JavaScript - How To Open A Radwindow At The Center Of The Screen
I have a popup(telerik radwindow) which is in iframe.And i wnt that popup to be opened at the center of the screen and not at the center of iframe.
If I scroll the page it should reamain at the center of the screen. Thanx in advance Similar TutorialsI have been using wz_tooltip and have a big tooltip that needs to be opened at the top of the screen, not by the cursor in order to be read. What do I add to the script to do this? Thanks, Wina I have an emagazine i want to add to my website, the probelm is when it opens in a browser you have to sroll down the page, to view it all, what i was wondering is, is it possibe to create a link that when somebody selects to view the magazine it forces the browser to openin full screen mode so that it fits niely on the screen without the toolbars and evertything taking up half the page. Thanks Hi: The code below, partly suggested by Old Pedant, will open the radio button PDF file, but it will take up the entire screen. Is it possible to open the checked PDF file in a slightly smaller screen so that the user, when finished with the PDF file, can always be sure that he/she is closing only the PDF file and not the browser? I'm trying to use the showDetails() to do this, but am having two problems: 1) where in the <body> should this function be "called", and 2) how does one get a file name into the first parameter of window.open when the name of the file is not known until the user has checked one of the several choices? Or is it the Foxit and Adobe Readers that govern the screen size of the PDF files, and not Javascript? Thanks for any help and pointing me in the right direction. <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Open smaller PDF window.html</title> <script type="text/javascript"> function goToCheckedValue ( rbs ) //courtesy of Old Pedant { var go = null; if (rbs.length == null ) { if (rbs.checked ) go = rbs.value; } else { for (var r = 0; r < rbs.length; ++r ) { if (rbs[r].checked ) go = rbs [r].value; } } if ( go == null ) return; location.href = go; } var detailsWindow; function showDetails() { //leave filename parameter blank detailsWindow = window.open("","", "width=500,height=350"); detailsWindow.focus(); } </script> </head> <body> <form name="myForm"> <fieldset id="pdfchoices"> <input type="radio" name="gmplitword" value="11.pdf" checked="checked" /> Gospel Acclamation <br /> <input type="radio" name="gmplitword" value="15.pdf" /> Gospel Acclamation - Lent <br /> <input type="radio" name="gmplitword" value="16.pdf" /> Gospel Acclamation - Paschal time <br /> <input type="radio" name="gmplitword" value="23.pdf" /> Apostles' Creed (IV) <br /> <br /> <input type="button" value="Open PDF file" onclick="goToCheckedValue(this.form.gmplitword)" /> </fieldset> </form> </body> </html> Hi, I want to restrict opening my popup window if it is already opened. For simple scenario, it is quite possible to do but in my case -- 1) When parent page is opening popup window, it is getting refreshed (required from client for some reason). 2) Once submit button is clicked from popup window, again parent page is getting refreshed (again its a requirement from client side). With these 2 conditions, I lost my saved value from variable and hence new popup is keep coming when the action is same. Currently I am using below code to open popup [CODE] function OpenWindow() { if(winPop && !winPop.closed) { alert("Popup is already open"); } else { winPop = window.open('MyPopupPage.aspx'); } } [CODE] Please help me to get rid of this problem. Thanks in advance. - Bhasker I do write some php, but have not much idea about JavaScript. I use window.open to open 10 pages simultaneously. I prefer to open them with a time delay from each other to put less load on the target server. This is my code with no delay. (I played around with setTimeout but can't get it to work.) PHP Code: <a href='http://www.".$new[9]."' onclick="window.open('http://www.".$new[0]."/'); window.open('http://www.".$new[1]."/'); window.open('http://www.".$new[2]."/'); window.open('http://www.".$new[3]."/'); window.open('http://www.".$new[4]."/'); window.open('http://www.".$new[5]."/'); window.open('http://www.".$new[6]."/'); window.open('http://www.".$new[7]."/'); window.open('http://www.".$new[8]."/')\" target='new300/'>Open 10</a> window.open() doesn't open an entirely new window in FF3.6, just a new tab suggestions? Edit: Yeah, ok, so if i specify a size smaller than the current standard window, it'll be forced to open a new window. but what if i want a new standard sized window to open entirely? and in any case, i wan t amore direct solution where possible, thanks. I want to have a screen (50% transparent white) pop up over an image on rollover with a button that, when pushed, will swap the image with a different one. Anyone know the easiest way to do this. The image is in a scrolling bunch of images similar to this: http://kellyperso.com
All- I have a page coded that pulls files from a directory using PHP then sets them up using a Flash type player to stream the video. My problem is that I have to resize the video window for each computer I play it on. They all have different resolutions. I was able to use: Code: <script type="text/javascript" src="/jwplayer/swfobject.js"></script> <script type="text/javascript"> var x = (+screen.width); var y = (+screen.height); if (x == '1920' & y == '1080') { var xn = 1440; var yn = 900; document.write(xn); document.write(yn); } if (x == '1024' & y == '600') { var xn = 900; var yn = 400; document.write(xn); document.write(yn); } swfobject.registerObject("player","9.0.98","/jwplayer/expressInstall.swf"); </script> To pull out the current Resolution of the user and pass to a variable the resolution I want the video to be. Here is where the video code is Code: <object id="player" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" name="player" width="900" height="400"> <param name="movie" value="/jwplayer/player.swf" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <? echo "<param name='flashvars' value='file=../Movies$full_dir.mp4 =../Movies$full_dir.jpg' />"; ?> <object type="application/x-shockwave-flash" data="/jwplayer/player.swf" width="900" height="400"> <param name="movie" value="/jwplayer/player.swf" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <? echo "<param name='flashvars' value='file=../Movies$full_dir.mp4&image=/Movies$full_dir.jpg' />"; ?> <p><a href="http://get.adobe.com/flashplayer">Get Flash</a> to see this player.</p> </object> </object> In the video part, where it says Height and Width, I just need to have it take the 2 variables i created depending on the resolution used. Variables xn or yn. Any ideas? Please Please help! been stumped on this all afternoon!! Thanks Defyer! Hi I have the code below which geocodes a postcode and returns a lat a long value. Its standard code from Google maps. I just want to print these values to a screen. I tried document.write(value) but this produces nothing. Any help would be greatly appreciated. Code: <script type="text/javascript"> var localSearch = new GlocalSearch(); function usePointFromPostcode(postcode) { localSearch.setSearchCompleteCallback(null, function() { if (localSearch.results[0]) { var resultLat = localSearch.results[0].lat; var resultLng = localSearch.results[0].lng; } document.write(resultLat+resultLng); //alert("Latitude: " + resultLat + "\nLongitude: " + resultLng + " q"); }); localSearch.execute(postcode + ", UK"); } </script> TIA Stew I use a program that produce a graphic (imagine a sinusoid, more or less). There is no opportunity to obtain from the program an output of the coordinates of the points of this curve. I desperately tried a way to achieve this, for example using a program that transform a normal raster image in a vector, and after read the vector, but all this is not precise nor accurate. I wonder if there is a way to obtain this result. Bye I am using this javascript code to detect screen size and display an alternate css. Code: if (screen.width<1600) { document.write('<link rel="stylesheet" href="<?php echo $path ?>/css/templateadjust.css" type="text/css" />'); } This works fine in FF and Chrome but doesn't seem to work in IE. Any idea why? Hi nerds, We have some problems with some javascript code. We are creating a new button like the ones known from addthis/sharethis and would like the same behavior as there popups. We have tried by putting together some different scripts, and the action is about right. We do still have one problem, and that is the position of the popup. If the button is placed at the right site of a website, it floats out of the screen, making scrollbars. Also it don't have same position behavior in Firefox, IE, Opera ... The button can be seen he http://www.langthis.com The code related to this problem should bed this: Code: function move_box(an, box) { var cleft = 0; var ctop = 0; var obj = an; while (obj.offsetParent) { cleft += obj.offsetLeft; ctop += obj.offsetTop; obj = obj.offsetParent; } var winW = window.innerWidth ? window.innerWidth : document.documentElement.clientWidth ? document.documentElement.clientWidth : document.body.clientWidth; var winH = window.innerHeight ? window.innerHeight : document.documentElement.clientHeight ? document.documentElement.clientHeight : document.body.clientHeight; if (cleft+box.offsetWidth > winW) { cleft = cleft - box.offsetWidth - 30; if (cleft < 3) cleft = -3; } box.style.left = cleft + 'px'; ctop += an.offsetHeight + 8; // Handle Internet Explorer body margins, // which affect normal document, but not // absolute-positioned stuff. if (document.body.currentStyle && document.body.currentStyle['marginTop']) { ctop += parseInt(document.body.currentStyle['marginTop']); } if (ctop+box.offsetHeight > winH) { ctop = ctop - box.offsetHeight - 20; if (ctop < 3) ctop = -3; } box.style.top = ctop + 'px'; } If someone would be interested in rewriting the script, we would credit this in our about page. Else we would be thankful if someone just could help with the existing code. Best regards Langthis team Hi guys, I'm completely new here and seeking some help on this js: http://www.javascriptkit.com/script/...ow/index.shtml i'm building my picture website, an example is this one: http://www.lucagodina.com/mello/test.htm do you know how can i have all the thumbnails on the same row, and scrolling? because if i've let's say 100 pictures, the thumbnails will cover the pics itself! Would also be great to have play-next-previous button... i know i'm asking a lot! hope someone can help me out! Hi there I know this picture_viewr js is a fullscreen slide Would it be possible to set a screen size (700x500 e.g.) and then set a background color or the part that would be outside this window??? Thx a lot allberto http://www.alfaaudiovisual.com/pictu...er/ByB/ByB.htm Hi Guys, I would like to be able to change my webpage background image according to the screen resolution the user uses so: if screen resolution is greater than or equals to 1200*600 then background = mybackground.jpg no-repeat else background = #000000 THANKS A MILLION! Ok. My first fish is swimming across the screen perfectly fine. He starts from the left side and goes to the right side. But for the second fish, he is on the right side and he won't swim to the left side. How do I get him to start swimming? Then he will stop after the interval of 80 reaches like the left one and then start over from the left to the right. Here is my code: Code: var fish1Position = 0; var fish2Position = 0; horizontal = new Array(80); var fillPosition = 10; for(var i = 0; i < 80; ++i) { horizontal[i] = fillPosition; fillPosition += 10; } horizontal2 = new Array(80); var fillPosition2 = 10; for(var i2 = 80; i2 > 0; i2--) { horizontal2[i2] = fillPosition2; fillPosition2 = fillPosition2 - 10; alert(fillPosition2); } function fish1Swim() { document.getElementById("fish1").style.left = horizontal[fish1Position] + "px"; ++fish1Position; if (fish1Position == 79) fish1Position = 0; } function fish2Swim() { document.getElementById("fish2").style.right = horizontal2[fish2Position] + "px"; ++fish2Position; if (fish2Position = 79) fish2Position = 0; } function startSwimming() { setInterval("fish1Swim()",100); setInterval("fish2Swim()",100); } Hi friends, I have a dropdown menu,when i select one item from the dropdown menu,i want a checkbox to be created on the screen.How do i achieve this? Thank You Madhusudan Hi all, I'm new to javascript and im trying to teach myself how to use it, however, ive come accross a problem. I'm using this code embeded in a HTML page for rollover images: Code: <script language="JavaScript" type="text/javascript"> <!-- if (document.images) { homebuttonup = new Image(); homebuttonup.src = "./Images/nav/home2.png" ; homebuttondown = new Image() ; homebuttondown.src = "./Images/nav/home2.png" ; newsbuttonup = new Image(); newsbuttonup.src = "./Images/nav/news.png" ; newsbuttondown = new Image() ; newsbuttondown.src = "./Images/nav/news2.png" ; gallerybuttonup = new Image(); gallerybuttonup.src = "./Images/nav/gallery.png" ; gallerybuttondown = new Image() ; gallerybuttondown.src = "./Images/nav/gallery2.png" ; } function buttondown( buttonname ) { if (document.images) { document[ buttonname ].src = eval( buttonname + "down.src" ); } } function buttonup ( buttonname ) { if (document.images) { document[ buttonname ].src = eval( buttonname + "up.src" ); } } // --> </script> <a href="index.html?cmd=welcome" onmouseover="buttondown('homebutton')"onmouseout="buttonup('homebutton')"> <img src="./Images/nav/home2.png" name="homebutton" border="0" /></a> <a href="about.html?cmd=welcome" onmouseover="buttondown('newsbutton')"onmouseout="buttonup('newsbutton')"> <img src="./Images/nav/news.png" name="newsbutton" border="0" /></a> <a href="services.html?cmd=welcome" onmouseover="buttondown('gallerybutton')"onmouseout="buttonup('gallerybutton')"> <img src="./Images/nav/gallery.png" name="gallerybutton" border="0" /></a> This works completly fine in 1280 x 800 but goes mental when you hover over it in 1024 x 768 screen resolution. Can anyone help please, it would be greatly appreciated! Hey guys, I was trying to make a Javascript game that moves an image across the screen randomly. Instead of executing properly, it just shows the image's starting point, and stops. No movement. Is there anyway I could fix this? Thanks, Fizz. Code: <html> <head> <title>Image Mover</title> <style> DIV.movable { position:absolute; } </style> </head> <script language="javascript"> function Start() { var x = 5; //Starting Location - left var y = 5; //Starting Location - top var dest_x = Math.floor(Math.random()*650); //Ending Location - left var dest_y = 500; //Ending Location - top var interval = 10; //Move 10px every initialization moveImage(); } function NewDest() { var x = 5; //Starting Location - left var y = 5; //Starting Location - top var dest_x = Math.floor(Math.random()*650); //Ending Location - left var dest_y = 500; //Ending Location - top var interval = 10; //Move 10px every initialization moveImage(); } function moveImage() { //Keep on moving the image till the target is achieved if(x < dest_x) x = x + interval; if(y < dest_y) y = y + interval; //Move the image to the new location document.getElementById("ufo").style.top = y+'px'; document.getElementById("ufo").style.left = x+'px'; if ((x+interval < dest_x) && (y+interval < dest_y)) { //Keep on calling this function every 100 microsecond // till the target location is reached window.setTimeout('moveImage()',30); if (x == dest_x) && (y == dest_y) { NewDest(); } } } </script> <body onload="Start()"> <div id="ufo" class="movable"> <img src="Mouse.jpg" alt="mouse" WIDTH = 30/> </div> </body> </html> Good day, This program is supposed to have a "box" cover the entire screen and then collapse upon opening the page... I cannot find what is wrong, other than the obvious error that there is no object or it is null, but this is the example the book gave... Anyone care to give me a point in the right direction Thanks, in advance. ao5431 <code> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Boxed In</title> <link rel="stylesheet" href="js_styles.css" type="text/css" /> <meta http-equiv="content-type" content="text/html; charset=iso-8859-1" /> <script type="text/javascript"> /* <![CDATA[ */ var clipSpeed = 5; var clipRight = 0; var clipLeft = 0; var clipTop = 0; var boxSize; var stopShrinking; var clipBottom = 0; var clipBox; var clipBox = document.getElementById("box").style; function startShrinking() { if(navigator.appName == "Microsoft Internet Explorer") { boxSize = document.documentElement.clientWidth / document.documentElement.clientHeight; clipRight = document.documentElement.clientWidth; clipBox.width = clipRight + "px"; clipBottom = document.documentElement.clientHeight; clipBox.height=clipBottom + "px"; } else { boxToShrink = window.innerWidth/window.innerHeigth; clipRight = window.innerWidth; clipBox.width = clipRight + "px"; clipBottom = window.innerHeight; clipBox.height = clipBottom + "px" } stopShrinkingInterval("shrinkBox()", 100); } function shrinkBox() { if(navigator.appName == "Microsoft Internet Explorer") minBoxSize=document.documentElement.clientWidth/2; else minBoxSize = window.innerWidth/2; if (clipLeft > minBoxSize) { clearInterval(stopShrinking); clipBox.display = "none"; } clipBox.clip = "rect(" + clipTop + "px" + clipRight + "px" + clipBottom + "px" + clipLeft + "px)" clipLeft += boxSize * clipSpeed; clipTop += clipSpeed; clipRight -= boxSize * clipSpeed; clipBottom -= clipSpeed; } /* ]]> */ </script> </head> <body onload="startShrinking()" > <div id="box" style="position:absolute; background-color:blue"></div> </body> </html> </code> |