JavaScript - Submit After Timer Has Reached Zero
Similar TutorialsI have a script which allow a user to move users from one multiple selectbox to another and it works fine, but... I want to be able to restrict a user to only move x amount of users from one box to another. I want to create an alert when the user try to add a user to much... The javascript: Code: $().ready(function() { $('#add').click(function() { return !$('#box1 option:selected').remove().appendTo('#box2'); }); $('#remove').click(function() { return !$('#box2 option:selected').remove().appendTo('#box1'); }); }); The HTML: Code: <table> <tr> <td valign="top"><select multiple id="box2" style="width:250px;height:200px;"></select></td> <td width="100%" align="center"><a href="#" id="add">Add</a><br><a href="#" id="remove">Remove</a></td> <td valign="top"> <select multiple id="box2" style="width:250px;height:200px;"> <option value="1">User 1</option> <option value="2">User 2</option> <option value="3">User 3</option> <option value="4">User 4</option> </select> </td> </tr> </table> Hope this makes sense... Thanks in advance... FYI http://www.hotscripts.com/forums/jav...croll-how.html Hi there, and happy new year. I am looking for a javascript code with the effect used by Google in the following example; http://www.google.co.uk/search?q=che...ient=firefox-a ... whereby the map scrolls with the page once it has been reached by the top of the browser. If anyone could point me in the right direction I would be very grateful. Many Thanks, Patrick. Hi Guys, I've written the below code which submits to a servlet, does a bit of processing and returns a JSON object. I'm reaching the servlet, but I never reach the alert("ready()") in the JavaScript. It looks as though the readyState never actually reaches state 4. Any ideas what is wrong ?? Thanks Code: function fetchhits() { var httpRequest = null; var url = "http://localhost:8080/Json/FetchTopHit?amount=1"; try { httpRequest = new XMLHttpRequest(); /* e.g. Firefox */ } catch(e) { try { httpRequest = new ActiveXObject("Msxml2.XMLHTTP"); /* some versions IE */ } catch (e) { try { httpRequest = new ActiveXObject("Microsoft.XMLHTTP"); /* some versions IE */ } catch (E) { httpRequest = false; } } } httpRequest.open("GET", url, true); httpRequest.onreadystatechange = handler; httpRequest.send(null); } function handler() { alert("hander() start"); if (httpRequest.readyState == 4) { alert("ready..."); if (httpRequest.status == 200) { processJson (httpRequest.responseText); } } } function processJson(jsonObjectString) { alert ("Process the Json Object"); } Hi, I have a form that when you click submit gives a warning box asking if to continue code below Now when I type in the text field and press enter it doesn't submit nor does it pop up the warning box, how would I do this Code for submit button Code: <script LANGUAGE="JavaScript"> <!-- function submitMyForm() { var agree=confirm("ARE YOU SURE ?"); if (agree) return true ; else return false ; } // --> </script> Code: <form action="admin-delete.php" method="post" name="cp_delete" id="cp_delete"> <input type="text" name="cp_delete_bg" id="cp_delete_bg"> <input type="submit" name="submit" value="submit" onclick="return submitMyForm()"/> </form> Hi all Is using the real form submit button a problem in any way? Can it actaully send a form when a person uses 'enter' in a text field. When I use this submit, it triggers my validation which is great. Code: <input type="submit" value="OnSubmit validate" /> However this way doesn't seem to trigger my validation although It may solve the above form send problem (if that realy exists). How do I get it to act the same as real submit so it will trigger validation like onsubmit above? Code: <input type="button" value="Send Feedback" onclick="this.form.submit()" /> LT does any of that make sense? all ideas helpful and appreciated I have created some online software which uses form data to submit to another page. The problem is that I have other submit buttons in the same form which submit to different pages (depending on which button is pressed). The first submit button works fine but all the others only work once. Code: <input class="cssbutton" type='submit' value='Button1' onclick="wbform.action='page1.php'; target='mainFrame'; return true;"> <input class="cssbutton" type='submit' value='Button2' onclick="wbform.action='page2.php'; target='_blank'; return true;"> <input class="cssbutton" type='submit' value='Button3' onclick="wbform.action='page3.php'; target='topFrame'; return true;"> <input class="cssbutton" type='submit' value='Button4' onclick="wbform.action='page4.php'; target='topFrame'; return true;"> <input class="cssbutton" type='submit' value='Button5' onclick="wbform.action='page5.php'; target='_blank'; return true;"> <input class="cssbutton" type='submit' value='Button6' onclick="wbform.action='page6.php'; target='_blank'; return true;"> Any ideas my friends? I've got the following 2 fields in my form: <input type="file" name="filename" id="filename" value="filename"> <input type="submit" name="submit" value="Upload Image" /> Now I want to hide both of them as soon as the submit button is pressed. Problem is that I'm a javascript noob and I can't find it with google :S Can someone help me? Hi all, I'm designing something to addon to an existing product. I'm struggling with some javascript problems. I want to submit a hidden field when you click on an image button, rather than it being an actual submit button. It's going to submit the value "1" to a PHP page, but I don't want it to actually have to GO to the PHP page, just submit it within the webpage. Is this possible? Thanks I am trying to auto submit a login form remotely using .submit() . It's submitting, but for some reason if I use submit() the login isn't processing. However, if I turn off the auto submit and use an actual submit button it logs in just fine. Now, in the form tag there is a call onsubmit for some validation, does .submit() trigger that form onsubmit="" function? Is there something that happens differently when a user clicks a button verses the .submit(). Thanks! Paul I'm trying to build a time but it isn't displaying on screen Code: <html> <head> <script type="text/javascript"> function StartCounting(){ setInterval("DoCounting()", 1000) } function DoCounting(){ var obj =getElementbyId('countingtext'); obj.innerHTML = '' + Counter; Counter++; if( Counter > 10) { Counter = 0; document.writeln("Timer Reset"); } } </script> </head> <body onload= "StartCounting()"> Here it is:<span id="countingtext"></span> </body> </html> How could I lock an "Enter" link on an intro page with a 30 second timer that is displayed on the bottom of the page and disables the "Enter" link so that visitors have to wait 30 seconds to read the rules/announcements before entering?
Alright, im trying for my project to make 1 div scroll through a list of pictures. I have it so that it starts when I click the button. Now what im trying to do is after I start the timer I have the button changing values to 'Pause' instead of 'Start' but I can't figure out how to code to make the timer pause when i click the button again. Code: HTML: <input id="timer" style="position: absolute; font-size: 50px; background-color: red; top:750px;left: 800px; height: 75px; width: 120px;" type="button" value="Start" onclick="myTimer = setInterval('picture()', 2000); document.getElementById('timer').value = 'Pause';"> Code: Javascript: function picture() { soccerImg.src = soccerPic[state]; state++; if(state == 35) { state = 0; } } Hi I am working on a chat application and am a bit stuck...In the database I have a field status which is set 1 for online and 0 for offline (PHP/MySQL)(at time of logging in/out), this shows the users status on a webpage. What I need is to know if there is a way I can set a timer so that if the user has been inactive for X amount of time, the database is auto updated and user is offline (1 set to 0). Thanks for any help I recieve Hi everyone, I need a countdown timer that will count down exactly from a time that i set. i want it to count in this format: hh:mm:ss. i need it for a online shop , at the main page there are few products for sell and i want each one of them to have its own countdown timer. in addition when it will get to 00:00:00 i want that it will automatically add like 5 hours and continue counting down.. P.s i dont know javascript.. thanks guys Hi everyone I need a function which will record the amount of time that a window has been open for. Upon load, the function should start a timer, and upon close, the function should store the number of minutes and seconds to a field on the form called 'Time'. My concern with this is whether you can write to a DOM element upon closre of a window, or whether we loose that ability as soon as the close event happens? if you could help priovide ideas around doing this then I'd be very grateful Dom Hello, i need one script, which will remove the timer and i’ll be able to start download the file without waiting the time… Okay, i dont need such things… I need only one simple thing… Without any premium accounts… It should remove the timer (30 sec)… That’s everything i want… Link: *HIDEN* Thanks. Contact me via pm or skype - bahurz1 Hello, I'm on a RPG game and they have a automatic logout timer to stop people from using bots to play, the only problem with it is, if someone lets the timer run out, it won't let the user log back in for a time (This time could be anywhere from 5 minutes to 3 hours from what other members have told me) Now java isn't my strong point (But I'm learning ^_^) and I'm not 100% sure if this error is related to java or some other code format. Using the develop tool in Safari I was able to find the code, and its telling me thats its java, I'm sorry if this is in the wrong place if its not Java after all. I'm wondering if looking over this code, someone might be able to find the problem or might have any tips to make it work better. (Note; I'm not the admin or owner of the RPG, but the owner hasnt done anything about it mainly cause they are to lazy I think?? or might not know how to fix it. PHP Code: var c_reloadwidth3=200 var countDownTime3=countDownInterval3+1; function countDown3(){ countDownTime3--; if (countDownTime3 <=0){ countDownTime3=countDownInterval3; clearTimeout(counter3) window.location.reload() return } if (document.all) //if IE 4+ document.all.countDownText3.innerText = Math.floor(countDownTime3 / 60)+":"+(countDownTime3 % 60)+" "; else if (document.getElementById) //else if NS6+ document.getElementById("countDownText3").innerHTML= Math.floor(countDownTime3 / 60)+":"+(countDownTime3 % 60)+" " else if (document.layers){ document.c_reload.document.c_reload3.document.write('<b id="countDownText3">'+countDownTime3+' </b>') document.c_reload.document.c_reload3.document.close() } counter3=setTimeout("countDown3()", 1000); } function startit3(){ if (document.all||document.getElementById) document.write('<b id="countDownText3">'+countDownTime3+' </b>') countDown3() } For all I know it could be another script causing it to do it, but this is a start to help try and fix the problem. Thank you to anyone who helps. - zerobeat, Jack. Hi All, I am trying to set up a countdown function that will be called on the click of a button. Function is below Code: function countDown(sec, min) { sec--; if (sec == -01) { sec = 59; min = min - 1; } else { min = min; } if (sec<=9) { sec = "0" + sec; } time = (min<=9 ? "0" + min : min) + " min and " + sec + " sec "; if (document.getElementById) { theTime.innerHTML = time; } SD=window.setTimeout("countDown();", 1000); if (min == '00' && sec == '00') { sec = "00"; window.clearTimeout(SD); } } function addLoadEvent(func) { var oldonload = window.onload; if (typeof window.onload != 'function') { window.onload = func; } else { window.onload = function() { if (oldonload) { oldonload(); } func(); } } } addLoadEvent(function() { }); However I get an error after one second. Script can be found here - http://www.jivalot.co.uk/m.php Can anyone help? Kind regards, Slate I am making a website and the page is oriented around a countdown system. If the timer ever reaches 0, the whole thing will stop. Below are the specifics: I need a countdown timer that runs from 30 seconds to 0 seconds. If the timer is at 0 seconds, the script runs php code #1 (which makes the timer stop and if any user refreshes the page, it will still stay at zero). There is also two buttons. If user clicks on button #1, the timer will get reset to 30 seconds remaining. Then the script will run the php code #2 (which allows the timer to begin counting down again from 30 seconds). If user clicks on button #2, the timer will get reset to 5 seconds remaining and same thing follows as the first button. And obviously the timer should show the same number (seconds remaining) for all the users on the website! Thank You I found this countdown timer online that starts when the page loads at 30 seconds and counts down to zero. What I need for it to do however is once it hits 0 it needs to automatically reset itself back to 30 seconds. It's being used in conjunction with a online (not a chat room) chatterbot where people often abuse the bot with foul language. The idea being to stop them from entering text to the bot for 30 seconds. I'm using these lines in the chatterbot where xxx would be the foul language. The stopTalk part prevents entering text for 30 seconds. The display() triggers the countdown. However, once it hits 0 it's dead in the water. If someone types another bad word the timer isn't going to work. Note: The timer is just a visual diplay so the user can see how long he must wait. The StopTalk below is working fine to stop the user from entering text. That part isn't the problem. Code: if (input.search("xxx")!= -1) {document.result.result.value = "Stop the foul language. You can no longer enter text for 30 seconds"; display() stopTalk = setTimeout('icon.src=icon1.src;stopTalk=false;',30000) return true;} 1) Because this is an online chatterbot that temporarily stores information about the user I can't restart the timer by refreshing the page or I would lose that information. 2) I don't want to use a button to reset the timer. If at all possible I want the timer to reset automatically. Any help would be appreciated. Code: <form name="counter"><input type="text" size="8" name="d2"></form> <script> <!-- // var milisec=0 var seconds=30 document.counter.d2.value='30' function display(){ if (milisec<=0){ milisec=9 seconds-=1 } if (seconds<=-1){ milisec=0 seconds+=1 } else milisec-=1 document.counter.d2.value=seconds+"."+milisec setTimeout("display()",100) } display() --> </script> |