JavaScript - In Search Of Better Slideshow, Or Tutorial
A while back I downloaded a prepackaged script for a slideshow. Now that I've learned a bit more about javascript, maybe somebody can direct me to a better free alternative that I can work on that is similar. This one has a link on the bottom to its creator, and seems to load quite slow.
Here's a page with the script: http://www.mergecreate.com/paintings.html Similar TutorialsOk, I wish to break this down piece by piece, let me see if I am understanding what I have done so far please, let me itemize my questions for uniformity and will create my very own tutorial out of these questions and answers for future use so I would appreciate any and every answer to my questions below: 1] Which scripts or parts of it should be placed within the HEAD and BODY? How will I know which scripts go into the HEAD and which should go into the BODY as I am seeing some parts in the HEAD and some parts in the BODY? 2] If I want 3 things to happen and create 3 separate functions, are those 3 functions supposed to be listed in the order of how I want them to happen or does it not matter, for example, I want to first [a] create an ALERT then [b] ask for user to input his name into a form then if the user does it [c] another alert responds to the user. Let me label the 3 functions below as a, b and c. <script type="text/javascript"> [a] alert ('Hello, I am your pet rock.'); [b] function touchrock () { var username = prompt ("What is your name?", "Enter your name here."); [c] if (username) { alert ("It is good to meet you, " + username + "."); document.getElementById ("rockImg").src = "rock_happy.png"; } } </script> NOW, what if when creating the function and 2 Alerts above I were to list them in reverse or mixed order such as: [b] function touchrock () { var username = prompt ("What is your name?", "Enter your name here."); [c] if (username) { alert ("It is good to meet you, " + username + "."); document.getElementById ("rockImg").src = "rock_happy.png"; [a] alert ('Hello, I am your pet rock.'); I am not asking whether the above would work or not but rather would this still be proper coding procedure or does it not matter? I'm looking for a Javascript tutorial. I already have a good base in HTML & CSS. I'm trying to make a widget to display updated NCAA Football Team Stats. Kind Regards, - Mat P. Hello guys I've made javascript tutorial for those who want to learn more here's the tutorial on my front page : http://www.youtube.com/user/morplug or direct link : http://www.youtube.com/watch?v=MikXCLWkSPs I'll be happy to continue making more tutorials , To show me you want more please Like the video and subscribe if you want! regards , Mor. i'm using a JavaScript typing tutorial....here is my code [CODE] <script type="text/javascript"> //<![CDATA[ var garray = new Array(); var garrayIndex = -1; var gtext = ""; var gindex = 0; var goldPressed = 0; //previous pressed key code var goldTarget = 0; //previous target key code var gtarget = 0; var gpressed = 0; var ggood = 0; var gtotal = 0; var gtime = 0; var gkeytime = 0; function setup() { setEvents(); //change this array to suit your needs but note that indices //must ascend by 1 from 0: garray[0]="foo"; garray[1]="bar";... garray[0] = "a s d f s d f f s d as sd ad fs ds sad af sa fa dafa sda dad das afa sfd add sasd df sf saf dds fd ads safd fsd fas sas dafs as fad"; //more similar lines can easily be added above, dont forget to get the index right! garrayIndex = -1; next(); } function setPatternInit() { //#b note: once we did this using innerHTML but this caused //a leakage of handles in ie var pat = document.getElementById("pattern"); for(; { if (pat.hasChildNodes()) { pat.removeChild(pat.lastChild); } else break; } var cname = "done"; for (j=0; j<gtext.length; j++) { var ch = gtext.charAt(j); if (j>gindex) cname = "future"; else if (j==gindex) cname = "todo"; var kid = document.createElement("span"); kid.className = cname; var txt = document.createTextNode(ch); kid.appendChild(txt); //#b innertext doesnt work on firefox pat.appendChild(kid); } } function setPattern() { var pat = document.getElementById("pattern"); var kids = pat.childNodes; var cname = "done"; for (j=0; j<gtext.length; j++) { if (j>gindex) cname = "future"; else if (j==gindex) cname = "todo"; var kid = kids[j]; kid.className = cname; } } function mapToBoard(code) { if ((code>=97)&&(code<=108)) return (code-32); if ((code>=110)&&(code<=122)) return (code-32); if ((code>=65)&&(code<=90)) return code; if ((code>=48)&&(code<=57)) return code; if ((code==32)) return code; if ((code==44)||(code==46)||(code==47)||(code==59)) return code; return 0; //not on our board picture } function setBoard() { var letter; var elt; var c; var s; if (goldTarget!=0) { c = mapToBoard(goldTarget); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "silent"; elt.className = s; } } if (goldPressed!=0) { c = mapToBoard(goldPressed); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "silent"; elt.className = s; } } if (gtarget!=0) { c = mapToBoard(gtarget); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "target"; elt.className = s; } } if (gpressed!=0) { c = mapToBoard(gpressed); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "pressed"; elt.className = s; } } } function nextPattern() { goldTarget = gtarget; goldPressed = gpressed; if (++garrayIndex == garray.length) garrayIndex = 0; gtext = garray[0]; gindex = 0; gpressed = 0; setPrompt(); } function prevPattern() { goldTarget = gtarget; goldPressed = gpressed; if (--garrayIndex < 0) garrayIndex = garray.length - 1; gtext = garray[garrayIndex]; gindex = 0; gpressed = 0; setPrompt(); } function next() { nextPattern(); setPatternInit(); setBoard(); } function prev() { prevPattern(); setPatternInit(); setBoard(); } function skip(e) { next(); return false; } function back(e) { prev(); return false; } function setEcho(c, isOK) { var s; if (c<' ') c=' '; var s = "["+c+"]"; if (!isOK) s += " ..OOPS!" var elt = document.getElementById("echo"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); } function setPrompt() { var ch = gtext.charAt(gindex); gtarget = ch.charCodeAt(0); } function adjustStatistics(ch) { return; //could count errors by character } function updateSpeed(ok) { var t = (new Date()).getTime(); var dt = (t-gtime); gtime = t; if (dt > 5000) return; //ignore sleepy user gkeytime += dt; var s = (0.5+ggood*60*200/gkeytime).toFixed(0) + ""; var elt = document.getElementById("speed"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); } function updateScore(ok) { if (ok) ggood++; gtotal++; updateSpeed(ok) var s = ggood.toFixed(0) + ""; var elt = document.getElementById("count"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); s = (gtotal-ggood).toFixed(0) + ""; elt = document.getElementById("accuracy"); txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); var s = (gkeytime/1000).toFixed(2) + " s"; var elt = document.getElementById("time"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); } function reset(e) { window.location.reload(); } function debug() { //#b to use, set body onLoad="debug()" instead of "setup()" in html //document.onkeydown=debugKey; //#b document.onkeypress=debugKey; } function debugKey(evt) { //#b var e = (window.event) ? window.event : evt; //#b var k = (e.which)? e.which : e.keyCode; var f = filterKeyCode(k); var s = "k="+k+",f="+f; alert(s); return false; } function setEvents() { //#b document.onkeydown=down; //#b document.onkeypress=press; (document.getElementById('skip')).onmousedown=skip; (document.getElementById('back')).onmousedown=back; (document.getElementById('reset')).onmousedown=reset; } function cleanup() { //pointless, really document.onkeydown=null; //#b document.onkeypress=null; (document.getElementById('skip')).onmousedown=null; (document.getElementById('back')).onmousedown=null; (document.getElementById('reset')).onmousedown=null; } function filterKeyCode(code) { //from key down (0 to ignore) //note: user must have num lock set if they want to use keypad numbers if ((code>=65)&&(code<=90)) return code; //alpha if ((code>=48)&&(code<=57)) return code; //numberic if (code==32) return code; //blank if ((code>=96)&&(code<=105)) return code; //number pad digits if ((code==13)||(code==16)) return code; //enter, shift if ((code>=106)&&(code<=111)) return code; //number pad operators if ((code>=186)&&(code<=192)) return code; //punctuation if ((code>=219)&&(code<=222)) return code; //punctuation return 0; } function filterCode(code) { //from key press as ascii char code (0 to ignore) if ((code==13)||(code==16)) return code; //enter and shift are allowed if (code<32) return 0; if (code>=127) return 0; return code; } function capsLockFilter(e, pressed) { //#b many problems making this cross browser! //#b e.modifiers known only on early mozilla (which does not know standard e.shiftkey)? var shifted = e.shiftKey || (e.modifiers && (e.modifiers & Event.SHIFT_MASK)); //#b var locked = (((pressed > 64) && (pressed < 91) && (!shifted)) || ((pressed > 96) && (pressed < 123) && (shifted))); if (locked) alert("caps lock!"); } function down(evt) { //#b var e = (window.event) ? window.event : evt; //#b var rawcode = (e.which)? e.which : e.keyCode; pressed = filterKeyCode(rawcode); if (pressed > 0) return true; if (typeof(e.cancelBubble)!="undefined") e.cancelBubble = true; if (typeof(e.stopPropagation)!="undefined") e.stopPropagation(); return false; //#b nuisance keys - backspace etc on ie (no effect for capslock!!) } function press(evt) { //#b //#b should work in ie, firefox, safari(hopefully), opera(hopefully) var e = (window.event) ? window.event : evt; //#b var pressed = 0; var wc = -1; var kc = -1; var cc = -1; if (typeof(e.keyCode)!="undefined") kc = e.keyCode; //ie if (typeof(e.charCode)!="undefined") cc = e.charCode; //firefox if (typeof(e.which)!="undefined") wc = e.which; //old mozilla if ((kc>=0)&&(cc>=0)) { //firefox pressed = cc; } else if (kc>=0) pressed = kc; //ie else if (wc>=0) pressed = wc; //old mozilla //alert("pressed="+pressed+",kc="+kc+",cc="+cc+",wc="+wc); pressed = filterCode(pressed); if (pressed==0) { if (kc==13) return skip(); //#b firefox else return false; } if (pressed==13) return skip(); //#b ie capsLockFilter(e, pressed); //hmm var c = String.fromCharCode(pressed); //ie from ascii code var ch = gtext.charAt(gindex); var ok = (c==ch); goldPressed = gpressed; gpressed = pressed; goldTarget = gtarget; if (ok) { gindex++; if (gindex==gtext.length) { if (gtotal-ggood <= 5 && 0.5+ggood*60*200/gkeytime >= 20) { alert('Good work! You had fewer than 5 errors and typed faster than 20 WPM! Now try the next exercise!'); setPatternInit(); } else if (gtotal-ggood > 5 && 0.5+ggood*60*200/gkeytime >= 20){ alert('Good speed! You were over 20 WPM but have more than five errors! Slow down a bit for accuracy.') setPatternInit(); } else if (gtotal-ggood <= 5 && 0.5+ggood*60*200/gkeytime < 20){ alert('Good accuracy! You had fewer than 5 errors, now try for 20 WPM.') setPatternInit(); } else alert ('Focus on accuracy first, then go for speed!'); setPatternInit(); } else setPattern(); gpressed = 0; setPrompt(); setEcho(c, true); updateScore(true); } else { setEcho(c, false); updateScore(false); setPattern() } setBoard(); return false; } //</XMLCDATA> </script> [CODE] This is my HTML Code : [CODE] <body onload="setup()" onunload="cleanup()"> <div id="container1"> <div id="container3"> <div id="body"> <div id="pattern" class="big"> </div> <div id="prompt" class="prompt"> </div> <div id="board" class="board"> <div id="row0" class="row0"> <span id="code49">1</span> <span id="code50">2</span> <span id="code51">3</span> <span id="code52">4</span> <span id="code53" style="margin-left:-5px;">5</span> <span id="code54">6</span> <span id="code55">7</span> <span id="code56">8</span> <span id="code57">9</span> <span id="code48">0</span> </div> <div id="row1" class="row1"> <span id="code81">Q</span> <span id="code87">W</span> <span id="code69">E</span> <span id="code82" style="font-weight:bold">R</span> <span id="code84">T</span> <span id="code89">Y</span> <span id="code85" style="margin-left: -2px;">U</span> <span id="code73">I</span> <span id="code79">O</span> <span id="code80">P</span> </div> <div id="row2" class="row2"> <span id="code65">A</span> <span id="code83">S</span> <span id="code68">D</span> <span id="code70" style="font-weight:bold;">F</span> <span id="code71" style="margin: 0 0 0 -5px;">G</span> <span id="code72">H</span> <span id="code74" style="font-weight:bold;">J</span> <span id="code75">K</span> <span id="code76">L</span> <span id="code59">;</span> </div> <div id="row3" class="row3"> <span id="code90">Z</span> <span id="code88">X</span> <span id="code67">C</span> <span id="code86" style="font-weight:bold">V</span> <span id="code66">B</span> <span id="code78">N</span> <span id="code77" style="font-weight:bold">M</span> <span id="code44">,</span> <span id="code46">.</span> </div> <div id="row4" class="row4"> <span id="code32">[SPACE]</span> </div> <div id="scores"> <div class="count">Characters: <span id="count"></span> </div> <div class="accuracy">Errors: <span id="accuracy"></span> </div> <div class="speed">WPM: <span id="speed"></span> </div> <div class="time">Time: <span id="time"></span> </div> </div> <div align="center"> <button id="reset" class="button123" name="reset" align="center">Restart Exercise</button> </div> </div> <div id="echo" class="echo" style="display:none;"> [] </div> <div style="display:none;"> <button id="skip" class="button123" name="skip">skip</button> to next line ("enter" key is shortcut) </div> <div style="display:none;"> <button id="back" class="button123" name="back">back</button> to previous line </div> </div> </div> [CODE] Can any one help me to input the speed, accuracy and count to a database. I can't able to take the value because its JavaScript.... It should be this one: http://www.codeschool.com/courses/jq...r-first-flight Great class! they run you through the basics and have you do excercises on the site itself at the end of each chapter. when you submit the code it checks the code and gives you hints if somethings wrong. Very through and easy to understand. Seriously folks, if your just starting or even if you think you know everything, you still might want to watch some of this. ok. im done. no this isnt spam I dont work for the company, I jjust really enjoyed it. I am studying the javascript. I got following codes from json2.js but do not understand syntax of them. if (!this.JSON) { this.JSON = {}; } (function () { ... }()); For 2nd part, why there is () outsider function? and why these is () after function? Thanks a lot. Hello! Im very limited in my skills with html/JS/CSS and can only understand the concept of the varius coding but ot much more than that. Now i really need a sortable table like the one you can find on this site: Jämför & Hitta Billiga Små Lån Has anyone come across a tutorial or similar on how to build stuff like this? Or have any other hints for me to get started with? Any help is much appriciated Reply With Quote 12-25-2014, 06:27 PM #2 Wieli View Profile View Forum Posts New to the CF scene Join Date Dec 2014 Posts 5 Thanks 5 Thanked 0 Times in 0 Posts Hmm, cant find the option to clean the link, wasnt supposed to have a title like that. Reply With Quote 12-26-2014, 06:08 AM #3 Old Pedant View Profile View Forum Posts Supreme Master coder! Join Date Feb 2009 Posts 28,311 Thanks 82 Thanked 4,754 Times in 4,716 Posts No problem, the post worked. I don't have time tonight, but will try to show you this tomorrow. Question: How do you *create* the <table>?? From PHP? From AJAX? Hi, i wonder if anybody got a link to a tutorial for a javascript yahtzee game?
Hello, I used to own a book that explained an approach to coding, but I lost the book, cannot remember the author or title, plus I have only recently returned to coding and I have half forgotten the method the book taught It was brilliant as it used a system of non-language specific psuedo code in order to structure the solution to coding problems before actually coding in the language of choice Before moving on to JavaScript, I used to code Lingo/Director projects. Before finding this book, I used to struggle when attempting intermediate+ problems as I found it difficult to organise a clear approach before coding, so I just used to dive in there (which is bad). After finding the book, I found it quite easy to create a psudo code solution to most coding problems then, using this structured psuedo code as a guide, it was quite simple to code the structured psuedo code solution in the chosen language I have tried Amazon etc and although they have some books on structured programming, they are not the book I had and I get the sense that what they mean by structured programming is different to what the book I had actually taught I was hoping that someone on this forum might have used the same book, or knows what I mean and knows of a book or website that explains structured programming techniques It would be a great help to me if I could find this information again and I think it would be of great benefit to others on here - especially beginner javascripters like myself Thank you In this case, Let's take Google Search as example: The code is JScript .NET, which is basically a .NET version of Javascript. Regardless of language, Anyone with appending type of skill can answer my question. This code is used in Fiddler(It's a Man-in-the-middle proxy) Code: if (oSession.uriContains("&q=")) // oSession is a Fiddler object session // uriContains() function, checks for case-insensitive string from the URI { var str = oSession.fullUrl; var sAppend = "test1+test2+test3"; if (!oSession.uriContains(sAppend)) { oSession.fullUrl = str.replace( "&q=","&q="+sAppend); } } For those who are confused, It says, If &q= is present in the URI, replace/append &q= with &q=test1+test2+test3 Problem: It appends test1+test2+test3 instantly, when it sees &q= in the URL. Basically, how do I make it wait until I click the submit/search button Thank you. Update: I heard about Onsubmit() event, but not really familiar with it. How do I use it? like, should I go to google source page and edit the form id? Also, Any other methods besides Onsubmit()? Hi experts, is it possible via Javascript to search certain websites with certain keywords without having to use specific search engines? example search only the following: 1. www.yyy.com 2. www.aaa.com 3. www.zzz.com for the keyword "Laminat" and open the sites accordingly. thx Hi Everyone! I have a website that I'm designing where I have the need to search multiple sites at specific times. By this I mean that In some cases, we would want to search only the internet using google, or only search the site that I've created (which currently uses the jse_search.js solution), or only our company's website. I currently have four different search boxes that will search either the internet, the internal site, a separate internal site, or a third-party website, which all working fine. The problem is that the search boxes take up quite a bit of space, and the layout is becoming cumbersome. Is there a way in Javascript I could use a single search box and a drop-down list to select which method to use? The code I'm currently using is below. With the exception of the Google search function, I've modified some of the site names to general site names and paths to preserve the company's anonymity: Code in the <head> tag: Code: <script language="JavaScript1.3" type="text/javascript" src="jse_form.js"> </script> Code in the <body> tag: Code: <!--Begin Internal Site Search 1!--> <div> <p style="text-align: center;"> <table border="0" cellpadding="0"> <tr><td><form name="jse_Form" onsubmit="search_form(jse_Form);return false"> <input type="text" name="d" size="30"> </tr></td> <tr><td> <input type="button" value="Internal Site Search 1" onclick="search_form(jse_Form)"> </form> </tr></td> </table> <!--End Internal Site Search 1!--> <!--Begin Internal Site Search 2!--> <div> <p style="text-align: center;"> <table border="0" cellpadding="0"> <tr><td> <!--webbot bot="Search" S-Index="all" S-Fields S-Text="Search for:" I-Size="20" S-Submit="Start Search" S-Clear="Reset" S-TimestampFormat="%m/%d/%Y" TAG="BODY" b-useindexserver="1" startspan --> <form action="http://sitesearch2.idq" method="POST"><input type="text" name="UserRestriction" size="30" value> </tr></td> <tr><td style="text-align: center;"> <input type="submit" value="Internal Site Search 2"></form> </form> <!--webbot bot="Search" i-checksum="4210" endspan --> </td></tr> </table> </div> <!--End Internal Site Search!--> <!--Begin Google Search!--> <form method="get" action="http://www.google.com/search"> <div> <p style="text-align: center;"> <table border="0" cellpadding="0"> <tr><td> <input type="text" name="q" size="30" maxlength="233" value="" /> </tr></td> <tr><td align="center"> <input type="submit" value="Google Search" /></td></tr> </table> </div> </form> <!--End Google Search!--> <!--Begin Third Party Search!--> <form id="keywordSearchForm" method="get" action="http://www.site3.html"> <div> <p style="text-align: center;"> <table border="0" cellpadding="0"> <tr><td> <input class="input" type="text" name="keyword" size="30" /> </tr></td> <tr><td align="center"> <input type="hidden" name="origin" value="keywordsearch" /><input id="go" class="button" tabindex="0" type="submit" value="Third Party Search" /> </td></tr> </table> </div> </form> <!--End Third Party Site Search!--> Hello people. I'm looking to create a simple search engine capable of searching multiple search engines simultaneously together (e.g. Google, Bing, Yahoo, etc.) and then displaying the results below for all sites on the same page. I don't want each search engine results page opening up in individual windows or anything, nor do I want people to have to manually select the search engine to search with. Just a single page where a user types in something, pressed [Enter] and then presented with all results from multiple sites on one page (without duplicates). I'm also looking to do this with image and torrent sites, etc. How would I go about doing this? Thanks a million guys. You have bigger brains than me. hi evey one I need a slideshow like this website . zbiddy.com as you can see , in the top of the page is a slide show . I just need a slideshow that change the content of each slide . I've made my content for each slide and just need a script that change these content I need your help very much Thanks Code: var mySlideShow = document.getElementById("slideShow"); var imageArray=new Array(); imageArray[0]="url(images/Slide1.JPG)"; imageArray[1]="url(images/Slide2.JPG)"; imageArray[2]="url(images/Slide3.JPG)"; var imageIndex = 0; var leftArrow = document.getElementById("left"); var rightArrow = document.getElementById("right"); mySlideShow.style.backgroundImage = "url(images/Slide1.JPG"; function changeRight () { mySlideShow.style.backgroundImage = imageArray[imageIndex]; imageIndex++; if (imageIndex >= imageArray.length) { imageIndex = 1; } console.log(imageIndex); } function changeLeft () { mySlideShow.style.backgroundImage = imageArray[imageIndex]; imageIndex--; console.log(imageIndex); } rightArrow.onclick = function() { changeRight(); } leftArrow.onclick = function() { changeLeft(); } So what I am trying to do here is basically a slideshow. When I click on the left button it goes backwards and when I click the right button it goes forward. The problem arises when I click on the left arrow. It doesn't act as I want it to and I need some help. I want to remove one from the image index but imageindex--; doesn't seem to work. Any help would be awesome. I am having a problem with my homework assignment and can not figure out the problem. Debug comes back clean and I am stumped on this project for several hours. I hate asking for help and like to figure it out on my own, but I can not seem to know what the problem is. I have done alerts in my blocks of code and everything is coming back. Here is the book and the case problem I am on: http://books.google.com/books?id=BeE...page&q&f=false Basically the images is not loading up, or anything is happening. //EDIT : I have the function setup() onLoad in the body ( body onload="setup()" ) Here is my code: FileName: flibrary.js Code: function getStyle(object, styleName) { if (window.getComputedStyle) { return document.defaultView.getComputedStyle(object, null).getPropertyValue(styleName); } else if (object.currentStyle) { return object.currentStyle[styleName] } } // step 3 function addEvent(object, evName, fnName, cap) { if (object.attachEvent) object.attachEvent("on" + evName, fnName); else if (object.addEventListener) object.addEventListener(evName, fnName, cap); } //step 4 function addEvent(object, evName, fnName, cap) { if (object.detachEvent) object.detachEvent("on" + evName, fnName); else if (object.removeEventListener) object.removeEventListener(evName, fnName, cap); } FileName: slideshows.js Code: /* New Perspectives on JavaScript, 2nd Edition Tutorial 6 Case Problem 2 Author: Date: Filename: slideshow.js Global Variables: scrollButton References the scrolling button in the slide show diffX Stores the horizontal distance in pixels between the mouse pointer when the scrolling button is clicked and the left edge of the scrolling button. Functions List: setup() Initializes the contents of the Web page. Creates event handlers for the mouse and keyboard events grabIt(e) "Grabs" the scrolling button to set up the horizontal scrolling of the slide show moveIt(e) Moves the scrolling button horizontally through the scrollbar showSlide(x) Shows the image corresponding the to the x coordinate on the scrollbar dropIt(e) Drops the scrolling button after the user releases the mouse button keyShow(e) Uses the left and right arrow keys to move the scrolling button through the scrollbar */ var scrollButton; var diffX; // step 7 function setup(){ scrollButton = document.getElementById("button"); scrollButton.style.top = getStyle(scrollButton,"top"); scrollButton.style.left = getStyle(scrollButton,"left"); scrollButton.style.cursor = "pointer"; addEvent(scrollButton, "mousedown", grabIt, false); addEvent(document, "keydown", keyShow, false); } // step 8 function grabIt(e){ var evt = e || window.event; var mouseX = evt.clientX; diffX = parseInt(scrollButton.style.left)- mouseX; addEvent(scrollButton, "mousemove", moveIt, false); addEvent(scrollButton, "mouseup", dropIt, false); } // step 9 function moveIt(e){ var evt = e || window.event; var mouseX = evt.clientX; var buttonPosX = mouseX - diffX; showSlide(); } // step 10 function showSlide(x){ if(x<20){ x = 20; } if(x>299){ x = 299; } scrollButton.style.left = x; var i = Math.floor((x-20)/31); document.getElementById("photo").src = image[i]; } // step 11 function dropIt(e){ removeEvent(scrollButton, "mousemove", moveIt, false); } // step 12 function keyShow(e){ var evt = e || window.event; var key = event.keyCode; var buttonPosX = scrollButton.style.left; if(key == 37) buttonPosX -= 31; if(key == 39) buttonPosX += 31; showSlide(buttonPosX); } I created a slideshow that displays the 5 images randomly. It is for a college project for a class I am in. Here is the HTML for the area that holds the images Code: <div id="imageBox"> <!-- Random Images --> <img src="images/image1.jpg" width="200" height="200" alt="School Images" id="randImage" /> </div> and here is the external .js file for it Code: window.onload = pics; var thisPic = 0; var schoolImages = new Array("images/image1.jpg", "images/image2.jpg", "images/image3.jpg", "images/image4.jpg", "images/image5.jpg"); function pics(){ thisPic = Math.floor((Math.random() * schoolImages.length)); document.getElementById('randImage').src = schoolImages[thisPic]; cycle(); } function cycle(){ thisPic++; if(thisPic == schoolImages.length){ thisPic = 0; } document.getElementById('randImage').src = schoolImages[thisPic]; setTimeout(cycle, 3 * 1000); } I had the slideshow working completely fine... then when i finished the rest of the site and added more pages, it is now not working for me. It just sits at the original image that is loaded when they site loads. Does anyone see any issues to what is making this not work correctly now? Hi, I desperately need a javascript slideshow that does the following: 1--shows still images with thumbnails 2--can be played manually or automatically 3--can embed youtube videos 4--audio can accompany slideshows 5--powered by javascript, not Flash so it shows up on iPad Does anyone know where I can get such a slideshow? Thanks Solved
Hello. I was wondering where I can find something like this: It's a slideshow. I need one for my site. Thank you. |