JavaScript - Connect Javascript With Css To Make The Position Random?
What I am trying to do is make a little box that when you hover over it, it will move to a random position.
What I am having trouble with is the JavaScript. I have made the code for everything, EXCEPT to move it to a random position. Here is my code so far: Code: <style type='text/css'> #circle1 { background:#007fff; height:20px; margin:0px; position:absolute; width:20px; left:5px; top:5px; -webkit-transition:left 2s linear, top 2s linear; } #circle1:hover { left:25px; top:25px; -webkit-transition:left 0s linear, top 0s linear; } </style> <div id='circle1'></div> I would like the left: and top: in the #circle1:hover to be a random number, to make it go to a random position. I have no clue how to do that though... Similar TutorialsI'm new to javascript and am not sure why this works in firefox and not chrome. I am trying to create a script that keeps an object fixed horizontally while bing positioned absolute vertically. if I replace the toPP variable in document.getElementById('fire').style.top = toPP; with say '50px' it will move the element down 50 pxs, but how I have it currently it doesn't do anything in chrome Code: <script type="text/javascript" > window.onscroll = function() { if( window.XMLHttpRequest ) { var x = 0 -document.documentElement.scrollTop; var toP = String(x); var toPP = toP + "px"; document.getElementById('fire').style.position = 'fixed'; document.getElementById('fire').style.top = toPP; } } </script> hi, I am now building my website as a final project for my year. I am doing graphic design, so the website is actually some kind of portfolio. The idea of this website (which is not yet online) is this : it is some kind of big pasteboard on which i will display all the work i have done in my academy since a couple of years. The pasteboard is at the moment a background image/color field of given dimension (i figure that was the only way to do what i wanted...see further) Every works/image load on a random place and then can be dragged, and dropped (this part i already figured out). At the moment, every image (for every project), is inside a <div>. What i need help for is this: at the moment, my function successfully load 1 element at random position. I now want this function to work separately, for every <div>, so that every image is randomly placed on load, on the background image (and not the browser window, which is smaller). Here is the code i have for the moment (sorry for the mess, i really am just beginning! and truely, i don't get half of this, i just know it is working at the moment): Code: <head> <!--// function random start position--> <script> var aDOM = 0, ieDOM = 0, nsDOM = 0; var stdDOM = document.getElementById; if (stdDOM) aDOM = 1; else {ieDOM = document.all; if (ieDOM) aDOM = 1; else { var nsDOM = ((navigator.appName.indexOf('Netscape') != -1) && (parseInt(navigator.appVersion) ==4)); if (nsDOM) aDOM = 1;}} function xDOM(objectId, wS) { if (stdDOM) return wS ? document.getElementById(objectId).style: document.getElementById(objectId); if (ieDOM) return wS ? document.all[objectId].style: document.all[objectId]; if (nsDOM) return document.layers[objectId]; } // More Object Functions function setObjVis(objectID,vis) {var objs = xDOM(objectID,1); objs.visibility = vis;} function moveObjTo(objectID,x,y) {var objs = xDOM(objectID,1); objs.left = x; objs.top = y;} // Browser Window Size and Position function pageWidth() {return window.innerWidth != null? window.innerWidth: document.body != null? document.body.clientWidth:null;} function pageHeight() {return window.innerHeight != null? window.innerHeight: document.body != null? document.body.clientHeight:null;} function posLeft() {return typeof window.pageXOffset != 'undefined' ? window.pageXOffset:document.documentElement.scrollLeft? document.documentElement.scrollLeft:document.body.scrollLeft? document.body.scrollLeft:0;} function posTop() {return typeof window.pageYOffset != 'undefined' ? window.pageYOffset:document.documentElement.scrollTop? document.documentElement.scrollTop: document.body.scrollTop?document.body.scrollTop:0;} // Random Position Script var xxx = Math.floor(Math.random()* (pageWidth()-230)); var yyy = Math.floor(Math.random()* (pageHeight()-50)); function start() {var x = (posLeft()+xxx) + 'px'; var y = (posTop()+yyy) + 'px'; moveObjTo('myobj',x,y); setObjVis('myobj','visible');} window.onload = start; window.onscroll = start;// JavaScript Document </script> </head> <body bgcolor="#9A9B95" background="../website/background.jpg"> <div id="myobj" style="position:absolute" > <img src="oblique strategies holes.jpg" width="595" height="842" style="position:absolute" class="dragme"/> </div> <div id="div2"> <img src="oblique strategies choices.jpg" width="842" height="595" style="position:absolute" class="dragme" /> </div> </body> now, what i really want is this function to work for every <div> but i know there are also some flaws (that i'm unfortunately unable to fix myself): the integers "230 and 50" in the "random position script" should be replaced byt the width and heigh of the image/div (so i guess i should find a function that can get those numbers, name them "ImgWeidth" and "ImgHeigh" so that those integer can be called in this "random position" function. also, once the div 'myobj' is loaded, randomly, it behaves like if position=fixed (so stays on the spot when i scroll down the window). I think this is because it calculates the position according to the browser window and not my background. this has be fixed, because i don't want all my images to load only in the browser window (but on the whole pasteboard/background image). well, i guess this is already 3 questions in one. so i will let it like that for the moment. Sorry if i'm saying too much/not enough... beginners mistake!:confused: thanks in advance for any help you will give me! http://tympanus.net/Tutorials/FixedNavigationTutorial2/ well I try many times with marginRight but no successful result to make this navigation menu at right position so hope if anyone could tell me how to change Hi, I'm a newbie to javascript programming and I'm seeking on a solution on how to connect to a tcp port using javascript. Basically, we have phone server that is constantly streaming XML data on port 1024 (serverIP:1024). I've ran a packet sniffer and was able to gather the elements and attributes for the XML data that the server is streaming. Now, I have a test XML parser which works with the XML document using the elements and attributes i've gathered from the packet sniffer. Is there a way for me to connect to the TCP port i've mentioned using javascript and incorporate it with the XML parser that I have. Here is the code for my XML Parser. Quote: <html> <body> <script type="text/javascript"> var xmlDoc; if (window.XMLHttpRequest) { xmlDoc=new window.XMLHttpRequest(); xmlDoc.open("GET","acddataentry.xml",false); xmlDoc.send(""); xmlDoc=xmlDoc.responseXML; } // IE 5 and IE 6 else if (ActiveXObject("Microsoft.XMLDOM")) { xmlDoc=new ActiveXObject("Microsoft.XMLDOM"); xmlDoc.async=false; xmlDoc.load("acddataentry.xml"); } document.write("<table border='1'>"); var x=xmlDoc.getElementsByTagName("ACD"); for (i=0;i<x.length;i++) { document.write("<tr><td>"); document.write(x[i].getElementsByTagName("Calls_Waiting")[0].childNodes[0].nodeValue); document.write("</td><td>"); document.write(x[i].getElementsByTagName("Crt_Wait_Time")[0].childNodes[0].nodeValue); document.write("</td></tr>"); } document.write("</table>"); </script> </body> </html> Any help on this is highly appreciated. Thank in advance. Hello Everyone, I am using Javascript in ASP page to connect to the database. I am not able to figure out where is the problem. Gettting this error-> Quote: Error Type: Microsoft OLE DB Provider for SQL Server (0x80004005) [DBNETLIB][ConnectionOpen (Connect()).]SQL Server does not exist or access denied. /MyWeb/test.asp, line 9 My code is-> Code: <%@ Language = JavaScript %> <% var myconnection var myrecordset var connectionString myconnection = Server.CreateObject("adodb.connection") connectionString = "Provider=SQLOLEDB.1;Password=myPwd;Persist Security Info=True;User ID=myId;Initial Catalog=MyTable;Data Source=MyCompName\MyDBINSTANCE" myconnection.Open(connectionString, myconnection); %> If someone could please guide me in the right direction I would greatly apprieciate it. Thanking You. Hello there everyone, I've been stuck on this for about a day and a half. My code is for a connect four game in Javascript. The problem resides in the minimax recursion AI function. Code: function bestMove(color,depth,maxDepth) {//Finsd the best move for the side. Returns column and score pair //depth specifies current level of depth (should be passed as 0) //maxDepth specifies the maximum depth to search //holds the best score var best = new Worth(-100000,0); if(depth%2==1)best.Score*=-1; var mv = new Worth(0,0); for (i=0;i<7;i++) { //try putting a piece at each of 7 columns. mv.Column=i; if(height[i]==-1){ }else{ //find the row to put this piece. gameB[height[i]][i]=color; height[i]--; alert(""+i+""); //find if it is a game over, don't search further if it is //a score of 100 or -100 means a game over var cur = new Worth(0,0); cur.Score=checkWin(height[i],i,color); if(cur.Score==gold){ cur.Score=-100; } if(cur.Score==silver){ cur.Score=100; } if(cur.Score==100||cur.Score==-100||depth==maxDepth){ mv.Score=cur.Score; }else{ //search further (this one is the recursive call if(color==gold) { color = silver; }else{ color = gold; } mv.Score=bestMove(color,depth+1,maxDepth).Score; } //if this move is better, use it instead if(mv.Score>best.Score&&depth%2==0) best=mv; else if(mv.Score<best.Score&&depth%2==1) best=mv; //undo the move. Remove the piece you just put if(getIt(height[i],i)==outside) { alert("OH JEEZ"); } } } return best; } I cannot figure out what is wrong exactly. There maybe a serious error of logic within the function. I posted the .html file on my website www.softdrawing.com/connect4.html with the whole code. If someone could help me fix that function please that would be amazing. I'm new to the minimax algorithm and I tried writing it for myself. I have this script added to a facebook icon (#id) on my front page: (function() { var e = document.createElement('script'); e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); })(); window.fbAsyncInit = function() { var fbClicked = false; FB.init({appId: 'Myappid', status: true, cookie: true, xfbml: true}); FB.Event.subscribe('auth.login', function(response) { if(response.session && fbClicked){ window.location = 'http://www.mysite.com/facebookauth/?ref=/'; } }); } function thFBShortCut() { FB.login(function(response) { fbClicked = true; if (response.session && response.perms && fbClicked) { window.location = 'http://www.mysite.com/facebookauth/?ref=/'; } }, {perms:'email,publish_stream'}); } function thFBLogin() { fbClicked = true; $('.popbox').fadeOut(); FB.getLoginStatus(function(response) { if(response.session && response.status == 'connected' && fbClicked) { window.location = 'http://www.mysite.com/facebookauth/?ref=/'; } }); } I want when whenever user press on facebook icon, the script should trigger facebook connect app. I added `<div id="fb-root"></div>` right after `<body <?php body_class(); ?>>`, but when I load my site I keep getting these error messages: document.getElementById("fb-root") is null and FB is not defined [Break On This Error] FB.login(function(response) { My html: <a id="facebookicon" onclick="thFBShortCut()">Login</a> Hi. I am new here. I wanted help for a JavaScript code. You might think I'm lazy for not writing it myself, but the truth is I am not a JavaScript coder. I just have a really simple website and I am trying to do something for which I know JS is required but I don't know how to do it. I've also searched around but couldn't find the appropriate code. What I want to do is to make an html page load a different background image every time it refreshes. I will have a list of background images and I want to be able to add in this list, without having to change anything else in the codes after I do this (I think this is made by making an array of images and by putting .length somewhere in the codes, but I don't know exactly how I should do this). I already know how to do an external file (.js) and link to it from my .html page. Now I want the code to put in the .js file, and the code to put in the <body> of my .html file. Please help me Thanks ***I need to randomise the order of some questions that are in this format. Any ideas? Thank you!*** <CODE> <!---Question4---> <form name="form4" method="post" action=""> <h3><p>First One</p></h3> <p> <label><input type="radio" name="q4" id="w1" value="1" </label> <label><input type="radio" name="q4" id="w2" value="2" </label> <label><input type="radio" name="q4" id="w3" value="2" </label> </p> </form </CODE> i have a table with a couple random numbers, and i want to click a button that will dynamically regenerate the numbers each time the button is clicked without re-generating the entire table., im using DOM and innerhtml for these random numbers. heres the javascript and html code. so far, it just generates the random numbers when the page loads. i posted this problem a while back, and the answers were great, but they coded the xhtml inside the html file. i'm trying to get the numbers to generate in the table that is formed in the javascript file using innerhtml. i tried to incorporate the solutions without putting the html inside the html file to no avail. var random = Math.floor(Math.random()*40 + 1) //sets variables for random numbers to generate var random2 = Math.floor(Math.random()*40 + 1) var random3 = Math.floor(Math.random()*40 + 1) var random4 = Math.floor(Math.random()*40 + 1) var random5 = Math.floor(Math.random()*40 + 1) var random6 = Math.floor(Math.random()*40 + 1) //create table function makeTable(lotto) document.getElementById("tableSpan").innerHTML = '<table border="1" id="lotto">'; var caption=document.getElementById('lotto').createCaption(); caption.innerHTML="JavaScript Random Numbers"; var x=document.getElementById('lotto').insertRow(0); var cell1=x.insertCell(0); var cell2=x.insertCell(1); var cell3=x.insertCell(2); var cell4=x.insertCell(3); var cell5=x.insertCell(4); var cell6=x.insertCell(5); cell1.innerHTML='<td class = "normal">'+ random +'</td>'; cell2.innerHTML='<td class = "normal">'+ random2 +'</td>'; cell3.innerHTML='<td class = "normal">'+ random3 +'</td>'; cell4.innerHTML='<td class = "normal">'+ random4 +'</td>'; cell5.innerHTML='<td class = "normal">'+ random5 +'</td>'; cell6.innerHTML='<td class = "red">'+ random6 +'</td>'; } heres the HTML file: <body onload="makeTable('lotto');"> <div id="container"> <div id="header"> <h1>Welcome</h1> </div> <div id="content"> <span id="tableSpan"></span> <input type="button" value="Re-generate Numbers" onclick="makeTable('lotto');" /> </div> { Hi all, I having a problem. I am having 10 images, and I three places on a webpage where I want to show 3 out of those 10 images randomly. But when for example image 5 is shown on spot 1, it cannot be shown on spot 2 or 3 and the same for spot 2 and 3. Is this possible with Javascript? Greetz, Bob Hello I am hoping to position some JavaScript on a Web page. Would I use something like this: CSS Code: #diagram { margin-left: 200px; margin-top: 100px; } HTML <script>JavaScript code here</script> <div id="diagram" </div> Thanks for any advice. Hi everyone, I'd really appreciate some help, I'm trying to make the menu of my website randomly change. I have 6 different image folders in which there are 7 pictures which all read the same things (menu, drawings, photo's etc) but in different writing. I want the website to (when refreshed, or when somebody clicks on one of the menu buttons) randomly pick a folder each time, and use the images of that folder. So the images are all the same name, just the folder needs changing. This is what I have so far (thanks to another forum aswell), which doesn't work. I'm very new to javascript... I can't really 'read' what is says, unlike html and/or css. I 'get' html and css. This really frustrates me. Help?!?! btw: I took everything out that doesn't concern this problem, for easier reading. Code: <html> <head> <title></title> <link type="text/css" rel="stylesheet" href="css/desktop.css" media="screen" /> <script type="text/javascript" src="js/prototype.js"></script> <script type="text/javascript" src="js/scriptaculous.js?load=effects,builder"></script> <script type="text/javascript" src="js/lightbox.js"></script> <script type="text/javascript"> function randomSort(a,b) { return( parseInt( Math.random()*6 ) %2 ); } var baseURL = 'http://www.SITE.nl/'; var mijnmenu = ['images/pl2/menubalpen','images/pl2/menugeo','images/pl2/menuinkt','images/pl2/menukleur','images/pl2/menupotlood','images/pl2/menusephia']; function randomizeMenu() { var rndMenu = mijnmenu.sort(randomSort); var menuObj= document.getElementById('menu').getElementsByTagName('img'); for (var i=0; i<menuObj.length; i++) { menuObj[i].src = baseURL+'/'+rndMenu[i]+'img'; } } </script> </head> <body onload="randomizeMenu()"> <div id="wrapper"> <div id="menu"> <a href="index.html"><img src="menu1.jpg" /></a> <a href="drawings.html"><img src="menu2.jpg" /></a> <a href="typo.html"><img src="menu3.jpg" /></a> <a href="photo.html"><img src="menu4.jpg" /></a> <a href="movies.html"><img src="menu5.jpg" /></a> <a href="other.html"><img src="menu6.jpg" /></a> <a href="contact.html"><img src="menu7.jpg" /></a> </div> <div id="largecolumn"> TEXT </div> </div> </body> </html> I am trying to make it so that when the page loads, it will random play a song from a list of songs. Also, when the first song finishes, another random song should play. I have this code: Code: <script type="text/javascript"> var numberOfSongs = 5 var sound = new Array(numberOfSongs+1) sound[0]= "music/Rock/1.mp3" sound[1]= "music/Rock/2.mp3" sound[2]= "music/Rock/3.mp3" sound[3]= "music/Rock/4.mp3" sound[4]= "music/Rock/5.mp3" sound[5]= "music/Rock/6.mp3" function randomNumber() { var randomLooper = -1 while (randomLooper < 0 || randomLooper > numberOfSongs || isNaN(randomLooper)){ randomLooper = parseInt(Math.random()*(numberOfSongs+1)) } return randomLooper } var soundFile = sound[randomNumber ()] document.writeln ('<BGSOUND SRC="' + soundFile + '" loop=5>'); document.writeln ('<EMBED SRC= "' + soundFile + '" loop=5 PLAYCOUNT=3 hidden=true autostart=true><P>'); </script> How would it be possible to play another random song after the song finishes? Hi All. I am new to all this and I am posting a problem up here that I think is quite rare or has not been looked into for a long time now. I am basically looking to create a background for my website and when you refresh the page the image changes to another picture for the background. I have asked one of my good friends to have a look at it and he gave me some code to work with and so I have changed bits here and there and it worked in firefox and safari but will not work in IE. When I asked him he had no clue what to do. So here I am now! I am hoping it is simple but I also know it wont be to an extent! Any help would be much appreciated here. I have attached the code here for you and also the html file. Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> </head> <style type="text/css"> <!-- #myFlash { position:absolute; width:100%; height:100%; margin:0; padding:0; left:0; right:0; z-index:20; } --> </style> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" /> <title>Experts Connect</title> <meta name="keywords" content="Experts connect Preston, Experts connect Lancashire, Medical reports, Preston medical and legal agency, Lancashire medical and legal agency, specialist providers of independent medical evidence, diagnostic and rehabilitation services to the personal injury market, Medico Legal, personal injury claims, refferers." /> <meta name="description" content="Experts Connect are an established legal and medical agency providing reports for persobal injury claims. We work to get the best possible examination we can to ensure your claim goes through with no fuss. We are based nationally and work all over the United Kingdom." /> <meta name="robots" content="INDEX,FOLLOW" /> <meta name="revisit-after" content="10 days" /> <link rel="stylesheet" type="text/css" href="/common/basic.css" /> <script type="text/javascript" src="crossfade.js"></script> <script type="text/javascript" src="swfobject.js"></script> <script type="text/javascript"> swfobject.registerObject("myFlashContent", "9.0.0", "expressInstall.swf"); </script> <style type="text/css"> body { width:auto; height:auto; background-color:#CCCCCC;} #bgimage { filter:alpha(opacity=40); -moz-opacity:0.40; -khtml-opacity:0.40; opacity:0.40; width:100%; height:100%; position:absolute; margin:0; padding:0; left:0; right:0; } </style> <title>Untitled Document</title> <SCRIPT LANGUAGE="JavaScript"> <SCRIPT/> <!-- Begin // Set up the image files to be used. var theImages = new Array() // do not change this // To add more image files, continue with the // pattern below, adding to the array. theImages[0] = 'back4.jpg' theImages[1] = 'back2.jpg' theImages[2] = 'back5.jpg' theImages[3] = 'back6.jpg' theImages[4] = 'back8.jpg' // do not edit anything below this line var j = 0 var p = theImages.length; var preBuffer = new Array() for (i = 0; i < p; i++){ preBuffer[i] = new Image() preBuffer[i].src = theImages[i] } var whichImage = Math.round(Math.random()*(p-1)); function showImage(){ document.write('<img id="bgimage" src="'+theImages[whichImage]+'">'); // End --> </script> </head> <div id="myFlash"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="100%" height="100%" id="myFlashContent" name="expertsconnect" align="middle"> <param name="movie" value="experts-connectwebsite.swf" /> <param name="quality" value="high" /> <param name="scale" value="exactfit" /> <param name="wmode" value="transparent" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data="experts-connectwebsite.swf" width="100%" height="100%" align="middle"> <param name="quality" value="high" /> <param name="scale" value="exactfit" /> <param name="wmode" value="transparent" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <!--<![endif]--> <a href="http://www.adobe.com/go/getflashplayer"> <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /> </a> <!--[if !IE]>--> </object> <!--<![endif]--> </object> </div> <SCRIPT LANGUAGE="JavaScript"> <!-- Begin showImage(); // End --> </script> <!-- Script Size: 1.49 KB --> </body> </html> There is also a flash file embedded into this document! Any help would be great with this. Thank you, Mark I have a form that used php to load a random image but now i would like to use javascript instead and am sure I nearly have it. I need to have a random number between 0 -5. Here is my code Code: <script type='text/javascript'> var random = Math.floor( Math.rand() * 6); document.write("<img src='images/'"+random+"'.jpg' alt='random image' /><input name='image' type='hidden' value='"+random+"' />") </script> Hi all.. I've been trying to get random numbers in JS. It works when I assign fixed values, but when I want those values to come from a form, I get all the problems.. any comments on my script? Thanks. M [CODE] <script type="text/javascript"> function random() { var x=document.getElementById("text1").value;// num ingresado por el usuario var y=document.getElementById("text2").value; //var x=1; //var y=6; num=Math.floor(x + Math.random() * y); var r=document.getElementById("demo") r.innerHTML=num; } </script> [CODE] Hello, We are conducting a ceremony in an Auditorium where 336 People are gathered and afterwards we want to choose 20 of them randomly. We want to display the whole act of choosing them via projectors on the auditorium screen with a little animation. Basically the concept of the animation goes like this: http://summercampdubai.com , but we are stuck on the code as none of us knows programming that much: we want the chairs to be GRAY and the one that miss the opportunity (randomly) to turn RED (this much we have done) and the last chair (winner) to REMAIN GRAY (this is where we are stuck)r. PS. can anybody help us with this by tomorrow 10:00 AM GMT? Regards, Sara can you explain someone step by this code?i didn't get it. <script language="Javascript"> <!-- function backcolor(form){ temp = "" for (var i = 0; i < 16; i++) { temp = form.color[i].value if (form.color[i].checked){ document.bgColor = temp } } } function randombackground(){ document.bgColor = getColor() } function getColor(){ currentdate = new Date() backgroundcolor = currentdate.getSeconds() if (backgroundcolor > 44) backgroundcolor = backgroundcolor - 45 else if (backgroundcolor > 29) backgroundcolor = backgroundcolor - 30 else if (backgroundcolor > 15) backgroundcolor = backgroundcolor - 16 if (backgroundcolor == 0 ) return "olive"; else if (backgroundcolor == 1 ) return "teal"; else if (backgroundcolor == 2 ) return "red"; else if (backgroundcolor == 3 ) return "blue"; else if (backgroundcolor == 4 ) return "maroon"; else if (backgroundcolor == 5 ) return "navy"; else if (backgroundcolor == 6 ) return "lime"; else if (backgroundcolor == 7 ) return "fuschia"; else if (backgroundcolor == 8 ) return "green"; else if (backgroundcolor == 9 ) return "purple"; else if (backgroundcolor == 10 ) return "gray"; else if (backgroundcolor == 11 ) return "yellow"; else if (backgroundcolor == 12 ) return "aqua"; else if (backgroundcolor == 13 ) return "black"; else if (backgroundcolor == 14 ) return "white"; else if (backgroundcolor == 15 ) return "silver"; } // --> </script> Hello, I need help again :3 Heres what I need: I need some javascript to random a script. Simply like this: The script randoms a number Based on the number it runs some lines of PHP script. Random 1-10 If 1 Then run this PHP script *PHP script* *PHP script* *PHP script* *PHP script* If 2 Then run this PHP script *Different PHP script* *Different PHP script* *Different PHP script* *Different PHP script* If 3 Then run this PHP Script *some more different PHP Script* *some more different PHP Script* *some more different PHP Script* *some more different PHP Script* If 4 etc etc etc Each bit of PHP Will be similar, but be different in some ways. There may be more compressed ways of doing this. But if it at all possible, I would like it in the way I wrote it above. For instance I dont want: Random 1-3 If 1 Run function 1 If 2 Run function 2 If 3 Run function 3 Function 3 *PHP Script* *PHP Script* *PHP Script* Function 1 *PHP Script* *PHP Script* *PHP Script* Function 2 *PHP Script* *PHP Script* *PHP Script* I will thank the best answer! This website is awesome and has answered so many of my questions! Thanks in advance! |