JavaScript - Gpa Calculator Practice Exam
I must be misunderstanding a fundamental aspect of javascript because I have been sitting here scratching my head for an hour trying to figure out why my code produces a nAn for the gpa calculation. I intended the calcutator to erase any entries that are not standard grades, and prompt the user to fill in blanks if there are any. I apologize if the code is too long. I think there is a probably a way to cut it down, so if someone could tell me how that would also be extremely helpful.
P.S. the calculator is supposed to convert the letter grade to the gpa score (A-->4.0) so if someone could explain how it would be done in an array instead that would help. I tried to do it, but I couldn't get that to work. This way is functional albeit long. My main issue is the calculator's inability to calculate! Thank you for any responses. I cannot attach anything so I will include a pastebin link instead: http://pastebin.com/DfyR46p2 Similar TutorialsHey all , the attached file contains the source code of a MCQ exam , i need a JS code that solves that MCQ exam . I really need it and as soon as possible . thank you so much for your time Best Regards, MIG()ZZZZ I need help calculating the average for a Practical Exam 1) the teacher asked us to create a for loop and prompt the user to enter 10 numerical grade. (which I did) 2) She wants us to find the average of the user's 10 entry, and give them their final grades (ex: user enters 80, 90, 70, 90 etc.., the counter will stop prompting for entry after the 10th entry) I need to display, your final grade for the class 85, you've got a B) I need help figuring out the average formula! Please, i need to e-mail the teacher my practical by 10 PM (eastern time). Thank you, victory1 i want to restrict refresh option for online examination can any one give me solution as early as possible .....please I have written below script for timer when i refresh the page timer is reset again. <script type="text/javascript"> var settimmer = 0; $(function(){ window.setInterval(function() { var timeCounter = $("b[id=show-time]").html(); var updateTime = eval(timeCounter)- eval(1); $("b[id=show-time]").html(updateTime); if(updateTime == 0){ $("div[id=my-timer]").html("").html("Page redirecting........"); window.location = ("welcome.php"); } }, 1000); }); </script> // Body Part <div id="my-timer"> Page Will Redirect with in <b id="show-time">1800</b> seconds </div> Thank You ...! Ok, so I know the scenario is a bit absurd, but I am trying to cut my teeth on these objects. So my goal here is to figure out new things about the concept... I came up with the following to see if I could create a new (dynamically named) property for an object on the fly PHP Code: window.HTML=function(e,s,q){q?document.getElementById(e).innerHTML+=s:document.getElementById(e).innerHTML=s}; document.write('<div id="TestInfoDiv">Start</div>'); var ShowInfo = (function () { var TestInfo = {} , Loop = function () { HTML('TestInfoDiv','',false); for (var i in TestInfo) { HTML('TestInfoDiv' , i + ':' + TestInfo[i] + '<br />' , true); } var show = setTimeout(Loop , 100); }; Loop(); return { Info : function (i , v) { TestInfo = {i : v}; //New property is named 'i' value is correctly set to body width :( // return TestInfo = {i : v}; //Same result :( // TestInfo.i = v; //Same result :( } }; })(); ShowInfo.Info('bodyWidth',document.body.offsetWidth); Obviously this printed i:1123 and so forth -- but not bodyWidth:1123 Also, this did not update the value of the property at each iteration of Loop. Would there be a way to send document.boddy.offsetWidth to the function instead of it's value, so that I could re-test it on each pass? Essentially I'm trying to replicate the following in which I could view the contents of an array in real time for debugging, but using objects I would like to be able to add any test value to the property list. PHP Code: window.setInterval('SHOW_ARRAY(ChangedFiles);',200); ChangedFiles=[]; function SHOW_ARRAY(myArr){ HTML('ArrayDebug','') if(myArr){ for(var t in myArr){ for(var y in myArr[t]){ for(var u in myArr[t][y]){ HTML('ArrayDebug','<div>'+myArr[t]+'</div>',1); } } HTML('ArrayDebug',t+'<br />',1) } } } I know I don't need objects to accomplish this, remember: It's just a test scenario so that I can understand them better... Which is considered best practice? Code: <div onmouseover="doThis();"> myDiv.onmouseover = doThis; myDiv.addEventListener("mouseover",doThis,false); ...or something else? Below is the code for a calculator using script. can one help me to explain me the colored line?? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Untitled Document</title> </head> <body> </body> <script language="javascript" type="text/javascript"> function multiply() { a=Number Quote: Quote: (document.calculator.number1.value) ; b=Number(document.calculator.number2.value); c=a*b; document.calculator.total.value=c; } function addition(){ a=Number(document.calculator.number1.value); b=Number(document.calculator.number2.value); c=a+b; document.calculator.total.value=c; } function subtraction(){ a=Number(document.calculator.number1.value); b=Number(document.calculator.number2.value); c=a-b; document.calculator.total.value=c; } function division(){ a=Number(document.calculator.number1.value); b=Number(document.calculator.number2.value); c=a/b; document.calculator.total.value=c; } function modulus(){ a=Number(document.calculator.number1.value); b=Number(document.calculator.number2.value); c=a%b; document.calculator.total.value=c; } </script> </head> <body> <form name="calculator"> Number 1: <input type="text" name="number1"> Number 2: <input type="text" name="number2"> Get Result: <input type="text" name="total"> <input type="button" value="ADD" onclick="javascript:addition();"> <input type="button" value="SUB" onclick="javascript:subtraction();"> <input type="button" value="MUL" onclick="javascript:multiply();"> <input type="button" value="DIV" onclick="javascript:division();"> <input type="button" value="MOD" onclick="javascript:modulus();"> </form> </body> </html> Hi , this is my bmi calculator script <HEAD> <script type="text/javascript"> <!-- Begin script of spillo3000 function calculateBMI() { var weight = eval(document.form.weight.value) var height = eval(document.form.height.value) var height2 = height / 100 var BMI = weight / (height2 * height2) if(weight == "" || isNaN(weight) || height2 == "" || isNaN(height2)) { alert("inserisci un valore"); return; } else { document.form.BodyMassIndex.value=custRound(BMI,1); if(BMI < 18.5) { document.getElementById('feedback').innerHTML = 'Underweight '; }else if(BMI >=18.5 && BMI < 29.9) { document.getElementById('feedback').innerHTML = 'Normal '; }else if(BMI > 29.9) { document.getElementById('feedback').innerHTML = 'Overweight '; } } } function custRound(x,places) { return (Math.round(x*Math.pow(10,places)))/Math.pow(10,places) } function resetAll(){ document.getElementById('feedback').innerHTML=""; return true; } // End --> </script> </HEAD> <!-- --> <BODY> <div align="left"> <form name="form" id="form"> <input type="Text" name="weight" size="4"> Peso (Kg)<br> <input type="Text" name="height" size="4"> Altezza (Cm)<br> <input type="Text" name="BodyMassIndex" id="BodyMassIndex" size="4"> BMI<br> <input type="Text" name="feedback" id="feedback" style="padding:10px 0 20px 0; border:none; font-weight:600; color:#555555; font-family:verdana;" ><br> <input type="button" style="font-size: 8pt" value="Calcola" onClick="calculateBMI()" name="button"> <input type="reset" style="font-size: 8pt" value="Reset" onclick="resetAll()" name="button"> </form> </div> <!-- Script Size: I would want to show writing that it says if is in overweight, norms or I underweigh, but the script does not work. could someone help me? please Hi all. I'm having a bit of a problem returning a different value each time a different button is pressed for calculator. What am I doing wrong? Code: <script> function calc(btname){ for(var x=0;x<=11;x++){ if(x==0){ btname="zero"; }else if(x==1){ btname="one"; }else if(x==2){ btname="two"; }else if(x==3){ btname="three"; }else if(x==4){ btname="four"; }else if(x==5){ btname="five"; }else if(x==6){ btname="six"; }else if(x==7){ btname="seven"; }else if(x==8){ btname="eight"; }else if(x==9){ btname="nine"; }else if(x==10){ btname="multiply"; }else if(x==11){ btname="divide"; } if('document.forms.test.'+btname+'.onClick'){ alert(btname); } } } function scalc(){ var sign=""; var btname=""; document.write('<form name="test">'); for(var x=0;x<=11;x++){ if(x==0){ btname="zero"; }else if(x==1){ btname="one"; }else if(x==2){ btname="two"; }else if(x==3){ btname="three"; }else if(x==4){ btname="four"; }else if(x==5){ btname="five"; }else if(x==6){ btname="six"; }else if(x==7){ btname="seven"; }else if(x==8){ btname="eight"; }else if(x==9){ btname="nine"; }else if(x==10){ btname="multiply"; sign = "*"; }else if(x==11){ btname="divide"; sign = "/"; } if(x<10){ document.write('<input type="button" size="30" name="'+btname+'" value="'+x+'" onClick="calc(this);"> '); }else if(x>9 && x<12){ document.write('<input type="button" size="30" name="'+btname+'" value="'+sign+'" onClick="calc(this);"> '); } if(x==2 || x == 5 || x == 8){ document.write('<br>'); } } document.write('</form>'); } scalc(); </script> ANY help is GREATLY appreciated! I'm using the following code to calculate an age from the given date of birth however it works for some DOB's, gives wrong answers for some and undefined for others, can someone help me? Code: <div style="font-size:13px; font-family:Verdana;"> <script> <!-- /*Darren McGrady */ var current= new Date() var day = current.getDate() var month = current.getMonth() + 1 var year = current.getFullYear() var a = 29 var b = 12 var c = 1980 var age if (month < b) age = (year-c)-1 if ((month == b) && (day < a)) age = (year-c)-1 else age = year-c document.write(age); //--> </script> </div> How could i make a calculator that changes three values when a vertex on an image moves. Example : When a point moves on the triangle it changes the cost quality and time. I have this start and need the meat for the concept to work.<!doctype html> <html> <head> <meta charset="utf-8"> <title>Untitled Document</title> </head> <body> <p><img src="Assets/Project-triangle.svg.png" width="500" height="492" alt=""/>-------------------------------------------<img src="Assets/triangle.gif" width="224" height="210" alt=""/></p> <p> <label for="textfield">Cost :</label> <input type="text" name="textfield" id="textfield"> <label for="textfield2"> Time :</label> <input type="text" name="textfield2" id="textfield2"> <label for="textfield3">Quality :</label> <input type="text" name="textfield3" id="textfield3"> </p> <p> </p> </body> </html> Help would be greatly appreciated! aaaaaa
I'm currently revamping a website that was written in aspx. The problem i'm having is that the webpage is moving to a hosting company that doesn't support asp. I'm wanting to rebuild the calculator in javascript, however I have no javascript experience. I can figure some parts of the code out, however I don't really have time to learn it, and was wondering if someone would be willing to help. The site i'm trying to change is: http://sunflowertitle.com/ratecalculator.aspx It shouldn't be that difficult to rebuild as its not a detailed calculator. I have all the original files if anyone needs them, i've been working on this for awhile and i'm to the point i'd be willing to pay someone to build it. i am building/coding a simple calculator and i have this Code: function addDigit() { if(id=7) { document.getElementById("display").value="7"; } if(id=8) { document.getElementById("display").value="8"; } if(id=9) { document.getElementById("display").value="9"; } } function clearAll() { document.getElementById("display").value=""; } as the code but when i press the 7 8 or 9 buttons it only shows up as a 9. go to http://www.mightypeacock.com/Practice/calculator.html to see what i mean. I've got this code below, it seems ok, but sometimes, the multiplication does not work..i don't know why... pls help me..thanks btw, this is my 1st javascript "application", so, im really new into this thanks in advance for any help Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>My First JavaScript Application</title> <style type="text/css"> td { text-align:center } table { background:#660033 } body { background-color:#666; text-wrap:supress; } h1 { color:#FFFFFF; } .ex { background-color:#99F; color:#660000; font:Verdana, Geneva, sans-serif; font-size:20px; text-align:right; } .ec { background-color:#CCC; color:#660033; font:Arial, Helvetica, sans-serif; font-size:18px; } </style> <script type="text/javascript"> var num1 = 0; var ope = 0; var num2 = 0; var ek = 0 function addOnScr1() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+1; document.getElementById("nums").value = txt; } function addOnScr2() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+2; document.getElementById("nums").value = txt; } function addOnScr3() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+3; document.getElementById("nums").value = txt; } function addOnScr4() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+4; document.getElementById("nums").value = txt; } function addOnScr5() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+5; document.getElementById("nums").value = txt; } function addOnScr6() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+6; document.getElementById("nums").value = txt; } function addOnScr7() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+7; document.getElementById("nums").value = txt; } function addOnScr8() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+8; document.getElementById("nums").value = txt; } function addOnScr9() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+9; document.getElementById("nums").value = txt; } function addOnScr0() { document.getElementById("neg").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+0; document.getElementById("nums").value = txt; } function addOnScrp() { document.getElementById("neg").disabled=true; document.getElementById("point").disabled=true; if((ek!=0)) { document.getElementById("nums").value = ""; ek = 0; } var txt = document.getElementById("nums").value; txt = txt+"."; document.getElementById("nums").value = txt; } function addOnScrn() { var txt = document.getElementById("nums").value; txt = txt+"-"; document.getElementById("nums").value = txt; } function add() { document.getElementById("neg").disabled=false; document.getElementById("point").disabled=false; ek=1; if(num1==0) { num1 = parseFloat(document.getElementById("nums").value); } else { ent(); } ope = 1; } function diff() { document.getElementById("neg").disabled=false; document.getElementById("point").disabled=false; ek=1; if(num1==0) { num1 = parseFloat(document.getElementById("nums").value); } else { ent(); } ope = 2; } function prod() { document.getElementById("neg").disabled=false; document.getElementById("point").disabled=false; ek=1; if(num1==0) { num1 = parseFloat(document.getElementById("nums").value); } else { ent(); } ope = 3; } function quo() { document.getElementById("neg").disabled=false; document.getElementById("point").disabled=false; ek=1; if(num1==0) { num1 = parseFloat(document.getElementById("nums").value); } else { ent(); } ope = 4; } function clr() { num1 = 0; num2 = 0; ope = 0; document.getElementById("nums").value = ""; document.getElementById("neg").disabled=false; document.getElementById("point").disabled=false; ek = 0; } function ent() { ek = 1; var ans; num2 = parseFloat(document.getElementById("nums").value); switch(ope) { case 1: ans = num1 + num2; document.getElementById("nums").value = ans; num1 = ans; break; case 2: ans = num1 - num2; document.getElementById("nums").value = ans; num1 = ans; break; case 3: ans = num1 * num2; document.getElementById("nums").value = ans; num1 = ans; break; case 4: ans = num1 / num2; document.getElementById("nums").value = ans; num1 = ans; break; default: document.getElementById("nums").value = "???"; } } function enterz() { document.getElementById("neg").disabled=false; document.getElementById("point").disabled=false; ek = 1; var ans; num2 = parseFloat(document.getElementById("nums").value); switch(ope) { case 1: ans = num1 + num2; document.getElementById("nums").value = ans; num1 = 0; break; case 2: ans = num1 - num2; document.getElementById("nums").value = ans; num1 = 0; break; case 3: ans = num1 * num2; document.getElementById("nums").value = ans; num1 = 0; break; case 4: ans = num1 / num2; document.getElementById("nums").value = ans; num1 = 0; break; default: document.getElementById("nums").value = "???"; } } </script> </head> <body><center> <form><h1> Calculator</h1> <table border="0"> <tr><th colspan="4"><input type="text" class = "ex" id = "nums" name = "nums" /></th></tr> <tr><td><button type="button" class = "ec" onclick="addOnScr1()">1</button></td> <td><button type="button" class = "ec" onclick="addOnScr2()">2</button></td> <td><button type="button" class = "ec" onclick="addOnScr3()">3</button></td> <td><button type="button" class = "ec" onclick="add()">+</button></td> </tr> <tr><td><button type="button" class = "ec" onclick="addOnScr4()">4</button></td> <td><button type="button" class = "ec" onclick="addOnScr5()">5</button></td> <td><button type="button" class = "ec" onclick="addOnScr6()">6</button></td> <td><button type="button" class = "ec" onclick="diff()">--</button></td></tr> <tr><td><button type="button" class = "ec" onclick="addOnScr7()">7</button></td> <td><button type="button" class = "ec" onclick="addOnScr8()">8</button></td> <td><button type="button" class = "ec" onclick="addOnScr9()">9</button></td> <td><button type="button" class = "ec" onclick="prod()">*</button></td></tr> <tr><td><button type="button" class = "ec" id="neg" onclick="addOnScrn()">-</button></td> <td><button type="button" class = "ec" onclick="addOnScr0()">0</button></td> <td><button type="button" class = "ec" id="point" onclick="addOnScrp()">.</button></td> <td><button type="button" class = "ec" onclick="quo()">/</button></td></tr> <tr><td></td> <td><button type="button" class = "ec" onclick="enterz()">=</button></td> <td><button type="button" class = "ec" onclick="clr()">C</button></td><td> </td></tr> </form> </body> </html> Hello guys, long story short my boss wants me to add this calculator form to our website(here is the link to what he wants exactly) so I try to copy that code but it won't work. I was wondering if this javascript would work. Code: Code: <script language="JavaScript"> function calc() { gear = document.name1.drpPumpType.1; vane = document.name1.drpPumpType.2; if (gear) { txtW = document.form1.txtW.value; txtD = document.form1.txtD.value; txtL = document.form1.txtL.value; int gearCIR; gearCIR = 6 * txtW *(2 * txtD - txtL) * (txtL - txtD) / 2; } else { int vaneCIR; vaneCIR = 12 * txtW * (txtL + txtD) / 4 * (txtL - txtD) / 2; } I probably don't even need a if statement but I haven't program in a long time and never use java script before. so bare with me. here is the html form code Code: Code: <form name="name1"> <table align="center" border="0" width="44%"> <tbody> <tr> <td colspan="3"><span class="BoldHeadingLabel style1">Displacement from Measurements</span></td></tr> <tr> <td width="50"><span class="style1"></span><br /> </td> <td width="157"><span class="BoldLabel style1">Pump/Motor Type:</span></td> <td width="456"> <span class="style1"></span> <br /> </td></tr> <tr> <td width="50"><span class="style1"></span><br /> </td> <td width="157"><span class="BoldLabel style1">Gear Width (W):</span></td> <td><span class="style1"><input name="txtW" id="txtW" maxlength="10" size="10" value="" type="text" /></span></td></tr> <tr> <td width="50"><span class="style1"></span><br /> </td> <td width="157"><span class="BoldLabel style1">Gear Bore Dia. (D):</span></td> <td><span class="style1"><input name="txtD" id="txtD" maxlength="10" size="10" value="" type="text" /></span></td></tr> <tr> <td width="50"><span class="style1"></span><br /> </td> <td width="157"><span class="BoldLabel style1">Bore to Bore (L):</span></td> <td><span class="style1"><input name="txtL" id="txtL" maxlength="10" size="10" value="" type="text" /></span></td></tr> <tr> <td colspan="3"><span class="style1"></span><br /> </td></tr> <tr> <td width="50"><span class="style1"></span><br /> </td> <td width="157"><span class="BoldLabel style1">Displacement (CIR) = </span></td> <td><span class="CalAnswer style1">_________</span><span class="style1"><br /> </span></td></tr> <tr></tr> <tr> <td colspan="3"><span class="style1"></span><br /> </td></tr> <tr> <td colspan="3" align="center"><input value="Calculate" id="submit1" name="submit1" type="submit" /> <input value="Clear" id="clearform" name="clearform" onclick="cmdReset_onclick()" type="button" /> </td></tr></tbody></table></form> For some reason it says access denied. I copy this code from that website. but can't find any code wrong. I know this code is probably so wrong but any help is much appreciated . Hi all master and expert coders I am working on a calculator which using the instructor's codes from the school. The problem that I having right now is the operator. I have successfully complete only the addition, but could not manage on subtraction and the rest operator. I hope experienced codes would help me out on this. Below is my codes. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <script type="text/javascript"> function calculate() { var value1 = parseInt(validate(document.getElementById("value1").value)); var value2 = parseInt(validate(document.getElementById("value2").value)); radioButtonCheck(); checkboxCheck(); dropDownListCheck(); document.getElementById("result").value = addition(value1, value2); document.getElementById("result").value = subtraction(value1, value2); document.getElementById("result").value = multiplication(value1, value2); document.getElementById("result").value = division(value1, value2); } function validate(value) { if (value == null || value == "") { alert("Required Field"); return 0; } else if (isNaN(value)) { alert("Must be a number"); return 0; } else return value; } function addition(value1, value2){ return value1 + value2; } // trying to use the same addition return statement but fail. function radioButtonCheck() { if ((document.getElementById("radio1").checked == false) && (document.getElemtById("radio2").checked == false)) { alert("Please select a radio button"); valid = false; } } function checkboxCheck() { if ((document.getElementById("cbox1").checked == false) && (document.getElementById("cbox2").checked == false)) { alert("Please select a checkbox"); valid = false; } } function dropDownListCheck() { if ((document.getElementById("ddlOperator").selectedIndex == 0)) { alert("Please select a operator"); valid = false; } } </script> <title>Calculator By Alsus</title> </head> <body> <h2>Calculator</h2> <table border = "1"> <tr> <td>Value 1:</td> <td><input type="text" id="value1" name="value1" /></td> </tr> <tr> <td>Value 2:</td> <td><input type="text" id="value2" name="value2" /></td> </tr> <tr> <td>Operator:</td> <td><input type="text" id="Operator" name="Operator" /></td> </tr> <tr> <td><input type="radio" id="radio1" name="radio1" value="radio1" />Radio1<br /></td> <td><input type="radio" id="radio2" name="radio2" value="radio2" />Radio2<br /></td> </tr> <tr> <td><input type="checkbox" id="cbox1" name="cbox1" value="cbox1" />Checkbox 1<br /></td> <td><input type="checkbox" id="cbox2" name="cbox2" value="cbox2" />Checkbox 2<br /></td> </tr> <tr> <td> <select id="ddlSelect"> <option value="+">+</option> <option value="-">-</option> <option value="*">*</option> <option value="/">/</option> </select> </td> <td> </td> </tr> <tr> <td>Result:</td> <td><input type="text" id="result" name="result" /></td> </tr> </table> <input type="submit" id="btn_sub" name="btn_sub" value="Submit" onclick="calculate()" /> <input type="reset" id="btn_res" name="btn_res" value="Reset" /> </body> </html> I am working on an Mpg calculator and I am stuck any input would be greatly appreciated. Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Gas Mileage</title> <meta http-equiv="content-type" content="text/html; charset=iso-8859-1" /> <script type = "text/javascript"> /*<![CDATA[*/ function calcMPG() { var startMiles= document.forms[0].startingMileage.value; var endMiles= document.forms[0].endingMileage.value; var gallons=document.forms[0].gallons.value; if(isNaN(startMiles) isNaN(endMiles)) isNaN(gallons)) { window.alert("You must enter a number"); } else { if (gallons > 0) { document.forms[0].gallons.value= ((endMiles-startMiles)/gallons).toFixed(1); } } } /*]]>*/ </script> </head> <body> <script type = "text/javascript"> /*<![CDATA[*/ document.write("<p><h1>Miles Per Gallon Calculator</h2></p>"); document.write("<p><h3>You must enter your starting and ending mileage and gallons used.</h3></p>"); /*]]>*/ </script> <form action=""> <p> Starting Mileage<br /> <input type="text" name="startingMileage" value="0" onchange="calcMPG()" /> </p> <p> Ending Mileage <br /> <input type="text" name="endingMileage" value="0" onchange="calcMPG()" /></p> <p>Gallons Used<br /> <input type="text" name="gallons" value="0" onchange="calcMPG()"/></p> <p>Miles Per Gallon<br /> <input type="text" name="miles per gallon" value="0" /></p> </form> </body> </html> I have a mistake when it is suppose to calculate. Thanks to all I need help trying to figure out how to get my bmi calculator to work. I cant figure out what is wrong with my formula part and why it wont calculate the numbers you type in...pls help! <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <script type="text/javascript"> function calculateBMI() { var weight = numb(document.data.weight.value) var height = numb(document.data.height.value) var height2 = height2 * height2 var BMI = weight * 703 / (height2 * height2) document.form.BodyMassIndex.value=custRound(BMI,1); } </script> <title></title> <style type="text/css"> div.c2 {text-align: center} input.c1 {font-size: 8pt} </style> </head> <body> <div class="c2"> <form name="form" id="form"><input type="text" name="weight" size="4"> Weight (in Kilos) <input type="text" name="height" size="4"> Height (in Centimeters)<br> <br> <input type="text" name="BodyMassIndex" id="BodyMassIndex" size="4"> BMI <input type="button" class="c1" value="Calculate" onclick="calculateBMI()" name="button"> <input type="reset" class="c1" value="Clear Form"></form> </div> </body> </html> So after some studying I have a pretty decent method using objects. I built it so that you hit the first number, then you would hit a plus or minus then the second number. The problem is just getting the buttons to define variables and run functions. Quote: <html> <head> <script type="text/javascript" > x=10; h=1; var numbs = new Const(x) function Const(one){ this.x=one; ADD(this.x) if(h=1){ function ADD(a){ y=5; b=y+a; alert(b); }}} </script> </head> <body> <input type="button" value="1" onclick="needs to run all that AND set x=1 and h=1"> </body> </html> Also I plan on going back and making y, which is the second number you're adding, an object. For now I'm just setting it equal to something so I don't have to mess with it. |