JavaScript - Greasemonkey Javascript To Ignore Certain Users On A Forum
I frequent a forum that has a pretty large community. There are a few users there I don't particularly care for. I would like to make a Greasemonkey compatible javascript code that would allow me to completely erase their posts from the page.
What I want to happen is that every time Code: <li class="kpost-username"> <a rel="nofollow" title="" href="/index.php/component/kunena/profile/userid-80?Itemid=0" class="kwho-user">Rolepgeek</a> </li> appears it deletes the parent <table class="kmsg"> node. I know that I can find each of those code snippets with Code: document.getElementById('kpost-usernmae') however I am not sure how I would go about defining if it includes Code: <li class="kpost-username"> <a rel="nofollow" title="" href="/index.php/component/kunena/profile/userid-80?Itemid=0" class="kwho-user">Rolepgeek</a> </li> or not, nor am I sure on how to tell the code to delete the parent <table class="kmsg"> node when it does include it. I've been messing around a bit with some code, and I understand the general idea of how it should work, however I do not know the syntax in order to get it to work. Any help would be appreciated. HTML to a full post: Code: <table class="kmsg"> <tbody> <tr> <td class="kprofile-top"> <ul id="kpost-profiletop"> <li class="kpost-smallicons"> <span title="Gender: Unknown" class="kicon-profile kicon-profile-gender-unknown"></span> <a title="Click here to send a private message to this user." href="/index.php/component/uddeim/?task=new&recip=80&Itemid=213"><span alt="Click here to send a private message to this user." class="kicon-profile kicon-profile-pm"></span></a> <br> <div> <span class="kpost-userposts">Posts:334</span> </div> </li> <li class="kpost-personal"> Chaos will consume all... </li> <li class="kpost-avatar"> <a rel="nofollow" title="" href="/index.php/component/kunena/profile/userid-80?Itemid=0" class="kwho-user"><span class="kavatar"><img style="max-width: 72px; max-height: 72px" alt="" src="http://thekingdomsmc.com/media/kunena/avatars/resized/size72/users/avatar80.jpg" class="kavatar vbavnparnxybaoekjwjh"></span></a> </li> <li class="kpost-username"> <a rel="nofollow" title="" href="/index.php/component/kunena/profile/userid-80?Itemid=0" class="kwho-user">Rolepgeek</a> </li> <li class="kpost-userrank"> Merchant </li> <li class="kpost-userrank-img"> <img alt="" src="http://thekingdomsmc.com/components/com_kunena/template/default/images/ranks/rank3.gif"> </li> <li><span class="kicon-button kbuttononline-yes"><span class="online-yes"><span>NOW ONLINE</span></span></span></li> <li class="kpost-karma"> <span class="kmsgkarma"> Karma: -9 <a rel="nofollow" title="" href="/index.php/component/kunena/4-off-topic/karma/userid-80?do=decrease&pid=13229&0409ea1d6b1360d1a0a24ee6206c0bf4=1&Itemid=0"><span title="Smite" border="0" alt="Karma-" class="kkarma-minus"> </span></a> <a rel="nofollow" title="" href="/index.php/component/kunena/4-off-topic/karma/userid-80?do=increase&pid=13229&0409ea1d6b1360d1a0a24ee6206c0bf4=1&Itemid=0"><span title="Applaud" border="0" alt="Karma+" class="kkarma-plus"> </span></a> </span> </li> </ul> </td> </tr> <tr> <td class="kmessage-top"> <div class="kmsgbody"> <div class="kmsgtext"> Yeah. And it would be pointless, seeing as how I won't. </div> </div> <div style="display: none" class="kreply-form" id="kreply13229_form"> <form enctype="multipart/form-data" name="postform" method="post" action="/index.php/component/kunena/post?Itemid=0"> <input type="hidden" value="13229" name="parentid"> <input type="hidden" value="4" name="catid"> <input type="hidden" value="post" name="action"> <input type="hidden" value="1" name="0409ea1d6b1360d1a0a24ee6206c0bf4"> <input type="hidden" value="Shigan" name="authorname"> <input type="text" value=" To all non-bronies." maxlength="50" class="inputbox" size="35" name="subject"><br> <textarea cols="60" rows="6" name="message" class="inputbox"></textarea><br> <input type="checkbox" value="1" name="subscribeMe"> <i>Check this box to be notified of replies to this topic.</i> <br> <input type="submit" title="Click here to submit your message" value="Submit" name="submit" class="kbutton kreply-submit"> <input type="reset" title="Click here to cancel your message" value="Cancel" name="cancel" class="kbutton kreply-cancel"> <small>Note: BBcode and smileys are still usable.</small> </form> </div> </td> </tr> <tr> <td class="kbuttonbar-top"> <div> <div class="kmsgsignature"> With Order, come entropy,<br> With Life, comes death,<br> With Light, comes shadow.<br> <br> <div style="text-align: center">If one does not know Chaos, one does not realize the potential within themselves.</div> </div> </div> <div class="kmessage-editmarkup-cover"> <span class="kmessage-informmarkup"><a rel="nofollow" title="" href="/index.php/component/kunena/4-off-topic/13229-re-to-all-non-bronies/report?Itemid=0">Report to moderator</a></span> </div> <div class="kmessage-buttons-cover"> <div class="kmessage-buttons-row"> <a id="kreply13229" rel="nofollow" title="Quick Reply" href="/index.php/component/kunena/4-off-topic/13229-re-to-all-non-bronies/post?do=reply&Itemid=0" class="kicon-button kbuttoncomm btn-left kqreply"><span class="reply"><span>Quick Reply</span></span></a> <a rel="nofollow" title="Reply" href="/index.php/component/kunena/4-off-topic/13229-re-to-all-non-bronies/post?do=reply&Itemid=0" class="kicon-button kbuttoncomm btn-left"><span class="reply"><span>Reply</span></span></a> <a rel="nofollow" title="Quote" href="/index.php/component/kunena/4-off-topic/13229-re-to-all-non-bronies/post?do=quote&Itemid=0" class="kicon-button kbuttoncomm btn-left"><span class="quote"><span>Quote</span></span></a> </div> </div> <div class="kpost-thankyou"> <a rel="nofollow" title="I want to thank you for this message!" href="/index.php/component/kunena/4-off-topic/thankyou?pid=13229&0409ea1d6b1360d1a0a24ee6206c0bf4=1&Itemid=0" class="kicon-button kbuttonuser btn-left"><span class="thankyou"><span>Thank You</span></span></a></div> </td> </tr> </tbody> </table> Similar TutorialsI need basic javascript function that can basically assign the numbers and colors to variables.. like string lastColor=black int lastNumber=6 Code: <ol id="lucky-numbers-cnt" class="results"> <li class="black"> <span>6</span> </li> <li class="red"> <span>18</span> </li> <li class="green"> <span>0</span> </li> </ol> I tried searching for the info myself but I dont thing I know the proper search keywords to use Hi, Does anyone know how to make a javascript regex ignore new lines? I have this Code: html = html.replace(/<!--(.*?)-->/gi, ''); // HTML comments which matches single line comments like - Code: <!-- this is a comment --> but not this - Code: <!-- This is a comment on multiple lines --> I think the answer lies with [\s\S] but I can't get it to work e.g. - Code: html = html.replace(/<!--(.*[\s\S]?)-->/gi, ''); // HTML comments Any help will be greatly appreciated Cheers Al hello, I'd like to select a element from a dropdown list that is on a webpage using greasemonkey. I have selected the correct element from the drop down menu, but nothing happened. The element is declared like this: <select onChange="f(this.options[selectedIndex].value)"> How could I fire that event ? I can't call f with location.assign( "javascript:" + "f(x)" + ";void(0)" ); because that 'this' is not the same as the one in my code. Thanks. So I have this script... Code: a = 177; laser = function() { document.getElementById("fast-reply_textarea").innerHTML = i; document.forms[0].submit(); } window.setTimeout(laser, 4000); What I want to do, is have a = 177 as it says. Then, find the element, insert it, then submit. This works. Then, I want that variable to increment to the next number, 178. This doesn't work. Since each time the page is reloaded, the variable gets reset, so putting i++ or i = i + 1 anywhere just gives 177+1, or 178 every time. Is there any way to do this? ADVICE: the thread titled can anyone decipher this code please on this URL http://www.codingforums.com/showthread.php?t=251191 is the only post to cause my Anti-Virus to kick in to action to prevent a backdoor malware attack. ERRing on the side of caution, I have already "reported" the post. Hello Everyone! I'm new to JavaScript. I thought of learning by doing instead of just reading tutorials and books. So I started writing a Greasemonkey script for Facebook. Basically what it does is it creates a link to download photo albums from Facebook. I'm far from finished but anyway, here's my code so far. The format of the HTML code block where the URLs of pics are. Code: <div class="tagWrapper"> <i style="background-image: url(https://fbcdn-photos-a.akamaihd.net/hphotos-ak-ash4/299595_10150290138650735_543370734_8021370_355110168_a.jpg);"></i> </div> And here's my script so far, Code: var picURL; var modURL; var URLset = []; for(var i=0; i<picURL.length; i++) { //gets all the URLs in the page picURL = document.getElementsByClassName("tagWrapper")[0].children[0].style.backgroundImage; modifyURL(picURL); URLset.push(modURL); //inserting them to an array alert(URLset) ; } function modifyURL(); { //doing the replacements to make them downloadable modURL = picURL.replace("url(", "").replace(")", ""); modURL = modURL.replace("a.jpg", "n.jpg"); var dwn = "?dl=1"; modURL = modURL.concat(dwn); return modURL; } I have created a fiddle so that it all would be clearer. Since I'm half way through it, I just want to make sure it works up to this point so I have put an alert box to show all the modified URLs stored in the array. (supposed to, at least) the problem is, it isn't showing up. Can anyone please tell me what I have done wrong here? Bare with me for I'm new to this as I've mentioned earlier. Any help in teh right direction would be much appreciated. Thanks in advance. Hi! Help please: How to get the object window (in the current browser window or tab - called unsafeWindow in GM user.js files) inside these internal greasemonkey js-files extensions \ (e4a8a97b-f2ed-450b-b12d-ee082ba24781) \ content \ browser.js extensions \ (e4a8a97b-f2ed-450b-b12d-ee082ba24781) \ content \ install.js extensions \ (e4a8a97b-f2ed-450b-b12d-ee082ba24781) \ components \ greasemonkey.js Entangled with objects wrappedContentWin, chromeWin and other ... Thanks P.S.I want to slightly alter the logic of work; be grateful for links to the appropriate developers forums I wish to have a user list updated every 20 seconds or so with the users that are still online. I have the time(); stored in the database with their usernames, how do i get this uaing JavaScript. Hi! I'm trying to run this script on Firefox. I'm copying and pasting the whole thing in here just to be safe, but I'm mostly concerned with getting the findLegendary function to call catchPok(). The script executes fine, goes into the battle, but then...does nothing. It runs the catchPok function if I manually click and deselect the "Find Legendary" window option, so alternately, if somebody knows how to make the program automatically click the element at that point to stop repeating the function (maybe?) and it works, I'd be just as happy with that. My best guess is that the autoContinue function might be interfering somehow, since it runs that portion of the code with the manual findLegendary shutoff, but to be honest I'm pretty clueless. What I want it to do is run the catch function through, catch the game pixel, and then go back to repeating. I don't care how this is accomplished as long as it can feasibly loop. The game rules allow botting, so this isn't against any site rules, either. Any and all help/advice is much appreciated! Code: // ==UserScript== // @name Pokemon Vortex Tool // @namespace vortexrising.tk // @include http://*pokemonvortex.org/* // @exclude http://*pokemonvortex.org/adv.php* // ==/UserScript== var legends = [ // Custom // Grass 'Shaymin (Sky)', 'Celebi', 'Latios', 'Latias', 'Rayquaza', 'Shaymin', 'Mew', 'Cresselia', 'Azelf', 'Uxie', 'Mesprit', 'Virizion', 'Genesect', // Grass (water) 'Manaphy', 'Phione', 'Suicune', 'Keldeo', // Ice 'Articuno', 'Suicune', 'Lugia', 'Regice', 'Kyurem', // Cave (land) 'Groudon', 'Arceus', 'Regigigas', 'Palkia', 'Dialga', 'Deoxys', 'Jirachi', 'Registeel', 'Regirock', 'Mewtwo', 'Cobalion', 'Terrakion', 'Virizion', 'Reshiram', 'Zekrom', 'Kyurem', 'Genesect', 'Tornadus', 'Landorus', // Cave (water) 'Kyogre', 'Lugia', 'Keldeo', // Ghost 'Mew', 'Giratina', 'Rotom', 'Mesprit', 'Azelf', 'Uxie', 'Celebi', 'Darkrown', 'Darkrai', // Electric 'Zapdos', 'Raikou', 'Jirachi', 'Darkrai', 'Darkrown', 'Thundurus', 'Zekrom', 'Genesect', // Fire 'Heatran', 'Ho-oh', 'Moltres', 'Entei', 'Reshiram', 'Victini' ]; var settings = { 'keys': ['autoBattle', 'findRare', 'findLegendary','catchPok','findNewpoke'], 'data': {}, 'save': function() { for (var i = 0; i < this.keys.length; i++) { GM_setValue(this.keys[i], this.data[this.keys[i]]); } }, 'load': function() { for (var i = 0; i < this.keys.length; i++) { this.data[this.keys[i]] = GM_getValue(this.keys[i], false); } } }; var movPos = 0; function moveAround() { movPos += 10; if (movPos > 360) { movPos = 0; } var xpos = parseInt(Math.sin(movPos * (Math.PI / 180))*10); var ypos = parseInt(Math.cos(movPos * (Math.PI / 180))*10); unsafeWindow.PlayRequest(xpos + 14, ypos + 14, parseInt(Math.random()*8)+1); /* var btnArrow = unsafeWindow.document.querySelector('#arrows img[onclick]') if (btnArrow) { btnArrow.click(); } else { unsafeWindow.console.info('No buttons?'); }*/ } function catchPok() { try { var btnPo = unsafeWindow.document.querySelector('#battleForm input[type="submit"][value="Continue"]'); if (btnPo) { btnPo.click(); } var radMaster = unsafeWindow.document.querySelector('#itemForm input[type="radio"][value="Master Ball"]'); if (radMaster) { radMaster.click(); } var btnItem = unsafeWindow.document.querySelector('#itemForm input[type="submit"][value="Use Item"]'); if (btnItem) { btnItem.click(); } var btnCont2 = unsafeWindow.document.querySelector('#battleForm input[type="submit"][value="Continue!"]'); if (btnCont2) { btnCont2.click(); } var linkReturnToMap = unsafeWindow.document.querySelector('.optionsList a'); if (linkReturnToMap && linkReturnToMap.textContent.trim() == 'Return to the Map') { settings.data.nextBattle = new Date().getTime() + 10000; unsafeWindow.location.href = linkReturnToMap.href; } }catch (e) { unsafeWindow.console.warn('Exception: ', e); } } function findNewpoke() { var aPoke = unsafeWindow.document.querySelector('#appear p'); var oldPoke = unsafeWindow.document.querySelector('#appear strong'); var searchPoke = unsafeWindow.document.querySelector('#alert p') if (!aPoke) { moveAround(); return; } else if (oldPoke) { moveAround(); return; } else if (searchPoke) { moveAround(); return; } else { var btnDo = unsafeWindow.document.querySelector('input[type="submit"][value="Battle!"]'); if (btnDo) { btnDo.click(); } catchPok(); return; } } function findLegendary() { var wildText = unsafeWindow.document.querySelector('#appear p'); if (!wildText) { moveAround(); return; } wildText = wildText.textContent.trim(); for (var i = 0; i < legends.length; i++) { if (wildText.match(legends[i])) { var btnDo = unsafeWindow.document.querySelector('input[type="submit"][value="Battle!"]'); if (btnDo) { btnDo.click(); } catchPok(); return; } } moveAround(); } function findRare() { var wildText = unsafeWindow.document.querySelector('#appear p'); if (!wildText) { moveAround(); return; } wildText = wildText.textContent.trim(); if (!wildText.match(/Wild (Shiny|Shaymin (Sky)|Celebi|Latios|Latias|Rayquaza|Shaymin|Mew|Cresselia|Azelf|Uxie|Mesprit|Virizion|Genesect|Manaphy|Phione|Suicune|Keldeo|Articuno|Lugia|Regice|Kyurem|Groudon|Arceus|Regigigas|Palkia|Dialga|Deoxys|Jirachi|Registeel|Regirock|Mewtwo|Cobalion|Terrakion|Reshiram|Zekrom|Tornadus|Landorus|Kyogre|Giratina|Rotom|Zapdos|Raikou|Darkrai|Darkrown|Thundurus|Heatran|Ho-oh|Moltres|Entei|Victini)/)) { moveAround(); return; } unsafeWindow.console.info('Rare found ', wildText); } function autoBattle() { try { var btnContinue = unsafeWindow.document.querySelector('#battleForm input[type="submit"][value="Continue"]'); if (btnContinue) { btnContinue.click(); } var btnContinue2 = unsafeWindow.document.querySelector('#battleForm input[type="submit"][value="Continue!"]'); if (btnContinue2) { btnContinue2.click(); } var btnAttack = unsafeWindow.document.querySelector('#battleForm input[type="submit"][value="Attack!"]'); if (btnAttack) { btnAttack.click(); } var linkReturnToMap = unsafeWindow.document.querySelector('.optionsList a'); if (linkReturnToMap && linkReturnToMap.textContent.trim() == 'Return to the Map') { settings.data.nextBattle = new Date().getTime() + 10000; unsafeWindow.location.href = linkReturnToMap.href; } // check for battle button var btnBattle = unsafeWindow.document.querySelector('#appear form input[type="submit"][value="Battle!"]'); var linkRebattle = unsafeWindow.document.querySelector('.optionsList a'); if (btnBattle) { // wait until 10 seconds since last battle //var delay = GM_getValue('lastBattle'); window.setTimeout(function() { btnBattle.click(); }, 10000); } else if (linkRebattle && linkRebattle.textContent.trim() == 'Rebattle Opponent') { window.setTimeout(function() { unsafeWindow.location.href = linkRebattle.href; }, 10000); } else { // if not found, click a direction var btnArrow = unsafeWindow.document.querySelector('#arrows img[onclick]') console.info('arrow', btnArrow); if (btnArrow) { btnArrow.click(); } } } catch (e) { unsafeWindow.console.warn('Exception: ', e); } } function autoContinue() { if (settings.data.findRare) { findRare(); } if (settings.data.autoBattle) { autoBattle(); } if (settings.data.findLegendary) { findLegendary(); } if (settings.data.catchPok) { catchPok(); } if (settings.data.findNewpoke) { findNewpoke(); } } unsafeWindow.AjaxRequest = function () { if (!this.xmlhttp) { try { // Try to create object for Firefox, Safari, IE7, etc. this.xmlhttp = new XMLHttpRequest(); } catch (e) { try { // Try to create object for later versions of IE. this.xmlhttp = new ActiveXObject('MSXML2.XMLHTTP'); } catch (e) { try { // Try to create object for early versions of IE. this.xmlhttp = new ActiveXObject('Microsoft.XMLHTTP'); } catch (e) { // Could not create an XMLHttpRequest object. return false; } } } } this.method = 'post'; this.async = true; this.url; this.query = ''; this.data = ''; this.reponseText; this.reponseXML; this.responseHandler; this.abortHandler; this.showLoading = false; this.send = function () { if (this.method && this.url) { var self = this; this.xmlhttp.onreadystatechange = function () { if (self.xmlhttp.readyState == 4) { if (self.xmlhttp.status && (self.xmlhttp.status == 200 || self.xmlhttp.status == 304)) { //unsafeWindow.console.info('success', self); self.responseText = self.xmlhttp.responseText; if (self.xmlhttp.responseXML) { self.responseXML = self.xmlhttp.responseXML; } else { self.responseXML = null; } if (self.responseHandler) { self.responseHandler(); var evt = document.createEvent('Event'); evt.initEvent('gm:ajaxhook', false, true); document.dispatchEvent(evt); //autoContinue(); } } else { showAlert('<p>An error occured while requesting the data.</p><p>Status Msg: ' + self.xmlhttp.statusText + '</p><p><input type="button" name="ok" value="OK" onclick="removeAlert();" id="alertFocus"></p>'); } if (self.showLoading && self.loading) { self.loading.style.visibility = 'hidden'; } } } if (this.showLoading) { this.displayLoading(); } this.xmlhttp.open(this.method, this.url + '?' + encodeURI(this.query), this.async); if (this.method == 'post') { this.xmlhttp.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); } this.xmlhttp.send(encodeURI(this.data)); } else { showAlert("<p>An error occured while requesting the data.</p><p>No method, URL, and/or query string provided.</p><p><input type=\"button\" name=\"ok\" value=\"OK\" onclick=\"removeAlert();\" id=\"alertFocus\"></p>"); } } this.abort = function () { this.xmlhttp.onreadystatechange = function () {}; this.xmlhttp.abort(); if (this.abortHandler) { this.abortHandler(); } } this.getFormValues = function (form) { for (i = 0; i < form.elements.length; i++) { switch (form.elements[i].type) { case 'text': case 'hidden': case 'password': case 'textarea': this.data += form.elements[i].name + "=" + form.elements[i].value + "&"; break; case 'checkbox': case 'radio': if (form.elements[i].checked) this.data += form.elements[i].name + "=" + form.elements[i].value + "&"; break; case 'select-one': this.data += form.elements[i].name + "=" + form.elements[i].options[form.elements[i].selectedIndex].value + "&"; break; } } this.data = this.data.substr(0, (this.data.length - 1)); } this.appendHTML = function (object, flag) { if (this.xmlhttp.responseText) { if (flag) { object.innerHTML = this.responseText; } else { object.innerHTML += this.responseText; } } else {} } this.displayLoading = function () { if (this.showLoading == 'sidebar') { this.loading = document.getElementById('sidebarLoading'); this.loading.style.height = document.getElementById('sidebar').offsetHeight - 2 + 'px'; this.loading.style.width = document.getElementById('sidebarContent').offsetWidth + 'px'; this.loading.innerHTML = '<p style="text-align: center; margin-top: 150px;"><img src="http://static.pokemonvortex.org/images/loading.gif" width="100" height="100" alt="Loading..." /></p>'; } else if (this.showLoading == 'message') // message { this.loading = document.getElementById('messageContent'); this.loading.style.height = document.getElementById('message').offsetHeight + 'px'; this.loading.style.width = document.getElementById('message').offsetWidth + 'px'; this.loading.innerHTML = '<p style="text-align: center; margin-top: 75px;"><img src="http://static.pokemonvortex.org/images/loading.gif" width="100" height="100" alt="Loading..." /></p>'; } else if (this.showLoading == 'messageList') // message list { this.loading = document.getElementById('messageList'); this.loading.style.height = document.getElementById('messageList').offsetHeight + 'px'; this.loading.style.width = document.getElementById('messageList').offsetWidth + 'px'; this.loading.innerHTML = '<p style="text-align: center; margin-top: 50px;"><img src="http://static.pokemonvortex.org/images/loading.gif" width="100" height="100" alt="Loading..." /></p>'; } else if (this.showLoading == 'map') // map { this.loading = document.getElementById('mapLoading') this.loading.innerHTML = '<p style="text-align: center; margin-top: 150px;"><img src="http://static.pokemonvortex.org/images/loading_white.gif" width="100" height="100" alt="Loading..." /></p>'; } else if (this.showLoading == 'live') { this.loading = document.getElementById('loading'); this.loading.style.height = document.getElementById('scroll').offsetHeight + 'px'; if (document.getElementById('scrollContent')) { this.loading.style.width = document.getElementById('scrollContent').offsetWidth + 'px'; } else { this.loading.style.width = document.getElementById('scroll').offsetWidth + 'px'; } this.loading.innerHTML = '<p class="large" style="margin-top: 75px; text-align: center;"><strong>Waiting for the other user to respond...</strong></p><p style="text-align: center;">You have been waiting <span id="waitTime">0 seconds</span>.</p>'; waitTime(0); } else // main { this.loading = document.getElementById('loading'); this.loading.style.height = document.getElementById('scroll').offsetHeight + 'px'; if (document.getElementById('scrollContent')) { this.loading.style.width = document.getElementById('scrollContent').offsetWidth + 'px'; } else { this.loading.style.width = document.getElementById('scroll').offsetWidth + 'px'; } this.loading.innerHTML = '<p style="text-align: center; margin-top: 150px;"><img src="http://static.pokemonvortex.org/images/loading.gif" width="100" height="100" alt="Loading..." /></p>'; } this.loading.style.visibility = 'visible'; } } function createToggler(container, title, varname) { var toggleEnable = unsafeWindow.document.createElement('p'); container.appendChild(toggleEnable); toggleEnable.innerHTML = title + ' <b>' + (settings.data[varname] ? 'Enabled' : 'Disabled') + '</b>'; toggleEnable.addEventListener('click', function() { settings.data[varname] = !settings.data[varname]; toggleEnable.innerHTML = title + ' <b>' + (settings.data[varname] ? 'Enabled' : 'Disabled') + '</b>'; settings.save(); autoContinue(); }, false); } function init() { var iframes = unsafeWindow.document.getElementsByTagName('iframe'); for (var i = 0; i < iframes.length; i++) { iframes[i].parentNode.removeChild(iframes[i]); } var sty = unsafeWindow.document.createElement('style'); unsafeWindow.document.querySelector('head').appendChild(sty); sty.textContent = '#fscctrl { background: green; border: 1px solid yellow; cursor:pointer; margin: auto; padding: 10px; width: 1010px; } #fscctrl p { margin: 0; } #alert{position:absolute; z-index: 1; background:#ffc; padding: 0 10px; right: 0; width: 100px;} #alert p { margin: 0; } #loading {z-index: 0; top: 0; height: 200px;} #loading p {margin-top:0 !important;} #header{ height: 70px; }'; unsafeWindow.disableSubmitButton = function(form) { for (i = 0; i < form.elements.length; i++) { if (form.elements[i].type == 'submit') { form.elements[i].value = 'Please Wait... or click again - by rockingdo'; } } return true; } settings.load(); document.addEventListener('gm:ajaxhook', function() { autoContinue(); }, false); var container = unsafeWindow.document.createElement('div'); unsafeWindow.document.body.insertBefore(container, unsafeWindow.document.body.firstChild); container.setAttribute('id', 'fscctrl'); createToggler(container, 'Auto-battle', 'autoBattle'); createToggler(container, 'Find Rare', 'findRare'); createToggler(container, 'Find Legendary', 'findLegendary'); createToggler(container, 'Catch Pokemon', 'catchPok'); createToggler(container, 'Find New Pokemon', 'findNewpoke'); autoContinue(); } init(); I want to be able to read and write on a Google spreadsheet using a Greasemonkey script that runs on Facebook webpage. I have tried the example made by Google( http://gdata-javascript-client.googl...y_manager.html ) but it doesn't seem to work anymore. Are there any other implementations-examples of a userscript using Google data API to store data? I want to be able to retrieve encryption and decryption passwords on a userscript running on Facebook so it can encrypt-decrypt text. Hey guys. This is vague because I dont know what exactly to tell you but please reply with me so I can fix this. I want to add something to my forum. Specifically, I want to add a HTML and Picture button for when you go to reply. Like posting an article here, there are also these options (font, alignment, insert image) I do not know how to achieve this but shouldnt be too hard. Here are the two sources you will need to look through to help me fix the forum. http://neoweather.com/FWFORUM.JS http://static.websimages.com/JS/fw.js THANKS I am trying to read data from excel file and use the same to populate a select menu. If any cells are blank, I want to ignore. But I am unable to do this. The dropdown gets populated with blanks. Following is the peice of code: var excel_cell = excel_file.ActiveSheet.Cells(i,1); alert(excel_cell); if(excel_cell=='undefined') ; else document.forms.form1.Products.add(new Option(excel_cell,excel_cell)); I am unable to check for undefined. How do I handle this ?? is there anyway to set my code in javascript to ignore errors I have an error that comes up on ie but everything workes fine and i can't find the source of the error -- can i tell the browser to ignore it? is there any smart way to do split, and ignore certain delimiters, like: Code: var s = "don't use ',' as part of data, some other text"; arr = s.split(","); // obviously don't want s to be splitted at ',' except chanhing delimiter ... ? Hi, I'd like to use the jQuery validation plugin as seen on the following example: http://docs.jquery.com/Plugins/validation#Example But it doesn't work properly if I use inline/in-filed labels. Any help is appreciated! Rain Lover Hi, I'm trying to write/find a regular expression for finding ampersands but not HTML entites I have this which finds entities but can't figure out how to ignore entities and return unmatched "&" Code: &[^\s]*; Test string: Code: This is sample test containing a bunch of & and entities. Do you shop at: M&S? &x#1234; I want to HTML encode the non-entity ampersands for insertion into XML e.g. "bunch of & and" --> "bunch of & and" Any help will be greatly appreciated Cheers Al Moved to a diff board by topic started...
Hi everyone, I want the source code of creating forum in JavaScript language.ASAP
This is my second post in codingforums.com I found help from many members that make me very happy and I take the code from Amphiluke Thanks for all Now I need another help to make two things First I want to merge 2 forms in 1, so instead of following forms: Code: <form action="#" onsubmit="location.href='http://www.mysite.com/article/'+this.indx.value; return false;"> <input name="indx" type="text" size="3" /> <input name="btn" type="submit" value="Go" /> </form> <form action="#" onsubmit="location.href='http://www.mysite.com/news/'+this.indx1.value; return false;"> <input name="indx1" type="text" size="3" /> <input name="btn" type="submit" value="Go" /> </form> I need to make it one with two radio buttons to choose which URL you want to open (Article or News) Second I need this form to be in space size 160x57 so the result will be nearly as this pictu Your help will be highly appreciated |