JavaScript - Embedded External .js File Into Href Tag In Html
Hi,
I have a external file for example abc.js ,in this abc.js file no functions ,it contains some scripting,i want to call the scripting file though html I use the code <script type="text/javascript src="abc.js"></script> in the header file but i want it in a href tag any clues really helpful. thankyou all. Similar TutorialsHello, I am in situation where I need a code to redirect a HTML page to new location (Static HTML/Dynamic Web page) however the challenge is that I can not use usual JavaScript Redirect code due to restriction that we can't execute any code/script under body tag. I found that this can be done using an external JS file however I am not able to achieve this. I need the code to be generic so we can apply the same JS file to any page. However, I want the new window to open over the previous one versus opening a second new window. Can someone help me out in this? I have some HTML that I want to put in a Javascript file and reference the HTML through external Javascript file. So I have my page, example.html Code: <html> <head></head> <body> <script type="text/javascript src="../js/external.js"> </script> </body> </html> external.js Code: document.write("<p class="txt_medium style4"> example.com<br />101 Street St.<br />City, ST, ZIP</p><p class="txt_medium style4">"The Best website." </p>"); The above code is all on one line, but is not displaying on the page. PHP is out of the question too (_._) Any thoughts? Hi people, I would like to make the following thing: Load a random file, from a xml list, into a div. I've made a scheme where I show what I was trying to make, but I don't know how to make it. I would like to load into a div a random HTML file, loaded from a XML. Does anyone knows an similar example or can tell me how's possible to do this, please? is it better to do with Javascript ? thanks for the attention guys These are two nearly identical test links: http://www.newcityvegas.com/test-js-chrome.html http://www.newcityvegas.com/test-js-chrome.php Both behave the same in Firefox 3.6.9, Opera 10.61, Maxthon 2.5.15, and IE 8.6100. While the PHP version works the same in Chrome 6.0.472, Chrome fails to display the weather image in the HTML version. Code: HTML version: <script type="text/javascript" src="http://pics3.city-data.com/wx/wx-Las-Vegas-Nevada.js"></script> PHP version: <? echo '<script type="text/javascript" src="http://pics3.city-data.com/wx/wx-Las-Vegas-Nevada.js"></script>'; ?> Anyone care to explain why? I hate to add the extra PHP-vs-HTML overhead if not necessary. Here's the simple external JS-to-HTML code: Code: document.write('<a href="http://www.city-data.com/forecast/w-Las-Vegas-Nevada.html"><div class="wxbox"> <img class="wximg" alt="Clear" title="Clear" src="http://pics3.city-data.com/images/wx/1.png" /> <div class="wxtemp" title="Temperatu 79°F (26°C)">79°F</div> <div class="wxvis" title="Visibility: 10 miles">10 miles</div> <div class="wxother" title="Wind: varies at 3 mph, Pressu 1010 hPa (29.82 in Hg), Humidity: 21%">Wind: varies 3 mph<br />Pressu 29.82 in<br />Humidity: 21%</div></div></a>'); Hey all, I'm fairly new to JavaScript. I learned PHP and now I'm creating a user registration and login system for an application I'm making and I decided I wanted to give JS a try. I'm trying to make a form validation function that will be called when I press the submit button on the form but I want to use an external js file to store all my custom functions. I have the OnClick event in the button with the call to my function inside of that. But where and how on the page to I reference my external file so that the button can call the function? Thanks guys! Hi, I'm new to JavaScript and I'm having a bit of trouble understanding something that seems relatively simple. When I make changes to CSS in JavaScript using '.style' I'm changing the attribute values of inline CSS. Can I use JavaScript to change the attribute values of rules in an external CSS file? I have no CSS in my html and would like to know if I can grab the values of attributes in an external CSS file using JavaScript. Thank you. Hello Guys, I have a question here.. I have a scroller on my pages that basically reads a text file and displays.. The problem that I am having is it doesn't update until I reload the page(even though the .txt file updates about every 3 minutes).. I would like it to update when the file has been changed.. Here is my page. PHP Code: <link rel="stylesheet" href="../../css/li-scroller.css" type="text/css"> <script src="../../js/jquery.li-scroller.1.0.js" type="text/javascript"></script> <script type="text/javascript" src="../../jquery-1.6.1.min.js"></script> <script type="text/javascript"> $(function(){ $("ul#ticker01").liScroll(); }); </script> <?php $file = file_get_contents ('playingnow.txt'); ?> <div class="scrollpos"> <ul id="ticker01"> <li><a href="#"><?php Echo $file;?></a></li> <!-- eccetera --> </ul> </div> What can I add to make it go out and reload just the div not the entire page? Please advise.. Hi guys. I've made a html file with three lists to populate different pages of my site. Then i've called the html with SSI. let me show the code the HTML with the list's Code: <div id="list_box"> <ul class="list"> <li><a href="#">item01</a></li> <li><a href="#">item02</a></li> <li><a href="#">item03</a></li> <li><a href="#">item04</a></li> <li><a href="#">item05</a></li> </ul> </div> <div id="list_box"> <ul class="list"> <li><a href="#">item06</a></li> <li><a href="#">item07</a></li> <li><a href="#">item08</a></li> <li><a href="#">item09</a></li> <li><a href="#">item10</a></li> </ul> </div> <div id="list_box"> <ul class="list"> <li><a href="#">item11</a></li> <li><a href="#">item12</a></li> <li><a href="#">item13</a></li> <li><a href="#">item14</a></li> <li><a href="#">item15</a></li> </ul> </div> the HTML with the list loaded Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>Untitled Document</title> <style type="text/css"> <!-- #list_box { height:100%; width: 100%; padding-top: 15px; padding-left: 30px; padding-right: 30px; padding-bottom: 20px; background-color: #cccccc; overflow: hidden; } ul.list li { list-style-type: none; text-align: left; text-decoration: none; } .list a:link, .list a:visited { font-family: "Courier New", Courier, monospace; font-size: 12px; line-height: 15px; color: #036; text-decoration: none; text-align: left; font-weight: bold; font-style: normal; } .list a:hover{ font-family: "Courier New", Courier, monospace; font-size: 12px; line-height: 15px; color: #ffffff; text-decoration: none; text-align: left; font-weight: bold; font-style: normal; } --> </style> </head> <body> <div id="list_box"> <!--#include file="list.html" --> </div> </body> </html> the zip with the sample I've made load_external.zip I wanted to ask how can I make an item from the list's to have a different css in the html with the loaded list's. because in each page one of the items (that are all buttons) will be up or should I say active. can someone tell me how can I do this please. Maybe with javascript? thanks in advance Hello everybody, I am currently working on displaying KML-values of ElementTags within my KML File. I already integrated the KML file as an overlay to my Google Map. But how am I able to parse the GGeoXml-object or how am I able to parse external ("http://www.myexample.org/polygons.kml" instead of just "polygons.kml") XML-files? At the moment my code for loading the geoxml file looks like this: Code: function initialize(kmlFile) { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); map.setUIToDefault(); map.setCenter(new GLatLng(53.763325,-2.579041), 9); // ==== Create a KML Overlay ==== if(!(kmlFile==null)){ //check if it doesnt start with "http://" if(!(kmlFile.startsWith("http://"))){ kmlFile = "http://" + kmlFile; $('kmllink').value = kmlFile; } var kml = new GGeoXml(kmlFile); //add Overlay to the googlemaps window map.addOverlay(kml); //$('subject').value = "SUBJECT"; //$('content').value = "CONTENT"; kml.gotoDefaultViewport(map); // Store center and zoom as properties of the object kml var centerKML= kml.getDefaultCenter(); var zoomKML = map.getZoom(); map.panTo(centerKML); map.setZoom(zoomKML); } } } And for parsing local XML-files this code works already: Code: function loadXML() { if (window.XMLHttpRequest) { xhttp=new XMLHttpRequest(); } else // Internet Explorer 5/6 { xhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xhttp.open("GET","test.kml",false); xhttp.send(""); //xmlDoc=xhttp.responseXML; xmlDoc = xhttp.responseXML; var placemark=xmlDoc.getElementsByTagName("Placemark"); alert(placemark[0].getElementsByTagName("name")[0].childNodes[0].nodeValue); ajaxLoader("http://www.zki.dlr.de/mod/ext/fireModis/yesterday_en.kml","Placemark"); } My question: Is there any way to integrate parsing external xml files in any of these two functions? Best regards, TsEMaNN I have this file: IPToned.js Code: // ==UserScript== // @name IPToned // @namespace http://users9.jabry.com/chatleague // @description IPTorrents Filter Enhancements // ==/UserScript== alert("hello world"); I drag and drop it into Firefox (Ubuntu) and it opens it as if it were a txt file. I want it to make the alert so I can get to coding. Any suggestions? I have an issue with my javascript files loading (i.e. checking the source code of the page after having loaded yields working links to my external files and the JQuery loading for sure after running some test), but calling a function from my javascript file works in no way shape or form. For example, one test I was running was: From my .js file Code: $("p").click( function() { $(this).hide(); } ) This will work on a standalone page when I test it (not loading from external .js file), but not in the page I need to get my scripts running on. Code: <!-- Add-in device.js files are placed here --> <div id="deviceScript"></div> What I have been doing is clearing this out when I select a new (add-in) device and append a script tag with its .src file. I have some vague idea that unhooking an external js file might remove its code from memory. If not is there a way to do so? Functions in different script files have the same name - for example, I use start() to set up each device. It seems that the latest device start() overwrites the one in memory - but I am not sure if overwrite means delete last one or whether there is some horrendous build up of dross going on. Any clarification appreciated. Hi, I need some help with a bit of a challenge. I need to allow users to spesify a file stored on their hard drive, read the file and populate a table and eventually a database. I can probably upload the file using <input type='file'> but what then? How do I access the file after this, or is there a better way? Using XMLHTTP gives 'access denied.....' I can not use PHP as the site does not support PHP. For those who know the environment - it's a QuickBase application I need to upload to....... Thanks Nic Hi I'm trying to call a external .js file that contains a function from a webpage, but haven't been able to discover how to reference the function. First, the function: Code: function biggestOfTwo(valueOne, valueTwo) { var big; if(valueOne > valueTwo) { big = valueOne; } else { big = valueTwo; } return big; } ... and the xhtml calling it... Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>An XHTML 1.0 Strict standard template</title> <meta http-equiv="content-type" content="text/html;charset=utf-8" /> <script src="compare.js" type="text/javascript" /> </head> <body> <script type = "text/javascript"> var dataInput1; var dataInput2; dataInput1 = prompt("Enter the first number to be compared"); dataInput2 = prompt("Enter the second number to be compared"); alert("The biggest value is " + biggestOfTwo(dataInput1, dataInput2)); </script> </body> </html> According to the book Beginning JavaScript 4th Edn, this should work - why isn't it? Jenny I'm trying to execute an php file (which is present on an other host) by javascript. I've got three files for this: The javascript that calls the main program (launch.htm): Quote: <html> <script type="text/javascript"> document.write(unescape("%3Cscript src='http://www.mysite.com/reservetest.js' type='text/javascript'%3E%3C/script%3E")); </script> </html> The main program: (reservetest.js) Quote: function goer() { var url = 'test.php'; var pars="x=4&y=3"; makeHttpRequest(url+"?"+pars, thanks); } function thanks(text) { document.write(text); //$("divname").innerHTML=text; } function $() { if (arguments.length == 1) return get$(arguments[0]); var elements = []; $c(arguments).each(function(el){ elements.push(get$(el)); }); return elements; function get$(el){ if (typeof el == 'string') el = document.getElementById(el); return el; } }; function makeHttpRequest(url, callback_function, return_xml) { var http_request, response, i; var activex_ids = [ 'MSXML2.XMLHTTP.3.0', 'MSXML2.XMLHTTP', 'Microsoft.XMLHTTP' ]; if (window.XMLHttpRequest) { // Mozilla, Safari, IE7+... http_request = new XMLHttpRequest(); if (http_request.overrideMimeType) { http_request.overrideMimeType('text/xml'); } } else if (window.ActiveXObject) { // IE6 and older for (i = 0; i < activex_ids.length; i++) { try { http_request = new ActiveXObject(activex_ids[i]); } catch (e) {} } } if (!http_request) { alert('Unfortunately your browser doesnt support this feature.'); return false; } http_request.onreadystatechange = function() { if (http_request.readyState !== 4) { // not ready yet return; } if (http_request.status !== 200) { // ready, but not OK alert('There was a problem with the request.(Code: ' + http_request.status + ')'); return; } if (return_xml) { response = http_request.responseXML; } else { response = http_request.responseText; } // invoke the callback callback_function(response); }; http_request.open('GET', url, true); http_request.send(null); } goer(); And finally the test file (test.php): Quote: <html><body>just a test</body></html> It works fine when I use all three files on the same host. However when I use launch.htm on an other host (which is the idea behind it) it gives me 'There was a problem with the request (code 0)'. When I change the url variable within reservetest.js to a relative/absolute path it gives me a 'access denied' on http_request.open line. Main idea is to show the user (who puts the code from launch.htm) on his/her website the contents of my test.php file (which retrieves mysql data). I think it's a security issue with the http_request.open line. Is there a way to work around this? Or am I missing something here? I don't want to use an iframe to retrieve information from my other host. relatively new coder here definitely new to js and I can't figure out how to get this script linked into an external file every time I try nothing shows up. Code: <html> <head> <script language="JavaScript1.1"> <!-- var slideimages=new Array() var slidelinks=new Array() function slideshowimages(){ for (i=0;i<slideshowimages.arguments.length;i++){ slideimages[i]=new Image() slideimages[i].src=slideshowimages.arguments[i] } } function slideshowlinks(){ for (i=0;i<slideshowlinks.arguments.length;i++) slidelinks[i]=slideshowlinks.arguments[i] } function gotoshow(){ if (!window.winslide||winslide.closed) winslide=window.open(slidelinks[whichlink]) else winslide.location=slidelinks[whichlink] winslide.focus() } //--> </script> <title></title> </head> <body> <a href="javascript:gotoshow()"><img src="img1.jpg" name="slide" border=0 width=250 height=250></a> <script> <!-- //configure the paths of the images, plus corresponding target links slideshowimages("img1.jpg","img2.jpg","img3.jpg","img4.jpg","img5.jpg") slideshowlinks("#","#","#","#","#") //configure the speed of the slideshow, in miliseconds var slideshowspeed=3000 var whichlink=0 var whichimage=0 function slideit(){ if (!document.images) return document.images.slide.src=slideimages[whichimage].src whichlink=whichimage if (whichimage<slideimages.length-1) whichimage++ else whichimage=0 setTimeout("slideit()",slideshowspeed) } slideit() //--> </script> </body> </html> obviously get rid of html tags and <script></script> tags save it as file.js and then <script type="text/javascript" src="file.js"> </script> do i need to break this up into 2 files or something I can't get it to work Hi, I read several examples, tried them all out - and nothing works! Driving me crazy - completely insane! Maybe you guys can help My problem is simple: file B.html includes this line: Code: <script type="text/javascript" src="B.js" defer="defer"></script> file B.js is a regular JS file, yet I need to insert a PHP function in it (yeah - I know it will operate server-side before the page reaches the browser). I did something like: Code: (some js code) var user_id = <?php $a=100; $b=200; $c=$a+$b; echo($c);?>; alert("Your user ID is:" + user_id); (some more js code) (What I expect is the browser to see the line as: var user_id = 300; ) Doesn't work. Renaming B.js to B.php did nothing. What am I doing wrong? Thanks! First, this is my first time coding anything seriously. I've only dabbled here and there, but no more. Any and all tips are appreciated. I have a program that's designed to calculate total enemy health. Its does this by taking user input on the level and enemy name. The enemy level input determines the base health stat. The enemy name determines the percent multiplier. This all runs on an onClick() event. I originally had this all in my <head> in my html code. It ended up being more code than I expected. So i made it an external javascript file. I did remove the <script></script> tags, I believe I have the file properly linked using the src attribute. I'm at my wits end. This is my second day of trying. So here is the javascript code. Code: // JavaScript Document var series; var index; var indexValue; var base; var distance; var sequence; var enemyLv; var enemyPct; var enemyHp; var vOneFive; var wrongAlert; var enemyList; var enemyName; var enemyInput; var enemyLevel; var a = enemyLEVEL(); var b = enemyPCT(); var totalHp = a * b; //calculates enemyHp and enemyPct function calc(enemyHp, enemyPct) { a = enemyLEVEL(); b = enemyPCT(); totalHp = a * b; if(a && b !== -1){ document.getElementById('enemyTotalHp').innerHTML = totalHp; } else{ alert(wrong); } } //determines base stat for enemyHp function enemyLEVEL(enemyHp){ enemyLv = document.getElementById('enemyLevel').value; var enemyLvValue = enemyLv * 1; wrongAlert = "BURGA!"; //determines which HP sequence to run if(enemyLvValue <= 5){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '12345'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 70; distance = 13; sequence = base + (indexValue * distance); enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 10){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '5678910'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 122; distance = 24.8; sequence = base + (indexValue) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 15){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '101112131415'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 246; distance = 50; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 20){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '151617181920'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 496; distance = 129.8; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 45){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '2021222324252627282930313233343536373839404142434445'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 1145; distance = 120; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 50){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '454647484950'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 4145; distance = 133; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if (enemyLvValue <= 75){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '5051525354555657585960616263646566676869707172737475'; index = series.lastIndexOf(enemyLvValue); indexValue = index * 1; base = 4810; distance = 75; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if (enemyLvValue <= 99){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '75767778798081828384858687888990919293949596979899'; index = series.lastIndexOf(enemyLvValue); indexValue = index * 1; base = 6685; distance = 70; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 110){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series ='100101102103104105106107108109110'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 8435; distance = 70; sequence = base + ((indexValue)/3) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 170){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series ='110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 9130; distance = 70; sequence = base + ((indexValue)/3) * distance; enemyHp = sequence; return enemyHp; } else{ alert(wrongAlert); } } //determines enemyPct variable function enemyPCT(enemyPct){ enemyInput = document.getElementById('enemyUser').value; enemyName = enemyInput; enemyList = new Array(); enemyList[1] = "Vahra Go Vahra Delsaban Golmoro Goshin Fulyen Curtz SEED-Guardian (Tw) Special Ops (Assault) Bysha type-Koh21 Bysha type-Otsu32 Gohma Dilla Gohma Methna GSM-05 Seeker GSM-05B Bomalta GSM-05M Tirentos YG-01K BUGGE YG01U BUGGES YG-01Z BUG Deljaban Orcdillan Sendillan";//100% hp // enemyList[2] = "Ageeta Sageeta Rogue Wikko Special Ops (Vobis)"; //60% hp // enemyList[3] = "Pannon Bel Pannon Galdeen Kudetob Nava Ludda Naval Zoona Shagreece Lapucha Polty Badia Go Bajilla"; //70% hp // enemyList[4] = "Armed Servant (Obme) Armed Servant (Ozuna) Distova Volfu Olgohmon Bul Buna";//90% hp // enemyList[5] = "Koltova Kakwane Ollaka Rappy Polec AMF Heavy Infantry Armed Servant (Basta) SEED-Guardian (Kn) Delp Slami";//130%hp // enemyList[6] = "Booma Go Booma Jigo Booma Jishagara Vanda Vanda Merha Vanda Orga Rogue (Ogg) SEED-Guardian (Sa)";//150%hp // enemyList[7] = "Rogue (Jasse) Rogue Mazz Special Ops (Kanohne) Special Ops (Solda)";//180%hp // enemyList[8] = "Komazli Bead Groode Dilla Griena Grinna Bete C";//200%hp // enemyList[9] = "Bal Soza Gaozoran";//230%hp; // enemyList[10] = "Shinowa Hidoki" ;//250% hp // enemyList[11] = "Jaggo Jaggo Acte Jaggo Amure Jaggo Sonichi Zamvapas Galvapas Do Vol No Vol";//260% hp // enemyList[12] = "Mizura Gainozeros Grass Assassin Ubakrada Rappy Rappy Amure Rappy Latan Rappy Noel Rappy Paska";//300% hp // enemyList[13] = "Kamatoze Bafal Bragga";//320% hp // enemyList[14] = "Jarba Polavohra Hiru Vol Delnadian SEED-Ardite Zasharogan Lutus Jigga Orgdus Svaltus";//350% hp // enemyList[15] = "Tengohg Bil De Melan Bil De Vear Drua Gohra Kog Nadd Dilnazen Jusnagun SEED-Argine SEED-Vance SEED-Vitace Ryugtass";//400% hp // enemyList[16] = "Carriguine SEED-Venas";//450% hp // enemyList[17] = "Rappy Gugg Renvolt Magashi Grinna Bete S";//500% hp // enemyList[18] = "Rappy Igg";//550% hp // enemyList[19] = "Darbelan Alfort Tylor";//600% hp // enemyList[20] = "Kagajibari";//630% hp // enemyList[21] = "Gol Dova";//650% hp // enemyList[22] = "Zoal Goug"; //700% hp // enemyList[23] = "De Rol Le";//1000% hp // enemyList[24] = "SEED-Magashi";//1100% hp // enemyList[25] = "Alterazgohg Onmagoug";//1350% hp // enemyList[26] = "Adahna Dimmagolus Dark Falz";//1450% hp // enemyList[27] = "De Ragan Magas Maggahna";//1500% hp // enemyList[28] = "Dulk Fakis Mother Brain";//1650% hp // enemyList[29] = "De Ragnus";//1720% hp var one = enemyList[1]; var two = enemyList[2]; var three = enemyList[3]; var four = enemyList[4]; var five = enemyList[5]; var six = enemyList[6]; var seven = enemyList[7]; var eight = enemyList[8]; var nine = enemyList[9]; var ten = enemyList[10]; var eleven = enemyList[11]; var twelve = enemyList[12]; var thirteen = enemyList[13]; var fourteen = enemyList[14]; var fifteen = enemyList[15]; var sixteen = enemyList[16]; var seventeen = enemyList[17]; var eighteen = enemyList[18]; var nineteen = enemyList[19]; var twenty = enemyList[20]; var twentyone = enemyList[21]; var twentytwo = enemyList[22]; var twentythree = enemyList[23]; var twentyfour = enemyList[24]; var twentyfive = enemyList[25]; var twentysix = enemyList[26]; var twentyseven = enemyList[27]; var twentyeight = enemyList[28]; var twentynine = enemyList[29]; // var indexOne = one.indexOf(enemyName); var indexTwo = two.indexOf(enemyName); var indexThree = three.indexOf(enemyName); var indexFour = four.indexOf(enemyName); var indexFive = five.indexOf(enemyName); var indexSix = six.indexOf(enemyName); var indexSeven = seven.indexOf(enemyName); var indexEight = eight.indexOf(enemyName); var indexNine = nine.indexOf(enemyName); var indexTen = ten.indexOf(enemyName); var indexEleven = eleven.indexOf(enemyName); var indexTwelve = twelve.indexOf(enemyName); var indexThirteen = thirteen.indexOf(enemyName); var indexFourteen = fourteen.indexOf(enemyName); var indexFifteen = fifteen.indexOf(enemyName); var indexSixteen = sixteen.indexOf(enemyName); var indexSeventeen = seventeen.indexOf(enemyName); var indexEighteen = eighteen.indexOf(enemyName); var indexNineteen = nineteen.indexOf(enemyName); var indexTwenty = twenty.indexOf(enemyName); var indexTwentyOne = twentyone.indexOf(enemyName); var indexTwentyTwo = twentytwo.indexOf(enemyName); var indexTwentyThree = twentythree.indexOf(enemyName); var indexTwentyFour = twentyfour.indexOf(enemyName); var indexTwentyFive = twentyfive.indexOf(enemyName); var indexTwentySix = twentysix.indexOf(enemyName); var indexTwentySeven = twentyseven.indexOf(enemyName); var indexTwentyEight = twentyeight.indexOf(enemyName); var indexTwentyNine = twentynine.indexOf(enemyName); // var test = "YOU CAN DO IT LITTLE NICKY! BITE HIS ****ING HEAD OFF!"; // if(indexOne != -1){ var enemyPctValue = 1; enemyPct = enemyPctValue; return enemyPct; } // else if(indexTwo != -1){ var enemyPctValue = 0.6; enemyPct = enemyPctValue; return enemyPct; } // else if(indexThree != -1){ var enemyPctValue = 0.7; enemyPct = enemyPctValue; return enemyPct; } // else if(indexFour != -1){ var enemyPctValue = 0.9; enemyPct = enemyPctValue; return enemyPct; } // else if(indexFive != -1){ var enemyPctValue = 1.3; enemyPct = enemyPctValue; return enemyPct; } // else if(indexSix != -1){ var enemyPctValue = 1.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexSeven != -1){ var enemyPctValue = 1.8; enemyPct = enemyPctValue; return enemyPct; } else if(indexEight != -1){ var enemyPctValue = 2; enemyPct = enemyPctValue; return enemyPct; } else if(indexNine != -1){ var enemyPctValue = 2.3; enemyPct = enemyPctValue; return enemyPct; } else if(indexTen != -1){ var enemyPctValue = 2.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexEleven != -1){ var enemyPctValue = 2.6; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwelve != -1){ var enemyPctValue = 3; enemyPct = enemyPctValue; return enemyPct; } else if(indexThirteen != -1){ var enemyPctValue = 3.2; enemyPct = enemyPctValue; return enemyPct; } else if(indexFourteen != -1){ var enemyPctValue = 3.5; enemyPct = enemyPctValue; return enemyPct; } else if (indexFifteen != -1){ var enemyPctValue = 4; enemyPct = enemyPctValue; return enemyPct; } else if(indexSixteen != -1){ var enemyPctValue = 4.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexSeventeen != -1){ var enemyPctValue = 5; enemyPct = enemyPctValue; return enemyPct; } else if(indexEighteen != -1){ var enemyPctValue = 5.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexNineteen != -1){ var enemyPctValue = 6; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwenty != -1){ var enemyPctValue = 6.3; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyOne != -1){ var enemyPctValue = 6.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyTwo != -1){ var enemyPctValue = 7; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyThree != -1){ var enemyPctValue = 10; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyFour != -1){ var enemyPctValue = 11; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyFive != -1){ var enemyPctValue = 13.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentySix != -1){ var enemyPctValue = 14.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentySeven != -1){ var enemyPctValue = 15; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyEight != -1){ var enemyPctValue = 16.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyNine != -1){ var enemyPctValue = 17.2; enemyPct = enemyPctValue; return enemyPct; } else{ alert(enemyName); } } and this is the html code Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>PSUpedia Enemy HP Calculator</title> <script type="text/javascript" src="hp_calc.js"> </script> </head> <body> <form> Enemy Level: <input type="text" id="enemyLevel"></br> Enemy Name: <input type="text" id="enemyUser"></br> <p>EnemyHp: <b id="enemyTotalHp"> </b></p></br> <input type="button" value="CLICK!" onClick="calc();"> </form> </body> </html> Hey guys, I'm writing a script and I've encountered a problem.. I have a txt file with many words, each word in a different line. For example: the file words.txt contains: word1 word2 word3 word4 word5 I need to load the content of the file into a variable in my script. I prefer that all the words will be in the same variable with line breaks, but if you'll figure out a way to put it in an array, it's ok too. I really don't know how to do it, and I tried to google but didn't understand.. By the way, I don't want to change the txt file to js file, I need it to remain txt.. Can anybody help me with that? Thanks Alot, Ran Here is a .js file to hack ie6,but it doesn't work when i put it out of the .html file.It can woking only in the .html file. It's fine in the .html file. Below: Code: <html> <head> <script type="text/javascript"> sfHover =function() { var sfEls = document.getElementById("nav").getElementsByTagName("LI"); for (var i=0; i<sfEls.length; i++) { sfEls[i].onmouseover=function() { this.className+=" sfhover"; } sfEls[i].onmouseout=function() { this.className=this.className.replace(new RegExp(" sfhover\\b"), ""); } } } if (window.attachEvent) window.attachEvent("onload", sfHover); </script> </head> <body> ...... ...... </body> </html> It's not working if external .js file.below: Code: <script type="text/javascript" src="suckerfish.js"></script> note:I haven't added the <script type="text/javascript">...<script> code to the .js file. any help will be good. |