JavaScript - Detecting Quicktime - Please Help
Hi guys, i would like a script that detects if quicktime is installed like this one here http://developer.apple.com/internet/...lplugins.shtml
but i want it to offer the link to quicktime if not installed, and continue to load the player if quicktime is installed. Im thinking something like this.. Code: <script type="text/javascript" src="http://developer.apple.com/internet/webcontent/examples/detectallplugins.shtml "></script> <script> if (detectQuickTime == true) { setTimeout('Redirect()',0); } else { setTimeout('Redirect2()',0); } function Redirect() { location.href = 'http://www.mysite.com/player.htm'; } function Redirect2() { location.href = 'http://www.mysite.com/error-install-quicktime.htm'; } </script> But i cant make it work. Can anyone help? Similar TutorialsI'm running my web page on IE8+9 with Windows Home via Boot Camp. My JS code is: Code: if (QuicktimeIsPresent) { var song = PlaySong('200', '50', '#9cceff', 'false', 'false', 'tunes/taps.mov') document.write (song) } The JS code for PlaySong is: Code: function PlaySong(width, height, bgcolor, autostart, loop, songloc) { var play = '' if (songloc == '') return play // default values ... if (width == '') width = '200' if (height == '') height = '50' if (bgcolor == '') bgcolor = '#FFFFFF' if (autostart == '') autostart = 'true' if (loop == '') loop = 'false' play = '<OBJECT NAME="Midi"\n' + ' ID="song"\n' + ' CLASSID="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95"\n' + ' CODEBASE="http://www.apple.com/qtactivex/qtplugin.cab"\n' + ' WIDTH="' + width + '" HEIGHT="' + height + '"\n' + ' LOOP="' + loop + '">\n' + ' <PARAM NAME="bgcolor" VALUE="' + bgcolor + '">\n' + ' <PARAM NAME="autostart" VALUE="' + autostart + '">\n' + ' <PARAM NAME="filename" VALUE="' + songloc + '">\n\n' + '<EMBED NAME="song"\n' + ' PLUGINSPAGE="http://www.apple.com/quicktime/download/"\n' + ' TYPE="audio/x-midi"\n' + ' WIDTH="' + width + '" HEIGHT="' + height + '"\n' + ' LOOP="' + loop + '"\n' + ' BGCOLOR="' + bgcolor + '"\n' + ' AUTOSTART="' + autostart + '"\n' + ' SRC="' + songloc + '">\n' + '</EMBED>\n\n' + '</OBJECT>\n' return play } For IE8+9, the quicktime crescendo/midi control shows .. but when I click the play button on it, it almost immediately stops. Other Windows browsers(Firefox and Safari and IE 7) play just fine, together with all Macintosh browsers. I really need some help here ... thanks in advance. BTW, here's the link. John Love i'm newb to java, but need to get my quicktime movie embeds working on windows/explorer. apparently i need to call external java script to make it work: http://developer.apple.com/internet/ieembedprep.html here is my HEAD code: <script src="kitchslideembed.js" language="JavaScript" type="text/javascript"></script> and BODY code: <script language="JavaScript"type="text/javascript">InsertKitchSlideMovie();</script> and my "kitchslideembed.js" file... function InsertKitchSlideMovie() { document.write('<object classid='clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B' width="768" height="591" codebase='http://www.apple.com/qtactivex/qtplugin.cab'>\n'); document.write('<param name='src' value="http://jamesgivensdesign.com/public_html/notes/kitchenslide1.mov">\n'); document.write('<param name='autoplay' value="false">\n'); document.write('<param name='controller' value="true">\n'); document.write('<param name='loop' value="false">\n'); document.write('<embed src="kitchenslide1.mov" width="768" height="591" autoplay="false" controller="true" loop="false" pluginspage='http://www.apple.com/quicktime/download/'>\n'); document.write('</embed>\n'); document.write('</object>\n'); } any help out there? Hello, I am trying to build a jukebox online. I use a quicktime plugin, the reason for this is that windows media player wouldnt work in firefox. I can now work the plugin with javascript to make it stop play pause and fast forward to a song, thing is i cant make it to play another song. in all sources i looked at , this piece of code should be what i am looking for : document.getElementById('movie2').SetQTNEXTUrl(2,'music/myparty.mp3'); well, that in any case wont work for me, then there was another piece of code wich should go in the embed part wich is this: QTNEXT1=myparty.mp3 in firefox it has the effect of opening the myparty.mp3 on another page in wich the quicktime plugin will show but cant find the song, in internet explorer it just simply give's the error "page is ready but with errors". can anyone help me to understand what goes wrong, what would fix it or a simpler way to embed a large amount of songs onto a website? hoping to hear something soon this is the code /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> <SCRIPT LANGUAGE = "JavaScript"> function PlayIt(movname) { movname.Play(); } function StopIt(movname) { movname.Stop(); } function rewindIt(movname) { movname.rewind(); } function SetRate(movname,rate) { movname.SetRate(rate); } function SetTime(movname,time) { movname.SetTime(time); } function VolumeIt(movname,v) { movname.SetVolume(v); } document.getElementById('movie2').SetQTNEXTUrl(2,'music/myparty.mp3'); document.getElementByName('movie2').SetQTNEXTUrl(2,'music/myparty.mp3'); document.getElementById('movie2').SetQTNEXTUrl(1,'music/myparty.mp3'); document.getElementByName('movie2').SetQTNEXTUrl(1,'music/myparty.mp3'); </SCRIPT> </head> <body> <embed hidden="false" autostart="true" loop="-1" controls="largeconsole" height="25" width="100"></embed> <body> <br><br> <a href="#" onClick="StartVideo()" ;>startvideo</a><br> <a href="#" onClick="PlayIt(movie2)";>functie</a><br> <a href="javascript:document.movie2.Stop()">Stop</a><br> <a href="javascript:document.movie2.Play()">Play</a><br> <a href="javascript:document.movie2.SetRate(1.0);">SetRate(1.0)</a><br> <a href="javascript:document.movie2.SetRate(2.0);">SetRate(2.0)</a><br> <a href="javascript:document.movie2.SetVolume(100);"> SetVolume(100) </a><br> <a href="javascript:document.movie2.SetVolume(255);"> SetVolume(255) </a><br> <br> <object classid="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B" codebase="http://www.apple.com/qtactivex/qtplugin.cab" width="180" height="160" id="movie2"> <param name="src" value="music/camaro.mp3"> <param name="Autoplay" value="false"> <embed width="180" height="160" src="music/camaro.mp3" QTNEXT1=myparty.mp3 name="movie2" enablejavascript="true" autostart="false"> </object> <br> <SCRIPT LANGUAGE = "JavaScript"> document.getElementById('movie1').SetQTNEXTUrl(2,'music/myparty.mp3'); document.getElementByName('movie1').SetQTNEXTUrl(2,'music/myparty.mp3'); document.getElementById('movie2').SetQTNEXTUrl(2,'music/myparty.mp3'); document.getElementByName('movie2').SetQTNEXTUrl(2,'music/myparty.mp3'); </SCRIPT> <br> <br> http://userwww.sfsu.edu/~infoarts/te...avascript.html </body> </html> /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Hello i'm trying to play just the first few seconds on a quicktime movie then stop. if the user scrolls, I replay - Im doing this to reshow the image that seems to go away when scrolling. By design, once the user clicks 'Play' I want the movie to disregard the scroll (and other) functions. This seems to work in FF, but not in IE, where the movie will not even play initially. I'm getting a 'document.movie1 undefined error'. Any help is much appreciated. Here is the code.... Code: <script src="include/javascript/AC_QuickTime.js" language="javascript" type="text/javascript"> </script> <script type="text/javascript" src="include/javascript/mootools-1.2.5- core-nc.js"></script> <script type="text/javascript" src="include/javascript/Quickie.js"></ script> <!--if IE> <object id="qt_event_source" classid="clsid:CB927D12-4FF7-4a9e- A169-56E4B8A75598" codebase="http://www.apple.com/qtactivex/ qtplugin.cab#version=7,2,1,0" height="376" width="400"> <param name="scale" value="tofit" /> </object> <!endif--> <script type="text/javascript"> function BeginPlayback() { if (document.movie1 !== null) { document.movie1.Play(); document.movie1.SetTime(600); var t = setTimeout("RewindPlayback()", 1000); } } function RewindPlayback() { if (document.movie1 !== null) { document.movie1.Stop(); } } function QTSetup() { var t = setTimeout("BeginPlayback()",1000); } function startUp() { var myQuickie = new Quickie('http://malsup.github.com/video/ simpsons.mov', { id: 'movie1', width: 400, height: 376, container: 'qtmovie', attributes: { controller: 'true', autoplay: 'true', scale: 'tofit' }, onCanplay: function() { }, onLoad: function() { QTSetup(); }, onPlay: function() { if (document.getElementById("hfPlayed").value == "No" && document.getElementById("hfFromScroll").value == "No") { document.getElementById("hfPlayed").value = "Yes"; } }, onPause: function() { document.getElementById("hfFromScroll").value = "No"; } }); } window.onscroll = function() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } }; window.onresize = function() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } }; function onBlur() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } } function onFocus() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } } if (/*@cc_on!@*/false) { // check for Internet Explorer document.onfocusin = onFocus; document.onfocusout = onBlur; } else { window.onfocus = onFocus; window.onblur = onBlur; } </script> <form id="form1" runat="server"> <input id="hfPlayed" type="hidden" value="No" /> <input id="hfFromScroll" type="hidden" value="Yes" /> </form> I have an html page that contains a div that has overflow:auto. Is there a way to detect if the scrollbar is displayed on the div? If the scrollbar is present then I want a message to be displayed inside another div. If there is no scrollbar then I don't want any message to appear. Thanks Is it possible to detect keystrokes on the keyboard? I want to detect the arrow keys in particular. I'm going through the online reference links in the sticky now, great resource! Hi, Wondering if anyone can help me out with some javascript. How do I check upon clicking a random object on the page that the object onmousedown is an image or not? Any help is much appreciated. -cantonboi I am trying to detect the parent URL on a page for a Facebook application so that if the user is on my site rather than accessing the application via Facebook they will be redirected to the FB App page. In PHP I can use: if(strstr($parenturl,"mysite.com")){header("location:fbapp.com");exit;} Is it possible to do this in JS also? Because with FB Apps the URL is not always the same so instead of detecting a full URL I just want to search for my domain name within document.location.href to see if it exists and IF yes > Redirect back to FB. I want to detect the double-press of the space key. However, I want a single press of a space key to have a different function. The double-tap of space should only count if the taps of space are no more than, say, a half second apart. For example: The user hits space once, and javascript begins performing one action. 1/3rd of a second later, they hit the space bar again, and since that is within our threshold of 1/2 of a second, the action that began because the user hit the spacebar once should be cancelled, or undone (which I can write later) and the action when the user hits the spacebar twice should begin. Anyone have an idea how to do this? Thanks! My credit card processing service will only accept English characters. I need to detect entries in the form that are using non English characters. Is there a way in Javascript to create a function to force a string to UTF-8? My idea is to do something like function forceUTF8(X){ Y = ???? X; return Y; } if ( stringA != forceUTF8(stringA) alert ("You must use English Characters"); Hi, I have do a calculation when an user enters the value in the textbox during onblur event. But during the onblur event I need to capture the tabkey (keyCode) and if it is 9 do the calculate else not do that. But the problem is we cannot detect a keyCode for tab in onblur. But for sure I need to use onblur in this case and cannot use onkeydown as this will have impact on the UI screen for this particular scenario. How to go about this? in the textbox I am calling onblur = "test()" Please provide a helping hand. Thanks. Hi there. I'm considering using the script below to detect the screen resolution of the user and then call a specific CSS for that user. The main aim is so that I can design the website at a fixed width for a larger resolution (used by most people), but if the user has a 980px resoltion then they can be catered for as well. Code: <SCRIPT language="JavaScript"> <!-- if ((screen.width>=1024) && (screen.height>=768)) { window.location="highres.html"; } else { window.location="lowres.html"; } //--> </SCRIPT> I don't want to use liquid layouts as I think it looks messy, and I don't want to design to a width of 960px as I don't like the blank space at the sides on larger resolutions. Is this an acceptable method, or do you think i'll run into problems? Any advice would be great. Cheers. Pat. function doUnload() { if (window.event.clientX < 0 && window.event.clientY < 0) { alert("Window is closing..."); } } i get window.event undefined by using var evt =window.event? event : e i get e undefuned var evt =window.event? event : e if (evt.clientX < 0 && evt.clientY < 0) { alert(evt.clientX +"Window is closing..."); } I have an input box and I want it to function so that when the user presses the enter/return key, it runs a js function. I have the following code: Code: input.onkeydown = function () { if (event.keyCode === 13) { // do something } } This works in Safari, Opera, Chrome, and even IE, but not in firefox. Any idea how I could fix this? Thanks, Julian Hello there, This seems to be a bit of a sore topic on the forums but at least I think I have good reason for wanting to do it - I've written a script that displays tooltips when your mouse hovers over a link - all this is fine, but when I click on the link and move to another page, then click the back button on the browser to go back, the tooltip for the link I clicked is still visible! It'd be great if there was a way of detecting the button had been pressed so that I can hide it... p.s. I tried onclick = "tooltips.hideToolTip(4); return true;" for the links but no joy... Many thanks Edd I am new to Javascripting but am teaching myself and have written this script from my portfolio site in an effort to detect the users screen resolution so that my art is viewed properly. I have ran the code through a debugger and it has comback as "free of errors" but when I run the webpage on my local machine it does nothing, the page displays as if I had written nothing and due to my limited knowledge of Javascript I am at a loss and hoping for someone to say, "look you screwed this part up fix this and it's good to go"... I'm hoping. Thank You all in advance.. Here is the code Code: <script language="Javascript"> function detect(){ if(screen.width<1280||screen.height<720){ alert("This web page is best viewed with a screen resolution of 1280 by 720 or higher. Your current resolution is "+screen.width+" by "+screen.height+". If possible please change your resolution.") } else{ alert("Whoa, you have a high resolution. Nice Job!") } } </script> Is it possible to call a function when user clicks on an (x,y) point (or a small area). I can't place a new object and just set the "onclick" value, so is it possible to do it without that? Thanks for the help. Hi... Is there anyway to differentiate between refreshing a window and closing the browser. It seems both events are handled by onUnload event. Thanks URL: https://medicard1.com/services.html Site also employs CodeIgniter from original developer. Code below sets up a table with a form and script in separate cells of the same row. Looks good and click on check box works ok, but script seems to only run when the page is initially loaded. Does not change variable 'c' and display the change. Am in a bind for this one. My developer is away for the holiday and CEO wants it done ASAP. Anyone have an idea? <!-- Setup a table to hold the elements where I want them without conflicting with CodeIgniter - K.I.S.S.--> <table style="border:0px;"> <tr> <td style="width:600px; text-align:left;"> <!-- Un-submitted form with legend and checkbox input to acknowledge terms and display discount code --> <form name="acknowledge" action="" method=""> <legend>I acknowledge that I have read and understand the content of this page <!-- onClick should execute display_code() script --> <input style="border:0px; width:40px;" type="checkbox" name="investor" onClick="display_code()"/> </legend> </form> </td> <td style="width:200px; text-align:right;"> <!-- Script should check checked state of checkbox investor and set c to appropriate value --> <script type="text/javascript"> <!-- set c="" after get this working --> var c="NOT SET"; function display_code() { if (document.acknowledge.investor.checked) { var c="INVESTOR"; } else { <!-- set c="" after get this working --> var c="NO CODE"; } } document.write('Your code is: ' + c); </script> </td> </tr> </table> |