JavaScript - Fading Image Slideshow Problem
I have a jQuery Slideshow script that i'm using and it's all done in 6 lines.
Code: $(function(){ $('.fadein img:gt(0)').hide(); setInterval(function(){ $('.fadein :first-child').fadeOut() .next('img').fadeIn() .end().appendTo('.fadein');}, 3000); }); </script> I'm having a problem centering it on my website and keeping the images behind each other every time a picture changes. The CSS uses absolute positioning to hide the images behind each other. The fadeIn part of the CSS uses relative positioning. The CSS for the fading image slideshow is at the end of the css. Code: .fadein { position:relative; width:100%; height:300px; background-color:#000; overflow:hidden } .fadein img { position:relative; left:300px; width:auto; text-align:center; top:0px; } jonathaneiger.com Similar TutorialsAlrighty so here's what I have. Live example: http://www.thestrikeforum.com/ex/ It's a image slideshow that dynamically gets all the images (via php) in the current directory and puts them into the slideshow array. The array then randomly displays the images in the slideshow (via javascript). There are 5 images in the folder rotateimage which also has the php script getimages.php in it. Currently only the first image fades in however I want all the images to fade in as the first one does. Codes: Php script that gets all the images for the array: PHP Code: <? //PHP SCRIPT: getimages.php Header("content-type: application/x-javascript"); //This function gets the file names of all images in the current directory //and ouputs them as a JavaScript array function returnimages($dirname=".") { $pattern="(\.jpg$)|(\.png$)|(\.jpeg$)|(\.gif$)"; //valid image extensions $files = array(); $curimage=0; if($handle = opendir($dirname)) { while(false !== ($file = readdir($handle))){ if(eregi($pattern, $file)){ //if this file is a valid image //Output it as a JavaScript array element echo 'galleryarray['.$curimage.']="'.$file .'";'; $curimage++; } } closedir($handle); } return($files); } echo 'var galleryarray=new Array();'; //Define array in JavaScript returnimages() //Output the array elements containing the image file names ?> Main html page with the javascript: Code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <script src="rotateimage/getimages.php"></script> <script type="text/javascript"> var curimg=0 var max=galleryarray.length var random=Math.floor(Math.random()*max) function rotateimages(){ document.getElementById("slideshow").setAttribute("src", "rotateimage/"+galleryarray[random]) //curimg=(curimg<galleryarray.length-1)? curimg+1 : 0 random=Math.floor(Math.random()*max) } function initImage() { imageId = 'slideshow'; image = document.getElementById(imageId); setOpacity(image, 0); image.style.visibility = 'visible'; fadeIn(imageId,0); } function setOpacity(obj, opacity) { opacity = (opacity == 100)?99.999:opacity; // IE/Win obj.style.filter = "alpha(opacity:"+opacity+")"; // Safari<1.2, Konqueror obj.style.KHTMLOpacity = opacity/100; // Older Mozilla and Firefox obj.style.MozOpacity = opacity/100; // Safari 1.2, newer Firefox and Mozilla, CSS3 obj.style.opacity = opacity/100; } function fadeIn(objId,opacity) { if (document.getElementById) { obj = document.getElementById(objId); if (opacity <= 100) { setOpacity(obj, opacity); opacity += 10; window.setTimeout("fadeIn('"+objId+"',"+opacity+")", 100); } } } window.onload=function(){ setInterval("rotateimages()", 2500) initImage() } </script> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Test</title> </head> <body> <img src="rotateimage/pic1.jpg" name="slideshow" width="350" height="350" id="slideshow"/> </body> </html> If anyone could assist me in doing so or can help me find a better way to do the fading images for the slideshow feel free to share.. here's the main page code WITHOUT the fading code: Code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <script src="rotateimage/getimages.php"></script> <script type="text/javascript"> var curimg=0 var max=galleryarray.length var random=Math.floor(Math.random()*max) function rotateimages(){ document.getElementById("slideshow").setAttribute("src", "rotateimage/"+galleryarray[random]) //curimg=(curimg<galleryarray.length-1)? curimg+1 : 0 random=Math.floor(Math.random()*max) } window.onload=function(){ setInterval("rotateimages()", 2500) initImage() } </script> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Test</title> </head> <body> <img src="rotateimage/pic1.jpg" name="slideshow" width="350" height="350" id="slideshow"/> </body> </html> Sorry, I'm new in javascript and i can't understand what's wrong with my code.. I've spent some time searching for the solution, but i give up. For some of you may it be just a piece of cake, so maybe you can look at this: Code: <script language="javascript"> var n_pics = 3; var current = 1; var opacity = 1; var opacity_IE = 100; function fade(how) { if(how==0) { if(opacity>0) { opacity = opacity - 0.1; } else return; } else { if(opacity<1) { opacity = opacity + 0.1; opacity_IE = opacity * 100; } else return; } document.getElementById('fade_show').style = 'opacity:'+opacity+'; filter:alpha(opacity='+opacity_IE+')'; //break_point 1 var temp = 'fade('+how+')'; setTimeout(temp, 1000); } function main_loop() { fade(0); //break_point 2 if(current == n_pics) { current = 1; } else { current = current + 1; } document.getElementById('fade_show').innerHTML = '<img src="images/fade_show/'+current+'.jpg" />'; fade(1); main_loop(); } </script> </head> <body onload="main_loop();"> fade(0) means to fade out, and fade(1) - to fade in. on IE i get 'Member Not found' on break_point 1 and too much recursion at breake_point 2 can you help me? Hi, Im using the following javascript to cycle through 3 images on my website header. http://www.dynamicdrive.com/dynamici...nslideshow.htm However, I have put it in a div layer and it works fine, except in Internet explorer, if you load the page in a small window and then maximise, it moves out of position. Similarly if you open the page maximised, and then make the page smaller, it again moves out of position. My page layout is centered on the web page. is there anyone who could help me? Hello, hoping someone can help. Have built a slide show for header using following, but there is a very annoying time lag between the photo changing and the caption changing (ie photo changes, then a brief moment later the caption changes). Can anyone tell me how to correct this so that the caption and the photo change simultaneously? Thanks in advance! <script type="text/javascript"> $(function() { $('#slideshow').cycle({ fx: 'fade', timeout: 3000, after: function() { $('#caption').html(this.alt); } }); }); </script> hi, please ignore this thread..it is a duplicate of one already active. MODS please delete. apologies for my mistake. Hi, Im a complete newbie to javascript and I've basically copied and pasted the javascript I found here to use on my site. Its an onMouseOver slideshow: http://www.javascriptkit.com/script/...ifferent.shtml to use on my site. Basically, my problem is how do I add a second, separate image in a different location on the web page, associated with this script? If I post <a href="javascript:warp()"><img src="myimage" name="targetimage" border=0></a> in two different locations, which is the script for the image, the script stops working, but having it once makes it work. So how do I add two different image locations? Can someone please help me here? I just want to add more images in a different location. ie have image location 1, and image location 2. Thanks in advance Script Below: Code: <script> function changeimage(towhat,url){ if (document.images){ document.images.targetimage.src=towhat.src gotolink=url } } function warp(){ window.location=gotolink1 } </script> <script language="JavaScript1.1"> var myimages=new Array() var gotolink="#" function preloadimages(){ for (i=0;i<preloadimages.arguments.length;i++){ myimages[i]=new Image() myimages[i].src=preloadimages.arguments[i] } } preloadimages(my images here) </script> For the Links: <a href="creativewriting.html" onMouseover="changeimage(myimages[1],this.href)">Creative Writing</a><br> For the Image: <a href="javascript:warp()"><img src="myimage" name="targetimage" border=0></a> How am I able to have a gallery of images fading in and out as the background of a DIV? It's currently just a static background using CSS. You can view the HTML page in question he http://aksdesigns.co.uk/temp/template.html The DIV container is the one with the ID of #MainContent Code: #MainContent { width: 980px; height: 550px; margin: 0 auto; padding: 0px; background-image: url(images/Content-bg-1.jpg); background-repeat: no-repeat; background-position: top center; border-left: 2px solid #153365; border-right: 1px solid #FFF; } It probably couldn't be done using CSS be how could I achieve this with Javascript? Hey everyone, For a site I'm currently working on I needed the index page to start out blacked out, have an animated logo fade in, then fade out again before the main page contents fading up all without redirecting etc. I used the following to do this and it works except for one thing. Once the overlay div has faded, it seems to take around 20-30 seconds before the main contents becomes usable. Any ideas for a fix? Code: <body style="overflow:hidden;" onload="MM_preloadImages('images/enter_o.png')"> <div id="overlay" ><img border="0" src="images/animatelogo.gif" alt="img" /></div> <script type="text/javascript"> /*<![CDATA[*/ function fade(o){ var oop=this,obj=document.getElementById(o.ID),img=obj.getElementsByTagName('IMG')[0]; this.obj=obj; var img=document.getElementById(o.ID).getElementsByTagName('IMG')[0]; img.style.top=this.wwhs()[1]/2-img.height/2+'px'; this.mS=o.Duration||1000; this.animate(img,new Date(),0,100,true); img.style.visibility='visible'; } fade.prototype={ animate:function(obj,srt,f,t,sc){ var oop=this,ms=new Date().getTime()-srt,now=Math.floor(sc=='s'?(t-f)*Math.sin(this.inc*ms)+f:sc=='c'?t-(t-f)*Math.cos(this.inc*ms):(t-f)/this.mS*ms+f); this.now=Math.max(now,f<0||t<0?now:0); obj.style.filter='alpha(opacity='+now+')'; obj.style.opacity=obj.style.MozOpacity=obj.style.WebkitOpacity=obj.style.KhtmlOpacity=now/100-.001; if (ms<this.mS){ this.dly=setTimeout(function(){ oop.animate(obj,srt,f,t,sc); },10); } else if (sc){ this.animate(this.obj,new Date(),100,0,false); } else { document.body.removeChild(obj); } }, wwhs:function(){ if (window.innerHeight) return [window.innerWidth-10,window.innerHeight-10,window.pageXOffset,window.pageYOffset]; else if (document.documentElement.clientHeight) return [document.documentElement.clientWidth-10,document.documentElement.clientHeight-10,document.documentElement.scrollLeft,document.documentElement.scrollTop]; return [document.body.clientWidth,document.body.clientHeight,document.body.scrollLeft,document.body.scrollTop]; } } setTimeout(function(){ new fade({ ID:'overlay', Duration:11500 }); },10); /*]]>*/ </script> <table class="mainbody" width="900" border="0" align="center" cellpadding="0" cellspacing="0"> <tr> <td align="center"> <div style="position:absolute; left: 50%; top: 50%; margin: -197px 0 0 -300px; height: 394px; width: 600px; text-align:center;" /> <iframe src="http://player.vimeo.com/video/******44?title=0&byline=0&portrait=0&color=000000" width="600" height="328" frameborder="0"></iframe> <br /><br /><a href="films.php" class="entrytext"><img src="images/enter.png" id="Image1" onmouseover="MM_swapImage('Image1','','images/enter_o.png',1)" onmouseout="MM_swapImgRestore()"></a></div> </td> </tr> </table> </body> So as a breakdown, the page should load black, remain black as a logo fades into it, plays through and fades out, followed by the main content fading up and becoming usable. All this happens as desired except after the main content is visible it takes ages to become active as if the overlay is still there :-\ Thanks Hi I have a code which allows a set few images to be used in a slide-show type style for switching the documents background image which displays a set few images which are declared in an object array. Basicly I have it all working perfectly with a "Timer" object value so you can set your own display length per picture but what I can't seem to do is make a cross-browser image fade transaction which works for background images, Here is the code I wrote and how its used, if anyone can help with links or examples that would be a very big help. ORIGINSlide.js Code: /******************************************* * * * ORIGIN Background Image SlideShow * * Build 1.090.350.09 * * * * @Author: CMBSystems (Chris Bearcroft) * * @Copyright: CMBSystems * * @Created: 11/6/2010,1:24 AM (GMT) * * * *******************************************/ (function($){ $.ORIGIN = { // Starting The ORIGIN Class Background: { // Starting The Background Sub-Class Default: 0, // Default Array Key ID Element: [], // Creating The Object For The Background Element Slide: function() { // Starting The Slide Function // Setting-Up The Element For Use In Update $.ORIGIN.Background.Element = arguments[0]; // Updating The Document Body Background Image setInterval('ORIGIN.Background.Update()',$.ORIGIN.Background.Element.Timer); }, Preload: function(img) { // Starting The Preload Function // Preload The Given Image Ready For Displaying var loadIMG=new Image(); // Setting The Source For The Given Image loadIMG.src=img; }, Update: function() { // Starting The Update Function if($.ORIGIN.Background.Element.Images !== undefined) { if($.ORIGIN.Background.Default == $.ORIGIN.Background.Element.Images.length - 1) { // Set Default Value As 0 $.ORIGIN.Background.Default = 0; // Preload Next Image $.ORIGIN.Background.Preload($.ORIGIN.Background.Element.Images[$.ORIGIN.Background.Default + 1]); } else { // Set Default Value As Current Array Key ID $.ORIGIN.Background.Default = parseInt($.ORIGIN.Background.Default + 1); // Preload Next Image $.ORIGIN.Background.Preload($.ORIGIN.Background.Element.Images[$.ORIGIN.Background.Default + 1]); } // Set Document Body Background As The New Image document.body.style.backgroundImage = "url("+$.ORIGIN.Background.Element.Images[$.ORIGIN.Background.Default]+")"; } } } }; })(window); Hoe to use:- Code: <!DOCTYPE html> <html> <head> <title>Untitled Document</title> <style type="text/css"> body { background: #000000 url(images/1.jpg) bottom fixed no-repeat; } </style> <script src="ORIGINSlide.js" type="text/javascript"></script> <script type="text/javascript"> ORIGIN.Background.Slide({ "Timer":5000, "Images": [ "images/1.jpg", // !IMPORTANT - Same image as the default background image. "images/2.jpg", "images/3.jpg" ] }); </script> </head> <body> </body> </html> If anyone can help me please do, Thank You DJCMBear ♫♫ So far I have this written up which does work well. However, the problem is if one toggles the fadeOut function while the fadeIn function is still in action. That causes the functions to collide and have to element being faded start flashing or freezing. Is there a simple way to prevent this? Thank you. Code: function fadeIn(elementId) { var element = document.getElementById(elementId); if(element.style.display === 'none') { element.style.display = 'block'; element.style.opacity = '0'; } if(element.style.opacity < 1) { var opacityFloat = parseFloat(element.style.opacity); element.style.opacity = opacityFloat + 0.1; setTimeout("fadeIn('" + elementId + "')", 50); } } function fadeOut(elementId) { var element = document.getElementById(elementId); if(element.style.opacity > 0) { var opacityFloat = parseFloat(element.style.opacity); element.style.opacity = opacityFloat - 0.1; setTimeout("fadeOut('" + elementId + "')", 50); } if(element.style.opacity == 0) { element.style.display = 'none'; } } Hey guys, I hope this is the right place to ask. I have searched the internet high and low for a script that does what I need, but I cant find anything! I would think it would be pretty easy to build, but I am not sure. I need it to do a couple things: -Be able the click the photo to advance to the next one -Fade into the next photo -When it reaches the end, restart with the first photo -Have a counter in text somewhere not on the photo, for example (2 of 3) underneath So does anyone know of anything? I can find tons of scripts but none of them do all these things, theres always something missing. Any advice? Hi, I'm working on an image slideshow for a website (please see the codes below). So far I've got the big images to change whenever I scroll to a thumbnail. There are two more things/functions I'd like to add to it, 1) make the big images clickable and each links to a webpage and 2) make the big images rotating (from first to last image continuously), but still maintain the ability to view other big images when scrolling over to the thumbnails. Here are the codes: Code: <html> <head> <title>Image Gallery</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <script type="text/javascript"> function MM_preloadImages() { //v3.0 var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array(); var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++) if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}} } function MM_findObj(n, d) { //v4.01 var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n]; for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); if(!x && d.getElementById) x=d.getElementById(n); return x; } function MM_swapImage() { //v3.0 var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3) if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];} } </script> </head> <body> <table height="15" border="0" cellpadding="0" cellspacing="0"> <tr> <td><img src="../images/image_thumb01.jpg" alt="" name="thumb01" width="15" height="12" id="thumb01" onMouseOver="MM_swapImage('image','','http://www.chinesebookonline.com/images/Books_T/110812/m_cookbooks65.jpg',1)"></td> <td><img src="../images/image_thumb02.jpg" alt="" name="thumb02" width="15" height="12" id="thumb02" onMouseOver="MM_swapImage('image','','http://www.chinesebookonline.com/images/Books_T/110812/m_jingdian.jpg',1)"></td> <td><img src="../images/image_thumb03.jpg" alt="" name="thumb03" width="15" height="12" id="thumb03" onMouseOver="MM_swapImage('image','','http://www.chinesebookonline.com/images/Books_T/110812/m_summerend.jpg',1)"></td> <td> <img src="../images/image_thumb04.jpg" alt="" name="thumb04" width="15" height="12" id="thumb04" onMouseOver="MM_swapImage('image','','http://www.chinesebookonline.com/images/Books_T/110805/m_weichuan.jpg',1)"></td> <td><img src="../images/image_thumb05.jpg" alt="" name="thumb05" width="15" height="12" id="thumb05" onMouseOver="MM_swapImage('image','','http://www.chinesebookonline.com/images/Books_T/110805/m_music.jpg',1)"></td> <td><img src="../images/image_thumb06_off.jpg" width="15" height="12" alt=""></td> </tr> </table> <table border="0" cellpadding="0" cellspacing="0"> <tr> <td><img src="http://www.chinesebookonline.com/images/Books_T/110812/m_cookbooks65.jpg" alt="" name="image" id="image" border=""></td> </tr> </table> </body> </html> Thanks!!! Hello everyone, I'm trying to add a 5th image to this pre-fabricated script: http://www.javascriptkit.com/script/...tionshow.shtml I added another line similar to ["autumn.jpg", "", "", "Ah the cool breeze of autumn."] for my 5th image but the slideshow doesn't load at all. Once I delete the added line, it loads properly with no problems. I'm guessing there's a stipulation somewhere in the .js file but I can't seem to find what's preventing it from loading 5 images. Please help. Thank you very much. Hi, Does anybody know how to create an Image Slideshow like the ones on the main page of http://www.game.co.uk and http://www.burton.co.uk????
This is a image background slideshow im trying to incorp into a DIV instead of the <body>. Ive tried getElementById. But im still having trouble getting it to work. Also the crossfade only works in Internet explorer, i looked up the code to try and fix it for Firefox but i think it only works with CSS3. Any input would be great, i dont know a lot about Javascript most of this is self taut with a little experience using C++. Code: <script language="JavaScript"> <!---------------------------------------------------------------------------- var speed = 3000; var crossFadeDuration = 3; var Pic = new Array(); Pic[0] = 'drawing1.jpg'; Pic[1] = 'drawing2.jpg'; Pic[2] = 'drawing1.jpg'; Pic[3] = 'drawing2.jpg'; Pic[4] = 'drawing1.jpg'; Pic[5] = 'drawing2.jpg'; var t; var j = 0; var p = Pic.length; var preLoad = new Array(); for (i = 0; i < p; i++) { preLoad[i] = new Image(); preLoad[i].src = Pic[i]; } function runSlideShow() { if (document.MozOpacity!=null) { /*trying to fix crossfade for Firefox*/ obj.style.MozOpacity = (opacity/100) - .001; } else if (document.all) { document.body.style.filter="blendTrans(duration=crossFadeDuration)"; document.body.filters.blendTrans.Apply(); document.body.filters.blendTrans.Play(); } if (document.body) { document.body.background = Pic[j]; j = j + 1 if (j > (p-1)) j=0 t = setTimeout('runSlideShow()', speed) } } //-------------------------------------------------------------------------------- </script> </head> <body onload="runSlideShow()" bgcolor="#000000"> Hello I'm trying to setup and image slideshow with captions. I can't it to work so far. Can someone help me. Here is a code snippet: Javascript var crossFadeDuration = 3 var Pic = new Array() Pic[0] = '1.gif' Pic[1] = '2.gif' var t var j = 0 var p = Pic.length var preLoad = new Array() for (i = 0; i < p; i++){ preLoad[i] = new Image() preLoad[i].src = Pic[i] } function runSlideShow(){ if (document.all){ document.images.SlideShow.style.filter="blendTrans(duration=2)" document.images.SlideShow.style.filter="blendTrans(duration=crossFadeDuration)" document.images.SlideShow.filters.blendTrans.Apply() } document.images.SlideShow.src = preLoad[j].src if (document.all){ document.images.SlideShow.filters.blendTrans.Play() } j = j + 1 if (j > (p-1)) j=0 t = setTimeout('runSlideShow()', slideShowSpeed) } Html <body topmargin="5" leftmargin="0" marginheight="0" marginwidth="0" onload="runSlideShow()"> <img id="picture" name="SlideShow" src="1.gif" alt="" width="350" height="195" border="0" align="middle" /> http://www.javascriptkit.com/script/...2/3slide.shtml Hi i have the above image slideshow script running fine on a webpage can anybody tell me how i can get it to run a second time to show a second different slideshow on the same page? Ive tried editing variables but i cant work it out. would be much appreciated Ta I created a php and some javascript from code I found on this site. The problem is, I am not getting a slide show - only the first picture. I need to be able to slideshow everything in the Images folder - without detailing image names.... Here's what I have - I think I'm missing something simple: In the Images folder I have getimages.php: Code: <? //PHP SCRIPT: getimages.php Header("content-type: application/x-javascript"); //This function gets the file names of all images in the current directory //and ouputs them as a JavaScript array function returnimages($dirname=".") { $pattern="(\.jpg$)|(\.png$)|(\.jpeg$)|(\.gif$)"; //valid image extensions $files = array(); $curimage=0; if($handle = opendir($dirname)) { while(false !== ($file = readdir($handle))){ if(eregi($pattern, $file)){ //if this file is a valid image //Output it as a JavaScript array element echo 'galleryarray['.$curimage.']="'.$file .'";'; $curimage++; } } closedir($handle); } return($files); } echo 'var galleryarray=new Array();'; //Define array in JavaScript returnimages() //Output the array elements containing the image file names ?> In my page, I put these in the <head> section: Code: <script src="Images/getimages.php"></script> <script type="text/javascript"> var curimg=0 function rotateimages(){ document.getElementById("slideshow").setAttribute("src", "Images/"+galleryarray[curimg]) curimg=(curimg<galleryarray.length-1)? curimg+1 : 0 } window.onload=function(){ setInterval("rotateimages()", 2500) } </script> Then, in the body where I want the slideshow I have: <div style="width: 170px; height: 160px"> <img id="slideshow" src="Images/beer.jpg" /> </div> Forgive me if this is in the wrong forum as I am unsure as to whether this should be PHP or Java, or a WP plugin. Basically I need to have a slideshow that picks images from a folder without the need to use arrays as there will be a large amount of images and I need to literally be able to drop images in a folder and they appear in a random order within the slideshow. As you can appreciate with a large amount of images, the code needs to call them as and when needed rather than loading them in at the beginning. I have been using Wordpress's nextgen gallery and have been hacking away at a few plugins etc, and the closest I have come is to make WP select a different post with gallery each time creating the illusion that the images are in a different order, however this isn't going to be ideal as its not truly random, and breeds duplicates. If I have to stay away from WP that's fine, uploading to an ftp would be ok. Hope someone can point me in the right direction! Thank You A Hi, I am using a slideshow and want to basically have an 'image loading' whilst all the images load before the slideshow. Is there a way to do this? So far I have figured the best way around this is to have a GIF as a background image that says the loading message, and then once the slideshow loads over the top its fine, however im guessing this is'nt the right way to do this. I am using this slideshow set to just loop: http://www.dynamicdrive.com/dynamici...lslideshow.htm I am open to using other similar slideshows if there is one more suited. Thanks |