JavaScript - Countdown - Use Data From Public Google Calendar
Hi Everybody-
I have searched thru and have not been able to find info on this here. I am looking for help with a countdown that uses information from a public google calendar. The calendar has recurring dates of church services - Sundays at 10 am (recurring). The countdown code that I have run into so far does not support this. If this could use the google calendar information, that would be great thanks for your help and any tips best wishes Similar TutorialsI am seeking a way to restyle the google calendar by trying to add a different background color to each day of the month, closest I am getting is this code: Code: @namespace url(http://www.w3.org/1999/xhtml); @-moz-document url-prefix("http://www.google.com/calendar") { .tg-today, .bg-exists .tg-today, .st-bg-today { background-color:#53abdf !important; } .lv-today { /* background-color:#ffffcc !important;*/ } } taken from this small artticle: http://userstyles.org/styles/20934/g...-color-obvious The way I see it, if this code can change the bg color for one day then why can't it work for ANY day "ahead" of time? downloaded this calendar: http://www.javascriptkit.com/script/...alendar.shtml# works great unless it's in Chrome...then it won't display the correct amount of days in the month (for example, it shows that March has 40 days instead of 31) any ideas? Anyone have any free code that will query a google calendar and then take the calendar entry and turn it into a message crawl?
Hi guys, I'm trying to run this sample file that i got from the google docs. I want to write a stock ticker from google finances xml feed and this is a sample they had. Code: <?xml version="1.0" encoding="utf-8"?> <Module> <ModulePrefs title="hellofinance"> <Require feature="finance"/> </ModulePrefs> <Content type="html"> <![CDATA[ Hello world! Here is your portfolio:<br/> GOOG: <span id=_IG_SYM1_l></span> (<span id=_IG_SYM1_c></span>)<br/> AAPL: <span id=_IG_SYM2_l></span> (<span id=_IG_SYM2_c></span>)<br/> INTC: <span id=_IG_SYM3_l></span> (<span id=_IG_SYM3_c></span>)<br/> <script> var quote = new google.finance.Quote(); quote.enableDomUpdates( { 'GOOG' : '_IG_SYM1', 'AAPL' : '_IG_SYM2', 'INTC' : '_IG_SYM3' } ); quote.getQuotes(["GOOG", "AAPL", "INTC"]); </script> ]]> </Content> </Module> my problem is i don't know how to execute it so i can see how it works. I tried sticking this code within a php file and it returns an error on the first line for unexpected t-string. So i tried changing the extension to xml and it just displays the code but does not execute. I'm stumped. Any help is appreciated. Thanks P.S. - Yes i do have the zend gdata framework installed and running on my server and is working correctly according to their test. Hello, I am working on creating a map using the google maps API. I would like to update the markers and info windows using an XML database. I know how to parse the XML using PHP if I was just going to create a table on the page, but for the life of me I can't find a complete and simple description of how to do it with javascript. I've been reading tutorials and W3 schools reference for over a week trying to figure it out. I'm new to javascipt, so some of the stuff I don't really understand. I did find a similar question posted on this forum, although I can't get it working. Here is my code (note: this code doesn't work, I know that I'm missing some way to load the xml and parse it, but I don't see how its done): Code: <!!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <style type="text/css"> html { height: 100% } body { height: 80%; width: 80%; margin: 0px; padding: 0px } #map_canvas { height: 80% } </style> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"> </script> <script type="text/javascript"> function initialize() { var myOptions = { zoom: 4, center: new google.maps.LatLng(40.8068620, -96.6816790), mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); } google.maps.event.addDomListener(window, 'load', initialize); var bounds = new GLatLngBounds(); for (var i = 0; i < markers.length; i++) { var company = markers[i].getAttribute('company'); var street = markers[i].getAttribute{'street'); var city = markers[i].getAttribute{'city'}' var state = markers[i].getAttribute{'state'); var zip = markers[i].getAttribute{'zip'); var point = new GLatLng(parseFloat{markers[i].getAttribute{'lat')), parseFloat(markers[i].getAttribute('lng'))); var marker = createMarker(point, company, street, city, state, zip, map.addOverlay(marker); function createMarker(point, company, street, city, state, zip) { var marker = new GMarker(point); var html; GEvent.addlistener(marker, 'click', function() { marker.openInfoWindowHtml(html); }); return marker; } </script> </head> <body> <div id="map_canvas"></div> </body> </html> The XML is set up like this: Code: <?xml version="1.0" encoding="UTF-8"?> <rp> <partner company="nameofcompany1" short="name1" street="123 fake street" city="New York" state="New York" zip="12345" lat="52.45545612" lng="-0.52664" /> <partner company="nameofcompany2" short=name2" street="231 notreal street" city="Chicago" state="IL" zip="23456" lat="55.45646" lng="-0.895423" /> </rp> I'm not really concerned with geocoding using the code, the number of entries shouldn't be more than a couple dozen, and I won't be adding a bunch at a single time. I was able to get the map working how I would like it, with multiple infowindows and markers, but I was having to put each into the code manually, with unique variables for each marker and info window. It seems like there is a much cleaner way to do this. If anyone can help me, it would be much appreciated. I want to be able to read and write on a Google spreadsheet using a Greasemonkey script that runs on Facebook webpage. I have tried the example made by Google( http://gdata-javascript-client.googl...y_manager.html ) but it doesn't seem to work anymore. Are there any other implementations-examples of a userscript using Google data API to store data? I want to be able to retrieve encryption and decryption passwords on a userscript running on Facebook so it can encrypt-decrypt text. A webapp i'm working on needs to be able to use UTF8 characters, and be able to write them to a disk (using XP Universal Connect) - just like my previous webapps. However, when i write normal text to the output file, i get no problems. When i try to write a Chinese character (e.g. 你) to the output file, i just get a comma " ' " character written in it's place. here is the function that is writing the data to the disk: Code: function SaveToDisk(FileName, Content) { try { netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect"); } catch (e) { alert("Permission to save file was denied."); } var file = Components.classes["@mozilla.org/file/local;1"] .createInstance(Components.interfaces.nsILocalFile); file.initWithPath( FileName ); if ( file.exists() == false ) { file.create( Components.interfaces.nsIFile.NORMAL_FILE_TYPE, 420 ); } var outputStream = Components.classes["@mozilla.org/network/file-output-stream;1"] .createInstance( Components.interfaces.nsIFileOutputStream ); outputStream.init( file, 0x04 | 0x08 | 0x20, 420, 0 ); var output = Content; var result = outputStream.write( output, output.length ); outputStream.close(); } I checked my browser, and it's already in UTF8 mode when i am writing this file. I'm curious as to what is not working. Is there some special value that i need to change in my SaveToDisk() function? public classTestGeometricObject{ /** Main Method */ public static void main(String[] args) { //Declare and initialize two geometric objects GeometricObject geoObject1 = new Circle(5); GeometricObject geoObject2 = new Rectangles(5,3); System.out.println("The two objects have the same area? " + equalArea(geoObject1, geoObject2)); //Display circle displayGeometricObject(geoObject1); //Display rectangle displayGeometricObject(geoObject2); } /**A method for comparing */ public static boolean equalArea(GeometricObject object1, GeometricObject object2) { return object1.getArea()==object2.getArea(); } /**A method for displaying a geometric object*/ public static void displayGeometricObject(GeometricObject object){ System.out.println(); System.out.println("The area is " + object.getArea()); System.out.println("The perimeter is " + object.geetPerimeter()); } } hey guys, i've just started programming in javascript, and now i am studying how to use OOP in javascript. i've read most of the tutorials but none of them has mentioned anything about the public, private and protected stuff. so i guess my question is - does oo in javascript deal with public,private and protected methods or variables? thanks in adv. public classTestGeometricObject{ /** Main Method */ public static void main(String[] args) { //Declare and initialize two geometric objects GeometricObject geoObject1 = new Circle(5); GeometricObject geoObject2 = new Rectangles(5,3); System.out.println("The two objects have the same area? " + equalArea(geoObject1, geoObject2)); //Display circle displayGeometricObject(geoObject1); //Display rectangle displayGeometricObject(geoObject2); } /**A method for comparing */ public static boolean equalArea(GeometricObject object1, GeometricObject object2) { return object1.getArea()==object2.getArea(); } /**A method for displaying a geometric object*/ public static void displayGeometricObject(GeometricObject object){ System.out.println(); System.out.println("The area is " + object.getArea()); System.out.println("The perimeter is " + object.getPerimeter()); } } From:tibettravel.org According to source from Lhasa's transportation management office, local vehicles in public transportation, farming and forestry sectors will enjoy a direct financial subsidy from the municipal government of Lhasa, capital city of southwest China's Tibet Autonomous Region. Urban cabs will get 110 yuan and urban buses will get 100 yuan per month for each while buses of rural routes will ge 120 yuan per month for each. Transportation service companies should collect the monthly operation information of all vehicles and then report to the municipal transportation management office. Subsidies will be delivered directly to the companies and then transferred to vehicle owners or drivers after financial verification. Sources from: China Tibet Online;Reported by:tibettravel.org I have a page with a GoogleMap with a GoogleBar and I would like the GoogleBar to appear with something written in it already and to have that search executed. In other words, I would like to "write something to the GoogleBar and press Enter" automatically as soon as the map loads. How can I do this? btw: By GoogleBar, I mean the search bar that appears on the map after using the enableGoogleBar() function. Hi, I'm not sure where I have translated this incorrectly. I have one google map embedded on my page which works fine. But I wanted to add a second one. I thought the easiest way to do this would be to have a second page which is called later on with all the details on it for the second map. However although I think (this I presume is where I went wrong) I have replicated the instructions correctly the place holder for the second map just remains blank. This is the code for my called page with the instructions for the second map: PHP Code: <?php echo $_POST['Map'] . '<br />'; ?> <div id="placemap_canvas"></div> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <style type="text/css"> html {height:250px} body {height:250px} #placemap_canvas {width:100%; height:150px;} </style> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true" /> </script> <script type="text/javascript"> var latlng = new google.maps.LatLng ( <?php include("dbconnect.php"); $result = mysql_query("SELECT * FROM regions WHERE RegionPId='{$_POST['Map']}'"); while($row = mysql_fetch_array($result)){ echo $row['maplink']; } mysql_close($con); ?> ); var myOptions = { zoom: 4, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("placemap_canvas"), myOptions); } </script> And this is the script of the main page, just in case I would be better off keeping them both in one place. Code: <head> <script type="text/javascript"> function loadSubPlace(File,ID,Msg,Eile,EID,Esg){ loadXMLDoc1(File,ID,Msg); var mimer = setTimeout(function(){loadXMLDoc1(Eile,EID,Esg)},5000); } </script> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <style type="text/css"> html {height:250px} body {height:250px} #map_canvas {width:30%; height:250px;} </style> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true" /> </script> <script type="text/javascript"> function initialize() { var latlng = new google.maps.LatLng ( <?php include("dbconnect.php"); $result = mysql_query("SELECT * FROM countries WHERE Country='{$_SESSION['Country']}'"); while($row = mysql_fetch_array($result)){ echo $row['Map']; } mysql_close($con); ?>); var myOptions = { zoom: 4, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); } </script> </head> <body onload="initialize()"> <div class="countryright" id="map_canvas"> include("dbconnect.php"); $snowball=explode(';',$_POST['syringa']); $turnsol=$snowball[1]; $violet =$snowball[2]; $wakerobin=$snowball[3]; global $turnsol; global $violet; global $wakerobin; echo '<center><b><big>' . $wakerobin. '</big></b></center><br /><br />'; $result=mysql_query("SELECT * FROM regions WHERE country='{$turnsol}' AND region='{$violet}' AND place='{$wakerobin}' AND sub !='' ORDER BY sub ASC"); while($row = mysql_fetch_array($result)){ $wheat="{$row['RegionPId']};{$turnsol};{$violet};{$wakerobin};{$row['sub']}"; $tigerlilly=$row['RegionPId']; echo '<input type="button" class="button3" name="place" id="place" value="' . $row['sub'] . '" onclick="loadSubPlace(\'getPlace.php\',\'txtHintPlaceSub\',\'hepatica=' . urlencode($wheat) . '\',\'getPlaceMap.php\',\'placemapcanvas\',\'Map=' . urlencode($tigerlilly) . '\');" />'; } echo '<input type="button" class="button3" name="addplace" id="addplace" value="Add Place" onclick="loadXMLDoc1(\'getAddPlaceSub.php\',\'txtHintPlaceSub\', encodeURI(\'addsubplace=' . $_POST['syringa'] . '\'));" />'; echo '<br /><br /><div id="txtHintPlaceSub"></div><br /><br />'; mysql_close($con); ?> I've cut out the script that doesn't relate to this so I hope I haven't missed anything important. i need help in following js code. what i want it to add micro seconds to this code. Code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Untitled Document</title> </head> <body> <div id = "time"></div> <script type = "text/javascript"> function display(secs) { if (secs <= 0) { alert("Your time is up!"); return; } secs--; document.getElementById("time").innerHTML = "You have " + Math.floor(secs/60) + ":" + (secs % 60 < 10 ? "0" : "" ) + (secs % 60) + " left"; setTimeout("display("+secs+")",1000); } display(301); // 300 seconds = 5 minutes </script> </body> </html> how can i add micro secs? hello i need code for my page, i need to show time elapsing, i mean 15sec countig down to 0 could you help me? All, So I have the following code. It works great. When I add this: Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> It doesn't work. I need it for some aspects of my CSS to work. The code that works without that is: Code: <html> <script> function resizeAll( ) { var divs = document.getElementsByTagName("div"); for ( var d = 0; d < divs.length; ++d ) { var div = divs[d]; if ( div.className == "fn-area" ) { divid = divs[d].getAttribute("id"); imgid = "Img" + divid; var Div1Width, Div1Height; Div1Width = document.getElementById(divid).offsetWidth; Div1Height = document.getElementById(divid).offsetHeight; document.getElementById(imgid).style.width = Div1Width; document.getElementById(imgid).style.height = Div1Height; } } } </script> <head> </head> <body onLoad="resizeAll()"> <div id="Div1" class="fn-area" style="width:100px;height:100px; border:1px solid black;" onmouseover="document.getElementById('ImgDiv1').style.display='block';" onmouseout="document.getElementById('ImgDiv1').style.display='none';"> <img id="ImgDiv1" src="fnclientlib/styles/artwork/creep_stamp5.gif" style="display:none"/> </div> <div id="Div2" class="fn-area" style="width:300px;height:300px; border:1px solid black;" onmouseover="document.getElementById('ImgDiv2').style.display='block';" onmouseout="document.getElementById('ImgDiv2').style.display='none';"> <img id="ImgDiv2" src="fnclientlib/styles/artwork/creep_stamp5.gif" style="display:none"/> </div> </body </html> hi, i am currently trying to write a javascript program; it would be for a library reservation system. this would be put on the computers with sessions from 15 minutes to 2 hours (in 15 minute chunks i.e, 15, 30, 45, 1 hour). this program would countdown the remaining time on their session, with pop-up messages appearing every so often. at the end of the session, the program will have to automatically log the user off. i am a student studying javascript, and haven't got any idea how to even start can anyone give me a helping hand to get me started. thanks Hi All, I am trying to set up a countdown function that will be called on the click of a button. Function is below Code: function countDown(sec, min) { sec--; if (sec == -01) { sec = 59; min = min - 1; } else { min = min; } if (sec<=9) { sec = "0" + sec; } time = (min<=9 ? "0" + min : min) + " min and " + sec + " sec "; if (document.getElementById) { theTime.innerHTML = time; } SD=window.setTimeout("countDown();", 1000); if (min == '00' && sec == '00') { sec = "00"; window.clearTimeout(SD); } } function addLoadEvent(func) { var oldonload = window.onload; if (typeof window.onload != 'function') { window.onload = func; } else { window.onload = function() { if (oldonload) { oldonload(); } func(); } } } addLoadEvent(function() { }); However I get an error after one second. Script can be found here - http://www.jivalot.co.uk/m.php Can anyone help? Kind regards, Slate http://icant.co.uk/sandbox/countdown.html Hi, I am trying to understand the countdown above but I am having some problems. I am trying to remove some of the fields under preferences, I just want to show "Time in Seconds" and "warning start" and not any of the other fields. When I try to remove something from the script the entire thing just stop working. So my question is simple, how do I hide/remove fields under preferences without breaking the countdown? |