JavaScript - Add Commas To # Automatically When Typing
Does anyone know of a good library/function that will add the commas to a number automatically as the number is entered into a field?
Similar TutorialsI frequent a site that involves typing huge numbers. And I'm thinking of making a userscript that automatically adds commas as I type numbers on all the input boxes. There are multiple input boxes and it has two types: First input type has similar name ; Second input type has similar class. Here's an example of a page: Code: <input type="text" value="0" name="buy_price"><br/> <input type="text" value="0" name="buy_price"><br/> <input type="text" value="0" name="buy_price"><br/> <br/> <input type="text" value="0" class="money-input"><br/> <input type="text" value="0" class="money-input"><br/> <input type="text" value="0" class="money-input"> My code so far. But it doesn't seem to work. The main function was taken from here. Code: function add_commas(number){ //remove any existing commas... number=number.replace(/,/g, ""); //start putting in new commas... number = '' + number; if (number.length > 3) { var mod = number.length % 3; var output = (mod > 0 ? (number.substring(0,mod)) : ''); for (i=0 ; i < Math.floor(number.length / 3); i++) { if ((mod == 0) && (i == 0)) output += number.substring(mod+ 3 * i, mod + 3 * i + 3); else output+= ',' + number.substring(mod + 3 * i, mod + 3 * i + 3); } return (output); } else return number; } function addattribute() { //adds onkeyup and removes zero of first input type document.getElementsByName("buy_price")[0].setAttribute("onkeyup", "this.value=add_commas(this.value);"); document.getElementsByName("buy_price")[0].removeAttribute('value'); //adds onkeyup and removes zero of second input type document.getElementsByClassName("money-input")[0].setAttribute("onkeyup", "this.value=add_commas(this.value);"); document.getElementsByClassName("money-input")[0].removeAttribute('value'); } window.onload = addattribute; EDIT: I believe the function function add_commas(number) works. But the problem is I need to find a way to add onkeyup="this.value=add_commas(this.value);" to the input boxes mentioned. EDIT #2: Well I guess I'm back to 0.The function function add_commas(number) seems to only work if it's on the actual html file inside <script> tags. But once you separate it and apply it as a userscript, it doesn't seem to function. I know there's a way to do it in Jquery, but in simple javascript is there a way to "type" into a textbox? Or, modify what's typed? I tried using macros but it doesn't fill out the form after refresh.
Hello guys I've made javascript tutorial for those who want to learn more here's the tutorial on my front page : http://www.youtube.com/user/morplug or direct link : http://www.youtube.com/watch?v=MikXCLWkSPs I'll be happy to continue making more tutorials , To show me you want more please Like the video and subscribe if you want! regards , Mor. i'm using a JavaScript typing tutorial....here is my code [CODE] <script type="text/javascript"> //<![CDATA[ var garray = new Array(); var garrayIndex = -1; var gtext = ""; var gindex = 0; var goldPressed = 0; //previous pressed key code var goldTarget = 0; //previous target key code var gtarget = 0; var gpressed = 0; var ggood = 0; var gtotal = 0; var gtime = 0; var gkeytime = 0; function setup() { setEvents(); //change this array to suit your needs but note that indices //must ascend by 1 from 0: garray[0]="foo"; garray[1]="bar";... garray[0] = "a s d f s d f f s d as sd ad fs ds sad af sa fa dafa sda dad das afa sfd add sasd df sf saf dds fd ads safd fsd fas sas dafs as fad"; //more similar lines can easily be added above, dont forget to get the index right! garrayIndex = -1; next(); } function setPatternInit() { //#b note: once we did this using innerHTML but this caused //a leakage of handles in ie var pat = document.getElementById("pattern"); for(; { if (pat.hasChildNodes()) { pat.removeChild(pat.lastChild); } else break; } var cname = "done"; for (j=0; j<gtext.length; j++) { var ch = gtext.charAt(j); if (j>gindex) cname = "future"; else if (j==gindex) cname = "todo"; var kid = document.createElement("span"); kid.className = cname; var txt = document.createTextNode(ch); kid.appendChild(txt); //#b innertext doesnt work on firefox pat.appendChild(kid); } } function setPattern() { var pat = document.getElementById("pattern"); var kids = pat.childNodes; var cname = "done"; for (j=0; j<gtext.length; j++) { if (j>gindex) cname = "future"; else if (j==gindex) cname = "todo"; var kid = kids[j]; kid.className = cname; } } function mapToBoard(code) { if ((code>=97)&&(code<=108)) return (code-32); if ((code>=110)&&(code<=122)) return (code-32); if ((code>=65)&&(code<=90)) return code; if ((code>=48)&&(code<=57)) return code; if ((code==32)) return code; if ((code==44)||(code==46)||(code==47)||(code==59)) return code; return 0; //not on our board picture } function setBoard() { var letter; var elt; var c; var s; if (goldTarget!=0) { c = mapToBoard(goldTarget); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "silent"; elt.className = s; } } if (goldPressed!=0) { c = mapToBoard(goldPressed); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "silent"; elt.className = s; } } if (gtarget!=0) { c = mapToBoard(gtarget); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "target"; elt.className = s; } } if (gpressed!=0) { c = mapToBoard(gpressed); if (c!=0) { letter = "code"+c; elt = document.getElementById(letter); s = "pressed"; elt.className = s; } } } function nextPattern() { goldTarget = gtarget; goldPressed = gpressed; if (++garrayIndex == garray.length) garrayIndex = 0; gtext = garray[0]; gindex = 0; gpressed = 0; setPrompt(); } function prevPattern() { goldTarget = gtarget; goldPressed = gpressed; if (--garrayIndex < 0) garrayIndex = garray.length - 1; gtext = garray[garrayIndex]; gindex = 0; gpressed = 0; setPrompt(); } function next() { nextPattern(); setPatternInit(); setBoard(); } function prev() { prevPattern(); setPatternInit(); setBoard(); } function skip(e) { next(); return false; } function back(e) { prev(); return false; } function setEcho(c, isOK) { var s; if (c<' ') c=' '; var s = "["+c+"]"; if (!isOK) s += " ..OOPS!" var elt = document.getElementById("echo"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); } function setPrompt() { var ch = gtext.charAt(gindex); gtarget = ch.charCodeAt(0); } function adjustStatistics(ch) { return; //could count errors by character } function updateSpeed(ok) { var t = (new Date()).getTime(); var dt = (t-gtime); gtime = t; if (dt > 5000) return; //ignore sleepy user gkeytime += dt; var s = (0.5+ggood*60*200/gkeytime).toFixed(0) + ""; var elt = document.getElementById("speed"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); } function updateScore(ok) { if (ok) ggood++; gtotal++; updateSpeed(ok) var s = ggood.toFixed(0) + ""; var elt = document.getElementById("count"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); s = (gtotal-ggood).toFixed(0) + ""; elt = document.getElementById("accuracy"); txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); var s = (gkeytime/1000).toFixed(2) + " s"; var elt = document.getElementById("time"); var txt = document.createTextNode(s); //#b if (elt.hasChildNodes()) { elt.replaceChild(txt, elt.lastChild); } else elt.appendChild(txt); } function reset(e) { window.location.reload(); } function debug() { //#b to use, set body onLoad="debug()" instead of "setup()" in html //document.onkeydown=debugKey; //#b document.onkeypress=debugKey; } function debugKey(evt) { //#b var e = (window.event) ? window.event : evt; //#b var k = (e.which)? e.which : e.keyCode; var f = filterKeyCode(k); var s = "k="+k+",f="+f; alert(s); return false; } function setEvents() { //#b document.onkeydown=down; //#b document.onkeypress=press; (document.getElementById('skip')).onmousedown=skip; (document.getElementById('back')).onmousedown=back; (document.getElementById('reset')).onmousedown=reset; } function cleanup() { //pointless, really document.onkeydown=null; //#b document.onkeypress=null; (document.getElementById('skip')).onmousedown=null; (document.getElementById('back')).onmousedown=null; (document.getElementById('reset')).onmousedown=null; } function filterKeyCode(code) { //from key down (0 to ignore) //note: user must have num lock set if they want to use keypad numbers if ((code>=65)&&(code<=90)) return code; //alpha if ((code>=48)&&(code<=57)) return code; //numberic if (code==32) return code; //blank if ((code>=96)&&(code<=105)) return code; //number pad digits if ((code==13)||(code==16)) return code; //enter, shift if ((code>=106)&&(code<=111)) return code; //number pad operators if ((code>=186)&&(code<=192)) return code; //punctuation if ((code>=219)&&(code<=222)) return code; //punctuation return 0; } function filterCode(code) { //from key press as ascii char code (0 to ignore) if ((code==13)||(code==16)) return code; //enter and shift are allowed if (code<32) return 0; if (code>=127) return 0; return code; } function capsLockFilter(e, pressed) { //#b many problems making this cross browser! //#b e.modifiers known only on early mozilla (which does not know standard e.shiftkey)? var shifted = e.shiftKey || (e.modifiers && (e.modifiers & Event.SHIFT_MASK)); //#b var locked = (((pressed > 64) && (pressed < 91) && (!shifted)) || ((pressed > 96) && (pressed < 123) && (shifted))); if (locked) alert("caps lock!"); } function down(evt) { //#b var e = (window.event) ? window.event : evt; //#b var rawcode = (e.which)? e.which : e.keyCode; pressed = filterKeyCode(rawcode); if (pressed > 0) return true; if (typeof(e.cancelBubble)!="undefined") e.cancelBubble = true; if (typeof(e.stopPropagation)!="undefined") e.stopPropagation(); return false; //#b nuisance keys - backspace etc on ie (no effect for capslock!!) } function press(evt) { //#b //#b should work in ie, firefox, safari(hopefully), opera(hopefully) var e = (window.event) ? window.event : evt; //#b var pressed = 0; var wc = -1; var kc = -1; var cc = -1; if (typeof(e.keyCode)!="undefined") kc = e.keyCode; //ie if (typeof(e.charCode)!="undefined") cc = e.charCode; //firefox if (typeof(e.which)!="undefined") wc = e.which; //old mozilla if ((kc>=0)&&(cc>=0)) { //firefox pressed = cc; } else if (kc>=0) pressed = kc; //ie else if (wc>=0) pressed = wc; //old mozilla //alert("pressed="+pressed+",kc="+kc+",cc="+cc+",wc="+wc); pressed = filterCode(pressed); if (pressed==0) { if (kc==13) return skip(); //#b firefox else return false; } if (pressed==13) return skip(); //#b ie capsLockFilter(e, pressed); //hmm var c = String.fromCharCode(pressed); //ie from ascii code var ch = gtext.charAt(gindex); var ok = (c==ch); goldPressed = gpressed; gpressed = pressed; goldTarget = gtarget; if (ok) { gindex++; if (gindex==gtext.length) { if (gtotal-ggood <= 5 && 0.5+ggood*60*200/gkeytime >= 20) { alert('Good work! You had fewer than 5 errors and typed faster than 20 WPM! Now try the next exercise!'); setPatternInit(); } else if (gtotal-ggood > 5 && 0.5+ggood*60*200/gkeytime >= 20){ alert('Good speed! You were over 20 WPM but have more than five errors! Slow down a bit for accuracy.') setPatternInit(); } else if (gtotal-ggood <= 5 && 0.5+ggood*60*200/gkeytime < 20){ alert('Good accuracy! You had fewer than 5 errors, now try for 20 WPM.') setPatternInit(); } else alert ('Focus on accuracy first, then go for speed!'); setPatternInit(); } else setPattern(); gpressed = 0; setPrompt(); setEcho(c, true); updateScore(true); } else { setEcho(c, false); updateScore(false); setPattern() } setBoard(); return false; } //</XMLCDATA> </script> [CODE] This is my HTML Code : [CODE] <body onload="setup()" onunload="cleanup()"> <div id="container1"> <div id="container3"> <div id="body"> <div id="pattern" class="big"> </div> <div id="prompt" class="prompt"> </div> <div id="board" class="board"> <div id="row0" class="row0"> <span id="code49">1</span> <span id="code50">2</span> <span id="code51">3</span> <span id="code52">4</span> <span id="code53" style="margin-left:-5px;">5</span> <span id="code54">6</span> <span id="code55">7</span> <span id="code56">8</span> <span id="code57">9</span> <span id="code48">0</span> </div> <div id="row1" class="row1"> <span id="code81">Q</span> <span id="code87">W</span> <span id="code69">E</span> <span id="code82" style="font-weight:bold">R</span> <span id="code84">T</span> <span id="code89">Y</span> <span id="code85" style="margin-left: -2px;">U</span> <span id="code73">I</span> <span id="code79">O</span> <span id="code80">P</span> </div> <div id="row2" class="row2"> <span id="code65">A</span> <span id="code83">S</span> <span id="code68">D</span> <span id="code70" style="font-weight:bold;">F</span> <span id="code71" style="margin: 0 0 0 -5px;">G</span> <span id="code72">H</span> <span id="code74" style="font-weight:bold;">J</span> <span id="code75">K</span> <span id="code76">L</span> <span id="code59">;</span> </div> <div id="row3" class="row3"> <span id="code90">Z</span> <span id="code88">X</span> <span id="code67">C</span> <span id="code86" style="font-weight:bold">V</span> <span id="code66">B</span> <span id="code78">N</span> <span id="code77" style="font-weight:bold">M</span> <span id="code44">,</span> <span id="code46">.</span> </div> <div id="row4" class="row4"> <span id="code32">[SPACE]</span> </div> <div id="scores"> <div class="count">Characters: <span id="count"></span> </div> <div class="accuracy">Errors: <span id="accuracy"></span> </div> <div class="speed">WPM: <span id="speed"></span> </div> <div class="time">Time: <span id="time"></span> </div> </div> <div align="center"> <button id="reset" class="button123" name="reset" align="center">Restart Exercise</button> </div> </div> <div id="echo" class="echo" style="display:none;"> [] </div> <div style="display:none;"> <button id="skip" class="button123" name="skip">skip</button> to next line ("enter" key is shortcut) </div> <div style="display:none;"> <button id="back" class="button123" name="back">back</button> to previous line </div> </div> </div> [CODE] Can any one help me to input the speed, accuracy and count to a database. I can't able to take the value because its JavaScript.... it is required to locate the typing cursor in field after when click ok on java alert thanks in advance !! Is there a built in function to format a number to 2 decimal places and to add commas like below. 2,222.33 30,033.98 1,222,345,99 Hello: I have an expression validating email addresses but it seems there is a loophole. If a user enters a comma this is accepted. Can anyone tell me how i can modify the following to disallow commas? validRegExp = /^[^@]+@[^@]+.[a-z]{2,}$/i; strEmail = document.form1.df_email1.value; if (strEmail.search(validRegExp) == -1) { alert("A valid e-mail address is required."); document.form1.df_email1.focus(); return false; } Hello my first post. I have a function that insert commas via onclick or onblur. Code: function addCommas(nStr) { nStr += ''; x = nStr.split('.'); x1 = x[0]; x2 = x.length > 1 ? '.' + x[1] : ''; var rgx = /(\d+)(\d{3})/; while (rgx.test(x1)) { x1 = x1.replace(rgx, '$1' + ',' + '$2'); } return x1 + x2; } I also am using code from this link, where I can specify what parameters to allow the user to enter only positive/negative, decimals values and restricting characters that are not allowed. http://www.mredkj.com/tutorials/validate2.html I am having a hard time to incorporate the addCommas function into the link above. Does anyone have an example that I can look at where I can have commas added to a value dynamically while typing? e.g. if I type 1000 after that last 0 keystroke, it turns the value into 1,000. If I add 3 more zeros it turns it into 1,000,000. In the same vain if I subtract a 0 from the 1,000,000 the value is 100,000 instead. I appreciate any assistance in advance. Good day! I have a question regarding textbox properties. In my textbox username I want to happen is when I input a letter for example is "l" all the letter started in "l" in my field username was appear, so that the user can choose what she want to type to lessen the time in typing like in the google search. Is it possible?How can I do that? Thank you in advance Hi All, Using Dreamweaver CS4. I have a web form that is submitted and then we pull up the information in excel using delimited fields. The problem with this is the end user will use commas (even though we have messages that say do not use commas) which messes up our data in excel. I created some code for a different field where commas were more frequent but there are new fields that users are adding commas into. Anyways, I can't figure out exactly how to code this and was wondering if someone could work out the kinks for me: My code: Code: if ( trim( frm.elements["ShipToBuildingRoom."] ).length < 4 ) oops += "You must enter your Building and Room information.\n"<br> var val = frm.ShipToBuildingRoom.value.replace(/[^\d\;\,]/g, "" ).replace(/\,/g, ";"); frm.ShipToBuildingRoom.value = val; I have a welcome message on my site and would like to automatically hide it after several seconds. I can't find anything usable after searching over the internet. Can anyone help? Thanks in advance. I have this slideshow, that twirls around but i'm trying to center it within the browser so the middle picture stays in the middle and the side pictures have about a 10px padding from the browsers border. The weird thing is that it adjusts itself when you first open the link, but if you have it open and resize your browser, it won't adjust to the width. Can't figure what i'm doing wrong. I already posted in the HTML/CSS forum but nobody could help. Thanks guys. Check it out he jonathaneiger.com I'm no javascript expert, in fact i know very little. I Design wordpress themes in photoshop and I'm looking to add a little more "spice" to my themes using jQuery UI so i made a theme with this tabbed horizontal navigation with the sub menu showing horizontally under the menu when you hover over it. So i searched google on how to do this jQuery menu and got this. Code: <script type="text/javascript" src="http://jqueryjs.googlecode.com/files/jquery-1.3.2.min.js"></script> <script type="text/javascript"> $(document).ready(function(){ $("#main_nav li a.main").hover(function(){ $("#main_nav li a.main").removeClass("active"); $(this).addClass("active"); $(this).queue(function() { $(".sub_nav").fadeOut(); $(this).siblings(".sub_nav").fadeIn(); $(this).dequeue(); }); }); }); </script> The other part Code: <div class="menu"> <ul id="main_nav"> <li><a href="" class="main">ALL</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">XBOX30</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">PS3</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">Wii U</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">Wii</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">PC</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">VITA</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">PSP</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> <li><a href="" class="main">DS</a> <ul class="sub_nav"> <li><a href="">HOME</a></li> <li><a href="">NEWS</a></li> <li><a href="">ARTICLES</a></li> <li><a href="">PREVIEWS</a></li> <li><a href="">REVIEWS</a></li> <li><a href="">MEDIA</a></li> <li><a href="">GAME WIKI</a></li> <li><a href="">FORUMS</a></li> <li><a href="">SUBMIT CONTENT</a></li> <li><a href="">Journalist Pro</a></li> </ul> </li> </ul> </div> </div> </div> I'm needing the first tab (the "ALL" tab) to be selected by default, but i don't have the first clue on how to do this. You can paste the code in notepadd++ and you can see what i mean. hello .. i have some problem while while working on a script.. i want to use confirmation() function to confirm submit button and if its true ...then submit form... else keep on same page (thats logic) am using php as server scripting .. and i wrote ..in php PHP Code: <form action="del_cat.php\" name=\"myform\" method=\"post\"> "; Delete: <input type="submit\" name=\"delete\" onclick=\"confirmation()\" value=\"Delete\" > <br> Edit:<input type=\"submit\" name=\"edit\" value=\"Edit\" > </form>"; and used a javascript in head PHP Code: <script type="text/javascript\"> function confirmation() { var r=confirm(\"Are you ready to delete?\"); if (r==true) { document.myform.submit(); } else { alert(\"check twise before submitting \") } } </script> my problem is if i click "OK" or "Cancel" both case the form is automatically submitting ... see i used PHP Code: if (isset($_POST['delete'])) { mysql_query("DELETE FROM ********* WHERE id='{$_POST['cid']}'"); } this code to invoke the function .. Hi,
I have a form in my site.when the form is submit successfully it's go to another page, which shows "submission is success".
and that page has a link to go back to a page which is viewing previously(before to form)
this is the code for it Code: <a href="javascript:history.go(-2)">Go back to previous</a> I want to know, how to go to previous page by automatically ??? this should be happen after 10 seconds! please help me.... I have 3 divs (boxes) next to each other, I can input text via a textarea to each. I need all 3 to resize - be the same size on text overflow - so if box a gets 100 lines of code and resizes, the other 2 should follow. I have written this js, and added it to the button which moves the text to the boxes (to the onclick) Code: // JavaScript Document function adjust() { if (document.getElementById('section1').style.height != 380 + "px") { document.getElementById('section2').style.height === document.getElementById('section1').style.height; document.getElementById('section3').style.height === document.getElementById('section1').style.height; } else if (document.getElementById('section2').style.height != 380 + "px") { document.getElementById('section1').style.height === document.getElementById('section2').style.height; document.getElementById('section3').style.height === document.getElementById('section2').style.height; } else if (document.getElementById('section3').style.height != 380 + "px") { document.getElementById('section1').style.height === document.getElementById('section3').style.height; document.getElementById('section2').style.height === document.getElementById('section3').style.height; } } any ideas what's wrong here? I have a lightbox pop up on my homepage. I'm curious if there's a way to automatically close the pop up after 5 seconds or so. For some readon onClose kept popping in my head, but I'm pretty sure that's not correct. Thanks. Code: !DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http:// www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>Lightbox Example</title> </head> <body> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/ libs/jquery/1.4/jquery.min.js"></script> <script type="text/javascript" src="/lightbox/ jquery.mousewheel-3.0.4.pack.js"></script> <script type="text/javascript" src="/lightbox/ jquery.fancybox-1.3.4.pack.js"></script> <link rel="stylesheet" type="text/css" href="/lightbox/fancybox/ jquery.fancybox-1.3.4.css" media="screen" /> <script type="text/javascript"> $(document).ready(function() { $("a#onload").fancybox({ 'frameHeight': 390, 'frameWidth': 640, 'hideOnContentClick': false, 'easingIn': 2000 }).trigger('click'); }); </script> <div id="lightbox_content" style="display:none"> <div id="data"> <img src="/lightbox/donate.jpg" alt="Support Today!"> <h1>Pledge Your Support Today!!</h1> </div> </div> <a id="onload" href="#data"></a> </body> </html> Hi, I am trying to write a script to get my sprite to move to the next row once it reaches the last frame on it's current row. Here's my attempt so far; in the code below I want bird2 when it reaches frame 3 and spState(1) - this means first row - to switch to spState (2) second row. Code: if ($('#bird2'['current_frame']) == 3 && $('#bird2').spState(1)) { $('#bird2').spState(2); } else { $('#bird2').spState(1); } Here's the code regarding the spState() Code: spState: function(n) { $(this).each(function() { // change state of a sprite, where state is the vertical // position of the background image (e.g. frames row) var yPos = ((n - 1) * $(this).height()) + 'px'; var xPos = $._spritely.getBgX($(this)); var bp = xPos + ' -' + yPos; $(this).css('background-position', bp); }); return this; this is from http://www.spritely.net/ you will notice on this site that if you drag the slider to the left the bird sprites change direction, in fact they play the second row of frames. The reason I want my bird sprite to go automatically to the next row is because I am using video turned into individual frames and a png strip, and I am limited by the max width of png (8192px). see http://www.cranihum.com/ scroll down to see the bird on the rooftop. Each frame in that bird sprite is 80px wide and there are 93 frames. So I would like to include multiple rows to allow me to increase the number of frames. Up to 15 rows will be needed and after the last row it should go back to the first row. Perhaps a switch statement would be better than what I currently have. I am new to JavaScript and have been trying to pick up clues from http://www.w3schools.com I am very happy to learn and I hope to be prompted and pushed in the right direction. I hope my request is clear, please ask questions if not. Thank you Will Is there some javascript that will make a link in a page be clicked on page load?
How are you guys? Is there a possible thing? I've got 16 pages, one for each of 16 days. Then I've got index page. Where will be mine usual stuff but I want to add 16 visible buttons and under each button will be its content, let say for example a picture with some text. I need automatically when user open mine index for example 3rd to show 3rd picture with some text. Is that possible? To be more specific. I need some content to be automatically changed from 1st of January 2010 to 17th of January 2010. |