JavaScript - Javascript Scrollbar With Two Arrow Images
Hi All,
I have a javascript scrollbar in the middle of the webpage, with two images as arrow at both end. Onclick of up and down arrow images the inside content moves up and down respectively. All works fine. What I need is, when I scroll down the down arrow should be disabled or invisible (as there is nothing to scrolldown) and same way when the content is at the top, the up arrow should be disabled or invisible. Please help... Sharing the code : <body> <script src="http://milansolutions.com/file_depot/0-10000000/20000-30000/29948/folder/92044/dw_event.js" type="text/javascript"></script> <script src="http://milansolutions.com/file_depot/0-10000000/20000-30000/29948/folder/92044/dw_scroll.js" type="text/javascript"></script> <script src="http://milansolutions.com/file_depot/0-10000000/20000-30000/29948/folder/92044/scroll_controls.js" type="text/javascript"></script> <script type="text/javascript"> function init_dw_Scroll() { var wndo = new dw_scrollObj('wn1', 'lyr1'); wndo.setUpScrollControls('scroll_links'); wndo.setUpScrollControls('wn1'); var wndo2 = new dw_scrollObj('wn2', 'lyr2'); var wndo3 = new dw_scrollObj('wn3', 'lyr3'); wndo3.setUpScrollbar("dragBar", "track", "v", 1, 1); wndo3.setUpScrollControls('scrollbar'); wndo3.setUpScrollControls('extra_controls'); wndo3.setUpScrollControls('wn3'); } if ( dw_scrollObj.isSupported() ) { dw_writeStyleSheet('http://milansolutions.com/file_depot/0-10000000/20000-30000/29948/folder/92044/vert.css'); dw_Event.add( window, 'load', init_dw_Scroll); } </script> <link rel="stylesheet" href="http://milansolutions.com/file_depot/0-10000000/20000-30000/29948/folder/92044/vert.css" media="screen"> <h2>Demonstration</h2> <div class="holder1"> <div class="hasImage scroll_controls" id="scroll_links"> <a class="mouseover_up up" href=""><img src="http://milansolutions.com/file_depot/0-10000000/20000-30000/29948/folder/92044/tri-up.gif" alt="" width="12" height="12"></a> <a class="mouseover_down dn" href=""><img src="http://milansolutions.com/file_depot/0-10000000/20000-30000/29948/folder/92044/tri-dn.gif" alt="" width="12" height="12"></a> </div> <div id="wn1"> <div style="left: 0px; top: 0px; visibility: visible;" id="lyr1"> <h3>Mouseover Scrolling </h3> <p>This example demonstrates vertical scrolling using mouseover links. Scroll speed is adjustable.</p> <p>Mouse down on the arrows to see the speed double. Original speed resumes on mouseup.</p> <p>The documentation provides information for setup. The download file contains examples in individual files for your convenience and ease of implementation.</p> <p>The code supports the capability to hide or swap images when the end is reached. Further information is provided upon request to licensed users of the code.</p> <p>Content repeated for your scrolling pleasure </p> <p>This example demonstrates vertical scrolling using mouseover links. Scroll speed is adjustable.</p> <p>Mouse down on the arrows to see the speed double. Original speed resumes on mouseup.</p> <p>The documentation provides information for setup. The download file contains examples in individual files for your convenience and ease of implementation.</p> <p>The code supports the capability to hide or swap images when the end is reached. Further information is provided upon request to licensed users of the code.</p> <p>Back to the <a href="#" class="click_up_to_0_0">top</a></p> </div> </div> </div> Similar TutorialsHi, I'm currently working on a JavaScript scrollbar on my website: http://allotrope-dome.net. I managed to get most of the code working. The only part that isn't working is that users can't click and drag on the scrollbar (click on the "About" section in the navigation bar to get a better idea of what I'm talking about). If any of you could help me out with that, I'd really appreciate it. Thanks! To see the code, go to http://allotrope-dome.net/about.php and click "View Source." Hi all, I am currently building a PHP based site and need some help with a Javascript problem I have. I am relatively new to PHP and have not started on learning any Javascript yet! I copied some Javascript that I found on 'http://www.javascriptkit.com/script/script2/htmltooltip.shtml' so that I could use tooltips. It works well and I have edited the CSS a bit to suit my needs. However I still have one problem which I can't solve as I believe it is the Javascript that is causing the problem. My page (which has the tooltips and code on) has vertical and horizontal scrollbars that only allow you to move a tiny bit. They are unnecessary and even when I remove almost all the elements of the page, the scrollbars remain. When I remove the line '<script type="text/javascript" src="scripts/jquery-1.2.2.pack.js"></script>' from my code, the scrollbars dissappear, but this line is vital for the tooltips to function. This script is available for download at the given URL above (it is in the center of the page called 'jquery-1.2.2.pack.js'). Please could somebody take a look and see if they can help, any advice appreciated. Thanks Very Much Dan Hi, I'm just putting the finishing touches on my new website and decided to include a custom scroll bar to really finish off the look of a couple of pages. I've managed to implement it successfully into one of my pages, however on another it seems to be a bit hit and miss as to whether it works in different browsers. After some experimentation I think I've managed to determine that the problem is that the javascript for the custom scrollbar is conflicting with some other javascript on the same page (lightbox image viewer). I came to this conclusion as prior to adding the custom scrollbar lightbox worked fine, and now after adding the addition javascript for the scrollbar lightbox has stopped working (and the scrollbar is hit and miss as to whether it works). In addition as I say, I have implemented the scrollbar into a different page (which doesn't have any other javascript to conflict with) which seems to work fine. Here's the page prior to adding the new scrollbar and with lightbox working: Here's the page with the scrollbar added and lightbox not working: The code that I suspect is conflicting is as follows: Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" /> <title>Ryan Robinson | Gear</title> <!-- lightbox script --> <link rel="stylesheet" href="lightbox/css/lightbox.css" type="text/css" media="screen" /> <script type="text/javascript" src="lightbox/js/prototype.js"></script> <script type="text/javascript" src="lightbox/js/scriptaculous.js?load=effects,builder"></script> <script type="text/javascript" src="lightbox/js/lightbox.js"></script> <!-- scrollbar script --> <link rel="stylesheet" href="scrollbar/css/scrollbar_gear.css" type="text/css" media="screen"/> <script type="text/javascript" src="scrollbar/js/jquery-1.4.2.min.js"></script> <script type="text/javascript" src="scrollbar/js/jquery.tinyscrollbar.min.js"></script> <script type="text/javascript"> $(document).ready(function(){ $('#scrollbar1').tinyscrollbar(); }); </script> I could be wrong, but considering they work separately but whenever I put them together one or both stops it leads me to believe this must be the problem. Anyone have any idea of how I might fix this? (PS. I am still a bit of a noob when it comes to code, so please make any suggestions as simple as possible!) Thanks Hey Guys! I'm new to the site but, I am building a site that has a small area of scrollable text on the page. Basically, my scrollbar is created using layers and styles and it runs an external .js file. It has been working great up until about 6 months ago where it was incompatible in all browsers. I have no idea why. I'm literally pulling out my hair thinking about it. Any help would be nice. The external .js file is below <code> // variables var mouseover = false; var scrolldirection; var scrollratio; var theheartbeat, scrolling; var menuOffsetTop = menuOffsetLeft = menuMaxHeight = 0; var currentX = currentY = 0; var whichIt = null; // events document.onmousedown = grabIt; document.onmousemove = moveIt; document.onmouseup = dropIt; // switch direction scroller will move while pressing a button function switchit(obj, cmd) { if (cmd == 'in') { mouseover = true; if (obj.getAttribute('id') == "scrollup") { scrolldirection = -1; } else { scrolldirection = 1; } } else { mouseover = false; } } function scroll() { if (((scrollbox.style.pixelTop + menuOffsetTop + scrolldirection) >= menuOffsetTop) && ((scrollbox.style.pixelTop + menuOffsetTop + scrolldirection) <= (menuOffsetTop + menuMaxHeight - scrollbox.style.pixelHeight))) { scrollbox.style.pixelTop += scrolldirection; } } function heartBeat() { data.style.pixelTop = -1 * scrollratio * (scrollbox.style.pixelTop + menuOffsetTop - menuOffsetTop); } function grabIt(e) { if (event.button == 1) { if (mouseover) scrolling = window.setInterval("scroll();",1); else { whichIt = event.srcElement; while (whichIt.id.indexOf("scrollbox") == -1) { whichIt = whichIt.parentElement; if (whichIt == null) { return true; } } // whichIt.style.pixelLeft = whichIt.offsetLeft; whichIt.style.pixelTop = whichIt.offsetTop; currentX = (event.clientX + document.body.scrollLeft); currentY = (event.clientY + document.body.scrollTop); } theheartbeat = window.setInterval("heartBeat()",1); } } function moveIt(e) { if (whichIt == null) { return false; } newX = (event.clientX + document.body.scrollLeft); newY = (event.clientY + document.body.scrollTop); distanceX = (newX - currentX); distanceY = (newY - currentY); currentX = newX; currentY = newY; if (((scrollbox.style.pixelTop + menuOffsetTop + distanceY) >= menuOffsetTop) && ((scrollbox.style.pixelTop + menuOffsetTop + distanceY) <= (menuOffsetTop + menuMaxHeight - scrollbox.style.pixelHeight))) { scrollbox.style.pixelTop += distanceY; } event.returnValue = false; return false; } function dropIt() { clearInterval(scrolling); clearInterval(theheartbeat); whichIt = null; } function init() { menuOffsetTop = floater.style.pixelTop; menuMaxHeight = floater.style.pixelHeight; getscrollinc(); } function getscrollinc() { var contentinc; var scrollerinc; var contentHeight = data.offsetHeight; var scrollerHeight = content.style.pixelHeight; if (scrollerHeight < contentHeight) { contentinc = content.style.pixelHeight / contentHeight; scrollerinc = floater.style.pixelHeight*contentinc; scrollratio = contentHeight / floater.style.pixelHeight; } else { scrollerinc = floater.style.pixelHeight; contentinc = 1; } scrollbox.style.height = scrollerinc; } </code> An example of a page I was trying to use it on is (http://desifraternity.org/history.html) Thanks you in advance! I've seen websites that have things like feedback and an arrow facing up that either take you to the top of the page or opens a form to give your feedback.
I want to use an onkeydown() on my web site and the web site to know which key I pressed. Specifically know I pressed the arrow keys and store which key was pressed in a variable. any help? must work on all browsers. Disable Arrow Keys I am creating an online flash gaming site, Aaron's Game Zone: http://azzaboi.weebly.com Some of the games on it use the arrow keys, however IE also uses them to scroll the page. I am learning JavaScript and am trying to write some script to pervent the page scrolling up and down while playing a game. For example... Guardian Rock uses the arrow keys to slide around, at the same time the page scrolls. http://azzaboi.weebly.com/guardianrock.html Here is the script I've tried to write to pervent the scrolling: Code: <script type="text/javascript"> function KeyPressHappened(e){ if (!e) e=window.event; var key=e.charCode ? e.charCode : e.keyCode ? e.keyCode : 0; if(key == 37 || key == 38 || key == 39 || key == 40) { e.preventDefault(); return false; } return true; } document.onkeypress = KeyPressHappened; </script> There's a bug in it or it's not correct, no error message given, could anyone point out the mistake please? Hey! I searched a while on the web for this but i didn't find a solution that really worked. So is there a way how i can prevent IE9 from scrolling when i use the arrow keys? hi everybody; i'm using this code to trigger functions with left and right arrow keys.. but they work even if the arrow keys pressed in input boxes.. is there any way to prevent this code to work when user presses the arrow keys in input boxes? Code: document.onkeydown = function(evt) { evt = evt || window.event; switch (evt.keyCode) { case 37: geri(); gostergeyaz(); break; case 39: ileri(); gostergeyaz(); break; } }; Hello. I want to move something with the arrow keys, but some aprt of script is incorrect and it's not working Code: </style> <script type="text/javascript"> function setup() { row=0; col=0; imageSnake(row,col); } </script> </head> <body onload="setup()" onkeydown="handleKey(event)"> <center> <script type="text/JavaScript"> document.write('<table border="1" cellspacing="0" cellpadding="10">') var count =0 for (var row=0; row<20; row++) { document.write('<tr>'); for (var col=0; col<20; col++) { document.write('<td style="border:0"; id="count++";>'); document.write('</td>'); } document.write('</tr>'); } function handleKey(e) { if (e.type == 'keydown' && (e.keyCode == 27 || (e.keyCode >= 37 && e.keyCode <= 40))) { switch(e.keyCode) { case 37: dC = -1; dR = 0; break; } emptyCell(row,col); function emptyCell var id = 'r' + r + 'c' + c; var cell = document.getElementById(id); if (cell) cell.innerHTML=''; } row += dR col += dC function insertImage(r,c) { var id = 'r' + r + 'c' + c; var cell = document.getElementById(id); var color = cell.className; if (color != 'white') { var image = 'img.gif'; }else{ var image = 'img2.gif'; } cell.innerHTML = '<img src="" + image + alt="" + color + 'image' />'; } </script> Thank you for any noticed error. I have a search box on my website, that gets users from my database using php. And uses Javascript to display suggestions as the users type. What I'd like to be able to is to use the arrows to toggle down through the different suggestions. Any ideas how I would go about doing this? Here's the javascript part of the code: Code: function createObject() { var request_type; var browser = navigator.appName; if(browser == "Microsoft Internet Explorer"){ request_type = new ActiveXObject("Microsoft.XMLHTTP"); }else{ request_type = new XMLHttpRequest(); } return request_type; } var http = createObject(); /* -------------------------- */ /* SEARCH */ /* -------------------------- */ function autosuggest() { q = document.getElementById('search-q').value; // Set te random number to add to URL request nocache = Math.random(); http.open('get', 'lib/search.php?q='+q+'&nocache = '+nocache); http.onreadystatechange = autosuggestReply; http.send(null); } function autosuggestReply() { if(http.readyState == 4){ var response = http.responseText; e = document.getElementById('results'); if(response!=""){ e.innerHTML=response; e.style.display="block"; } else { e.style.display="none"; } } } On http://kisa.ca/cc/ I'm using JQuery's .keydown() to grab arrow keys. http://pastie.org/938572 But my friends using Linux are unable to use arrows to play the game: http://alteeve.com/files/cc.png Halp? I have three buttons on a typical page (sample page: http://jimoberst.com/paintings/p18.html). One goes to the previous page, one to the next, and one up a level. Can I link these buttons to 3 arrow keys to simplify navigation for the user? I thought this would be a common task, but I cannot find any canned code on the web to do it. I can code simple html, but don't know javascript. Thanks!
I am trying to assign the left and right arrows, but I cannot get the code to work. It would be great to get some help--I am a newbie to coding. <html> <head> <script language="javascript" type="text/javascript"> document.onkeydown=function(e) { var thelink if (e.keyCode==37) thelink='prevlink' else if (e.keyCode==39) thelink='nextlink' else return document.location.href=document.getElementById(thelink).href} </script> </head> <body> <a href="#" onkeydown="return previous(this)" id="prevlink">PREVIOUS</a><br /> <br /> <a href="#" onkeydown="return next(this)" id="nextlink">NEXT</a> </body> </html> Hi to all, Plaese any body help me out. I have a problem with the flash. The flash file has been written in the javascript. just am calling the javascript file to my main page. Now i have a prob. When page loads, the flash image has jump to 2nd or 3rd image depending on the internet speed. if the net is fast, it is working well and starts from image 1 to till the end image. Now i have my query... if Is it possible to put the static image for the every time the page loads depending on the net speed and after complete the loading the flash has to start. Please egarly waiting for the answer. Hi i have created a scrolling gallery using javascript but i am having trouble aligning my images. right now they are in the center of the page but at the bottom, but i want them on top of the page. here is my code. <html> <head> <title>Gallery</title> <link href="website.css" rel="stylesheet" type="text/css"> <left> <table border="0" width="50" height="200"> <tr><td><a href="unique sports.html"><img width="400" height="230" align="center" src="unique sports logo.gif" border="0"></td></tr> <tr><td><a href="unique sports.html"><img src="/home/yatkin/Desktop/Uni work/Muti apps design/home button.gif" border="0"><a/></td></tr> <tr><td><a href="about us.html"><img src="/home/yatkin/Desktop/Uni work/Muti apps design/about us.gif" border="0"></a> </td></tr> <tr><td><a href="http://youtube.com"><img src="/home/yatkin/Desktop/Uni work/Muti apps design/reviews.gif" border="0"></a> </td></tr> <tr><td><a href="Contact us.html"><img src="/home/yatkin/Desktop/Uni work/Muti apps design/contact us button.gif" border="0"></a></td></tr> </td></tr> <tr><td><a href="shop section.html"><img src="/home/yatkin/Desktop/Uni work/Muti apps design/shop section .gif" border="0"></td></tr> <tr><td><a/><a href="http://google.com"><img src="/home/yatkin/Desktop/Uni work/Muti apps design/latest news .gif" border="0"></a></td></tr> <tr><td><a href="http://youtube.com"><img src="/home/yatkin/Desktop/Uni work/Muti apps design/photo gallery .gif" border="0"></a></td></tr> </table> <center> <table> <td> <script language="JavaScript1.2"> var scrollerwidth='500px' var scrollerheight='500px' var pausebetweenimages=3000 var slideimages=new Array() slideimages[0]='<img src="72757631_9c35b8eff2_o.jpg">' slideimages[1]='<img src="363507907_FEDxk-L.jpg">' slideimages[2]='<img src="2542265127_6108971aa4.jpg">' slideimages[3]='<img src="2795508357_66b1cea812.jpg">' var ie=document.all var dom=document.getElementById if (slideimages.length>2) i=2 else i=0 function move1(whichlayer){ tlayer=eval(whichlayer) if (tlayer.top>0&&tlayer.top<=5){ tlayer.top=0 setTimeout("move1(tlayer)",pausebetweenimages) setTimeout("move2(document.main.document.second)",pausebetweenimages) return } if (tlayer.top>=tlayer.document.height*-1){ tlayer.top-=5 setTimeout("move1(tlayer)",50) } else{ tlayer.top=parseInt(scrollerheight) tlayer.document.write(slideimages[i]) tlayer.document.close() if (i==slideimages.length-1) i=0 else i++ } } function move2(whichlayer){ tlayer2=eval(whichlayer) if (tlayer2.top>0&&tlayer2.top<=5){ tlayer2.top=0 setTimeout("move2(tlayer2)",pausebetweenimages) setTimeout("move1(document.main.document.first)",pausebetweenimages) return } if (tlayer2.top>=tlayer2.document.height*-1){ tlayer2.top-=5 setTimeout("move2(tlayer2)",50) } else{ tlayer2.top=parseInt(scrollerheight) tlayer2.document.write(slideimages[i]) tlayer2.document.close() if (i==slideimages.length-1) i=0 else i++ } } function move3(whichdiv){ tdiv=eval(whichdiv) if (parseInt(tdiv.style.top)>0&&parseInt(tdiv.style.top)<=5){ tdiv.style.top=0+"px" setTimeout("move3(tdiv)",pausebetweenimages) setTimeout("move4(second2_obj)",pausebetweenimages) return } if (parseInt(tdiv.style.top)>=tdiv.offsetHeight*-1){ tdiv.style.top=parseInt(tdiv.style.top)-5+"px" setTimeout("move3(tdiv)",50) } else{ tdiv.style.top=scrollerheight tdiv.innerHTML=slideimages[i] if (i==slideimages.length-1) i=0 else i++ } } function move4(whichdiv){ tdiv2=eval(whichdiv) if (parseInt(tdiv2.style.top)>0&&parseInt(tdiv2.style.top)<=5){ tdiv2.style.top=0+"px" setTimeout("move4(tdiv2)",pausebetweenimages) setTimeout("move3(first2_obj)",pausebetweenimages) return } if (parseInt(tdiv2.style.top)>=tdiv2.offsetHeight*-1){ tdiv2.style.top=parseInt(tdiv2.style.top)-5+"px" setTimeout("move4(second2_obj)",50) } else{ tdiv2.style.top=scrollerheight tdiv2.innerHTML=slideimages[i] if (i==slideimages.length-1) i=0 else i++ } } function startscroll(){ if (ie||dom){ first2_obj=ie? first2 : document.getElementById("first2") second2_obj=ie? second2 : document.getElementById("second2") move3(first2_obj) second2_obj.style.top=scrollerheight second2_obj.style.visibility='visible' } else if (document.layers){ document.main.visibility='show' move1(document.main.document.first) document.main.document.second.top=parseInt(scrollerheight)+5 document.main.document.second.visibility='show' } } window.onload=startscroll </script> <ilayer id="main" width=&{scrollerwidth}; height=&{scrollerheight}; visibility=hide> <layer id="first" left=0 top=1 width=&{scrollerwidth};> <script language="JavaScript1.2"> if (document.layers) document.write(slideimages[0]) </script> </layer> <layer id="second" left=0 top=0 width=&{scrollerwidth}; visibility=hide> <script language="JavaScript1.2"> if (document.layers) document.write(slideimages[dyndetermine=(slideimages.length==1)? 0 : 1]) </script> </layer> </ilayer> <script language="JavaScript1.2"> if (ie||dom){ document.writeln('<div id="main2" style="position:relative;width:'+scrollerwidth+';height:'+scrollerheight+';overflow:hidden;">') document.writeln('<div style="position:absolute;width:'+scrollerwidth+';height:'+scrollerheight+';clip:rect(0 '+scrollerwidth+' '+scrollerheight+' 0);left:0px;top:0px">') document.writeln('<div id="first2" style="position:absolute;width:'+scrollerwidth+';left:0px;top:1px;">') document.write(slideimages[0]) document.writeln('</div>') document.writeln('<div id="second2" style="position:absolute;width:'+scrollerwidth+';left:0px;top:0px;visibility:hidden">') document.write(slideimages[dyndetermine=(slideimages.length==1)? 0 : 1]) document.writeln('</div>') document.writeln('</div>') document.writeln('</div>') } </script> </td> </tr> </table> </head> <body> </body> </html> Thank you Hi, Ok i want to do the following... I am using blogger and I have thousands of posts and each post topic has a specific image assigned to it but every now and then I like to change the image that is being displayed but then I have to go through thousands of posts to change the image URL and this takes super long to complete. I thought of an idea of using Javascript to control this so I need your help please.. I want to be able to have a JS that I can insert the URL's of each image required for the posts and assign an ID like a number or a name to them, then have a seperate JS script that I can insert in ALL my posts and assign the same number to each related post relating to the image ID... So if I need to change images then all I need to do is change the URL in the Javascript and it affects all the posts that contain this image... hope this makes sense.. Please help Thank you. I have seen code like this but it only randomizes the images but is the same concept, perhaps someone can just alter this code for me please... [CODE] <head> <script language="JavaScript"> <!-- var theImages = new Array() theImages[0] = 'http://lh5.ggpht.com/_MAclvGBXzj4/TEtvnlxvvrI/AAAAAAAABQw/N7UVoBvtjxU/s320/video34.png' theImages[1] = 'http://lh6.ggpht.com/_MAclvGBXzj4/TEIZlr5FE6I/AAAAAAAABKU/LoBdw7Kqf3w/s200/Inside-blogger-256.png' theImages[2] = 'http://3.bp.blogspot.com/_MAclvGBXzj4/TCHDY788QaI/AAAAAAAAAAU/SnWr-NP0dqE/s200/news.png' theImages[3] = 'http://3.bp.blogspot.com/_MAclvGBXzj4/TEwgs_hhcXI/AAAAAAAABQ4/JTX1mzmdQLU/s200/croatia-flag.GIF' theImages[4] = 'http://lh6.ggpht.com/_MAclvGBXzj4/TEtzAvpIEQI/AAAAAAAABQ0/RiLAfiUsCiA/s320/warning23.png' var j = 0 var p = theImages.length; var preBuffer = new Array() for (i = 0; i < p; i++){ preBuffer[i] = new Image() preBuffer[i].src = theImages[i] } var whichImage = Math.round(Math.random()*(p-1)); function showImage(){ document.write('<img src="'+theImages[whichImage]+'">'); } //--> </script> </head> <body> <script language="JavaScript"> <!-- showImage(); </script> </body> [CODE] I'm writing a matching game. I have uploaded an example. I want to be able to read the current image rather than the default image as a variable to compare in an IF statement. http://www.mediafire.com/file/8nq4s5...a/matching.zip www.fabulant.com features a JavaScript that is capable to create a mirrored image out of any image. The script requires a lot of clipping and repositioning of those clipping. My question: is there al less cumbersome way to create mirrored images with JavaScript?
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