JavaScript - Screen Transition Shrinking Box
Good day,
This program is supposed to have a "box" cover the entire screen and then collapse upon opening the page... I cannot find what is wrong, other than the obvious error that there is no object or it is null, but this is the example the book gave... Anyone care to give me a point in the right direction Thanks, in advance. ao5431 <code> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Boxed In</title> <link rel="stylesheet" href="js_styles.css" type="text/css" /> <meta http-equiv="content-type" content="text/html; charset=iso-8859-1" /> <script type="text/javascript"> /* <![CDATA[ */ var clipSpeed = 5; var clipRight = 0; var clipLeft = 0; var clipTop = 0; var boxSize; var stopShrinking; var clipBottom = 0; var clipBox; var clipBox = document.getElementById("box").style; function startShrinking() { if(navigator.appName == "Microsoft Internet Explorer") { boxSize = document.documentElement.clientWidth / document.documentElement.clientHeight; clipRight = document.documentElement.clientWidth; clipBox.width = clipRight + "px"; clipBottom = document.documentElement.clientHeight; clipBox.height=clipBottom + "px"; } else { boxToShrink = window.innerWidth/window.innerHeigth; clipRight = window.innerWidth; clipBox.width = clipRight + "px"; clipBottom = window.innerHeight; clipBox.height = clipBottom + "px" } stopShrinkingInterval("shrinkBox()", 100); } function shrinkBox() { if(navigator.appName == "Microsoft Internet Explorer") minBoxSize=document.documentElement.clientWidth/2; else minBoxSize = window.innerWidth/2; if (clipLeft > minBoxSize) { clearInterval(stopShrinking); clipBox.display = "none"; } clipBox.clip = "rect(" + clipTop + "px" + clipRight + "px" + clipBottom + "px" + clipLeft + "px)" clipLeft += boxSize * clipSpeed; clipTop += clipSpeed; clipRight -= boxSize * clipSpeed; clipBottom -= clipSpeed; } /* ]]> */ </script> </head> <body onload="startShrinking()" > <div id="box" style="position:absolute; background-color:blue"></div> </body> </html> </code> Similar TutorialsHey, I had a question about this script I'm working with. I have two functions which I'm using to grow and shrink a div. The growing seems to be working fine but the shrinking function is acting very strange. By strange I mean, in Chrome it will repeatedly shrink and grow over and over. It's all pretty weird. You can view the way it's working here. I'd love any input. Code: <script type="text/javascript"> function grow1(targetid){ set_zindex = document.getElementById(targetid).style.zIndex="1"; thewidth=document.getElementById(targetid).offsetWidth; if(thewidth<940){ document.getElementById(targetid).style.width=thewidth+10+'px'; } else if(thewidth>=940){ clearInterval(change); } change=setInterval("grow1('div1')",15); } function shrink1(targetid){ thewidth2=document.getElementById(targetid).offsetWidth; if(thewidth2>290){ document.getElementById(targetid).style.width=thewidth2-10+'px'; } else if(thewidth2<=290){ clearInterval(change2); } change2=setInterval("shrink1('div1')",15); } </script> Hi All I'm using the fantastic turtorial here for my site navigation: http://css-tricks.com/6336-dynamic-p...acing-content/ It's all working wonderfully but I've hit a major stubmling block. After the new page is loaded it won't load an scripts. E.g. I'm using scripts for expanding divs, galleries, contact forms etc and they simply don't run after the page transition Let me know if you need a link to my project I'm aware the page isn't actually 'refreshed' so I'm asuming they wont fire the standard way by having the script tags in the header (Please correct me if I'm wrong) So my question is how can I get them working once the new page is loaded? Script below: Code: $(function() { var newHash = "", $mainContent = $("#right"), $pageWrap = $("#wrap"), baseHeight = 0, $el; $pageWrap.height($pageWrap.height()); baseHeight = $pageWrap.height() - $pageWrap.height(); $("nav").delegate("a", "click", function() { window.location.hash = $(this).attr("href"); return false; }); $(window).bind('hashchange', function(){ newHash = window.location.hash.substring(1); if (newHash) { $mainContent .find("#guts") .fadeOut(200, function() { $mainContent.hide().load(newHash + " #guts", function() { $mainContent.fadeIn(200, function() { $pageWrap.animate({ height: baseHeight + $mainContent.height() + "px" }); }); $("nav a").removeClass("current"); $("nav a[href="+newHash+"]").addClass("current"); }); }); }; }); $(window).trigger('hashchange'); }); All help is appreciated Thanks in advance Craig Hello all.. I am relatively new to javascript. I am using a javascript code for a slideshow inside a photo gallery. With the current code there is some degree of overlap between consecutive images so that the images merge for a second. I want a traditional slideshow where one image stays for 3 seconds, fade out without any steps, and next image entering without any delay. Dont want any merging. Which function should I change for that? Is it parameters in set interval? Hello, I am creating a little script that allows me to scroll my content sections in and out though Ajax and CSS. I have have successfully made it slide in from the top but I have one problem, sliding out! I wrote a clip for 'aniOut' that works also but I cant seem to make one load before the other in transition. I am not very good with javas cript anyone have any suggestions? So far this only is working for Chrome. My site is live with the working slide in at The Mind Company. Also I am having a load issue with some browsers and computers where the page must be refreshed in order to view proper, any suggestions? CSS: Code: header { z-index:100; position:relative; display: block; background-color: #272727; height:100px;} #contentBody { min-height:48em;} footer { position:relative; display: block; background-color: #272727; height:168px; } #aboutPage { display:none;} #productPage { display:none;} #contactPage { display:none;} .aniIn { z-index:0; -webkit-animation-name: ANIMATEin; -webkit-animation-duration: 0.25s; -webkit-animation-iteration-count: 1; -webkit-animation-timing-function: ease-in; } @-webkit-keyframes ANIMATEin { from { margin-top:-4000px; } to { margin-top:0px; } } .aniOut { -webkit-animation-name: ANIMATEout; -webkit-animation-duration: 2s; -webkit-animation-iteration-count: 1; -webkit-animation-timing-function: ease-in; } @-webkit-keyframes ANIMATEout { from { margin-top:0px; } to { margin-top:3000px; } } Script: Code: function $_(IDS) { return document.getElementById(IDS); } function ani(){ document.getElementById(classID).className ='aniOut'; } function checkPage(classID, url){ var tmp = ''; var sel = document.getElementsByTagName('section'); for (var i=0; i<sel.length; i++){ if (sel[i].id == classID) { tmp = 'block' } else { tmp = 'none' } $_(classID).className ='aniIn'; sel[i].style.display = tmp;} $_(classID).style.display = 'block'; loadContent(classID, url); } function loadContent (classID, url){ var xmlhttp; if (window.XMLHttpRequest){ xmlhttp=new XMLHttpRequest();} xmlhttp.onreadystatechange=function(){ if (xmlhttp.readyState==4 && xmlhttp.status==200){ document.getElementById(classID).innerHTML=xmlhttp.responseText;}} xmlhttp.open("GET","content/"+url,true); xmlhttp.send();} HTML: Code: <!-- Header Areas: (Constent visual)--> <header> <li><a href="#" onclick="checkPage('aboutPage', 'about.html');return false">About</a></li> <li><a href="#" onclick="checkPage('productPage', 'projects.html');return false">Projects</a></li> <li><a href="#" onclick="checkPage('contactPage', 'contact.html');return false">Contact</a></li> </header> <!-- Content Areas: (Variable visual)--> <div id="contentBody"> <section id="aboutPage"></section> <section id="productPage"></section> <section id="contactPage"></section> </div> <!-- Footer Area: (Constant visual)--> <footer></footer> Hey all- I've gotten accustomed to using coda slider 2.0 to do some cool interactive sliding elements on my pages. However, i need something similar that will fade instead of slide. I've searched all over their home forums and it seems like no one there has an answer for how to implement the change in the current codaslider infrastructure. (http://www.ndoherty.biz/demos/coda-slider/2.0/) I need something that has all the functionality of coda slider (easy transitions, div's containing lots of content- both images and text, forward/back buttons, autoplay) but with a fade transitions any ideas? Hello good coders! Thanks to the wonderful script provided by coothead he http://www.codingforums.com/showthread.php?t=87036 I was wondering how I could adjust the transition/fade speed between the images in the script? I tried a couple of different ways, but I couldn't get it working. Does anyone know how I can adjust this in a cross-browser compatible way? Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>multiple image maps</title> <base href="http://coothead.homestead.com/files/"/> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <style type="text/css"> /*<![CDATA[*/ #mapImage_holder { text-align:center; } #mapImage { border:1px solid #000; } /*//]]>*/ </style> <script type="text/javascript"> //<![CDATA[ var maps=new Array(); maps[0]='dots.gif,#dots'; maps[1]='map.jpg,#blood'; maps[2]='apple0.jpg,#apples'; var c=0; var speed=1000*10; //set for 10 secs, change to suit needs. function swapMap() { obj=document.getElementById('mapImage'); if(c==maps.length) { c=0; } obj.src=maps[c].split(',')[0]; obj.useMap=maps[c].split(',')[1]; c++; setTimeout('swapMap()',speed); } window.onload=swapMap; //]]> </script> </head> <body> <div id="mapImage_holder"> <img id="mapImage" src="dots.gif" alt="" usemap="#dots"/> </div> <div> <map id="dots" name="dots"> <area coords="85,40,110,65" href="http://www.bbc.co.uk" alt="" /> <area coords="225,100,250,125" href="http://www.itv.com/" alt=""/> <area coords="345,140,370,165" href="http://www.channel4.com/" alt=""/> <area coords="405,270,430,295" href="http://www.guardian.co.uk/" alt=""/> <area coords="35,290,60,315" href="http://www.independent.co.uk/" alt=""/> <area coords="605,460,630,485" href="http://www.thesun.co.uk/" alt=""/> </map> <map id="blood" name="blood"> <area coords="40,144,80,171" href="http://www.codingforums.com/" alt="" /> <area coords="112,144,152,171" href="http://www.w3schools.com/" alt="" /> <area coords="184,144,224,171" href="http://w3c.org/" alt="" /> <area coords="256,144,296,171" href="http://www.alistapart.com/" alt=""/> </map> <map id="apples" name="apples"> <area coords="0,0,116,146" href="http://www.axialis.com/" alt=""/> <area coords="124,0,236,146" href="http://www.photoshopsupport.com/" alt=""/> <area coords="244,0,360,146" href="http://www.photoshopuser.com/" alt=""/> <area coords="0,154,116,280" href="http://www.planetphotoshop.com/" alt=""/> <area coords="124,154,236,280" href="http://www.photoshopcafe.com/" alt=""/> <area coords="244,154,360,280" href="http://www.mozilla.com/" alt=""/> </map> </div> </body> </html> I want to have a screen (50% transparent white) pop up over an image on rollover with a button that, when pushed, will swap the image with a different one. Anyone know the easiest way to do this. The image is in a scrolling bunch of images similar to this: http://kellyperso.com
I use a program that produce a graphic (imagine a sinusoid, more or less). There is no opportunity to obtain from the program an output of the coordinates of the points of this curve. I desperately tried a way to achieve this, for example using a program that transform a normal raster image in a vector, and after read the vector, but all this is not precise nor accurate. I wonder if there is a way to obtain this result. Bye All- I have a page coded that pulls files from a directory using PHP then sets them up using a Flash type player to stream the video. My problem is that I have to resize the video window for each computer I play it on. They all have different resolutions. I was able to use: Code: <script type="text/javascript" src="/jwplayer/swfobject.js"></script> <script type="text/javascript"> var x = (+screen.width); var y = (+screen.height); if (x == '1920' & y == '1080') { var xn = 1440; var yn = 900; document.write(xn); document.write(yn); } if (x == '1024' & y == '600') { var xn = 900; var yn = 400; document.write(xn); document.write(yn); } swfobject.registerObject("player","9.0.98","/jwplayer/expressInstall.swf"); </script> To pull out the current Resolution of the user and pass to a variable the resolution I want the video to be. Here is where the video code is Code: <object id="player" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" name="player" width="900" height="400"> <param name="movie" value="/jwplayer/player.swf" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <? echo "<param name='flashvars' value='file=../Movies$full_dir.mp4 =../Movies$full_dir.jpg' />"; ?> <object type="application/x-shockwave-flash" data="/jwplayer/player.swf" width="900" height="400"> <param name="movie" value="/jwplayer/player.swf" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <? echo "<param name='flashvars' value='file=../Movies$full_dir.mp4&image=/Movies$full_dir.jpg' />"; ?> <p><a href="http://get.adobe.com/flashplayer">Get Flash</a> to see this player.</p> </object> </object> In the video part, where it says Height and Width, I just need to have it take the 2 variables i created depending on the resolution used. Variables xn or yn. Any ideas? Please Please help! been stumped on this all afternoon!! Thanks Defyer! Hi I have the code below which geocodes a postcode and returns a lat a long value. Its standard code from Google maps. I just want to print these values to a screen. I tried document.write(value) but this produces nothing. Any help would be greatly appreciated. Code: <script type="text/javascript"> var localSearch = new GlocalSearch(); function usePointFromPostcode(postcode) { localSearch.setSearchCompleteCallback(null, function() { if (localSearch.results[0]) { var resultLat = localSearch.results[0].lat; var resultLng = localSearch.results[0].lng; } document.write(resultLat+resultLng); //alert("Latitude: " + resultLat + "\nLongitude: " + resultLng + " q"); }); localSearch.execute(postcode + ", UK"); } </script> TIA Stew Hi, I want a link on my website where when you press it, it print screens. somthing like, <a href=printscrn();">Print Screen</a> anyone any ideas? Simon Hi friends, I have a dropdown menu,when i select one item from the dropdown menu,i want a checkbox to be created on the screen.How do i achieve this? Thank You Madhusudan Ok. My first fish is swimming across the screen perfectly fine. He starts from the left side and goes to the right side. But for the second fish, he is on the right side and he won't swim to the left side. How do I get him to start swimming? Then he will stop after the interval of 80 reaches like the left one and then start over from the left to the right. Here is my code: Code: var fish1Position = 0; var fish2Position = 0; horizontal = new Array(80); var fillPosition = 10; for(var i = 0; i < 80; ++i) { horizontal[i] = fillPosition; fillPosition += 10; } horizontal2 = new Array(80); var fillPosition2 = 10; for(var i2 = 80; i2 > 0; i2--) { horizontal2[i2] = fillPosition2; fillPosition2 = fillPosition2 - 10; alert(fillPosition2); } function fish1Swim() { document.getElementById("fish1").style.left = horizontal[fish1Position] + "px"; ++fish1Position; if (fish1Position == 79) fish1Position = 0; } function fish2Swim() { document.getElementById("fish2").style.right = horizontal2[fish2Position] + "px"; ++fish2Position; if (fish2Position = 79) fish2Position = 0; } function startSwimming() { setInterval("fish1Swim()",100); setInterval("fish2Swim()",100); } I am using this javascript code to detect screen size and display an alternate css. Code: if (screen.width<1600) { document.write('<link rel="stylesheet" href="<?php echo $path ?>/css/templateadjust.css" type="text/css" />'); } This works fine in FF and Chrome but doesn't seem to work in IE. Any idea why? Hi guys, I'm completely new here and seeking some help on this js: http://www.javascriptkit.com/script/...ow/index.shtml i'm building my picture website, an example is this one: http://www.lucagodina.com/mello/test.htm do you know how can i have all the thumbnails on the same row, and scrolling? because if i've let's say 100 pictures, the thumbnails will cover the pics itself! Would also be great to have play-next-previous button... i know i'm asking a lot! hope someone can help me out! Hi all, I'm new to javascript and im trying to teach myself how to use it, however, ive come accross a problem. I'm using this code embeded in a HTML page for rollover images: Code: <script language="JavaScript" type="text/javascript"> <!-- if (document.images) { homebuttonup = new Image(); homebuttonup.src = "./Images/nav/home2.png" ; homebuttondown = new Image() ; homebuttondown.src = "./Images/nav/home2.png" ; newsbuttonup = new Image(); newsbuttonup.src = "./Images/nav/news.png" ; newsbuttondown = new Image() ; newsbuttondown.src = "./Images/nav/news2.png" ; gallerybuttonup = new Image(); gallerybuttonup.src = "./Images/nav/gallery.png" ; gallerybuttondown = new Image() ; gallerybuttondown.src = "./Images/nav/gallery2.png" ; } function buttondown( buttonname ) { if (document.images) { document[ buttonname ].src = eval( buttonname + "down.src" ); } } function buttonup ( buttonname ) { if (document.images) { document[ buttonname ].src = eval( buttonname + "up.src" ); } } // --> </script> <a href="index.html?cmd=welcome" onmouseover="buttondown('homebutton')"onmouseout="buttonup('homebutton')"> <img src="./Images/nav/home2.png" name="homebutton" border="0" /></a> <a href="about.html?cmd=welcome" onmouseover="buttondown('newsbutton')"onmouseout="buttonup('newsbutton')"> <img src="./Images/nav/news.png" name="newsbutton" border="0" /></a> <a href="services.html?cmd=welcome" onmouseover="buttondown('gallerybutton')"onmouseout="buttonup('gallerybutton')"> <img src="./Images/nav/gallery.png" name="gallerybutton" border="0" /></a> This works completly fine in 1280 x 800 but goes mental when you hover over it in 1024 x 768 screen resolution. Can anyone help please, it would be greatly appreciated! Hi nerds, We have some problems with some javascript code. We are creating a new button like the ones known from addthis/sharethis and would like the same behavior as there popups. We have tried by putting together some different scripts, and the action is about right. We do still have one problem, and that is the position of the popup. If the button is placed at the right site of a website, it floats out of the screen, making scrollbars. Also it don't have same position behavior in Firefox, IE, Opera ... The button can be seen he http://www.langthis.com The code related to this problem should bed this: Code: function move_box(an, box) { var cleft = 0; var ctop = 0; var obj = an; while (obj.offsetParent) { cleft += obj.offsetLeft; ctop += obj.offsetTop; obj = obj.offsetParent; } var winW = window.innerWidth ? window.innerWidth : document.documentElement.clientWidth ? document.documentElement.clientWidth : document.body.clientWidth; var winH = window.innerHeight ? window.innerHeight : document.documentElement.clientHeight ? document.documentElement.clientHeight : document.body.clientHeight; if (cleft+box.offsetWidth > winW) { cleft = cleft - box.offsetWidth - 30; if (cleft < 3) cleft = -3; } box.style.left = cleft + 'px'; ctop += an.offsetHeight + 8; // Handle Internet Explorer body margins, // which affect normal document, but not // absolute-positioned stuff. if (document.body.currentStyle && document.body.currentStyle['marginTop']) { ctop += parseInt(document.body.currentStyle['marginTop']); } if (ctop+box.offsetHeight > winH) { ctop = ctop - box.offsetHeight - 20; if (ctop < 3) ctop = -3; } box.style.top = ctop + 'px'; } If someone would be interested in rewriting the script, we would credit this in our about page. Else we would be thankful if someone just could help with the existing code. Best regards Langthis team Hi there I know this picture_viewr js is a fullscreen slide Would it be possible to set a screen size (700x500 e.g.) and then set a background color or the part that would be outside this window??? Thx a lot allberto http://www.alfaaudiovisual.com/pictu...er/ByB/ByB.htm Hey guys, I was trying to make a Javascript game that moves an image across the screen randomly. Instead of executing properly, it just shows the image's starting point, and stops. No movement. Is there anyway I could fix this? Thanks, Fizz. Code: <html> <head> <title>Image Mover</title> <style> DIV.movable { position:absolute; } </style> </head> <script language="javascript"> function Start() { var x = 5; //Starting Location - left var y = 5; //Starting Location - top var dest_x = Math.floor(Math.random()*650); //Ending Location - left var dest_y = 500; //Ending Location - top var interval = 10; //Move 10px every initialization moveImage(); } function NewDest() { var x = 5; //Starting Location - left var y = 5; //Starting Location - top var dest_x = Math.floor(Math.random()*650); //Ending Location - left var dest_y = 500; //Ending Location - top var interval = 10; //Move 10px every initialization moveImage(); } function moveImage() { //Keep on moving the image till the target is achieved if(x < dest_x) x = x + interval; if(y < dest_y) y = y + interval; //Move the image to the new location document.getElementById("ufo").style.top = y+'px'; document.getElementById("ufo").style.left = x+'px'; if ((x+interval < dest_x) && (y+interval < dest_y)) { //Keep on calling this function every 100 microsecond // till the target location is reached window.setTimeout('moveImage()',30); if (x == dest_x) && (y == dest_y) { NewDest(); } } } </script> <body onload="Start()"> <div id="ufo" class="movable"> <img src="Mouse.jpg" alt="mouse" WIDTH = 30/> </div> </body> </html> |