JavaScript - Javascript External Link
Hi, is it possible to make a external javascript link by giving all the external
links a class name then use getelementbytagname in the js file with a function to alert the hes leaving the website and let him choose if he wants to stay or leave. well thats what im trying to do but i dont know how to write the function for it maybe i could get a suggestion or a link to agood tutorial. / thanks lisa Similar TutorialsThank you in advance for your help with this. I have two pages. One page with thumbnails and another page with the actual gallery. On the gallery.html page I can scroll to my 5th image in the list by the following code: onclick="myScroll.scrollToPage(5,5)" I want to achieve this same effect from the index.html file into the gallery.html file. I have tried using anchored links like #image5, but that just messes up the page and the iscroll script I am working off of. Thank you again anyone who can help. I have two pages A and B. I have a link in the page A. I have two iframes in the page B. In practice, the link in the page A must open the page B and the link's href must open in the second iframe of the page B. Is there any script that does this? I am trying to have a text link above Google Maps link to a marker on my map. When the link is clicked, the map will automatically center itself on the marker. I already have the custom markers and locations, I am just not that good with Javascript and jQuery to figure it out. I tried to use Code: <a href="javascript: map.panTo(new LatLng(25.2, 105.7))">Mexico</a> and the link shows up, but nothing happens. Here is my code: Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <style type="text/css"> body { font-family: Helvetica, Arial, sans-serif; font-size:10px; margin:0; } #content { } </style> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script type="text/javascript"> function initialize() { var latlng = new google.maps.LatLng(39.346246,-76.624446); var settings = { zoom: 15, center: latlng, mapTypeControl: true, mapTypeControlOptions: {style: google.maps.MapTypeControlStyle.DROPDOWN_MENU}, navigationControl: true, navigationControlOptions: {style: google.maps.NavigationControlStyle.SMALL}, mapTypeId: google.maps.MapTypeId.ROADMAP}; var map = new google.maps.Map(document.getElementById("map_canvas"), settings); var contentString = '<div id="content">'+ '<div id="siteNotice">'+ '</div>'+ '<div id="bodyContent">'+ '</div>'; var infowindow = new google.maps.InfoWindow({ content: contentString }); var loyolaImage = new google.maps.MarkerImage('images/Loyola.png', new google.maps.Size(100,50), new google.maps.Point(0,0), new google.maps.Point(50,50) ); var loyolaShadow = new google.maps.MarkerImage('images/logo_shadow.png', new google.maps.Size(130,50), new google.maps.Point(0,0), new google.maps.Point(65, 50)); var loyolaPos = new google.maps.LatLng(39.3462326,-76.624446); var loyolaMarker = new google.maps.Marker({ position: loyolaPos, map: map, icon: loyolaImage, shadow: loyolaShadow, title:"Loyola", zIndex: 3}); var jhuImage = new google.maps.MarkerImage('images/Jhu.png', new google.maps.Size(150,50), new google.maps.Point(0,0), new google.maps.Point(50,50) ); var jhuShadow = new google.maps.MarkerImage('images/logo_shadow.png', new google.maps.Size(130,50), new google.maps.Point(0,0), new google.maps.Point(60, 50) ); var jhuPos = new google.maps.LatLng(39.329157,-76.620477); var jhuMarker = new google.maps.Marker({ position: jhuPos, map: map, icon: jhuImage, shadow: jhuShadow, title:"Johns Hopkins", zIndex: 2 }); var fellsImage = new google.maps.MarkerImage('images/FellsPoint.png', new google.maps.Size(150,50), new google.maps.Point(0,0), new google.maps.Point(50,50) ); var fellsShadow = new google.maps.MarkerImage('images/logo_shadow.png', new google.maps.Size(130,50), new google.maps.Point(0,0), new google.maps.Point(60, 50) ); var fellsPos = new google.maps.LatLng(39.28231,-76.593611); var fellsMarker = new google.maps.Marker({ position: fellsPos, map: map, icon: fellsImage, shadow: fellsShadow, title:"Johns Hopkins", zIndex: 4 }); var towsonImage = new google.maps.MarkerImage('images/Towson.png', new google.maps.Size(150,50), new google.maps.Point(0,0), new google.maps.Point(50,50) ); var towsonShadow = new google.maps.MarkerImage('images/logo_shadow.png', new google.maps.Size(130,50), new google.maps.Point(0,0), new google.maps.Point(60, 50) ); var towsonPos = new google.maps.LatLng(39.3322248,-76.610944); var towsonMarker = new google.maps.Marker({ position: towsonPos, map: map, icon: towsonImage, shadow: towsonShadow, title:"Towson", zIndex: 1 }); google.maps.event.addListener(companyMarker, 'click', function() { infowindow.open(map,companyMarker); }); } </script> <script> google.maps.event.addDomListener(controlUI, 'click', function() { map.setCenter(chicago) </script> </head> <body onload="initialize()"> <div id="map_canvas" style="width:500px; height:300px"></div> <a href="javascript: map.panTo(new LatLng(39.393248,-76.610944))">Towson</a> </body> </html> <body> <script type="text/javascript" src="/khk.php?klub=khk&user=w"></script> This script works fine, but I get a error: line: 2 character: 1 error: character illegal code: 0 url .... Can anybody help?? Hi Guys, I am tiring to create an external java script which is suppose to change a div background color when mouse over. I have a simple Html file as: Code: <html> <head> <script type="text/javascript" src="MouseJs.js"></script> <link rel="stylesheet" type="text/css" href="MouseCSS.css"> <title>Test Mouse Over</title> </head> <body> <div class="box" id="col"> </div> </body> </html> and a CSS file as: Code: .box { width: 20%; height: 100px; background-color: #4D7530; float:left; } and finally I have a java script file as bellow: Code: window.onload = function() { document.getElementById('col').onmouseover = function() { document.col.background-color: #FFFFFF; } } Could you please let me know what i am doing wrong here? Thanks Hi all me again I have this bit of code: Code: <script type="text/javascript"> var testvar = "<? print $cards; ?>"; var name = "<? print $name; ?>"; //Create JavaScript array var testarray = new Array(); //Fill JavaScript array from the converted string testarray = testvar.split(":#:"); var imagesleft = 10; var numclicks = 0; var score = 0; function clickCard (what,where) { var count=0; for(var x = 0; x < testarray.length; x++) { if(what == testarray[x]) { count++; } } if(count==1) { alert("unique"); document.images[where].src = "./images/blank.png"; imagesleft--; score = score+20; clicks.innerHTML = "Unique Images to find = " + imagesleft; if(imagesleft==0) { score = score - numclicks; var r=confirm("Do you want to enter your score in the highscore table?"); if (r==true) { document.getElementById('score').value = score; document.forms["highscore"].submit(); } else { var t=confirm("Do you want to play again?"); if (t==true) { document.location.reload(); } else { window.close(); } } } } else { alert("Not unique"); } numclicks++; pairs.innerHTML = "Number of Clicks = " + numclicks; } </script> which works a treat but when it is put into a external js file all I get is the alert Not unique and nothing else! any ideas why? hello, I have designed a web site. but I want to protect my external javascript(and css also) from outside people, who steal my javascript. can anyone tell me a method to hide external javascript(and css) from these knaves...!!! thank you Hi, I've posted a previous thread where the code I had wasn't running. I copied that into the head section and it worked. I'd like to know why it doesn't work in the javascript.js file. Thank you very much. Dear All, I got a problem with order of loading external javascript file. I have 2 external javascript files: jsFile1. js and jsFile2.js. And file jsFile2 use an object in file jsFile1.js. So file jsFile2.js have to load after file jsFile1.js. But sometime I got runtime error, because file jsFile2.js is loaded before jsFile1.js I added 2 js files by: document.getElementsByTagName('head')[0].appendChild(jsFile1.js); document.getElementsByTagName('head')[0].appendChild(jsFile2.js); Does anyone know how to solve this problem. Please help. Thank you. Best Regards. Hi I have 2 external javascript files added in the head section of a html file but neither will work. However, if i place the javascript code in the html file it work. I'm lost and need help. Could it be the onload function
Code: <body onload="showCookies(); startBanner();"> Honestly, its probably my fail. Regardless, here is the deal, any help would be appreciated. I am currently skinning up a custom cpanel theme for a company I work with from time to time, kudolabs.net. They would like their Jixed Bar that is on their main web page to be on the skin, and I am attempting to put it there now. I have put the code into the html of the skin, both the call to the proper javascript files and css files, and the proper code for the bar itself. It is not working, the bar shows up as it is supposed to, but it is not aligned correctly and the bar does not float with the page. It acts exactly like the javascript is not working at all.... Unfortunately I can't just provide access to the cpanel for people to check, but you can see the source code of the main page, kudolabs.net, and if you're willing to help, I can of course give you access to a demo account (and quite possibily provide some hosting for a month or two, we're based in the netherlands and have plenty of space to share to anyone willing to help us with little problems such as this. @_@ ) Thank you for your time reading this, any help or points in the right directions would be appreciated. Unfortunately, google has failed me this time. Or, rather, I have failed google. o.o Hi, I need some help here- below is the script I'm trying to externalize but whatever I've tried doesn't work (the Login button doesn't nothing when the script is external). Thanks!!! <form name="login" autocomplete="off"> <p>User Name : <input type="text" name="username"></p> <p>Password : <input type="password" name="password"></p> <input type="button" value="Login" name="Submit" align="right" onClick="Login()";> </p> </form> </div> <script language="JavaScript"> function Login(){ var done=0; var username=document.login.username.value; username=username.toLowerCase(); var password=document.login.password.value; password=password.toLowerCase(); if (username=="bruceclements" && password=="berlin") { window.location="users/bruceclements.html"; done=1; } if (username=="free" && password=="java") { window.location="page2.html"; done=1; } if (username=="member3" && password=="password3") { window.location="page3.html"; done=1; } if (done==0) { alert("Invalid login!"); } } </script> I need to check the whether an external url like http://www.somesite.com exists or not using javascript. I have a ajax method for it, Code: function checkUrl(url) { var xmlhttp=false; if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4) { if (xmlhttp.status==200) { alert("URL Exists!"); } else if (xmlhttp.status==404) { alert("URL doesn't exist!"); } else { alert("Status is "+xmlhttp.status); } } } xmlhttp.open("HEAD", url ,true); xmlhttp.send(); } But is not successful for finding existence of external urls. Any help... Thanks in advance.. Hi, i have a question, is JavaScript can read an external file? i have an ear file, can it read external file without the external file compile together in the ear file? can we do so? Hi, I've made a tabbing system with javascript which consists of a couple of functions and all I need to do is to initialize one of the functions from each html page the script is linked to. Here is the function I want to initialize: Code: function change(key, n){ hideTabs(); var tab = "#tab"+key; showTab(tab); for (c=1;c<=n;c++){ var id = "div#opt"+c; onClick(id, c, key, n); } var opt = "#opt"+key; setActive(opt); } The parameter key would be the default selected tab and n being the number of tabs. So if I was to have 3 tabs with first one being selected by default I'd say change(1, 3). I just need to know how to do this from the html file since I'll be using it on multiple pages and I don't want to have a different js file for each page. Any help would be greatly appreciated. Thanks First, this is my first time coding anything seriously. I've only dabbled here and there, but no more. Any and all tips are appreciated. I have a program that's designed to calculate total enemy health. Its does this by taking user input on the level and enemy name. The enemy level input determines the base health stat. The enemy name determines the percent multiplier. This all runs on an onClick() event. I originally had this all in my <head> in my html code. It ended up being more code than I expected. So i made it an external javascript file. I did remove the <script></script> tags, I believe I have the file properly linked using the src attribute. I'm at my wits end. This is my second day of trying. So here is the javascript code. Code: // JavaScript Document var series; var index; var indexValue; var base; var distance; var sequence; var enemyLv; var enemyPct; var enemyHp; var vOneFive; var wrongAlert; var enemyList; var enemyName; var enemyInput; var enemyLevel; var a = enemyLEVEL(); var b = enemyPCT(); var totalHp = a * b; //calculates enemyHp and enemyPct function calc(enemyHp, enemyPct) { a = enemyLEVEL(); b = enemyPCT(); totalHp = a * b; if(a && b !== -1){ document.getElementById('enemyTotalHp').innerHTML = totalHp; } else{ alert(wrong); } } //determines base stat for enemyHp function enemyLEVEL(enemyHp){ enemyLv = document.getElementById('enemyLevel').value; var enemyLvValue = enemyLv * 1; wrongAlert = "BURGA!"; //determines which HP sequence to run if(enemyLvValue <= 5){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '12345'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 70; distance = 13; sequence = base + (indexValue * distance); enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 10){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '5678910'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 122; distance = 24.8; sequence = base + (indexValue) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 15){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '101112131415'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 246; distance = 50; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 20){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '151617181920'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 496; distance = 129.8; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 45){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '2021222324252627282930313233343536373839404142434445'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 1145; distance = 120; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 50){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '454647484950'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 4145; distance = 133; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if (enemyLvValue <= 75){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '5051525354555657585960616263646566676869707172737475'; index = series.lastIndexOf(enemyLvValue); indexValue = index * 1; base = 4810; distance = 75; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if (enemyLvValue <= 99){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series = '75767778798081828384858687888990919293949596979899'; index = series.lastIndexOf(enemyLvValue); indexValue = index * 1; base = 6685; distance = 70; sequence = base + ((indexValue)/2) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 110){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series ='100101102103104105106107108109110'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 8435; distance = 70; sequence = base + ((indexValue)/3) * distance; enemyHp = sequence; return enemyHp; } else if(enemyLvValue <= 170){ enemyLv = document.getElementById('enemyLevel').value; enemyLvValue = enemyLv * 1; series ='110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170'; index = series.indexOf(enemyLvValue); indexValue = index * 1; base = 9130; distance = 70; sequence = base + ((indexValue)/3) * distance; enemyHp = sequence; return enemyHp; } else{ alert(wrongAlert); } } //determines enemyPct variable function enemyPCT(enemyPct){ enemyInput = document.getElementById('enemyUser').value; enemyName = enemyInput; enemyList = new Array(); enemyList[1] = "Vahra Go Vahra Delsaban Golmoro Goshin Fulyen Curtz SEED-Guardian (Tw) Special Ops (Assault) Bysha type-Koh21 Bysha type-Otsu32 Gohma Dilla Gohma Methna GSM-05 Seeker GSM-05B Bomalta GSM-05M Tirentos YG-01K BUGGE YG01U BUGGES YG-01Z BUG Deljaban Orcdillan Sendillan";//100% hp // enemyList[2] = "Ageeta Sageeta Rogue Wikko Special Ops (Vobis)"; //60% hp // enemyList[3] = "Pannon Bel Pannon Galdeen Kudetob Nava Ludda Naval Zoona Shagreece Lapucha Polty Badia Go Bajilla"; //70% hp // enemyList[4] = "Armed Servant (Obme) Armed Servant (Ozuna) Distova Volfu Olgohmon Bul Buna";//90% hp // enemyList[5] = "Koltova Kakwane Ollaka Rappy Polec AMF Heavy Infantry Armed Servant (Basta) SEED-Guardian (Kn) Delp Slami";//130%hp // enemyList[6] = "Booma Go Booma Jigo Booma Jishagara Vanda Vanda Merha Vanda Orga Rogue (Ogg) SEED-Guardian (Sa)";//150%hp // enemyList[7] = "Rogue (Jasse) Rogue Mazz Special Ops (Kanohne) Special Ops (Solda)";//180%hp // enemyList[8] = "Komazli Bead Groode Dilla Griena Grinna Bete C";//200%hp // enemyList[9] = "Bal Soza Gaozoran";//230%hp; // enemyList[10] = "Shinowa Hidoki" ;//250% hp // enemyList[11] = "Jaggo Jaggo Acte Jaggo Amure Jaggo Sonichi Zamvapas Galvapas Do Vol No Vol";//260% hp // enemyList[12] = "Mizura Gainozeros Grass Assassin Ubakrada Rappy Rappy Amure Rappy Latan Rappy Noel Rappy Paska";//300% hp // enemyList[13] = "Kamatoze Bafal Bragga";//320% hp // enemyList[14] = "Jarba Polavohra Hiru Vol Delnadian SEED-Ardite Zasharogan Lutus Jigga Orgdus Svaltus";//350% hp // enemyList[15] = "Tengohg Bil De Melan Bil De Vear Drua Gohra Kog Nadd Dilnazen Jusnagun SEED-Argine SEED-Vance SEED-Vitace Ryugtass";//400% hp // enemyList[16] = "Carriguine SEED-Venas";//450% hp // enemyList[17] = "Rappy Gugg Renvolt Magashi Grinna Bete S";//500% hp // enemyList[18] = "Rappy Igg";//550% hp // enemyList[19] = "Darbelan Alfort Tylor";//600% hp // enemyList[20] = "Kagajibari";//630% hp // enemyList[21] = "Gol Dova";//650% hp // enemyList[22] = "Zoal Goug"; //700% hp // enemyList[23] = "De Rol Le";//1000% hp // enemyList[24] = "SEED-Magashi";//1100% hp // enemyList[25] = "Alterazgohg Onmagoug";//1350% hp // enemyList[26] = "Adahna Dimmagolus Dark Falz";//1450% hp // enemyList[27] = "De Ragan Magas Maggahna";//1500% hp // enemyList[28] = "Dulk Fakis Mother Brain";//1650% hp // enemyList[29] = "De Ragnus";//1720% hp var one = enemyList[1]; var two = enemyList[2]; var three = enemyList[3]; var four = enemyList[4]; var five = enemyList[5]; var six = enemyList[6]; var seven = enemyList[7]; var eight = enemyList[8]; var nine = enemyList[9]; var ten = enemyList[10]; var eleven = enemyList[11]; var twelve = enemyList[12]; var thirteen = enemyList[13]; var fourteen = enemyList[14]; var fifteen = enemyList[15]; var sixteen = enemyList[16]; var seventeen = enemyList[17]; var eighteen = enemyList[18]; var nineteen = enemyList[19]; var twenty = enemyList[20]; var twentyone = enemyList[21]; var twentytwo = enemyList[22]; var twentythree = enemyList[23]; var twentyfour = enemyList[24]; var twentyfive = enemyList[25]; var twentysix = enemyList[26]; var twentyseven = enemyList[27]; var twentyeight = enemyList[28]; var twentynine = enemyList[29]; // var indexOne = one.indexOf(enemyName); var indexTwo = two.indexOf(enemyName); var indexThree = three.indexOf(enemyName); var indexFour = four.indexOf(enemyName); var indexFive = five.indexOf(enemyName); var indexSix = six.indexOf(enemyName); var indexSeven = seven.indexOf(enemyName); var indexEight = eight.indexOf(enemyName); var indexNine = nine.indexOf(enemyName); var indexTen = ten.indexOf(enemyName); var indexEleven = eleven.indexOf(enemyName); var indexTwelve = twelve.indexOf(enemyName); var indexThirteen = thirteen.indexOf(enemyName); var indexFourteen = fourteen.indexOf(enemyName); var indexFifteen = fifteen.indexOf(enemyName); var indexSixteen = sixteen.indexOf(enemyName); var indexSeventeen = seventeen.indexOf(enemyName); var indexEighteen = eighteen.indexOf(enemyName); var indexNineteen = nineteen.indexOf(enemyName); var indexTwenty = twenty.indexOf(enemyName); var indexTwentyOne = twentyone.indexOf(enemyName); var indexTwentyTwo = twentytwo.indexOf(enemyName); var indexTwentyThree = twentythree.indexOf(enemyName); var indexTwentyFour = twentyfour.indexOf(enemyName); var indexTwentyFive = twentyfive.indexOf(enemyName); var indexTwentySix = twentysix.indexOf(enemyName); var indexTwentySeven = twentyseven.indexOf(enemyName); var indexTwentyEight = twentyeight.indexOf(enemyName); var indexTwentyNine = twentynine.indexOf(enemyName); // var test = "YOU CAN DO IT LITTLE NICKY! BITE HIS ****ING HEAD OFF!"; // if(indexOne != -1){ var enemyPctValue = 1; enemyPct = enemyPctValue; return enemyPct; } // else if(indexTwo != -1){ var enemyPctValue = 0.6; enemyPct = enemyPctValue; return enemyPct; } // else if(indexThree != -1){ var enemyPctValue = 0.7; enemyPct = enemyPctValue; return enemyPct; } // else if(indexFour != -1){ var enemyPctValue = 0.9; enemyPct = enemyPctValue; return enemyPct; } // else if(indexFive != -1){ var enemyPctValue = 1.3; enemyPct = enemyPctValue; return enemyPct; } // else if(indexSix != -1){ var enemyPctValue = 1.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexSeven != -1){ var enemyPctValue = 1.8; enemyPct = enemyPctValue; return enemyPct; } else if(indexEight != -1){ var enemyPctValue = 2; enemyPct = enemyPctValue; return enemyPct; } else if(indexNine != -1){ var enemyPctValue = 2.3; enemyPct = enemyPctValue; return enemyPct; } else if(indexTen != -1){ var enemyPctValue = 2.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexEleven != -1){ var enemyPctValue = 2.6; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwelve != -1){ var enemyPctValue = 3; enemyPct = enemyPctValue; return enemyPct; } else if(indexThirteen != -1){ var enemyPctValue = 3.2; enemyPct = enemyPctValue; return enemyPct; } else if(indexFourteen != -1){ var enemyPctValue = 3.5; enemyPct = enemyPctValue; return enemyPct; } else if (indexFifteen != -1){ var enemyPctValue = 4; enemyPct = enemyPctValue; return enemyPct; } else if(indexSixteen != -1){ var enemyPctValue = 4.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexSeventeen != -1){ var enemyPctValue = 5; enemyPct = enemyPctValue; return enemyPct; } else if(indexEighteen != -1){ var enemyPctValue = 5.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexNineteen != -1){ var enemyPctValue = 6; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwenty != -1){ var enemyPctValue = 6.3; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyOne != -1){ var enemyPctValue = 6.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyTwo != -1){ var enemyPctValue = 7; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyThree != -1){ var enemyPctValue = 10; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyFour != -1){ var enemyPctValue = 11; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyFive != -1){ var enemyPctValue = 13.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentySix != -1){ var enemyPctValue = 14.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentySeven != -1){ var enemyPctValue = 15; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyEight != -1){ var enemyPctValue = 16.5; enemyPct = enemyPctValue; return enemyPct; } else if(indexTwentyNine != -1){ var enemyPctValue = 17.2; enemyPct = enemyPctValue; return enemyPct; } else{ alert(enemyName); } } and this is the html code Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>PSUpedia Enemy HP Calculator</title> <script type="text/javascript" src="hp_calc.js"> </script> </head> <body> <form> Enemy Level: <input type="text" id="enemyLevel"></br> Enemy Name: <input type="text" id="enemyUser"></br> <p>EnemyHp: <b id="enemyTotalHp"> </b></p></br> <input type="button" value="CLICK!" onClick="calc();"> </form> </body> </html> I have an external Javascript file that only works when I put: Code: <script type="text/javascript" src="external.js"></script> at the end of the HTML page. Does anyone know why it won't work in the head of the page? Thanks this is my first time attempting this operation. I want to take some javascript out of my html. here is the original: Code: <!--div#9begin--><div style="float: left; height: 166px; width: 1px;"> <img alt="" src="images/border_short_vert.png" height="169" width="1" /> </div><!--div#9end--> <!--div#10begin--><div style="width: 225px; height: 155px; float: left; height: 16px; background-color: #000000; color: #FFFFFF; margin-left: 0px; margin-bottom: 0px; font-size: small; padding-left: 0px;"> <img alt="" src="images/news.png" height="16" width="222" /><!--div#11begin--><div style="width: 225px; height: 155px; float: left;"></div><!--div#11end--> <script type="text/javascript">// <![CDATA[if(document.layers){document.write('<ilayer id="ns4div" width="'+swidth+'" height="'+sheight+'" bgcolor='+sbcolor+'><div id="ns4div1" width="'+swidth+'" height="'+sheight+'" onmouseover="sspeed=0;" onmouseout="sspeed=rspeed"></div></ilayer>')} if(document.getElementById||document.all){document.write('<div style="position:relative;overflow:hidden;width:'+swidth+'px;height:'+sheight+'px;clip:rect(0 '+swidth+'px '+sheight+'px 0);background-color:'+sbcolor+';" onmouseover="sspeed=0" onmouseout="sspeed=rspeed"><div id="iens6div" style="position:relative;width:'+swidth+'px;"></div></div>');} // ]]> </script> </div><!--div#10end--> and here's my attempt: Code: <div style="width: 225px; height: 155px; float: left; height: 16px; background-color: #000000; color: #FFFFFF; margin-left: 0px; margin-bottom: 0px; font-size: small; padding-left: 0px;"> <img alt="" src="images/news.png" height="16" width="222" /><script type="text/javascript" src="docwrite.js"></script> <div style="width: 225px; height: 155px; float: left;"></div> </div> along with my js: Code: if(document.layers) {document.write('<ilayer id="ns4div" width="'+swidth+'" height="'+sheight+'" bgcolor='+sbcolor+'><div id="ns4div1" width="'+swidth+'" height="'+sheight+'" onmouseover="sspeed=0;" onmouseout="sspeed=rspeed"></div></ilayer>')} if(document.getElementById||document.all) {document.write('<div style="position:relative;overflow:hidden;width:'+swidth+'px;height:'+sheight+'px;clip:rect(0 '+swidth+'px '+sheight+'px 0);background-color:'+sbcolor+';" onmouseover="sspeed=0" onmouseout="sspeed=rspeed"> <div id="iens6div" style="position:relative;width:'+swidth+'px;"></div></div>');} what is the problem? Have I not performed the extraction properly? As a homework assignment, we are being asked to generate a table of images with at least 2 rows and 3 columns from an external javascript function. I've been trying to find some kind of javascript reference for this and I can't. I don't want someone to do it for me, but if I could get a basic example that would be great.
OK, There's a script on my site that's included like <script src='somePHPfile.php?params... etc It generates an image with some text in it and a few links. When I click 'view source' it just comes up with the <script> tags and nothing else. In Firefox, if I right click on the actual image and go to this frame > view source, I can see everything it's doing. Is there some way I can access this code with Javascript/jquery? I've tried html/dom parsers, etc. with no luck. |