JavaScript - Javascript Random Movie Display Script
Hi, I have a Javascript which I'm using to display one of four Flash SWF files randomly. These need to be actually displayed twice, so I'm basically calling the script twice.
This works great aside from one thing- occasionally the same movie appears in both scripts, for example the first instance picks movie 3 of 4 and th second instance does the same. What I need is to somehow make sure that if the first instance of the script picks movie x then the second script will pick any movie EXCEPT movie x. This is the script as it stands: Code: <script language="JavaScript"> // Generate a Random Number var randomnumber = Math.round(Math.random()*3); // Select a swf and execute the corresponding function if (randomnumber == 1) {movie1();} else if (randomnumber == 2) {movie2();} else if (randomnumber == 3) {movie3();} else {movie4();} //Functions to write out the correct flash movie resource. function movie1(){ document.write("<object classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=4,0,2,0\" width=\"120\" height=\"285\"><param name=movie value=\"assets/images/ads/hotels/1.swf\"><param name=quality value=high><embed src=\"assets/images/ads/hotels/1.swf\" quality=high pluginspage=\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\" type=\"application/x-shockwave-flash\" width=\"120\" height=\"285\"></embed></object>") } function movie2(){ document.write("<object classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=4,0,2,0\" width=\"120\" height=\"285\"><param name=movie value=\"assets/images/ads/hotels/2.swf\"><param name=quality value=high><embed src=\"assets/images/ads/hotels/2.swf\" quality=high pluginspage=\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\" type=\"application/x-shockwave-flash\" width=\"120\" height=\"285\"></embed></object>") } function movie3(){ document.write("<object classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=4,0,2,0\" width=\"120\" height=\"285\"><param name=movie value=\"assets/images/ads/hotels/3.swf\"><param name=quality value=high><embed src=\"assets/images/ads/hotels/3.swf\" quality=high pluginspage=\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\" type=\"application/x-shockwave-flash\" width=\"120\" height=\"285\"></embed></object>") } function movie4(){ document.write("<object classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=4,0,2,0\" width=\"120\" height=\"285\"><param name=movie value=\"assets/images/ads/hotels/4.swf\"><param name=quality value=high><embed src=\"assets/images/ads/hotels/4.swf\" quality=high pluginspage=\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\" type=\"application/x-shockwave-flash\" width=\"120\" height=\"285\"></embed></object>") } </script> Similar TutorialsHi Everyone, I must admit that I'm a newbie in writing javascript. Can anyone help me with a script that will enable me to display a flash movie on one of my sites. I will appreciate all your responses. Thank you. Ok got a random image display and have tried to make it so once the image is displayed it is taken out of the array so it can not be viewed again untill there are no more elements in the array, problem is, it doesn't work. Have been told about shuffle, but not very keen on that. Can someone shed some light. 4 images, with accompaning links to be displayed 4 times, all unique. Code: Code: <script language="JavaScript"> function random_imglink(){ var myimages=new Array() myimages[0]="http://ads.factorymedia.com/www/images/fbm_oct10_300x80.gif" myimages[1]="http://ads.factorymedia.com/www/images/rbbyd_web_banner_300x80_animated.gif" myimages[2]="http://ads.factorymedia.com/www/images/2010_vex_300x80.jpg" myimages[3]="http://ads.factorymedia.com/www/images/image_3.gif" var imagelinks=new Array() imagelinks[0]="http://www.4downdistribution.com/" imagelinks[1]="http://www.redbull.co.uk/cs/Satellite/en_UK/Event/Red-Bull-Backyard-Digger-021242831811513" imagelinks[2]="http://verdebmx.com/" imagelinks[3]="http://www.zealbmx.com/" var count; for(count=0; count<myimages.length; count++) { if (myimages.length>0) { var ry=Math.floor(Math.random()*myimages.length) document.write('<div class="feed2"><a href='+'"'+imagelinks[ry]+'"'+'><img src="'+myimages[ry]+'" height=64px width=240px border=0></a></div>') if (ry>0 && ry<myimages.length-1) { myimages=concat(myimages. (0,ry-1),myimages.slice(ry+1,myimages.length-1)); imagelinks=concat(imagelinks.slice(0,ry-1),imagelinks.slice(ry+1,imagelinks.length-1)); } if (ry==0) { myimages=myimages.slice(1,myimages.length-1); imagelinks=imagelinks.slice(1,imagelinks.length-1); } if (ry==myimages.length-1) { myimages=myimages.slice(0,ry-1); imagelinks=imagelinks.slice(0,ry-1); } } } } </script> <script language="JavaScript"> random_imglink(); </script> an alternative way that also didn't work Code: function random_imglink(){ var myimages=new Array(); myimages[0]="http://ads.factorymedia.com/www/images/fbm_oct10_300x80.gif"; myimages[1]="http://ads.factorymedia.com/www/images/rbbyd_web_banner_300x80_animated.gif"; myimages[2]="http://ads.factorymedia.com/www/images/2010_vex_300x80.jpg"; myimages[3]="http://ads.factorymedia.com/www/images/image_3.gif"; var imagelinks=new Array(); imagelinks[0]="http://www.4downdistribution.com/"; imagelinks[1]="http://www.redbull.co.uk/cs/Satellite/en_UK/Event/Red-Bull-Backyard-Digger-021242831811513"; imagelinks[2]="http://verdebmx.com/"; imagelinks[3]="http://www.zealbmx.com/"; var indexes = [0, 1, 2, 3]; index.sort(function (){ reutrn 0.5 - Math.random(); }); for(var count=0; count < index.length; count++) { var ry = indexes[count]; document.write('<div class="feed2"><a href='+'"'+imagelinks[ry]+'"'+'><img src="'+myimages[ry]+'" height=64px width=240px border=0></a></div>'); } } Hello, I need help again :3 Heres what I need: I need some javascript to random a script. Simply like this: The script randoms a number Based on the number it runs some lines of PHP script. Random 1-10 If 1 Then run this PHP script *PHP script* *PHP script* *PHP script* *PHP script* If 2 Then run this PHP script *Different PHP script* *Different PHP script* *Different PHP script* *Different PHP script* If 3 Then run this PHP Script *some more different PHP Script* *some more different PHP Script* *some more different PHP Script* *some more different PHP Script* If 4 etc etc etc Each bit of PHP Will be similar, but be different in some ways. There may be more compressed ways of doing this. But if it at all possible, I would like it in the way I wrote it above. For instance I dont want: Random 1-3 If 1 Run function 1 If 2 Run function 2 If 3 Run function 3 Function 3 *PHP Script* *PHP Script* *PHP Script* Function 1 *PHP Script* *PHP Script* *PHP Script* Function 2 *PHP Script* *PHP Script* *PHP Script* I will thank the best answer! This website is awesome and has answered so many of my questions! Thanks in advance! Hello i'm trying to play just the first few seconds on a quicktime movie then stop. if the user scrolls, I replay - Im doing this to reshow the image that seems to go away when scrolling. By design, once the user clicks 'Play' I want the movie to disregard the scroll (and other) functions. This seems to work in FF, but not in IE, where the movie will not even play initially. I'm getting a 'document.movie1 undefined error'. Any help is much appreciated. Here is the code.... Code: <script src="include/javascript/AC_QuickTime.js" language="javascript" type="text/javascript"> </script> <script type="text/javascript" src="include/javascript/mootools-1.2.5- core-nc.js"></script> <script type="text/javascript" src="include/javascript/Quickie.js"></ script> <!--if IE> <object id="qt_event_source" classid="clsid:CB927D12-4FF7-4a9e- A169-56E4B8A75598" codebase="http://www.apple.com/qtactivex/ qtplugin.cab#version=7,2,1,0" height="376" width="400"> <param name="scale" value="tofit" /> </object> <!endif--> <script type="text/javascript"> function BeginPlayback() { if (document.movie1 !== null) { document.movie1.Play(); document.movie1.SetTime(600); var t = setTimeout("RewindPlayback()", 1000); } } function RewindPlayback() { if (document.movie1 !== null) { document.movie1.Stop(); } } function QTSetup() { var t = setTimeout("BeginPlayback()",1000); } function startUp() { var myQuickie = new Quickie('http://malsup.github.com/video/ simpsons.mov', { id: 'movie1', width: 400, height: 376, container: 'qtmovie', attributes: { controller: 'true', autoplay: 'true', scale: 'tofit' }, onCanplay: function() { }, onLoad: function() { QTSetup(); }, onPlay: function() { if (document.getElementById("hfPlayed").value == "No" && document.getElementById("hfFromScroll").value == "No") { document.getElementById("hfPlayed").value = "Yes"; } }, onPause: function() { document.getElementById("hfFromScroll").value = "No"; } }); } window.onscroll = function() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } }; window.onresize = function() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } }; function onBlur() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } } function onFocus() { if (document.getElementById("hfPlayed").value == "No") { document.getElementById("hfFromScroll").value = "Yes"; BeginPlayback(); } } if (/*@cc_on!@*/false) { // check for Internet Explorer document.onfocusin = onFocus; document.onfocusout = onBlur; } else { window.onfocus = onFocus; window.onblur = onBlur; } </script> <form id="form1" runat="server"> <input id="hfPlayed" type="hidden" value="No" /> <input id="hfFromScroll" type="hidden" value="Yes" /> </form> Ok ..... let's see if I can explain this so someone else can understand it! I have a menu created with AllWebMenus and after battling with it for some time to get it to show up on the pages !!!! i am now facing another problem..... I have a flash movie on the home page that it does not start unless i click the home button. I've tested locally without the menu and it works, so has to be the menu that is conflicting with it. the site is www.teiafirme.com I could just drop the menu and create another one, thing is I like those darn buttons... Anyone here have any experience with this kind of problem? if needed i can post the menu and flash code... Hello, i got a problem with my following js-script. Sorry I'm a noob. I want to display several divs with math.random. 12 divs are in an array, after this I place 6 of them randomly in another array and want to display them. But it doesnt happen and I dont know why . Here is my script: Code: <html> <head> <style type="text/css"> .hidden{display:none;} </style> <script type="text/javascript"> window.onload = function () { var domelem = document.getElementById("wrap").getElementsByTagName("div"); var studis = []; for(var i =0; i < domelem.length; i++) { studis[i] = domelem[i]; } var a = []; while(a.length <= 5) { var spliced = studis.splice(Math.floor(Math.random()*studis.length), 1); a.push(spliced); } for (var i = 0; i < a.length; i++){ a[i].style.display = 'block'; } } </script> </head> <body> <div id="wrap"> <div class="hidden">content</div> <div class="hidden">content</div> <div class="hidden">content</div> <div class="hidden">content</div> <div class="hidden">content</div> ........ </div> The Problem is, that the divs are not displayed. I thought it was correct to do it like this. Please can anybody help, I dont know what to do. I would be very grateful. Hi! I'm trying display ready made flashcards by using the example below. Now this works just fine. But I want the cards to be randomly chosen and displayed one at a time. Any ideas? I've been sitting up all night trying to figure this out on my own, but come to the conclusion that I need help, and sleep.. Code: <head> <script type="text/javascript"> window.onload= function() { var divs= document.getElementsByTagName('div'); for (var i= divs.length; i-->0;) if (divs[i].className==='question') Toggler(divs[i]); }; function Toggler(div) { var state= false; var toggled= div.nextSibling; while (toggled.nodeType!==1) toggled= toggled.nextSibling; div.onclick= function() { state= !state; toggled.style.display= state? 'block' : 'none'; }; }; </script> <style> div.flashcard { margin: 0 10px 10px 0; } div.flashcard div.question { background-color:#ddd; width: 400px; padding: 5px; cursor: hand; cursor: pointer; } div.flashcard div.answer { background-color:#eee; width: 400px; padding: 5px; display: none; } </style> </head> <body> <div id="1" class="flashcard"> <div class="question">Question goes here</div> <div class="answer">Answer goes here</div> </div> </body> </html> tag! I've tried the solution below, which successfully generates random cards, BUT the toggling just works on the first flashcard in the code Code: <div id="randomdiv1" style="display:none;"> /*inserted this as content*/ <div id="1" class="flashcard"> <div class="question">Question goes here</div> <div class="answer">Answer goes here</div> </div> </div> <div id="randomdiv2" style="display:none;"> [content for div 2] </div> <div id="randomdiv3" style="display:none;"> [content for div 3] </div> <script type="text/javascript" language="JavaScript"><!-- NumberOfDivsToRandomDisplay = 3; var CookieName = 'DivRamdomValueCookie'; function DisplayRandomDiv() { var r = Math.ceil(Math.random() * NumberOfDivsToRandomDisplay); if(NumberOfDivsToRandomDisplay > 1) { var ck = 0; var cookiebegin = document.cookie.indexOf(CookieName + "="); if(cookiebegin > -1) { cookiebegin += 1 + CookieName.length; cookieend = document.cookie.indexOf(";",cookiebegin); if(cookieend < cookiebegin) { cookieend = document.cookie.length; } ck = parseInt(document.cookie.substring(cookiebegin,cookieend)); } while(r == ck) { r = Math.ceil(Math.random() * NumberOfDivsToRandomDisplay); } document.cookie = CookieName + "=" + r; } for( var i=1; i<=NumberOfDivsToRandomDisplay; i++) { document.getElementById("randomdiv"+i).style.display="none"; } document.getElementById("randomdiv"+r).style.display="block"; } DisplayRandomDiv(); //--></script> I'm in an experimenting phase doing a lot of copy/paste so if this is very far out I wiill very much appreciate alternatives. Thanks!! Hello, I have an array containing 100 different values. How would I randomly pick 25 of them for display? For now I do: PHP Code: for (var i=0; i<markers.length && i<25; i++) { html += markers[i].name + '<br />'; } Which of course returns 25 values but always in the same order which is not what I want. Thanks in advance! PS. My array could also contain only 20 values, in which case I would like the function to display the 20 values randomly sorted. Hi, im wondering if anyone can help me, i have a random image script and it works fine, apart from when you click on the images they link to the right place but ALL go to _self I want [2],[3]and[6] to link to the places they are already linking to but _blank NOT _self, does anyone know how to do this, it would be a massive help :) Below is the code for the script i am using: Code: <script language="JavaScript"> function random_imglink(){ var myimages=new Array() //specify random images below. You can have as many as you wish myimages[1]="images/layout/bottom gallery.png" myimages[2]="images/layout/bottom facebook.png" myimages[3]="images/layout/bottom twitter.png" myimages[4]="images/layout/bottom team.png" myimages[5]="images/layout/bottom whats on.png" myimages[6]="images/layout/bottom forum.png" //specify corresponding links below var imagelinks=new Array() imagelinks[1]="gallery.html" imagelinks[2]="http://www.facebook.com/tos.php?api_key=fcddbaae811ef62bf3c4fb2ac7b1fd07&next=http%3A//dailyphoto-1402445175.us-east-1.elb.amazonaws.com/dailyphoto/applications/buffer/id%3A1/pid%3A2828044108236222753/from%3Apublisher.attachment.own.image?ref=nf&v=1.0&canvas#/group.php?gid=87957825200&ref=ts" imagelinks[3]="https://twitter.com/groundzereo" imagelinks[4]="team.html" imagelinks[5]="whatson.html" imagelinks[6]="http://groundzero.forumotion.co.uk/" var ry=Math.floor(Math.random()*myimages.length) if (ry==0) ry=1 document.write('<a href='+'"'+imagelinks[ry]+'"'+'><img src="'+myimages[ry]+'" border=0></a>') } random_imglink() //--> </script> Thanks in advance =) Greetings I'm using a script to display rotating youtube videos in the sidebar of my invision board. The problem is that the random thing causes the same video to be repeated twice in row at times. I need to add a cookie so that no video gets displayed to the same user until all other videos have been displayed. I also look for adding - if possible - a line to count the videos, so that I don't have to edit the number each time I add more videos.. Can someone please help me with that? Here is the script I'm using: Code: <script type="text/javascript"> function rand ( n ) { return ( Math.floor ( Math.random ( ) * n + 1 ) ); } // Store youtube [CHANGES NEEDED IN THE 3 URLS BELOW] var vids = new Array ( ); vids[0] = "http://www.youtube.com/embed/aF4M0JtoIPk"; vids[1] = "http://www.youtube.com/embed/KMxWhovYfzc"; vids[2] = "http://www.youtube.com/embed/ffZUWZQE0EU"; vids[3] = "http://www.youtube.com/embed/povUgNcf4aI"; vids[4] = "http://www.youtube.com/embed/Zs9u7X0rrd0"; vids[5] = "http://www.youtube.com/embed/D4L0KpqNzkU"; vids[6] = "http://www.youtube.com/embed/Mfdnb0Q7IBM"; vids[7] = "http://www.youtube.com/embed/D-JJpPBjQwI"; vids[8] = "http://www.youtube.com/embed/kn5NSCJ2tiI"; vids[9] = "http://www.youtube.com/embed/BDxDMCWShds"; // Pick a random video from the list function pick_vid ( ) { var numberOfImages = 10; //[CHANGE THE 3 TO THE TOTAL NUMBER OF VIDS YOU USE] var num = rand(numberOfImages)-1; document.getElementById("random_youtube_vid").src = vids[num]; } </script> <script type="text/javascript">window.onload=pick_vid;</script> <p style="padding: 6px 0;text-align:center"> <iframe id="random_youtube_vid" width="250" height="200" frameborder="0" allowfullscreen></iframe> </p> I found another scripts that could be of help, as it uses div and cookies.. But its for general display of anything. It doesn't have the iframe for the video. I don't know how to merge both scripts. Or perhaps you have better ideas.. Code: <div id="randomdiv1" style="display:none;"> [content for div 1] </div> <div id="randomdiv2" style="display:none;"> [content for div 2] </div> <div id="randomdiv3" style="display:none;"> [content for div 3] </div> <script type="text/javascript" language="JavaScript"><!-- /* Random Div Display Version 1.0 March 9, 2009 Will Bontrager http://www.willmaster.com/ Copyright 2009 Bontrager Connection, LLC For information about implementing this software, see the article at http://www.willmaster.com/library/javascript/random-div-display.php */ // One place to customize: // // Type the number of div containers to randomly display. NumberOfDivsToRandomDisplay = 3; // No other customizations required. //////////////////////////////////// var CookieName = 'DivRamdomValueCookie'; function DisplayRandomDiv() { var r = Math.ceil(Math.random() * NumberOfDivsToRandomDisplay); if(NumberOfDivsToRandomDisplay > 1) { var ck = 0; var cookiebegin = document.cookie.indexOf(CookieName + "="); if(cookiebegin > -1) { cookiebegin += 1 + CookieName.length; cookieend = document.cookie.indexOf(";",cookiebegin); if(cookieend < cookiebegin) { cookieend = document.cookie.length; } ck = parseInt(document.cookie.substring(cookiebegin,cookieend)); } while(r == ck) { r = Math.ceil(Math.random() * NumberOfDivsToRandomDisplay); } document.cookie = CookieName + "=" + r; } for( var i=1; i<=NumberOfDivsToRandomDisplay; i++) { document.getElementById("randomdiv"+i).style.display="none"; } document.getElementById("randomdiv"+r).style.display="block"; } DisplayRandomDiv(); //--></script> Many thanks in advance. Does anyone have a script, that can display a random image of the images I select?I'm going to use it for a type of captcha. I think this would be easier in javascript, so yes I am in the right section.
Hi guys, Could do with a bit of help! I've found this code elsewhere and am currently using it to load 5 random pages that automatically refresh to another in the array after 10 seconds. This works great. But is there a way of altering this code so it doesn't repeat any of the pages - atleast until it's displayed each page once? At the moment it can display 'page5' 3 or 4 times before I even see 'page2' for example - which is annoying! Code: <script type="text/javascript"> <!-- Array.prototype.random = function () {return this[Math.floor(Math.random() * this.length)]} Date.ONE_SECOND = 1000; url = ['page1.html', 'page2.html', 'page3.html', 'page4.html', 'page5.html',] setTimeout('location = url.random()', 10 * Date.ONE_SECOND) // --> </script> I'm very new to all this, so I aplogise if this is all very obvious! Random non-repeating images script. Hope this helps someone... you can see an example at http://www.empireelite.org/. Refresh and you'll see the PS3 boxarts on the top left will show randomly, with no repeats. In your html page in head tag Code: <style> img.boxart{ margin:0; border: none; display:block; float:left}</style> <script type="text/javascript" src="ps3boxart.js"></script> in body tag (place whereever in the body you want the pictures to show) Code: <script type="text/javascript"> randomorder(ps3ba, '') </script> In a seperate .js file in the same folder (this one I have as ps3boxart.js) Code: var ps3ba=new Array() ps3ba[0]='<a href="http://www.amazon.com/God-War-III-Playstation-3/dp/B000ZK9QCS/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261056951&sr=8-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/gow3.jpg" class="boxart" title="God of War III"></a>' ps3ba[1]='<a href="http://www.amazon.com/Heavy-Rain-Playstation-3/dp/B002CZ38KA/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261059415&sr=1-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/hr.jpg" class="boxart" title="Heavy Rain"></a>' ps3ba[2]='<a href="http://www.amazon.com/Killzone-2-Playstation-3/dp/B000FQBF1M/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261059510&sr=1-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/kz2.jpg" class="boxart" title="Killzone 2"></a>' ps3ba[3]='<a href="http://www.amazon.com/LittleBigPlanet-Game-Year-Playstation-3/dp/B002ELCUUG/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261059556&sr=1-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/lbp.jpg" class="boxart" title="LittleBigPlanet"></a>' ps3ba[4]='<a href="http://www.amazon.com/Metal-Gear-Solid-Patriots-Playstation-3/dp/B000FQ2D5E/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261059605&sr=1-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/mgs4.jpg" class="boxart" title="Metal Gear Solid 4"></a>' ps3ba[5]='<a href="http://www.amazon.com/Ratchet-Clank-Future-Crack-Playstation-3/dp/B00275A7LI/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261059662&sr=1-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/rcfacit.jpg" class="boxart" title="Ratchet & Clank Futu A Crack In Time"></a>' ps3ba[6]='<a href="http://www.amazon.com/Resistance-Fall-Man-playstation-3/dp/B000JLIXIG/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261059703&sr=1-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/rfom.jpg" class="boxart" title="Resistance: Fall of Man"></a>' ps3ba[7]='<a href="http://www.amazon.com/Uncharted-Drakes-Fortune-Playstation-3/dp/B000UW21A0/ref=sr_1_2?ie=UTF8&s=videogames&qid=1261059750&sr=1-2"><img src="http://www.empireelite.org/images/boxart/ps3/mini/uc.jpg" class="boxart" title="Uncharted: Drakes Fortune"></a>' ps3ba[8]='<a href="http://www.amazon.com/Uncharted-2-Among-Thieves-Playstation-3/dp/B001JKTC9A/ref=sr_1_1?ie=UTF8&s=videogames&qid=1261059750&sr=1-1"><img src="http://www.empireelite.org/images/boxart/ps3/mini/uc2.jpg" class="boxart" title="Uncharted 2: Among Thieves"></a>' function randomorder(targetarray) { var randomorder=new Array() var the_one var z=0 for (i=0;i<targetarray.length;i++) randomorder[i]=i while (z<targetarray.length) { the_one=Math.floor(Math.random()*targetarray.length) if (targetarray[the_one]!="_selected!"){ document.write(targetarray[the_one]) targetarray[the_one]="_selected!" z++ } } } Then obviously, you would use this as a baseline and change your .js file name to whatever your pictures are for, like ads.js or whichever. Change the links in ahref to whereever you want each page to link. Change the image locations in img src to whereever your images are saved. Remember, where it says var z=0... this is where you hide extra random images. For example, my 200px cell only fits 9 22px wide images (they equal 198px). I only have 9 in my ps3 boxart image folder. If I want 50 in there... I would upload the pics to the folder with the other ones, add them to the list in the .js file. Such as ps3ba[9]=, ps3ba[10]=, etc. up to [49] (49 + 1 for [0] = 50). Then since I can only fit 9 in my cell, I would have to change the variable to var z=41 (to hide 41 of them and only show 9). Hope this helps somebody. Good luck. I am stuck on some javascript homework I realize it is probably really easy but my stupid textbook is not clear on one point. I have to access code in an external javascript page (random.js) which I have done. But then i have to create a second script element to create the function showlmg() and within that I require statements to declare a variable named imgNumber equal to the value returned by the randomInteger() (which is from the external sheet found in data files from the textbook therefore I know they are right). I am supposed to use 9 as the value of the size parameter in the randomInteger() function. The second statement should be command that writes the following text to the document: <img src='imgNumber.jog' alt= ' '/>. So basically the coding I have done is : Code: <script type= "text/javascript" src= random.js"> </script> <script type="text/javascript"> function showlmg() { var imgNumber= randomInteger(9);// Return a random number from 0 to 9. document.write("<img src='imgNumber.jpg' alt=''/>"); } </script> all in the head of the document and then Code: function randomInteger(size) { return Math.floor((size+1)*Math.random());} from the external file. and Code: <tr> <td colspan="2" class="center"> <script type= "text/javascript"> showlmg(); showlmg(); showlmg(); showlmg(); showlmg(); </script> </td> </tr> to post in a table on the page... I believe the issue is in the declaring a variable the is equal to the result of the function random integer which the text book or anywhere that I can find online fails to explain how to do. Thank you. Hi, I am pretty much a noob when it comes to javascript. I am looking for a script that redirects random.html to 1 of 86 predefined pages, randomly. If someone could help me out, that would be great. Thanks for your help Hi I am a complete novice with Javascript. I posted a question on another site as I want to show a series of 9 images in a random order - ie all 9 images but changing their order every time the page loaded. Someone responded with the following script: onload= function(){ var n, pic, A= [1, 2, 3, 4, 5, 6, 7, 8, 9];// replace integers with urls var pa= document.getElementById('image_set'); // reference the container element pa=mr('evalBlock') while(A.length){ pic=document.createElement('img'); n= Math.floor(Math.random()*A.length); pic.src= A.splice(n, 1); pa.appendChild(pic); } } However - I don't know how to put it into my pages to get it to work and they have not replied to my further query. I think I have to put something in the () after function, also, do the URLs have to be absolute and do they need enclosing in ' or ". Also what code do I then have to put on the page to call the image? Would anyone here be able to help? Many thanks Carol This script isnt working. Im not sure what im doing wrong. forgive me i havent programmed in javascript before. titles.js Code: <script type="text/javascript" language="javascript"> <!--// function random_Title(){ if (parseInt(navigator.appVersion) >= 4) { var num = 3; var rantitle = new Array(num+1); rantitle[1] = "Random Title1"; rantitle[2] = "Random Title1"; rantitle[3] = "Random Title1"; ranNumber = parseInt(num * Math.random() + 1); document.title = rantitle[ranNumber]; } //--> } </script> html page Code: <html> <head> <script type='text/javascript' src='http://www.flashmajic.com/Google/titles.js'></script> <script> document.title = random_Title() ; </script> </head Hi, I wonder if someone can help me. I'm building a site which has a random image generated on the page each time it loads. It does work at the moment, but I'd like it to be xhtml compliant. Currently the page loads the javascript from an external .js file, but it needs a line in the body of the page to make it work fully. This line is currently causing 15 errors when I try and validate it. The line is as follows: <script type="text/javascript">document.writeln('<td'+'><img src="'+xoxo[choice]+'"height=26 width=970 border=0 ><'+'/TD>');</script> Does anyone have any suggestions about how to make this line compliant? I'm a bit of a beginner, so any help would be greatly appreciated! I have to create a website as a project for my university course. Said course has nothing at all to do with computers really so it's really throwing us into the deep end as the majority of us have/had no interest in this particular field. Regardless, I am creating a website that uses the Random Quote Generator Javascript that I copied from the Hotscripts website. The code details are below and my question is: is there any way I could change the formatting for each quote? For example, change quote 1 to be, say, yellow or bold and change quote 3 to be aligned right and blue? I mainly want to change the colour for each quote but having any other info on how to format it would be really helpful. Code: var quotes=new Array(); quotes[0] = "This is quote 1."; quotes[1] = "This is quote 2."; quotes[2] = "This is quote 3."; var q = quotes.length; var whichquote=Math.round(Math.random()*(q-1)); function showquote(){document.write(quotes[whichquote]);} showquote(); Also if you could put it into total idiot-speak for me I'd be oh so grateful. hi I'm just new to java and I'm trying to write a script that will shuffle the information in a array with no gaps and no repeats. below is that code that i have so far. thanks ben [CODE] //constants SWAPS_TO_BE_MADE = 30; //variables var myArray = new Array('Ace',2,3,4,5,6,7,8,9,10,'Jack','Queen','King'); // the array that entities will be shuffled from var temp = 0; var outPutArray = new Array (12); var arrayLength = myArray.length; var index = 0; var swapIndex = 0; var self_swaps = 0; var counter = 0; temp=myArray[swapIndex] document.write('<h1>Array shuffling</h1>'); document.write('<p>Before shuffle: '+myArray+'</p>'); //loop while(counter < SWAPS_TO_BE_MADE) { index =Math.floor(Math.random()*arrayLength); swapIndex =Math.floor(Math.random()*arrayLength); var index_value = index; var range = 1; myArray.splice(index_value,range,'spilced'); outPutArray[swapIndex] = index; if(index == swapIndex) { self_swaps++; } counter++; index = (index + 1 % arrayLength); swapIndex= (swapIndex + 1 % arrayLength); } document.write('<p>After shuffle: '+outPutArray+'</p>'); document.write('<p>After shuffle: '+myArray+'</p>'); [ICODE] |