JavaScript - Creating A Javascript User Scroll Box
I want to create this box.
http://i31.tinypic.com/oqb12q.jpg I know i can do it with a iFrame, but i've heard they are quite vunerable to hacking. I already have my .php sorted to show the admin posted news on my site (Im alright at .php; rubbish and javascript). Was just wondering if there was a way to do it without using iFrames ? Similar TutorialsHi, I'm very new to Javascript and I'm stuck. I am trying to create a js script that will prompt the user for a times table (example the 5 times table, the 7 times table, etc.) & prompt the user for 2 more values; the 'start' number and 'end' number. So there would be 3 numbers total the user must input. The script should present a 'warning' message if the user inputs letters or negative numbers. I have come very close to getting it too work but can't quite get past the last hurdle. Upon entering the 3 numbers, the output should look similar to this: (the 5 times table starting with 1 and ending with 12) The 5 times table 5 * 1 = 5 5 * 2 = 10 5 * 3 = 15 5 * 4 = 20 5 * 5 = 25 5 * 6 = 30 5 * 7 = 35 5 * 8 = 40 5 * 9 = 45 5 * 10 = 50 5 * 11 = 55 5 * 12 = 60 I have placed the js script code on pastebin.com and below. The pastebin link is: http://pastebin.com/2NZPiFH9 Code: function writeTimesTable(timesTable, timesByStart, timesByEnd) { for (;timesByStart <= timesByEnd; timesByStart++) { document.write(timesTable + " * " + timesByStart + " = " + timesByStart * timesTable + "<br>"); } } var timesTable; while ( (timesTable = prompt("Enter the first number in the times table. Enter -1 to exit.", -1)) != -1) { while (isNaN(timesTable) == true) { timesTable = prompt(timesTable + " is not a valid number, please retry.",-1); } if (timesTable == -1) { break; } document.write("<br>The " + timesTable + " times table<br>"); writeTimesTable(timesTable,1,12); } I am using the JavaScript Image Scroll found on http://net.tutsplus.com/tutorials/ja...mage-scroller/. I would like to make it so that the images loop with no gap, it has a view demo on the site which you can see here; http://net.tutsplus.com/tutorials/ja...mage-scroller/ Many Thanks, Tim Hello, I have an image scroll on my site that uses JavaScript. Each individual image/slide can be linked to a url. My problem is that it opens a new window when you click an image, and I want it to simply open the new link in the same window. Here is what I have in the head section: Code: <script language="JavaScript1.1"> <!-- var slideimages=new Array() var slidelinks=new Array() function slideshowimages(){ for (i=0;i<slideshowimages.arguments.length;i++){ slideimages[i]=new Image() slideimages[i].src=slideshowimages.arguments[i] } } function slideshowlinks(){ for (i=0;i<slideshowlinks.arguments.length;i++) slidelinks[i]=slideshowlinks.arguments[i] } function gotoshow(){ if (!window.winslide||winslide.closed) winslide=window.open(slidelinks[whichlink]) else winslide.location=slidelinks[whichlink] winslide.focus() } //--> </script> Here is what I have in the body: Code: <script> <!-- //configure the paths of the images, plus corresponding target links slideshowimages("images/scroll-logo.jpg","images/scroll-natingredients.jpg","images/scroll-ucoriginal.jpg","images/scroll-organic.jpg","images/scroll-uckick.jpg") slideshowlinks("healthprogressives.html","faq.html","index.html","faq.html","index.html") //configure the speed of the slideshow, in miliseconds var slideshowspeed=5000 var whichlink=0 var whichimage=0 function slideit(){ if (!document.images) return document.images.slide.src=slideimages[whichimage].src whichlink=whichimage if (whichimage<slideimages.length-1) whichimage++ else whichimage=0 setTimeout("slideit()",slideshowspeed) } slideit() //--> </script> Thank you~ Hi, This is my plan. I want to create a 3x3 grid on the page. Each square needs to be the height and width of the page. I will then use jquery scroll.to to move the grid, dispalying a different square to the user. Am I right in thinking that I wont be able use 100% width and 100% height in my CSS for the single box, since there are actually going to 8 squares that are off the page? I am guessing therefore that I should use javascript to take the window width and height, and then use this value to create each of the gridbox's. Is this the right way of doing it? Hi to everyone! Script first: Code: var allowscroll = 0 //Mouse scroll ____________________________________________________________________________________ function handle(delta) { if(allowscroll == 1){ if (delta < 0){ simgs1dest_x -= 30 } else{ simgs1dest_x += 30 } } if(allowscroll == 2){ if (delta < 0){ textdest_y -= 30 } else{ textdest_y += 30 } } } function wheel(event){ var delta = 0; if (!event) event = window.event; if (event.wheelDelta) { delta = event.wheelDelta/120; } else if (event.detail) { delta = -event.detail/3; } if (delta) handle(delta); if (event.preventDefault) event.preventDefault(); event.returnValue = false; } if (window.addEventListener){ window.addEventListener('DOMMouseScroll', wheel, false); window.onmousewheel = document.onmousewheel = wheel; } I'm using this script to scroll two divs, which each activates self scrolling onMouseOver and onMouseOut deactivate scrolling by setting allowscroll varible to 0. And everything works fine, but this script doesn't allow to scroll browser entire page! So is there a script wich will scroll browser page when allowscroll is equal to 0? I am using the below script on http://bubbles4urtroubles.com. Because I made the bubbles larger than the ones used in the original script, the horizontal scroll bar displays some of the time, then turns off. Is there any way to just not have the horizontal scroll bar? Also, how would I set the zindex so the bubbles are always in front of everything else. Thank you in advance. //Bubble Script by Lisa (issa@lissaexplains.com, http://lissaexplains.com) //Based on code by Altan d.o.o. (snow@altan.hr) //For full source code and installation instructions to this script, visit http://www.dynamicdrive.com var no = 15; // image number or falling rate var speed = 2; // the lower the number the faster the image moves var snow = new Array(); snow[0] = "bubble.png" snow[1] = "bubble2.png" snow[2] = "bubble3.png" var ns4up = (document.layers) ? 1 : 0; // browser sniffer var ie4up = (document.all) ? 1 : 0; var ns6up = (document.getElementById&&!document.all) ? 1 : 0; var dx, xp, yp; // coordinate and position variables var am, stx, sty; // amplitude and step variables var i, doc_width = 600, doc_height = 1024; if (ns4up||ns6up) { doc_width = self.innerWidth; doc_height = self.innerHeight; } else if (ie4up) { doc_width = document.body.clientWidth; doc_height = document.body.clientHeight; } dx = new Array(); xp = new Array(); yp = new Array(); am = new Array(); stx = new Array(); sty = new Array(); j = 0; for (i = 0; i < no; ++ i) { dx[i] = 0; // set coordinate variables xp[i] = Math.random()*(doc_width-50); // set position variables yp[i] = Math.random()*doc_height; am[i] = Math.random()*20; // set amplitude variables stx[i] = 0.02 + Math.random()/10; // set step variables sty[i] = 0.7 + Math.random(); // set step variables if (ns4up) { // set layers if (i == 0) { document.write("<layer name=\"dot"+ i +"\" left=\"15\" top=\"15\" visibility=\"show\"><img src=\""+ snow[j] + "\" border=\"0\"></layer>"); } else { document.write("<layer name=\"dot"+ i +"\" left=\"15\" top=\"15\" visibility=\"show\"><img src=\""+ snow[j] + "\" border=\"0\"></layer>"); } } else if (ie4up||ns6up) { if (i == 0) { document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"VISIBILITY: visible; TOP: 15px; LEFT: 15px; width:1;\"><img src=\"" + snow[j] + "\" border=\"0\"></div>"); } else { document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"VISIBILITY: visible; TOP: 15px; LEFT: 15px; width:1;\"><img src=\"" + snow[j] + "\" border=\"0\"></div>"); } } if (j == (snow.length-1)) { j = 0; } else { j += 1; } } function snowNS() { // Netscape main animation function for (i = 0; i < no; ++ i) { // iterate for every dot yp[i] -= sty[i]; if (yp[i] < -50) { xp[i] = Math.random()*(doc_width-am[i]-30); yp[i] = doc_height; stx[i] = 0.02 + Math.random()/10; sty[i] = 0.7 + Math.random(); doc_width = self.innerWidth; doc_height = self.innerHeight; } dx[i] += stx[i]; document.layers["dot"+i].top = yp[i]+pageYOffset; document.layers["dot"+i].left = xp[i] + am[i]*Math.sin(dx[i]); } setTimeout("snowNS()", speed); } function snowIE_NS6() { // IE main animation function for (i = 0; i < no; ++ i) { // iterate for every dot yp[i] -= sty[i]; if (yp[i] < -50) { xp[i] = Math.random()*(doc_width-am[i]-30); yp[i] = doc_height; stx[i] = 0.02 + Math.random()/10; sty[i] = 0.7 + Math.random(); doc_width = ns6up?window.innerWidth-5:document.body.clientWidth; doc_height = ns6up?window.innerHeight-5:document.body.clientHeight; } dx[i] += stx[i]; if (ie4up){ document.all["dot"+i].style.pixelTop = yp[i]+document.body.scrollTop; document.all["dot"+i].style.pixelLeft = xp[i] + am[i]*Math.sin(dx[i]); } else if (ns6up){ document.getElementById("dot"+i).style.top=yp[i]+pageYOffset+'px'; document.getElementById("dot"+i).style.left=xp[i] + am[i]*Math.sin(dx[i])+'px'; } } setTimeout("snowIE_NS6()", speed); } if (ns4up) { snowNS(); } else if (ie4up||ns6up) { snowIE_NS6(); } // End --> </script> Below is a javascript function from my website that loops through nodes in an XML file retrieving certain information about those who joined in the current month/year. The part in red creates a link which when clicked runs a function called show() with the relevant i variable value e.g. show(2) for the second node if that is relevant. Anyway the red part works in Chrome but not Internet Explorer (surprise surprise). I did some research which says that .setattribute is not allowed in IE. How can I change the red code to create links for the relevant records which works in IE? Thank you for your help Code: function displaymember() { var d = new Date(); var curr_month = d.getMonth(); curr_month++; if (curr_month < 10) curr_month = "0" + curr_month; var curr_year = d.getFullYear(); for (i = 0; i < x.length; i++) { membershipstatus = (x[i].getElementsByTagName("membership_status")[0].childNodes[0].nodeValue); name = (x[i].getElementsByTagName("name")[0].childNodes[0].nodeValue); body = (x[i].getElementsByTagName("body_type")[0].childNodes[0].nodeValue); ethnicity = (x[i].getElementsByTagName("ethnicity")[0].childNodes[0].nodeValue); sex = (x[i].getElementsByTagName("sex")[0].childNodes[0].nodeValue); seeking = (x[i].getElementsByTagName("seeking")[0].childNodes[0].nodeValue); date = (x[i].getElementsByTagName("date_joined")[0]); month = (date.getElementsByTagName("month")[0].childNodes[0].nodeValue); year = (date.getElementsByTagName("year")[0].childNodes[0].nodeValue); newa = document.createElement("a"); aIdName = "my" + i + "a"; ahref = "#"; aclick = "show(" + i + ")"; newa.setAttribute("id", aIdName); newa.setAttribute("href", ahref); newa.setAttribute("onclick", aclick); newa.innerHTML = name + " | " + body + " " + ethnicity + " " + sex + " with " + membershipstatus + " membership seeks " + seeking + "<br/>"; if (curr_month == month && curr_year == year) { document.getElementById("member").appendChild(newa); } } } I basically have a property website with different types of properties, e.g. detached houses, semi detached houses. and I want to create a filter so when you click 'detached houses' only detached houses are shown. Is there any tutorials you can point me to, would be appreciated. This is what i have so far.. Code: <div id="main"> <table border="0" cellpadding="0" cellspacing="0"> <tr> <td><div id="filter"><p class="houses" style="font-family:helvetica;color:#0155a1;font-size:14px;background:url(cutouts/forsale/filter.jpg) no-repeat;"><b><u>Houses</u></b> <br /> <span class="dh"><b><u>Detached Houses</u></b></span> <br /> <span class="dh"><b><u>Semi-detached houses</u></b></span> <br /> <span class="dh"><b><u>Terraced houses</u></b></span> <br /> <br /> <b><u>Flats / Apartments</u></b> </p></div></td> <td><div id="info1"><a href="#"><img src="cutouts/forsale/pinfo1.jpg" alt=""/></a></div></td> </tr> </table> <div id="info2"><a href="#"><img src="cutouts/forsale/pinfo2.jpg" alt=""/></a></div> <div id="info3"><a href="#"><img src="cutouts/forsale/pinfo3.jpg" alt=""/></a></div> <div id="info4"><a href="#"><img src="cutouts/forsale/pinfo4.jpg" alt=""/></a></div> <script type="text/javascript"> var properties = {$properties_json}; // very simple getter method that uses a single key-value pair. var selectProperties(k, v) { var rv = []; for (var i in properties) { if (properties[i][k] == v) { rv.push(properties[i]); } } return rv; } // selectProperties() </script> </div> Hi im wondering if someone could be of some help please, im a newbie to javascript and after some help and advice if possible please. Ive used a template from the web which was a quiz template. Im just trying to get my javascript script to work. I want it to populate my html question/advice box so people can input what there answer to the question and it will give them advice. It's for a data classification advice for a work project. I just dont know where im going wrong or what im missing out - ive read loads of help sections on the web and still cant get the javascript to populate my html boxes. Any help or advice would be really appreciated. Thanks Lee Heres my html code which seems to work ok... the box etc is displayed just doesnt have any content. ----------------------------------------------------------------------- Code: <form method="POST"> <div align="center"><center><table BORDER="1"> <tr> <td COLSPAN="2" BGCOLOR="#4C0000"><div align="center"><center><p><font SIZE="+3" COLOR="#FFFFFF">Data Classification </font></td> </tr> <tr> <td COLSPAN="2" BGCOLOR="#4C0000"><div align="center"><center><p><font SIZE="-1" COLOR="#FFFFFF">2010 <a HREF="Data Governance</font> </p> </center></div><div align="center"><center><p><font COLOR="#FFFFFF">Click on "Next Question" to start advice. Be sure to use small letters (no caps) when entering your letter choice.</font> </td> </tr> <tr> <td><b>Question #:</b></td> <td ALIGN="LEFT"><input TYPE="TEXT" NAME="questNo" SIZE="4"></td> </tr> <tr> <td><b>Question:</b></td> <td><div align="center"><center><p><textarea COLS="70" ROWS="2" name="question" wrap="virtual"></textarea></td> </tr> <tr> <td ALIGN="RIGHT"><b>a)</b></td> <td><div align="center"><center><p><input TYPE="TEXT" NAME="choiceA" SIZE="75"></td> </tr> <tr> <td ALIGN="RIGHT"><b>b)</b></td> <td><div align="center"><center><p><input TYPE="TEXT" NAME="choiceB" SIZE="75"></td> </tr> <tr> <td ALIGN="RIGHT"><b>c)</b></td> <td><div align="center"><center><p><input TYPE="TEXT" NAME="choiceC" SIZE="75"></td> </tr> <tr> <td ALIGN="RIGHT"><b>d)</b></td> <td><div align="center"><center><p><input TYPE="TEXT" NAME="choiceD" SIZE="75"></td> </tr> <tr> <td ALIGN="RIGHT"><b>Your choice:</b></td> <td><input TYPE="TEXT" NAME="yourChoice" SIZE="4"></td> </tr> <tr> <td COLSPAN="2"><div align="center"><center><p><input TYPE="button" VALUE="Check Current Advice" onClick="checkAnswer(this.form)"><input TYPE="button" VALUE="Next Question" onClick="nextQuestion(this.form)"> <input TYPE="reset" VALUE="Start Over" onClick="clearForm(this.form)"></td> </tr> <tr> <td ALIGN="RIGHT"><b>Results:</b></td> <td><div align="center"><center><p><textarea COLS="70" ROWS="3" name="Advice" wrap="virtual"></textarea></td> </tr> <tr> </form> -------------------------------------------------------------------------- Now heres my javascript which i just cant seem to get to work or integrate with the html question/advice box. There will be some text in there that was originally part of the template that i was going to remove at a later stage once id got a better underatnding of where i was going wrong. Code: <html> <head> <script LANGUAGE="JavaScript"> <!-- hide this script tag's contents from old browsers ---> function jumpBox(list) { location.href = list.options[list.selectedIndex].value } //Lee Quinn 2010 All Rights Reserved function init() { questions = new Array() questions[1] = "Is the information you are collecting or creating any of the following?" questions[2] = "Is the information you are collecting or creating any of the following?" questions[3] = "Is the information you are collecting or creating any of the following?" questions[4] = "Is the information you are collecting or creating any of the following?" answerA = new Array() answerA[1] = "Marketing brochures, Customer disclosure statements,Published annual reports, Interviews with news media, Press releases" answerA[2] = "Employee Handbook,Telephone Directory,Organization Charts,Policies and Standards,Training Manuals" answerA[3] = "Customer records, Correspondence containing customer information, Credit card listings,Personnel records/Employee performance reviews,Unit business plans,Proprietary/custom software,Budget information,Internal audit reports,Business reports on strategy, exposures etc" answerA[4] = "Strategic Plans,Encryption keys,Details of mergers or acquisitions,Financial results prior to publication,Online access codes such as passwords or pin" answerB = new Array() answerB[1] = "None of the above" answerB[2] = "None of the above" answerB[3] = "None of the above" answerB[4] = "None of the above" rightAns = new Array rightAns[1] = "A" rightAns[2] = "b" rightAns[3] = "c" rightAns[4] = "d" reference = new Array() reference[1] = "You have indicated yes to question 1, therefore the information you are collecting/creating will be classified as PUBLIC information. It is information that can be disclosed to anyone without violating an individual?s right to privacy. Knowledge of this information does not expose CFS to financial loss, embarrassment, or jeopardize the security of assets." reference[2] = "You have indicated yes to question 2, therefore the information you are collecting/creating will be classified as INTERNAL USE information. It is information that, due to technical or business sensitivity, is limited to employees and contractors who work on-site. It is intended for use only within CFS. Unauthorized disclosure, compromise, or destruction would not have a significant impact on CFS or its employees." reference[3] = "You have indicated yes to question 3, therefore the information you are collecting/creating will be classified as CONFIDENTIAL information. It is information that CFS and its employees have a legal, regulatory, or social obligation to protect. It is intended for use solely within defined groups in CFS. Unauthorized disclosure, compromise, or destruction would adversely impact CFS its customers or its employees. Unless otherwise stated all data should be treated as CONFIDENTIAL.Sensitive data = Confidential or Highly Confidential data." reference[4] = "You have indicated yes to question 4, therefore the information you are collecting/creating will be classified as HIGHLY CONFIDENTIAL information, It is the highest level of classification and is information whose unauthorized disclosure, compromise, or destruction could result in severe damage, provide significant advantage to a competitor, or incur serious financial impact to CFS or its employees. It is intended for restricted use by a very small number of people (possibly 0 or 1) with an explicit, predetermined need to know." } function nextQuestion(form) //set the total number of questions equal to quizend { var quizEnd = eval(4 * 1); if(form.questNo.value =5= quizEnd) { form.question.value = "1"; form.choiceA.value = "Marketing brochures, Customer disclosure statements,Published annual reports, Interviews with news media, Press releases"; form.choiceB.value = "None of the above"; form.choiceC.value = "Unsure"; form.yourChoice.value = "a,b,c,d"; form.results.value = "End of Advice. Your final results are listed below."; } else { if(form.questNo.value == "") {form.questNo.value = 1} else { form.questNo.value = eval(form.questNo.value) + 1; } form.question.value = questions[form.questNo.value]; form.choiceA.value = answerA[form.questNo.value]; form.choiceB.value = answerB[form.questNo.value]; form.choiceC.value = answerC[form.questNo.value]; form.choiceD.value = answerD[form.questNo.value]; form.yourChoice.value = ""; form.results.value = ""; if(form.myScore.value == "") {form.myScore.value = 0; } else { form.myScore.value = form.myScore.value; } } } function checkcurrentadvice(form) { var myScore = 0; var curve = 0; if(form.results.value != "") {form.results.value = "Sorry, no guessing allowed. In order to retry this question you will have to start the quiz over. Click on ''Next Question'' to continue."; } else if(form.yourChoice.value == rightAns[form.questNo.value]) { form.myScore.value = eval(form.myScore.value) + eval(1); form.results.value = "Conratulations! You are correct. That brings your cumulative score to " + form.myScore.value + " out of a possible " + form.questNo.value + ". Click on ''Next Question'' to continue."; } else { form.results.value = "Sorry, you are incorrect. Please refer to " + reference[form.questNo.value] + " before retaking the quiz. This brings your cumulative score to " + form.myScore.value + " out of a possible " + form.questNo.value + ". Click on ''Next Question'' to continue." } function clearForm(form) { form.questNo.value = ""; form.question.value = ""; form.choiceA.value = ""; form.choiceB.value = ""; form.choiceC.value = ""; form.choiceD.value = ""; form.yourChoice.value = ""; form.results.value = ""; form.myScore.value = ""; form.percent.value = ""; form.grade.value = ""; } </script> </head> </html> Create a game where 6 dice are 'rolled' by you and 6 dice are 'rolled' by the player (simulated by the click of a button). Add up both rolls. The goal is to come as close to a score of 100 as possible, without passing 100. Have a STOP button to signify when you are ready to stop rolling and compute the winner. The highest score under 100 wins. Display the number of times you win and the number of times the computer wins using javascript. So far I have the following code, however, my dice images are not working(they display as little broken symbols when I run the game). The game itself is running just fine but I can't figure out how to get the game to do the "Add up both rolls" step and beyond. If anyone can help it would be much appreciated. Thanks. Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Dice Game</title> <link href="Dicegame.css" type="text/css" rel="stylesheet" /> </head> <body> <div id='human' class='playerArea'> <h3>Human</h3> <div id='humanDice'> </div> <p id='humanTotal' class='total'></p> </div> <div id='computer' class='playerArea'> <h3>Computer</h3> <div id='computerDice'> </div> <p id='computerTotal' class='total'></p> </div> <div id='roll'> <a href='#' onclick='play(); return false;'>Roll</a> </div> <script type='text/javascript' src='lib.js'></script> <script type='text/javascript' src='dicegame.js'></script> </body> </html> *the external links are as follows* *Dicegame.css* body { background-color: #004400; } div.playerArea { position: absolute; top: 100px; bottom: 200px; width: 300px; background-color: #0996FF; border: 3px solid #0027C6; padding: 0 1em; } div#human { left: 100px; } div#computer { right: 100px; } div#roll { position: absolute; bottom: 50px; left: 100px; right: 100px; height: 100px; background-color: #FFFF00; border: 3px solid #FFBE00; } div#roll:hover { background-color: #FFFF99; } div#roll a { display: block; position: absolute; top: 0px; bottom: 0px; width: 100%; color: #004400; text-align: center; font-size: 90px; text-decoration: none; } div#roll a:hover { color: #FF0000; } p.total { margin: 10px; font-weight: bold; font-size: 8em; text-align: center; } p.winner { color: #00CC00; } p.loser { color: #CC0000; }[/CODE] *dicegame.js* Code: window.onload=function(){ Nifty("div.playerArea", "big"); } function roll() { var result = 0; result = Math.floor((Math.random() * 6) + 1); return result; } function play() { // create dice array var humanDice = new Array(); var computerDice = new Array(); // totals var humanTotal = 0; var computerTotal = 0; // output var out = ""; // roll the dice for (var i = 0; i < 6; i++) { humanDice[i] = roll(); humanTotal += humanDice[i]; computerDice[i] = roll(); computerTotal += computerDice[i]; } // display human dice out = displayDice(humanDice); document.getElementById('humanDice').innerHTML = out; // display computer dice out = displayDice(computerDice); document.getElementById('computerDice').innerHTML = out; document.getElementById('humanTotal').innerHTML = humanTotal; document.getElementById('computerTotal').innerHTML = computerTotal; if (humanTotal > computerTotal) { document.getElementById('humanTotal').className = 'total winner'; document.getElementById('computerTotal').className = 'total loser'; } else if (computerTotal > humanTotal) { document.getElementById('humanTotal').className = 'total loser'; document.getElementById('computerTotal').className = 'total winner'; } else { document.getElementById('humanTotal').className = 'total'; document.getElementById('computerTotal').className = 'total'; } } function displayDice(dice) { var out = ""; for (var i = 0; i < dice.length; i++) { out += "<img src='die" + dice[i] + ".png'/>"; } return out; } *lib.js* Code: function output(text, tag) { document.write("<" + tag + ">" + text + "</" + tag + ">"); } I run a website for a skittle league and am looking to create a form to allow teams to sumbit results on line. I'm not an expert on Javascript, the code I've created so far allows the user to enter the player name and score for one team and calcutate the total. However, I'm having problems duplicating this for a second team, and would like to remove the Get Total button (i.e. Auto Calculate total). Can anyone advise how I can do this. The Code I have so far is <html> <head> <script type="text/javascript" language="javascript"> function getTotalH1(oForm) { var field, i = 0, total = 0, els = oForm.elements; var fieldnames = ['PSH1' , 'PSH2' , 'PSH3' , 'PSH4' , 'PSH5']; for (i; i < fieldnames.length; ++i) { field = els[fieldnames[i]]; if (field.value != '' && isNaN(field.value)) { alert('Please enter a valid number here.') field.focus(); field.select(); return ''; } else total += Number(field.value); } return ' ' + total; } </script> </head> <body> <form> <div align="center"><table border="0" cellpadding="2" cellspacing="0" width="305"> <col width="250" align="left"> <col width="42" align="center"> <tr> <td><input type="text" name="PNH1" size="35"> </td> <td><input id="PSH1" type="text" name="PSH1" value="" size="4"></td> </tr> <tr> <td><input type="text" name="PNH2" size="35"></td> <td><input id="PSH2" type="text" name="PSH2" value="" size="4"></td> </tr> <tr> <td><input type="text" name="PNH3" size="35"></td> <td><input id="PSH3" type="text" name="PSH3" value="" size="4"></td> </tr> <tr> <td><input type="text" name="PNH4" size="35"></td> <td><input id="PSH4" type="text" name="PSH4" value="" size="4"></td> </tr> <tr> <td><input type="text" name="PNH5" size="35"></td> <td><input id="PSH5" type="text" name="PSH5" value="" size="4"></td> </tr> <tr> <td><input type="button" value="Get Total" onclick="total.value=getTotalH1(this.form)" /> <input type="reset" /></td> <td><input id="total" type="text" name="totalh1" value="" readonly="readonly" size="4"></td> </tr> </table></div> <br><br> </form> </body> </html> thanks Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title> Project 2 </title> <meta http-equiv="content-type" content="text/html; charset=utf-8" /> <meta http-equiv="content-language" content="en-us" /> <link rel="stylesheet" href="../jsfiles/js_styles.css" type="text/css" /> <script type="text/javascript"> /* <![CDATA[ */ function checkForNumber(fieldValue) { var numberCheck = isNaN(fieldValue); if (numberCheck == true) { window.alert("You must enter a numeric value!"); return false; } return true; } function calculate() var shipping = 0; var total = 0; { if (document.forms[0].hand_tool.value != document.forms[0].hand_tool.value == true) (document.forms[0]item1.value == 20); { && document.forms[0].shipping.value == (shipping + 5); { && (document.forms[0].total.value = document.forms[0].hand_tool.value + document.forms[0].shipping.value) } } function confirmSubmit() { if (document.forms[0].first_name.value = "null") { window.alert("You have not entered the requested Customer Information."); return false; } else if (document.forms[0].last_name.value = "none" || document.forms[0].city.value = "" || document.forms[0].state.value = "none") { window.alert("You have not entered the requested Customer Information."); return false; } var pmntMethod = false for (var j=0; j<3; ++j) { if (document.forms[0].credit_card[j].checked == true) { pmntMethod = true; break; } } if (pmntMethod != true) { window.alert("You must select a method of payment."); return false; } return true; } function confirmReset() { var resetForm = window.confirm("Are you sure you want to reset the form?"); if (resetForm == true) return true; return false; } /* ]]> */ </script> </head> <body> <!-- Your XHTML here --> <h1>Purchase Order</h1> <form action="FormProcessor.html" method="get" enctype="application/x-www-form-urlencoded" onsubmit="return confirmSubmit();" onreset="return confirmReset();"> <h3>Products</h3> <table> <tr> <td> <p>Hand Tools <br />$20.00<img src="handtools.gif" alt="Hand Tools" class="img" /></p> </td> <td> <select name="hand_tool" size="1"> <option value="hand_tool">Hand Tool</option> <option value="saw">Saw</option> <option value="hammer">Hammer</option> <option value="screwdriver">Screwdriver</option> <option value="wrench">Wrench</option> <option value="pliers">Pliers</option> </select> </td> <td> <p>Power Tools <br />$30.00<img src="powertools.gif" alt="Power Tools" class="img" /></p> </td> <td> <select name="power_tool" size="1"> <option value="power_tool">Power Tool</option> <option value="circular_saw">Circular Saw</option> <option value="sabre_saw">Sabre Saw</option> <option value="drill">Drill</option> <option value="belt_sander">Belt Sander</option> <option value="table_saw">Table Saw</option> </select> </td> </tr> </table> <h3>Shipping Fees</h3> <table> <tr> <td>Item 1: <input type="text" name="item1" value="" onchange="calculate();" /></td> <td>Item 2: <input type="text" name="itme2" value="" onchange="calculate()" /></td> </tr> <tr> <td>Shipping: <input type="text" name="shipping" value="" /></td> <td>Total: <input type="text" name="total" value="" /></td> </tr> </table> <h3>Customer Information</h3> <p>First Name <input type="text" name="first_name" value="FirstName" onclick="document.forms[0].first_name.value = '';" onchange="confirmSubmit();"/> Last Name <input type="text" name="last_name" value="LastName" onclick="document.forms[0].last_name.value = '';" onchange="confirmSubmit();" /></p> <p>Street Address 1 <input type="text" name="address1" value="Address1" onclick="document.forms[0].address1.value = '';" onchange="confirmSubmit();" /></p> <p>City <input type="text" name="city" value="City" onclick="document.forms[0].city.value = '';" onchange="confirmSubmit();" /> State <input type="text" name="state" value="State" onclick="document.forms[0].state.value = '';" onchange="confirmSubmit();" /> Zip <input type="text" name="zip" value="Zip" onchange="return checkForNumber(this.value);" onclick="document.forms[0].zip.value = '';" /></p> <p>Phone <input type="text" name="phone" value="Phone" onchange="return checkForNumber(this.value);" onclick="document.forms[0].phone.value = '';" /> Fax <input type="text" name="fax" value="Fax" onclick="document.forms[0].fax.value = '';" onchange="return checkForNumber(this.value);" /></p> <p>Payment Method? <input type="radio" name="credit_card" />Visa <input type="radio" name="credit_card" />MasterCard <input type="radio" name="credit_card" />American Express</p> <p>Credit Card Number<input type="text" name="cardNumber" value="CardNumber" size="50" onclick="document.forms[0].cardNumber.value = '';" onchange="return checkForNumber(this.value);" /></p> <table> <tr> <td> <p>Expiration Month</p> </td> <td> <select name="month" size="1" style="width: 200px"> <option value="months">Month</option> <option value="january">January</option> <option value="february">February</option> <option value="march">March</option> <option value="april">April</option> <option value="may">May</option> <option value="june">June</option> <option value="july">July</option> <option value="august">August</option> <option value="september">September</option> <option value="october">October</option> <option value="november">November</option> <option value="december">December</option> </select> </td> <td> <p>Expiration Year</p> </td> <td> <select name="expiration" size="1"> <option value="2009">2009</option> <option value="2010">2010</option> <option value="2011">2011</option> <option value="2012">2012</option> <option value="2013">2013</option> <option value="2014">2014</option> </select> </td> </tr> </table> <p><input type="image" alt="Graphical image of a submit button" src="submit.gif" onchange="confirmSubmit()" /></p> <p><input type="reset" value="Reset Purchase Order Form" onchange="confirmReset();" /></p> </form> <!-- your XHTML validation icon--> <p> <a href="http://validator.w3.org/check?uri=referer"><img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0 Strict" height="31" width="88" style="border: 0px;" /></a> <a href="http://jigsaw.w3.org/css-validator/check/referer"> <img src="http://www.austincc.edu/jscholl/images/vcss.png" alt="Valid CSS!" height="31" width="88" style="border: 0px;" /></a> </p> </body> </html> Hi, I wanna make a form that receives: textbox URL And textbox Anchor and result will be two anchors one <a href, and one phpBB Example: Url: www.pushpin.co.il Anchor: pushpin Results: <a href="http://www.pushpin.co.il">pushpin</a> [ url = http://www.pushpin.co.il/ ] pushpin[ /url ] Help? Greetings all, I need someone to help me out with this code for a project, i need to calculate monthly payments and total payments based off starting and ending interest rates and including the number of years to borrow. I'm stuck with the calculations below, can someone please put me in the right direction when it comes down to the calculations. <html> <head> <title></title> <script type="text/javascript"> function calcPayment() { var loanamount = parseInt (document.getElementById ("loanAmt").value); var startinterest = parseInt (document.getElementById ("startRate").value); var endinterest = parseInt (document.getElementById ("endRate").value); var years = parseInt (document.getElementById ("loanYears").value); var //construct table var msg = "<table border='3' width='90%'>"; msg += "<tr>"; msg += "<td>Interest Rate</td>"; msg += "<td>Monthly Payment</td>"; msg += "<td>Total Payament</td>"; msg += "</tr>"; for (var i = startinterest; i <= endinterest; i+= 0.25) { msg += "<td>" + i + "</td>"; msg += "<td>" + Math.pow( i, 2) + "</td>"; msg += "<td>" + Math.sqrt( i) + "</td>"; msg += "</tr>"; } msg += "</table>"; document.getElementById("results").innerHTML = msg } </script> <style type="text/css"> body { background: black; color: blue; text-align: center; } #maintitle { color: red; font-size: 2em; font-weight: bold; } .infostyle { border-bottom: 5px red double; padding-bottom: 5px; } #infowrap { background-color: #FFFF99; border: 5px red solid; padding: 20px; margin: 20px 100px 50px 100px; height: 350px; } #contentwrap2 { background-color: #FFFF99; border: 5px white solid; margin-top: 65px; margin-left: -25px; margin-right: -25px; padding: 150px; } .formtext { font-size: 1.25em; font-weight: bold; margin-top: 20px; } #results { color: #339900; font-weight: bold; font-size: 2em; margin-top: -50px; margin-bottom: -50px; margin-left: -50px; } #spacer { margin-bottom: 5px; } </style> </head> <body> <div id="contentwrap1"> <div id="infowrap"> <div id="maintitle" class="infostyle"> Javascript Loan Calculator </div> <form> <div class="formtext" > Enter initial loan amount: </div> <input type="text" id="loanAmt" /> <div class="formtext"> Enter starting interest rate:</div> <input type="text" id="startRate" /> <div class="formtext"> Enter ending interest rate:</div> <input type="text" id="endRate" /> <div class="formtext"> Enter how many years to borrow:</div> <input type="text" id="loanYears" /> <div style="margin-top:5px;"> <input type="button" value="Compute monthly payments" onClick="calcPayment()"/> </div> </form> <div id="contentwrap2"> <div id="results"> </div> </div> </div> </body> </html> I am working with an InDesign CS3 document, with multiple books, and what I want to do is search for a string and turn that string or some how attach an InDesign Hyperlink object to that string. I can find the string using the findText() method var myFoundItems = app.documents.item(0).findText(); And it is returned as a TextStyleRange with its parent being a Story object. What I'm having trouble with is either replacing or attaching a Hyperlink object to string or TextStyleRange. Hyperlink objects to not have a contructor so I don't know how to instantiate a new one and once I get a new one created and the fields populated I don't know how to replace or attach the Hyperlink to that TextStyleRange. Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Overlay test</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <style type="text/css"> #overlay { background-color: #ccffcc; display: none; margin-left: -400px; position: absolute; top: -250px; left: 50%; width: 800px; height: 500px; visibility: visible } #container{ color: white; background-color: #0ff; text-align: center; position: absolute; top: 50%; left: 0px; width: 100%; overflow: visible; visibility: visible; display: block } </style> <script type="text/javascript" src="swfobject/swfobject.js"></script> <script type="text/javascript"> //<![CDATA[ function hide() { document.getElementById("overlay").style.display = "none"; } function show() { document.getElementById("overlay").style.display = "block"; swfobject.embedSWF("helpdeskApp_three.swf", "flashcontent", "800", "500", "9.0.0", "expressInstall.swf"); } //]]> </script> </head> <body> <div id="container"> <div id="overlay"><div id="flashcontent">fdgfdg</div> <a href="#" onclick="hide();">Click me</a> to close.</div></div> <div><a href="#" onclick="show();">Click me</a> to show the hidden content.</div> </body> </html> I got some of this code from these forums. Thank you. It works great, however I'll be using this code with a school's website's template. The problem is that the "overlay" div tags would be placed within the container div tags of the template,therefore confining to these dimensions. How can I modify my code to have my div tags not affected by the templates div tags... and have the overlay be center in the browser.. Thanks I am trying to remove all Javascript code from my HTML doc and put into external .js file(s). I have event triggers that I would like to move to an external file, but I am not sure how. Below is an example. [CODE] <a href="residential.html" class="textdeco" > <img class="img-menu" id="res" src="images/buttons/btn_res_mouse_out.jpg" alt="Residential" onmouseover="FP_swapImg(1,0,/*id*/'res',/*url*/'images/buttons/btn_res_mouse_over.jpg')" onmouseout="FP_swapImg(0,0,/*id*/'res',/*url*/'images/buttons/btn_res_mouse_out.jpg')" onmousedown="FP_swapImg(1,0,/*id*/'res',/*url*/'images/buttons/btn_res_mouse_down.jpg')" onmouseup="FP_swapImg(0,0,/*id*/'res',/*url*/'images/buttons/btn_res_mouse_up.jpg')" /> [CODE] The reason I want to do this is that this code is repeated in all pages and I want to reduce potential maintenance issues. Any help will be appreciated. I am creating a cookie that increases a "value" or "integer" by 1 (ie Y+1) every time any page inside my webpage. Any webpage that i put the code into. right now I need it so that when you visit a page with the code it increases the variable or "cookie" (Y) by 1. when Y reaches a certain number, I.E 10, it resets Y to "0" and redirects you to a URL. Please explain where each value would go in any replies. Please make code as simple and as low in file size as possible. I don't need any sort of flexibility, just a simple redirect to a webpage which WILL NOT have the cookie code in it. EX: when opening the menu of an iPod game it asks you to rate the game, saying remind me later resets the value to "0" and saying rate now, resets to "0" but does not keep counting on the next page. Thanks to all in advance and i hope you completely understood my problem and question! [spoiler] Code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Untitled Document</title> <script type="text/javascript"> function checkValue() String Y Y=Y+1 if(Y > 9){ alert(Y)} else{ alert(Y)} </script> </head> <body> <form action="Javascript:checkValue()" > <div align="center"> <input name="Logon" type="submit" value="Click Me"/> </div> <script type="text/javascript"> function checkValue() String Y; Y=Y+1; alert(Y); //if(Y > 9){ //alert(Y)} //else{ //alert(Y)} </script> </form> </body> </html> [/spoiler] I did not expect any of the above code to work, completely providing a new code will not surprise me or be a problem. Thanks again in advance! Hi, I am working on a simple javascript craps game program. I need some advice since it won't display who the winner is, keep tally of who wins/loses, and the number of total games played. After using the error console there's an error with document.forms[0].thrower.value not being defined. Can anyone help me with this? PHP Code: <html> <head> <title> JavaScript Craps Game</title> <script type="text/javascript"> <!-- var n,die_1,die_2,total,h_won,c_won, flag, point,winner; function get_num() { var max = 6; var number=Math.random()*max + 1; var result=Math.floor(number); return result; } function roll_dice() { die_1 = get_num(); die_2 = get_num(); total= die_1 + die_2; // Insert the results of the dice into the appropriate fields document.getElementById("die1").innerHTML= die_1; document.getElementById("die2").innerHTML= die_2; document.getElementById("total").innerHTML= total; //document.forms[0].die1.value = die_1; //document.forms[0].die2.value = die_2; //document.forms[0].tot.value = total; //Subtracting 0 from these values forces them to be typed as numbers if (flag){ //This means we rolled something other than 2,3,7,11, or 12 so we have a point var th = document.forms[0].thrower.value; if (total == point) { //X wins winner = "x"; calculate_winnings(th,winner); flag = 0; //document.forms[0].flag.value="0"; game_count(); } else if (total == 7){ //Y wins winner = "y"; calculate_winnings(th,winner); flag = 0; //document.forms[0].flag.value="0"; game_count(); } } else{ var thwr = document.forms[0].thrower.value; if (total == 7 || total == 11) { //X wins document.getElementById("winner").innerHTML= "X Wins!"; //document.forms[0].winner.value= "X Wins!"; winner = "x"; calculate_winnings(thwr,winner); game_count(); } else if (total == 2 || total == 3 || total == 12){ //document.forms[0].winner.value= "Y Wins!"; document.getElementById("winner").innerHTML= "Y Wins!"; winner = "y"; calculate_winnings(thwr,winner); game_count(); } else { point = total; document.getElementById("winner").innerHTML= "Waiting for a 7 or a " + point; // document.forms[0].winner.value="Waiting for a 7 or a " + point; flag = 1; //document.forms[0].flag.value="1"; } } } function game_count() { //for keeping track of games if (n){ n = n + 1; } else { n = 1; } document.forms[0].totalgames.value = n; //return n; } function calculate_winnings(thrower,winner) { var button = document.forms[0].thrower.checked; if (button) { if (winner == 'x') { //computer was thrower and X won //document.forms[0].winner.value="Computer Wins!"; document.getElementById("winner").innerHTML= "Computer Wins."; add_to_computer_win(); } else { //computer was thrower and Y won //document.forms[0].winner.value="You win!"; document.getElementById("winner").innerHTML= "You win!"; add_to_human_win(); } } else { if (winner == 'x') { //human was thrower and X won //document.forms[0].winner.value="You Win!"; document.getElementById("winner").innerHTML= "You Win!"; add_to_human_win(); } else { //human was thrower and Y won //document.forms[0].winner.value="Computer Wins!"; document.getElementById("winner").innerHTML= "Computer Wins."; add_to_computer_win(); } } thrower = 0; } function add_to_human_win(){ if (h_won){ h_won = h_won + 1; } else { h_won = 1; } document.forms[0].human_won.value=h_won; } function add_to_computer_win(){ if (c_won){ c_won = c_won + 1; } else { c_won = 1; } document.forms[0].computer_won.value=c_won; } --> </script> </head> <body> <h1> <center> Craps Game </center></h1> <hr> <form> <table border="1"> <tr> <td width="45%" align="center"> <center><b><font size="4">Play!</font></b></center> <p><input type="button" name="roll" value="Roll Dice!" onclick="roll_dice()"></p> <table border="1"> <tr> <td>Die #1</td><td>Die #2</td><td>Total</td> </tr> <tr> <td><div id="die1"></div></td> <td><div id="die2"></div></td> <td><div id="total"></div></td> </tr> </table> <p>Result of roll: <div id="winner"></div></p> <!--<input type="text" size="30" name="winner" value=""></p>--> <p> </p> </td> <td width="35%"> <table border="1" cellspacing="7"> <tr> <th colspan="2" ><font size="4">Statistics:</font><br> <input type="text" size="2" name="totalgames" value="0"> total games played</th> </tr> <tr> <td align="center">Your wins</td><td>Computer wins</td> </tr> <tr> <td align="center"><input type="text" size="2" name="human_won" value="0"></td> <td align="center"><input type="text" size="2" name="computer_won" value="0"></td> </tr> </table> </td><td width="20%" align="center"> This will clear your statistics and start a new game<br> <input type="submit" name="startover" value="New Game"> </td></tr></table> <hr> <h3><a name="Help">Help</a></h3> <pre> The game of craps is a dice game played by two players, You and The House. First you toss the pair of dice. If the sum of the dice is 7 or 11, you win the game. If the sum is 2, 3, or 12, the house wins. Otherwise, the sum is designated as the "point," to be matched by another toss. So if neither player has won on the first toss, then the dice are tossed repeatedly until either the point or a 7 comes up. If a 7 comes up first, the house wins. Otherwise, you win when the point comes up. </body> </html> I've written a javascript class that displays a popup, but as soon as the code executes the popup vanishes. I've stepped through the code, line by line and there's nothing that "hides" the popup, the DIV that is created by the class, just reverts back to the default configuration generated by the following function: Code: function generateMarkup() { //build markup var newNode = document.createElement( 'DIV' ); newNode.id = IDs.HelpPopup; newNode.style.visibility = 'hidden'; newNode.innerHTML = [ '<div id="popup">', '<div id="inside">', '</div>', '</div>' ].join( '' ); return newNode; } All the changes made to the DIVs via document.getElementById code is completely wiped out. For example: Code: document.getElementById("inside").innerHTML = sText; If I stop processing just before the Class returns to the form, the generated code is exactly as I expect it to be with all the dynamic modifications. The class is triggered by an onClick event on a BUTTON. I've tried to put a "sleep" function in after executing the function that modifies the DIVs, but that seems to execute before the function, not after, so the popup just flickers into existence and then vanishes. Can anyone give me any hint(s) as to how to stop this happening. |