JavaScript - Help Needed On Intervaled Img Movement System
Heres what I did
Created 4 variables 1 - to get which direction the person is pressing (leftright) 2 - if the person is pressing up 3 - to set a direction when a person is pressing any buttons 4 - for images I made every .05 seconds there should be a check on the conditions for buttons pressed and where the picture is. Aptana didn't find any errors and personally, I don't like using the program anyway because it makes me feel overwhelmed If someone could help me pick out the peice that is wrong, that would be nice should I use the preload as my image source, or keep it as imgs? Code: var yvel, i, imgs, updown, ground, reft, leftright, MAX_X, MAX_Y, MIN_X; MAX_X = 500 /* parseInt(game.style.width) + parseInt(game.style.left); */ MIN_X = 300 /* parseInt(game.style.left); */ MAX_Y = 900 /* parseInt(game.style.height) + parseInt(game.style.top); */ updown = 0; leftright = 0; ground = 0; reft = 1; yvel = 0; function init(){ var guy = document.getElementById("guy"); imgs=["stand.png", "standleft.png", "jump.png", "jumpleft.png", "walk.png", "walkleft.png", "finishjump.png", "finishleft.png"]; var preload = new Array(); for(i=0; i<imgs.length; i++) { preload[i]= new Image(); preload[i].src = imgs[i]; } i = 0; document.onkeydown=keyDown; document.onkeyup=keyUp; movesprite(); } function movesprite(hori, vert){ var game = document.getElementById("game"); x = parseInt(guy.style.left); y = parseInt(guy.style.top); if (ground = 0) { yvel += 3; if (hori == 1) { x += 1; right(1); reft = 1; } if (hori == -1) { x += -1; left(1); reft = 0; } if (hori == 0) { stand(1); } }else { if (hori == 1) { x += 3; right(0); reft = 1; } if (hori == -1) { x += -3; left(0); reft = 0; } if (hori == 0) { stand(0); } if (vert == 1) { yvel += -15; jump(); } } checkBounds(); guy.style.left = x + "px"; guy.style.top = y + "px"; setTimeout("movesprite(updown,leftright)", 50); } function checkBounds(){ if (x >= MAX_X) {x = MAX_X;} if (x <= MIN_X) {x = MIN_X} if (y + yvel >= MAX_Y) {y = MAX_Y; ground = 1;} else {ground = 0; y += yvel;} } function jump(){ if (reft == 1) {guy.src = imgs[2];} else {guy.src = imgs[3];} } function left(ground){ if (ground == 1) { if (guy.src == imgs[1]) {guy.src = imgs[5];} else {guy.src = imgs[1];} }else {guy.src = imgs[7];} } function right(ground){ if (ground == 1) { if (guy.src == imgs[0]) {guy.src = imgs[4];} else {guy.src = imgs[0];} }else {guy.src = imgs[6];} } function stand(ground){ if (ground == 1) { if (reft == 1) {guy.src = imgs[0];} else {guy.src = imgs[1];} }else { if (reft == 1) {guy.src = imgs[6];} else {guy.src = imgs[7];} } } function keyDown(e){ if (e.keyCode == 37) {leftright = -1;} /*left*/ if (e.keyCode == 38) {updown = 1;} /*up*/ if (e.keyCode == 39) {leftright = 1;} /*right*/ /* if(e.keyCode == 40) is down */ } function keyUp(e){ if (e.keyCode == 37) {leftright = 0;} if (e.keyCode == 38) {updown = 0;} if (e.keyCode == 39) {leftright = 0;} } onload=init; Similar TutorialsHi to all, I am newbie in JS, and I hope that you can help with one javascript I am trying to use my function for move of image on menu the function JS function is Code: var start0l = document.getElementById('arrow1').offsetLeft, maxPoz0, timer0; function StartPosun(imgId, maxPoz) { clearTimeout(timer0); maxPoz0 = maxPoz; document.getElementById(imgId).style.left = start0l + 'px'; timer0 = setTimeout("posun0()", 1); } function ReturnPosun(imgId) { clearTimeout(timer0); timer0 = setTimeout("ret0()", 1); } function ret0() { if ((document.getElementById('arrow1').offsetLeft - start0l) > 0) { document.getElementById('arrow1').style.left = (parseInt(document.getElementById('arrow1').style.left) - 1) + 'px'; timer0 = setTimeout("ret0()", 3); } } function posun0() { if ((document.getElementById('arrow1').offsetLeft - start0l) <= maxPoz0) { document.getElementById('arrow1').style.left = (parseInt(document.getElementById('arrow1').style.left) + 1) + 'px'; timer0 = setTimeout("posun0()", 3); } } and the html is Code: <ul><li class="l1"> <a onmouseout="ReturnPosun('arrow1')" onmouseover="StartPosun('arrow1',15)" title="Aktuality" href="?cz_aktuality,22"> Aktuality <img style="position: absolute; left: 306px;" alt="Aktuality" src="templates/img/menu_arrow.png" id="arrow1"> </a><ul class="sub1"><li class="l1"> <a onmouseout="ReturnPosun('arrow1')" onmouseover="StartPosun('arrow1',15)" title="AKCE: Bike Music Fest 2011" href="?cz_akce-bike-music-fest-2011,34"> AKCE: Bike Music Fest 2011 <img style="position:absolute;" alt="AKCE: Bike Music Fest 2011" src="templates/img/menu_arrow.png" id="arrow1"> </a> </li><li class="l2"> <a onmouseout="ReturnPosun('arrow2')" onmouseover="StartPosun('arrow2',15)" title="AdventureMenu v prodejně TOURATECH CZ" href="?cz_adventuremenu-v-prodejne-touratech-cz,33"> AdventureMenu v prodejně TOURATECH CZ <img style="position: absolute; left: 306px;" alt="AdventureMenu v prodejně TOURATECH CZ" src="templates/img/menu_arrow.png" id="arrow2"> </a> </li><li class="lL"> <a onmouseout="ReturnPosun('arrowL')" onmouseover="StartPosun('arrowL',15)" title="TOURATECH TravelEvent 2011" href="?cz_touratech-travelevent-2011,32"> TOURATECH TravelEvent 2011 <img style="position: absolute; left: 306px;" alt="TOURATECH TravelEvent 2011" src="templates/img/menu_arrow.png" id="arrowL"> </a> </li></ul> </li><li class="l2"> <a onmouseout="ReturnPosun('arrow2')" onmouseover="StartPosun('arrow2',15)" title="O produktu" href="?cz_o-produktu,31"> O produktu <img style="position:absolute;" alt="O produktu" src="templates/img/menu_arrow.png" id="arrow2"> </a> </li><li id="selected" class="l3"> <a onmouseout="ReturnPosun('arrow3')" onmouseover="StartPosun('arrow3',15)" title="E-shop" href="?cz_e-shop,25"> E-shop <img style="position: absolute; left: 306px;" alt="E-shop" src="templates/img/menu_arrow.png" id="arrow3"> </a> </li><li class="l4"> <a onmouseout="ReturnPosun('arrow4')" onmouseover="StartPosun('arrow4',15)" title="Samoohřev" href="?cz_samoohrev,23"> Samoohřev <img style="position: absolute; left: 306px;" alt="Samoohřev" src="templates/img/menu_arrow.png" id="arrow4"> </a> </li><li class="l5"> <a onmouseout="ReturnPosun('arrow5')" onmouseover="StartPosun('arrow5',15)" title="Partneři" href="?cz_partneri,21"> Partneři <img style="position: absolute; left: 306px;" alt="Partneři" src="templates/img/menu_arrow.png" id="arrow5"> </a> </li><li class="lL"> <a onmouseout="ReturnPosun('arrowL')" onmouseover="StartPosun('arrowL',15)" title="Kontakty" href="?cz_kontakty,24"> Kontakty <img style="position:absolute;" alt="Kontakty" src="templates/img/menu_arrow.png" id="arrowL"> </a> </li></ul> and the problem is, that I can move with the first one, but I don't how I can move with the others like alone function I thought that I can use somethink like if (onmouseover == true) .... but I failed can someone hellp with this problem pls? Anyone know of a good tutorial for making an object move repeatedly while a key is held down (ie move right 1px every second while right arrow key is held?)
Hey guys, I just started to create my first Javascript game. It is a platformer and i just cant figure out how to do the movement. ATM my "character" is just a black rectangle. Here is my code. I have not been able to find the bug. var c = document.getElementById("mainCanvas"); var ctx = c.getContext("2d"); var level1 = new Image(); level1.src = "Textures/level1.png" level1.addEventListener("load", function() {ctx.drawImage(level1, 0,0,1024,1024) ctx.fillRect(playerX, playerY, 55, 118)}) //Charecter Position var playerX = 512 var playerY = 512 //Render function playerRender() {ctx.fillRect(playerX, playerY, 55, 118)} window.addEventListener("keydown", function(evt){ if (evt.keycode == 87) {playerY-=10} }) var RenderPlayerInterval = setInterval(playerRender() ,10) Reply With Quote 01-25-2015, 12:34 AM #2 Old Pedant View Profile View Forum Posts Supreme Master coder! Join Date Feb 2009 Posts 28,310 Thanks 82 Thanked 4,754 Times in 4,716 Posts Code: ctx.fillRect(playerX, playerY, 55, 118)}) //Charecter Position var playerX = 512 var playerY = 512 When you *CALL* that fillRect, neither playerX nor playerY has yet been defined! SO you are essentially doing Code: ctx.fillRect( null, null, 55, 118) And where are the semicolons on the end of EACH LINE. Yes, I know they aren't required. But put them in. It will save you from grief someday. How could you say make a x move around a grid using the arrow keys?
Hi, I want the image in the header of my website to move from left to right and back in an endless loop. The image width is larger than the width of the div which contains the image, so when the image moves to the right, the right end of the image has to disappear. When the image moves back to the left, the left end has to disappear. Now I know I can use the overflow: hidden; element in the CSS file to hide a part of the image. I found already several javascript scripts to move an image over the screen, but these scripts move the image only in 1 direction. I need it to go in the 2 directions in loop. Also these scripts require a position: relative; element to the image, so the hidden overflow of the div doesn't work. An example of this kind of script: Code: <body onload="moveRight()"> <div id="header" style="width: 1010px;height: 170px;overflow: hidden;"> <img src="images/header.jpg" id="header" style="position:relative;top:0px;left:0px; "> </div> <script type="text/javascript"> var userWidth = window.screen.width; function moveRight() { var pp = document.getElementById("header"); var lft = parseInt(pp.style.left); var tim = setTimeout("moveRight()",100); // 100 controls the speed lft = lft+3; // move by 3 pixels pp.style.left = lft+"px"; if (lft > 50) { // left edge of image past the right edge of screen pp.style.left = 0; // back to the left } } </script> </body> Is there any way to improve this script to my requirements, or am I completely looking in the wrong direction? Hello everyone,im new to programming and have been learning a little bit of JavaScript.Im mostly learning it for a program called unity 3d,Its a game engine.And well,im stuck and can't figure this part out.i was wondering if anyone could help me. the script is to make the character move forward and shoot.but the character jumps instead of moving forward. any advice? Code: var speed = 3.0; var rotateSpeed = 3.0; var bullitPrefab:Transform; function Update () { var controller : CharacterController = GetComponent(CharacterController); // Rotate around y - axis transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0); // Move Forward / backward var forward = transform.TransformDirection(Vector3.forward); var curSpeed = speed * Input.GetAxis ("Vertical"); controller.SimpleMove(forward * curSpeed); if(Input.GetButtonDown("Jump")) { var bullit = Instantiate(bullitPrefab, GameObject.Find("spawnPoint").transform.position, Quaternion.identity); } } @script RequireComponent(CharacterController); Hello, I am trying to move each cell content from one table to another table. I do not want to lose the value of each cells in table1, but just to show how I got table2 from table1. I would like to show/animate the movement. So when the user clicks the button the data from table1 will scroll towards table2. I am new to HTML/javascript programming I really appreciate your help Hi, I'm a beginner in web programming so please, don't mind if this might look as a dum request. I need an image to move from outside the viewed space, from somwhere on the page where users cannot hav acces, let's say from x position of -439px to 0px, so that the image looks like entering the window. And I need to do this after the user clicks a piece of text that is already on the screen. How can I do that ? In what tag should I include the image ? where should I put de event handler/ listener ? I know I need to change the CSS atributes but how. I tried this and it didn't work in Firefox nor in IE. Code: THE HTML FILE <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Greenbrain</title> <script language="javascript" type="text/javascript" src="greenbrain.js"></script> <link rel="stylesheet" type="text/css" href="greenbrain.css"> </head> <body> <div id=int; onClick="intr()"> <h1 class="intrare">INTRARE</h1> </div> <div id=img_intrare> <img src="soare.png"; class="soare"> </div> </body> </html> THE .CSS FILE body {background-image:url(fondhome.png); position:fixed;} img.soare {position:absolute; left:-459px; top:100px; z-index:1;} h1.intrare {z-index:2} THE .JS FILE function intr() { var x, xi; x=0; xi=document.getElementById('img_intrare').style.left; if(xi!=x) {document.getElementById('img_intrare').style.left = x + "px"} } ps: i've been trying for 4 days now to find out how to do this, the answer might be just under my nose but then, my nose would be to big and pidgeons would come and sit on it... Hello Is there any Rating System based on java or ajax for free.. Hi all. I'm coding a javascript game, and need to know how I can take this heart image, split it up frame by frame, and make it display 20 full hearts. then if i click the mouse, it will remove the top-right of the heart, followed by the bottom right, followed by the bottom left, followed by the top left of the heart. when it removes a part of the heart, it instead displays part of the "empty" frame of the heart. code: Code: <script> //2d rpg var max = 20; var img = "hearts.png"; hearts(max); function hearts(max){ for(var i = 0; i<=max-1;i++){ document.write('\<img src\=\''+img+'\'\>\<\/img\>'); } } </script> ANY help is GREATLY appreciated! Hello there I am creating a website for a friend where the user cant can choose what jobs they want to do while a event. There a are more than 300 people involved so i found a script that worked fine but it used some checkboxes, and I wat to use drop down menu (one drop down menu for every day of the event). With the checkboxes it worked fin but when I modifie the part to insert the dropdown menu and that on my webpage I choose a job and then i send it and it tells me that I haven't selected anything. I already lost 3 days of work triing to make it work but nothin succesfull.. This is the PHP code of the webpage: PHP Code: <?php include("login.php"); ?> <html> <head> <title>Tickets</title> <style> * { font-size: 11px; font-family: arial; } </style> <script> function reserveSeats() { var selectedList = getSelectedList('Reserve Seats'); if (confirm('Do you want to reserve selected seat/s ' + selectedList + '?')) { document.forms[0].oldStatusCode.value=0; document.forms[0].newStatusCode.value=2; document.forms[0].action='bookseats.php'; document.forms[0].submit(); } else { clearSelection(); } } function getSelectedList(actionSelected) { // get selected list var obj = document.forms[0].elements; var selectedList = ''; for (var i = 0; i < obj.length; i++) { if (obj[i].checked && obj[i].name == 'seats[]') { selectedList += obj[i].value + ', '; } } // no selection error if (selectedList == '') { alert('Please select a seat before clicking ' + actionSelected); return false; } else { return selectedList; } } function refreshView() { clearSelection(); document.forms[0].action='<?php echo $_SERVER['PHP_SELF']; ?>'; document.forms[0].submit(); } </script> </head> <body> <table> <tr><td width="100%" align="center"> <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post"> <input type="hidden" name="oldStatusCode" value=""/> <input type="hidden" name="newStatusCode" value=""/> <table width='100%' border='0'> <tr><td align='center'> <input type='button' value='Refresh View' onclick='refreshView();'/> </td></tr> </table> </td></tr> <tr><td width="100%" align="center"> <table width='100%' border='0'> <tr><td align='center'> <input type='button' value='Reserve Seats' onclick='reserveSeats()'/> </td></tr> </table> </td></tr> <tr><td width="100%" align="center"> <select> <?php $linkID = @ mysql_connect("......", ".....", ".....") or die("Could not connect to MySQL server"); @ mysql_select_db("......") or die("Could not select database"); /* Create and execute query. */ $query = "SELECT * from seats order by rowId, columnId desc"; $result = mysql_query($query); $prevRowId = null; $seatColor = null; $tableRow = false; //echo $result; while (list($rowId, $columnId, $status, $updatedby) = mysql_fetch_row($result)) { if ($prevRowId != $rowId) { if ($rowId != 'A') { } $prevRowId = $rowId; } else { $tableRow = false; } if ($status == 0) { $seatColor = "lightgreen"; } else { $seatColor = "red"; } if ($status == 0 || ($status == 1 && $updatedby == $_SERVER['PHP_AUTH_USER'])) { echo "<option name='seats[]' value='$rowId$columnId'>$rowId$columnId</option>"; } } echo "</tr></table></td>"; echo "</tr>"; echo "</table>"; /* Close connection to database server. */ mysql_close(); ?> </select> </td></tr> </table> </form> </body> </html> There is an atatchment of the webpage in a browser. I hope someone out there can help me figure out the probleme. Thanks alot Joris hi guys im new here. i need some help at a battle system java script im working at a wbmmorpg game and im stuck at the battle system i dont know how to make that script i tryed some methods but all were wrong. i want the battle script to calculate the following procedu attack vs deffense inteligence vs intelligence agillity vs agillity those attributes are taken from MySQL database. can you please explain or make the script for that combination or at least for one. i appreciate it thanks I run a site on tumblr. I know its not as good as wordpress and doesn't allow as many options but I am looking to create a unique voting option for each post. Like an up down vote. Any ideas on how to set this up? Can it be done? Thanks, Thomas Is it possible to get a entire system configuration information including RAM Size,Type,HD Size,Processor details using JavaScript Or any other Scripting Language. Please Help Me In Getting This. . . Hi all, I am trying to achieve a star rating system (a simple one) without the need to store the data in a database... Basically I need 5 stars on the screen and for people to be able to click on those and them to turn yellow (i'm sure people have seen this before). I have had a go, substituting stars for radio buttons to try and get it going but I'm having problems getting it to work. This is what I have so far: Code: <script type="text/javascript"> var half_total = 0; function recalculate(){ half_total = 0; var el = document.getElementsByTagName('input'); for(i=0;i<el.length;i+=1){ if(el[i].className=="star_rating"){ if(el[i].checked){ if(parseInt(el[i].value)==1){ half_total += parseInt(el[i].value); } } } } document.getElementById('rating_total').innerHTML = half_total / 2; } window.onload = function(){ var el = document.getElementsByTagName('input'); for(i=0;i<el.length;i+=1){ if(el[i].className=="star_rating"){ el[i].onclick = recalculate; } } recalculate(); } </script> Code: <label>Rate our service out of 5 stars:</label> <input type="radio" name="rating" class="star_rating" value="1" /> <input type="radio" name="rating" class="star_rating" value="1" /> <input type="radio" name="rating" class="star_rating" value="1" /> <input type="radio" name="rating" class="star_rating" value="1" /> <input type="radio" name="rating" class="star_rating" value="1" /> You have currently rated us <td id="rating_total">0</td>/5<br/> Could someone who is more experienced help with this? Many thanks, Greens85 I have both the java script and the php files, i just need to intergrate them into eachother to display the different topics and forums: New Forum: index.php : PHP Code: <?php include('../includes/db_connect.php'); include('../includes/inc-logincheck.php'); include('../includes/inc-functions.php'); include('../includes/inc-userfunctions.php'); include('../includes/inc-menu.php'); //include('../includes/smile.php'); $strTitle='Forum'; $strMessage=''; $intUserID=$_SESSION['uID']; $fetch=$user; ////include('../includes/forumhead.php'); $forum=$_GET['forum']; $viewtopic = $_GET['viewtopic']; if ($crew == "0"){ $query="SELECT * FROM `topics` WHERE `forum`='$forum'"; } $query=mysql_query("$query"); $num=mysql_num_rows($query); $col="0"; while($fo=mysql_fetch_object($query)){ if ($col=="0"){ $td="#444444"; $col="1"; }else{ $td="#555555"; $col="0"; } $hehe=mysql_num_rows(mysql_query("SELECT * FROM replys WHERE idto='$fo->id'")); } ?> <link rel="stylesheet" type="text/css" href="../includes/forum.css"> <td width="99%" background="../game/site/site/innerbg.gif" bgcolor="#222222" valign="top"> <br> <center> <table border="0" cellspacing="0" cellpadding="10" width="100%" class="cat"> <tr> <td> <script language='JavaScript' type='text/javascript' src='../includes/scripts/autosize.js'></script> <script> var box = 'reply'; var oldTopic = 5; var muted = 'no'; var set = 0; function parseUrl(url,variable){ var theurl = url.split('?'); if(theurl[1]){ pars = theurl[1].split('&'); for(i = 0; i < pars.length; i++){ var check = pars[i].split('='); if(check[0] == variable){ return check[1]; } } } return false; } function keepRefreshed(){ if(set == 0){ refresher = setTimeout("keepRefreshed()", 60000); allowButton = setTimeout("allowRefresh()", 3000); set = 1; } else { refreshTopics(); } } function allowRefresh(){ document.replyForm.refreshButton.disabled = false; } function refreshTopics(hl){ if(set == 1){ clearTimeout(refresher); clearTimeout(allowButton); } document.replyForm.refreshButton.disabled = true; refresher = setTimeout("keepRefreshed()", 60000); allowButton = setTimeout("allowRefresh()", 3000); if(document.replyForm.editIt.value == 'x'){ currentTopics = self.frames['topicsFrame'].location.href; var page = parseUrl(currentTopics, 'page'); var forum = parseUrl(currentTopics, 'forum'); var flag = parseUrl(currentTopics, 'flag'); if(flag){ add = '&flag=' + flag; } else { add = ''; } if(!page){ page = 1; } if(!forum){ forum = 1; } if(!hl){ hl = oldTopic; } self.frames['topicsFrame'].location.href = 'topics.php?forum=' + forum + '&default=' + oldTopic + '&page=' + page + '&hl=' + hl + add; } } function updateBox(id){ oldTopic = id; if(document.replyForm.editIt.value != 'x'){ document.replyForm.editIt.value = 'x'; document.replyForm.topicSubject.disabled = false; document.replyForm.selectedFlag.disabled = false; document.replyForm.submitTitle.value = 'Add!'; switchBox(true); } else { if(box == 'reply'){ document.replyForm.replyTo.value = id; document.replyForm.action = 'view.php?id=' + id + '&forum=' + 1; } } } function emotion(em){ document.replyForm.replyMes.value = document.replyForm.replyMes.value + em; document.replyForm.replyMes.scrollTop = document.replyForm.replyMes.scrollHeight; } function editThread(id, flag, points){ mes = self.frames['repliesFrame'].document.getElementById('topicMessage').value; sub = self.frames['repliesFrame'].document.getElementById('topicSubject').innerHTML; var replyform = document.replyForm; if(box == 'reply'){ switchBox(); } document.getElementById('topHeader').innerHTML = 'Edit thread'; replyform.topicSubject.value = sub; replyform.topicSubject.disabled = true; replyform.replyMes.value = mes; replyform.replyMes.focus(); replyform.editIt.value = id; replyform.selectedFlag.value = flag; replyform.selectedFlag.disabled = true; checkPoints(); replyform.addPoints.value = points; replyform.submitTitle.value = 'Edit!'; } function addQuote(type, username, id){ if(type == 'topic'){ quote = self.frames['repliesFrame'].document.getElementById('topicMessage'); } else { quote = self.frames['repliesFrame'].document.getElementById('quote_' + id); } format = '[quote=' + username + ']' + quote.innerHTML + '[/quote]\n\n'; document.replyForm.replyMes.value = document.replyForm.replyMes.value + format; document.replyForm.replyMes.scrollTop = 0; document.replyForm.replyMes.scrollTop = document.replyForm.replyMes.scrollHeight; } function switchBox(c,k){ if(document.replyForm.editIt.value != 'x'){ updateBox(oldTopic); return; } if((box == 'reply') && (!k)){ document.replyForm.action = 'topics.php?forum=1'; document.replyForm.target = 'topicsFrame'; document.replyForm.replyTo.value = 'x'; document.getElementById('topHeader').innerHTML = 'New topic'; document.getElementById('title').innerHTML = 'Add reply'; document.getElementById('topicTitle').style.display = 'block'; if(1 == 1){ document.getElementById('flagBox').style.display = 'block'; } box = 'topic'; } else { if(c){ document.replyForm.topicSubject.value = ''; document.replyForm.replyMes.value = ''; document.replyForm.addPoints.value = ''; document.replyForm.selectedFlag.value = 1; if(k){ url = 'topics.php?forum=1&hl=' + k; if(1 == 1){ if(document.replyForm.forumFilter.value){ url = url + '&flag=' + document.replyForm.forumFilter.value; } } self.frames['topicsFrame'].location.href = url; } } document.replyForm.action = 'view.php?id=' + oldTopic + '&forum=' + 1; document.replyForm.target = 'repliesFrame'; document.replyForm.replyTo.value = oldTopic; document.getElementById('topHeader').innerHTML = 'Add reply'; document.getElementById('title').innerHTML = 'Add topic'; document.getElementById('topicTitle').style.display = 'none'; document.getElementById('flagBox').style.display = 'none'; document.getElementById('addPoints').style.display = 'none'; box = 'reply'; } if(box == 'reply'){ updateButton(false); } else { checkPoints(); updateButton(true); } } function displayError(message){ if(message == 'clear'){ switchBox(true); document.getElementById('forumError').style.display = 'none'; document.getElementById('forumError').innerHTML = ''; } else { document.getElementById('forumError').style.display = 'block'; document.getElementById('forumError').innerHTML = message; } } var timel = 0; function countdown(){ timel -= 1; if(timel <= 0){ unMute(); } else { minutes = Math.floor(timel / 60); seconds = timel - (minutes * 60); document.getElementById('timeleft').innerHTML = '<b>Time left:</b> ' + minutes + ' minutes ' + seconds + ' seconds'; setTimeout("countdown()", 1000); } } function mutePlayer(muter, reason, post, timeleft){ muted = 'yes'; timel = timeleft; minutes = Math.floor(timeleft / 60); seconds = timeleft - (minutes * 60); document.getElementById('muteBox').innerHTML = 'You are unable to post because you have been muted by: <a href="viewprofile.php?viewuser=' + muter + '">' + muter + '</a><br><br><b>Reason:</b> ' + reason + '<br><div id="timeleft"><b>Time left:</b> ' + minutes + ' minutes ' + seconds + ' seconds</div><b>Post:</b><br>' + post; document.getElementById('replyBox').style.display = 'none'; document.getElementById('muteBox').style.display = 'block'; setTimeout("countdown()", 1000); } function unMute(){ muted = 'no'; document.getElementById('replyBox').style.display = 'block'; document.getElementById('muteBox').style.display = 'none'; } function checkPoints(){ var flag = document.replyForm.selectedFlag; if(flag.value == 13){ document.getElementById('addPoints').style.display = 'block'; } else { document.getElementById('addPoints').style.display = 'none'; } if(flag.value <= 3){ updateButton(true); } else { updateButton(false); } } function updateButton(upto){ if(1 == 1){ var button = document.replyForm.submitTitle; var flag = document.replyForm.selectedFlag; if((upto) && (flag.value <= 3)){ button.disabled = true; } else { button.disabled = false; } } } function updateFilter(){ var flag = document.replyForm.forumFilter.value; if(flag != 'void'){ url = 'topics.php?forum=1'; if(flag != 'all'){ url += '&flag=' + flag; } self.frames['topicsFrame'].location.href = url; } } function watchThread(){ url = 'topics.php?forum=1&hl=' + oldTopic + '&watch=' + oldTopic; if(document.replyForm.forumFilter.value){ url = url + '&flag=' + document.replyForm.forumFilter.value; } self.frames['topicsFrame'].location.href = url; } </script> <div id="forumError" display="none"></div> <center> <table border=0 cellspacing=0 cellpadding=2 width=99% bordercolor=black> <tr> <td width=40% valign=top class="insideTables"> <form name="replyForm" method="post" target="repliesFrame" action="view.php?id=5&forum=1"> <table border=1 cellspacing=0 cellpadding=2 width=100% class=sub2 bordercolor=black> <tr> <td align=center class=header><div id="topHeader">Add reply</div></td> </tr> <tr> <td> <div id="replyBox"> <div style="display:none;" id="topicTitle">Subject: <input type=text style="width:100%" name="topicSubject" maxlength=35><br>Message:<br></div> <textarea style="width:100%" rows=5 name="replyMes" style="white-space: normal;"></textarea> <div style="display:none;" id="flagBox"> <select style="width:100%;" name="selectedFlag" onChange="javascript:checkPoints()"><option selected value="1" style="background-color:#CDCDCD;">--- GAME RELATED ---</option> <option value="4" style="background-color:#69A16C;">Questions/Help</option> <option value="5" style="background-color:#69A16C;">Feature Discussion</option> <option value="6" style="background-color:#69A16C;">RIP/WS</option> <option value="7" style="background-color:#69A16C;">Bust Party</option> <option value="8" style="background-color:#69A16C;">Promotions</option> <option value="22" style="background-color:#69A16C;">Other</option> <option value="2" style="background-color:#CDCDCD;">--- OFF TOPIC ---</option> <option value="9" style="background-color:#CCAB6B;">Contests & Games</option> <option value="10" style="background-color:#CCAB6B;">Bars</option> <option value="11" style="background-color:#CCAB6B;">Rate THIS</option> <option value="21" style="background-color:#CCAB6B;">Sports</option> <option value="23" style="background-color:#CCAB6B;">Movies, Music & TV</option> <option value="24" style="background-color:#CCAB6B;">Other</option> <option value="3" style="background-color:#CDCDCD;">--- CLASSIFIEDS ---</option> <option value="13" style="background-color:#6B9FCC;">Points</option> <option value="14" style="background-color:#6B9FCC;">Crew</option> <option value="15" style="background-color:#6B9FCC;">Pictures & Music</option> <option value="16" style="background-color:#6B9FCC;">Casino</option> <option value="17" style="background-color:#6B9FCC;">Protection</option> <option value="18" style="background-color:#6B9FCC;">Organized Crime</option> <option value="19" style="background-color:#6B9FCC;">Establishment</option> <option value="20" style="background-color:#6B9FCC;">Other</option> </select> </div> <div style="display:none;" id="addPoints"> Verify: <input type=text name="addPoints" size=5> </div> <br> <input type=hidden name="replyTo"> <input type=hidden name="editIt" value="x"> <center> <a onclick="emotion(' :arrow: ')" style="cursor: pointer;"><img src="../game/emotions/arrow.gif" border=0 alt=":arrow:"></a> <a onclick="emotion(' :D ')" style="cursor: pointer;"><img src="../game/emotions/biggrin.gif" border=0 alt=":D"></a> <a onclick="emotion(' :S ')" style="cursor: pointer;"><img src="../game/emotions/confused.gif" border=0 alt=":S"></a> <a onclick="emotion(' 8) ')" style="cursor: pointer;"><img src="../game/emotions/cool.gif" border=0 alt="8)"></a> <a onclick="emotion(' :\'( ')" style="cursor: pointer;"><img src="../game/emotions/cry.gif" border=0 alt=":'("></a> <a onclick="emotion(' 8| ')" style="cursor: pointer;"><img src="../game/emotions/eek.gif" border=0 alt="8|"></a> <a onclick="emotion(' :evil: ')" style="cursor: pointer;"><img src="../game/emotions/evil.gif" border=0 alt=":evil:"></a> <a onclick="emotion(' :!: ')" style="cursor: pointer;"><img src="../game/emotions/exclaim.gif" border=0 alt=":!:"></a> <a onclick="emotion(' :idea: ')" style="cursor: pointer;"><img src="../game/emotions/idea.gif" border=0 alt=":idea:"></a> <a onclick="emotion(' :lol: ')" style="cursor: pointer;"><img src="../game/emotions/lol.gif" border=0 alt=":lol:"></a> <a onclick="emotion(' :mad: ')" style="cursor: pointer;"><img src="../game/emotions/mad.gif" border=0 alt=":mad:"></a> <br> <a onclick="emotion(' :?: ')" style="cursor: pointer;"><img src="../game/emotions/question.gif" border=0 alt=":?:"></a> <a onclick="emotion(' :redface: ')" style="cursor: pointer;"><img src="../game/emotions/redface.gif" border=0 alt=":redface:"></a> <a onclick="emotion(' :rolleyes: ')" style="cursor: pointer;"><img src="../game/emotions/rolleyes.gif" border=0 alt=":rolleyes:"></a> <a onclick="emotion(' :( ')" style="cursor: pointer;"><img src="../game/emotions/sad.gif" border=0 alt=":("></a> <a onclick="emotion(' :) ')" style="cursor: pointer;"><img src="../game/emotions/smile.gif" border=0 alt=":)"></a> <a onclick="emotion(' :o ')" style="cursor: pointer;"><img src="../game/emotions/surprised.gif" border=0 alt=":o"></a> <a onclick="emotion(' :P ')" style="cursor: pointer;"><img src="../game/emotions/toungue.gif" border=0 alt=":P"></a> <a onclick="emotion(' :twisted: ')" style="cursor: pointer;"><img src="../game/emotions/twisted.gif" border=0 alt=":twisted:"></a> <a onclick="emotion(' ;) ')" style="cursor: pointer;"><img src="../game/emotions/wink.gif" border=0 alt=";)"></a> <a onclick="emotion(' :tdn: ')" style="cursor: pointer;"><img src="../game/emotions/tdown.gif" border=0 alt=":tdn:"></a> <a onclick="emotion(' :tup: ')" style="cursor: pointer;"><img src="../game/emotions/tup.gif" border=0 alt=":tup:"></a> <br> <input type=submit value="Add!" name="submitTitle"> <input type=button value="Watch!" onClick="javascript:watchThread()"> <input type=button value="Refresh!" name="refreshButton" onClick="javascript:refreshTopics()"> </center> </div> <div id="muteBox" style="display:none;"></div> </td> </tr> <tr> <td align=center class=header>Topics (<a href="javascript:switchBox()" id="title">Add topic</a>)</td> </tr> <tr> <td> <select style="width:100%;" onChange="javascript:updateFilter()" name="forumFilter"> <option value="void" style="background-color:#CDCDCD;"> FILTER</option> <option value="all">View all</option> <option selected value="1" style="background-color:#CDCDCD;">--- GAME RELATED ---</option> <option value="4" style="background-color:#69A16C;">Questions/Help</option> <option value="5" style="background-color:#69A16C;">Feature Discussion</option> <option value="6" style="background-color:#69A16C;">RIP/WS</option> <option value="7" style="background-color:#69A16C;">Bust Party</option> <option value="8" style="background-color:#69A16C;">Promotions</option> <option value="22" style="background-color:#69A16C;">Other</option> <option value="2" style="background-color:#CDCDCD;">--- OFF TOPIC ---</option> <option value="9" style="background-color:#CCAB6B;">Contests & Games</option> <option value="10" style="background-color:#CCAB6B;">Bars</option> <option value="11" style="background-color:#CCAB6B;">Rate THIS</option> <option value="21" style="background-color:#CCAB6B;">Sports</option> <option value="23" style="background-color:#CCAB6B;">Movies, Music & TV</option> <option value="24" style="background-color:#CCAB6B;">Other</option> <option value="3" style="background-color:#CDCDCD;">--- CLASSIFIEDS ---</option> <option value="13" style="background-color:#6B9FCC;">Points</option> <option value="14" style="background-color:#6B9FCC;">Crew</option> <option value="15" style="background-color:#6B9FCC;">Pictures & Music</option> <option value="16" style="background-color:#6B9FCC;">Casino</option> <option value="17" style="background-color:#6B9FCC;">Protection</option> <option value="18" style="background-color:#6B9FCC;">Organized Crime</option> <option value="19" style="background-color:#6B9FCC;">Establishment</option> <option value="20" style="background-color:#6B9FCC;">Other</option> </select> </td> </tr> <tr> <td> <iframe width=100% height="357" src="topics.php?forum=1&flag=<?php echo "$forum"; ?>" frameborder="0" allowTransparency="true" name="topicsFrame" id="topicsFrame"></iframe> </td> </tr> </table> </form> </td> <td width=60% valign=top> <iframe width=100% height="590" src="view.php?forum=1&id=<?php echo "$viewtopic"; ?>" frameborder="0" id="repliesFrame" name="repliesFrame" allowTransparency="true"></iframe> </td> </tr> </table> </td> </tr> </table> </td> <?php include("/home/tacticsc/domains/360-tactics.co.uk/public_html/crimewave/includes/inc-footer.php"); ?> i will post the rest of the codes in comments below due to too many word count. if its not to hard please help me, i have put all the Javascript there and the php it just needs to be implimented, i have started some of it, such as getting the topics to display like so: its just when you click the topic it doesnt load into the right hand iframe and some other things like the reply box ect thanks. Dan I have concatenated list of posts, whereby a user can comment on each one (and the comment gets a live update via jquery). I decided that since I'm using a unique variable for each post, I could just tack that onto the end of the id of the update div, and also tack it onto the end of the class of the submit button, like so: PHP Code: $my_list .= ' <form action="#" method="post"> <textarea class="commentbox" name="comment" id="comment"></textarea> <input type="hidden" name="post_id" id="post_id" value=' . $post_id . ' /> <input type="hidden" name="member_id" id="member_id" value=' . $id . ' /> <input type="submit" class="submit' . $post_id . '" value="Comment " /> </form> ' . $comment_list . ' // existing comments queried from the db <ol id="update' . $post_id . '"></ol> // jquery-ed live update comments '; ?> Everything with respect to the above looks fine (i.e. each submit button gets a unique class and each update div gets a unique id). So the problem I'm running into now is: how do I get my js function to recognize each of the unique "submits"? This is what I have now (below). But whenever I click on a submit button next to a post, nothing happens, my page just reloads and a "#" gets added to the end of the url. I checked my live http headers, and it looks like the comment is getting posted along with the correct unique $post_id... but I believe it's stopping at the js function. Code: <head> <script type="text/javascript"> $(function() { $(".submit<?php echo $post_id; ?>").click(function() { var post_id = $("#post_id").val(); // this is the unique id for each story, in a hidden input var member_id = $("#member_id").val(); // this is a member for the commenter, in a hidden input var comment = $("#comment").val(); // this is the comment from the input box var dataString = 'post_id='+ post_id + '&member_id=' + member_id + '&comment=' + comment; if(comment=='') { alert('Please enter a valid comment'); } else { $("#flash").show(); $("#flash").fadeIn(400).html('<span class="loading">Loading Comment...</span>'); $.ajax({ type: "POST", url: "commentajax.php", data: dataString, cache: false, success: function(html){ $("#update<?php echo $post_id; ?>").append(html); $("#update<?php echo $post_id; ?> li:last").fadeIn("slow"); document.getElementById('post_id').value=''; document.getElementById('member_id').value=''; document.getElementById('comment').value=''; $("#comment").focus(); $("#flash").hide(); } }); } return false; }); }); </script> </head> I have a js script to unlock a user account on my windows xp system below. Can anybody help me for a js code which can be used to connect to another windows system in the network with a username and password and run this script on that system and ends the session? the script can be placed to that system. I just need a script which logins to that system and run this script on a periodic basis and ends the session after that. The current script "autolock.js", unlocks the user account which has been locked by invalid password tries. Code: UnlockAccount( "Computer", "devtest1" ); // Unlock account using ADSI. // // Domain: Is the domain where the account resides, computer // or domain accounts. For account local to a machine use // the computer's netbios name. For domain accounts, use // the domain name. // // Account: Is the account name to be unlocked. // function UnlockAccount( domain, account ) { try { var user = GetObject( "WinNT://" + domain + "/" + account ); if( user.IsAccountLocked ) { user.IsAccountLocked = false; user.SetInfo(); //print( "Account Unlocked" ); } else { //print( "Account was not locked" ); } } catch( e ) { print( "Error: " + e.description ); } } function print( msg ) { WScript.Echo( msg ); } |