PHP - My Function Is Ignoring Variables?!?
I have a php script. I defined a variable outside of a function, but i cannot echo the variable inside the function.
When I execute this: <?PHP $testvar = "test worked!"; testfunction(); function testfunction(){ echo $testvar; } ?> Nothing happens. what am i doing wrong. I did this on my local host. Apache running on Windows Vista Ultimate 32 bit Edition. Thanks in advance. Similar TutorialsHello, I am trying to define some variables in a function, but the variable just returns null no matter what I do. Could someone please tell me what I'm doing wrong? Code: [Select] <?php function checkname() { global $t; if($_SESSION['name'] == '') { return false; $t = false; } elseif(isset($_POST['cont']) && $_SESSION['name'] != '') { return true; $t = true; } } var_dump($t); // returns NULL upon correct or incorrect submit. ?> Hello I have a table with four variables. By choosing each of the variables we obtain a numerical value. I have a form with each of the variables to be selected and what I meant was that it appeared the value without having to place the table on page. step I (VAR 1) VAR2 VAR3 8h 10h 12h 14h 16h 18h(VAR4) A 0-30 4 2 1 1 2 4 A >30 1 3 2 4 5 3 B 0-30 7 6 4 6 4 3 B >30 4 5 3 6 3 5 C 0-30 2 2 2 2 1 8 C >30 8 8 5 6 2 2 D 0-30 6 9 8 2 8 8 D >30 5 5 6 8 6 8 step II (VAR1) VAR2 VAR3 8h 10h 12h 14h 16h 18h(VAR4) A >30 2 3 5 8 2 6 B >30 2 8 2 9 8 8 C >30 8 9 2 8 5 2 D >30 8 2 1 8 2 9 step I and step II is the first variable, then we have to see if it was A, B or C (second variable) and perhaps more complicated if the input value is between 0 - 30 or >30 (third variable) in stage I or greater than zero (third variable) in step II. The four variable was the hours. Have any suggestions on how I do this? Thanks I have a script that uses two functions and a simple switch statement. If I wanted to take the value of variables from function 1 and use them in function 2, would I have to declare them global in both functions, function 1, function 2, or outside the functions? For example Code: [Select] <?php function function_1() { //Here? global $variable_1; $variable_1 = hello world; return $variable_1 } function function_2() { //Or Here? global $variable_1; echo $variable_1 } //Or here? global $variable_1 //Or in all three places? I want the variable to be available everywhere in the script! ?> Hello I've have read that global variables should not be used. so if i have 2 .php files: index.php - main content php file sitefunctions.php - php functions site file on my index.php page i have the following (an example of my problem): <?php displayError($errorID); ?> and in the sitefunctions.php file i have the following (an example of my problem): <?php function displayError($errorID) { if($errorID == 1) { echo "Password Failure"; } else { echo "Other Failure"; } } ?> now that works but since when first accesing that page the $errorID is not set then i get an error. How can i achieve this without first setting a blank $errorID global variable? Thanks Hello everyone, Can someone show me a way how to pass $_post variable from a form to a function? So, input username and input password to a function login($username, $password).
I have a php file with a bunch of variables declared. I now need a function to put data on a separate page that pulls variables from the required page. <?php function getplayer($position) { // start function //$new_position = "$" . $position; $new_position = $position; $file = "their.php"; require "$file"; //echo $qb1; this displays the name John Doe...as $qb1 is declared in the required file $db_select_their = "bschultz_their"; $servername = "localhost"; $username = "user"; $password = "pass"; $dbname = "db_name"; // Create connection $conn = new mysqli($servername, $username, $password, $dbname); // Check connection if ($conn->connect_error) { die("Connection failed: " . $conn->connect_error); } $sql = "SELECT * FROM (select number as position_number, name as position_name, pronunciation as position_pronunciation, pos as position_pos, height as position_height, weight as position_weight, year as position_year, city as position_city, state as position_state, notes as position_notes FROM $db_select_their WHERE name = '$new_position') as position"; //$sql = "SELECT * FROM bschultz_their WHERE name = $new_position"; echo $sql; //exit; /* this displays this text... SELECT * FROM (select number as position_number, name as position_name, pronunciation as position_pronunciation, pos as position_pos, height as position_height, weight as position_weight, year as position_year, city as position_city, state as position_state, notes as position_notes FROM bschultz_their WHERE name = '') as position The name is empty */ $result = $conn->query($sql); if ($result->num_rows > 0) { // output data of each row while($row = $result->fetch_assoc()) { echo "#: " . $position_number . " - Name: " . $position_name . ""; } } else { echo "0 results"; } } // end function getplayer("${$qb1}"); $conn->close(); ?>Edited September 8, 2019 by bschultz Okay I have a function that stores data into an Array. The function takes about 7 seconds to run and through a number of different loops it creates one final array with about 15,000 keys. I want to recall this data a number of times in different functions, however how can I have this data easily accessible without running the function each time. EX: Code: [Select] function theFunction() { for($x=0;$x,=15000;$x++) { //Run the loop and store data. $string[$x] = //output from other loops and calculations } return $string } //Then later on if I want to recall the data the only way I know how is to do the follow: $newstring = theFunction() The only problem I have with this is that it has to re-run the function every time in order to get to the data it spits out. How can I store this data into another array outside of the function without having to re-run it? I hope this makes sense. Thanks. Hey ive been wanting to know how to make a function call another function which will then create a variable which i can send back to first function where i can use it. I tried somthing like this Code: [Select] <?php a(); function a($wall) { b(); echo $wall; } function b() { $wall = "test"; #a($wall); } ?> Thats what i tried but ofcourse didnt work, how would i go about doing this? Thanks. I have the array defined and print_r (outside the function is show what I need...) However, I need to somewhay pass those three arguments - name, price, shipping (keys & values) into the "all_products" function and assign (inside the function) each element to a variable {name, price, shipping}. Code: [Select] function all_products($key,$value) { # This is where I'm lost - I know the values are passed to the function but how to I assign them to below variable? echo "$name"; echo "$price"; echo "$shipping"; // Products array defined to send values into "all_products" function & loop to display item name & individual pricing (using WHILE LOOP) $products = array('Product1' => array ( 'name' => 'item one', 'price' => '30.00', 'shipping' => '0.00'), 'Product2' => array ( 'item two', 'price' => '19.50', 'shipping' => '0.10'), 'Product3' => array ( 'item three', 'price' => '21.99', 'shipping' => '0.10') ); while (list($keys, $values) = each($products)) { while (list($k, $v) = each($values)) echo "Checking Looped Data Outside Function: <strong>$k: </strong> $v<br/>"; # echo "<pre>"; # print_r($value); # echo "</pre>"; # Trying to send array elements into "all_products" function & echo (name, price, shipping) keys and values inside that function all_products($k,$v); } Hey guys, I want to pass the unique id of a node to a function when that image is clicked. Actually i am a newbee in php so don't know what to search about or where to look for it,but find this place and you all guys so helpful so i am asking for a guide here Hello, my global variable is getting whacked (defined null or being undefined) after a function call. I'm not sure if it's happening when leaving the function that assigns it or when the form is "posted", or something else. Code: [Select] <? //global variables $globalVarString = ""; //function definitions function displayResults() { global $globalVarString; if ($globalVarString == "") {displayForm("please enter your search string again");} else {displayForm("you typed: $globalVarString");} } function getResults($searchInput) { global $globalVarString; $globalVarString = $searchInput; //give status ?> <html><head><title>Search</title></head><body> <form action="<?=$_SERVER['PHP_SELF']?>" method="post"> Thanks for entering your data (<? echo "$globalVarString" ?>).<br><br>Please press the submit button to process your data    <input type="Submit" value="Submit" name="processQuery"> </form></body></html> <? } function displayForm($message) { //prompt for input ?> <html><head><title>Search</title></head><body> <form action=" <? $_SERVER['PHP_SELF'] ?>" method="post"> <h3>Please enter your search <input type="text" name="searchString">    <script type="text/javascript">document.forms[0].searchString.focus();</script> <input type="Submit" value="Submit Query" name="searchQuery"></h3> </form> <? if (!$message == ""){echo "<br>    <h4>" . $message . "</h4><br>";} ?> </body></html> <? } //main() if(array_key_exists('searchQuery', $_POST)) {getResults($_POST['searchString']);} elseif (array_key_exists('processQuery', $_POST)) {displayResults();} else {displayForm("");} ?> I am trying to pass a variable from inside of a function in a file that is included eg include.php Code: [Select] <? function noms(){ $foobar = "apples"; } ?> main.php Code: [Select] <? include("include.php"); noms(); echo "these ". $foobar. " are most delicious... OM NOM NOM"; ?> I am essentially using a include file for a mysql connection and based on the connection outcome i am either setting a value to true or false. It prints "Connected succesfully" and what not just fine, but, after that it wont pass on the variables data. I know its the function because, it passes the data if i put the variable before the function... i just dont get it.. any help would be great. Thanks. Ansel Hello all, I have a 14 column csv that I load into an array, retrieving only the required fields, load the array into columns and perform a sort: Code: [Select] foreach ($array as $key => $row) { $firstname[$key] = $row["firstn"]; $lastname[$key] = $row["lastn"]; $address1[$key] = $row["addr1"]; $address2[$key] = $row["addr2"]; $address3[$key] = $row["addr3"]; $city[$key] = $row["cit"]; $stateprov[$key] = $row["state"]; $country[$key] = $row["cntry"]; $membernumber[$key] = $row["num"];} array_multisort($membernumber,$lastname,$firstname,$address1,$address2,$address3,$city,$stateprov,$country,$array);When I pass say the first three letters of a last name ($find = "smi"), all records matching the search criteria are returned: Code: [Select] foreach ($array as $key => $row) { if (strncasecmp($find, $lastname[$key], strlen($find)) == 0) { echo "<tr><td>" . $firstname[$key] . "</td>"; echo "<td>" . $lastname[$key] . "</td>"; echo "<td>" . $address1[$key] . "</td>"; echo "<td>" . $address2[$key] . "</td>"; echo "<td>" . $address3[$key] . "</td>"; echo "<td>" . $city[$key] . "</td>"; echo "<td>" . $stateprov[$key] . "</td>"; echo "<td>" . $country[$key] . "</td>"; echo "<td>" . $membernumber[$key] . "</td></tr>" . chr(13); }}}So far so good. However, I'd like to put the search part into a function so I can call it a number of times without having to reload the entire csv: Code: [Select] function FindMember() { foreach ($array as $key => $row) { if (strncasecmp($find, $membernumber[$key], strlen($find)) == 0) { echo "<tr><td>" . $firstname[$key] . "</td>"; echo "<td>" . $lastname[$key] . "</td>"; echo "<td>" . $address1[$key] . "</td>"; echo "<td>" . $address2[$key] . "</td>"; echo "<td>" . $address3[$key] . "</td>"; echo "<td>" . $city[$key] . "</td>"; echo "<td>" . $stateprov[$key] . "</td>"; echo "<td>" . $country[$key] . "</td>"; echo "<td align='right'>" . $membernumber[$key] . "</td></tr>" . chr(13); }}}}The search criteria would come from a second txt file with every line containing 2 numbers, separated by a comma: Code: [Select] foreach ($lines as $member => $numbers) { $exploded = explode(",", $numbers); $find = $exploded[1]; FindMember();here $exploded[1] corresponds to $membernumber[$key], so this is where I would call the function, but this is where I run into trouble, nothing gets returned. Does this have something to do with the scope of variables inside a user-defined function? I'd appreciate it if someone could point me in the right direction. TIA Hi all, I have another uestion. I am currently working with an XML document that has some comments in it that need to stay however it is messing up my parser that I am working on. How can I get around this issue and make the php parser ignore the comments? here is a snippet of the code I am working on. php Code: [Select] //open XML file containing data for current slide $currentslidefilepath = "slides/xml/"; $currentslidefilepath .= $slides[$currentslide]; $currentSlideXml = simplexml_load_file($currentslidefilepath); XML Quote <!-- there are some comments here --> <Basic> <another>some data</another> </Basic> I have any array $DF containing numeric variables, I want the minimum value of the array stored in $val but ignoring any zeros i.e. the lowest number that is not 0. Is this possible? Hi, I have a database table which is full of books e.g book_title, book_author, book_date etc. Im trying to work out a way to list all the authors without duplicating them, if that makes sense. If I do a simple query and then display the book_author in a loop it will show multiple entries for each author. I just want it to display each author once. Hope that makes sense lol sorry Im a newbie. Anyone know how I can do it ? Thanks in advance, Scott. Greetings! I have a CSV file that looks something like this: Quote ,,,,,,,,sdfsdf sdfsdf,,,,,,,,,,,,,,,,,,,,,,sdfsdfsdf:,,,,,,,,2011-04-27,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,dfgdfg,,fgh,,,,,gfh,,,,,,,,,,,,,,fghfgh,,,,,fghf,, fghfh,, fgh,,,,,,fhfgh,,,, Code: [Select] <?php $handle = fopen("csv.csv", "r"); while (($data = fgetcsv($handle, 5000, ",")) !== FALSE) { echo "<pre>"; print_r($data); echo "<pre>"; } ?> Now this prints everything, could someone please provide me with an example of how I can ignore the "empty fields"? Thanks in advance! I have a dynamic menu (jglidemenu) installed on my site. It works fine on my HTML pages but on my PHP pages the font formatting from the menu's style sheet isn't working and I haven't been able to figure out why. Here's a page where the menu is working correctly: http://www.greenbayeasthighschool.com and here's a page where the formatting fails: http://www.greenbayeasthighschool.com/staff_by_lastname.php This is my first attempt at creating a page with PHP. Is it not possible to use CSS formatting on a page that includes PHP content? Thanks in advance for any help. Basically I have the following code (posted below) foreach($char_xml->characterInfo->characterTab->items->item as $item) { //get the item id $item_id = $item->attributes()->id; //get the xml doc for that item from wow armory $url = "http://www.wowarmory.com/item-info.xml?i=" . $item_id; $data = fetchXML($url); //create a SimpleXML object to parse the xml $item_xml = new SimpleXmlElement($data); //print the item's name echo "<li type=square>" . $item_xml->itemInfo->item->attributes()->name . " "; echo "<b>(" . $item_xml->itemInfo->item->attributes()->level . ")</b></br>"; //calculate gear score total $calc=$calc+$item_xml->itemInfo->item->attributes()->level; } echo '</ul>'; //print the total item level echo '<b>Total Additive Item Score (Equipped):</b>' . $calc; echo '<br>'; //calculate the average item level(equipped) $ilvl=$calc/16; echo '<b>Average Item Score (Equipped):</b>' . round($ilvl) . "<br><br>"; It is working relatively well for what I am trying to accomplish. It pulls xml data from wowarmory and uses it to calculate a player's "average item level". The problem I am running in to is if a player is equipped with certain items (that should not be calculated), the average is incorrect. I know atleast the shirt, tabard and off-hand need to be ignored IF equipped. I am trying to find something relative to all 3 items in the xml data and thus tell the script to disregard them. Here is a printed example of the array I am working with (warning its LONG). This is an example of a player that has these 3 extra items. Shirt (Block 4), off-hand(shield) (Block 17), and Tabard (Block19) : Quote SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=59458 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_gizmo_newgoggles [id] => 59458 [level] => 359 [name] => Energized Bio-Optic Killshades [quality] => 4 [requiredSkill] => Engineering [requiredSkillRank] => 525 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 150956 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) [createdBy] => SimpleXMLElement Object ( [spell] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => trade_engineering [id] => 81720 [name] => Energized Bio-Optic Killshades ) [reagent] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 20 [icon] => inv_misc_pyriumbar [id] => 52186 [name] => Elementium Bar [quality] => 1 ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 20 [icon] => inv_stone_15 [id] => 54849 [name] => Obsidium Bar [quality] => 1 ) ) [2] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 2 [icon] => inv_misc_truegold [id] => 58480 [name] => Truegold [quality] => 2 ) ) ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=67130 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_misc_forestnecklace [id] => 67130 [level] => 359 [name] => Dorian's Lost Necklace [quality] => 4 [type] => Miscellaneous ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 53434 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=58129 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_shoulder_mail_dungeonmail_c_04 [id] => 58129 [level] => 346 [name] => Seafoam Mantle [quality] => 3 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 112607 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_largeshard_superior [id] => 52721 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Heavenly Shard [quality] => 3 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=14617 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_shirt_red_01 [id] => 14617 [level] => 1 [name] => Sawbones Shirt [quality] => 1 [type] => Miscellaneous ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 6250 ) ) [dropCreatures] => SimpleXMLElement Object ( [creature] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Scholomance [areaUrl] => fl[source]=dungeon&fl[dungeon]=scholomance&fl[boss]=all&fl[difficulty]=all [classification] => 1 [dropRate] => 2 [heroic] => 1 [id] => 11261 [maxLevel] => 42 [minLevel] => 42 [name] => Doctor Theolen Krastinov [title] => The Butcher [type] => Humanoid [url] => fl[source]=dungeon&fl[dungeon]=scholomance&fl[difficulty]=heroic&fl[boss]=11261 ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=56563 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_chest_raidshaman_i_01 [id] => 56563 [level] => 359 [name] => Twilight Scale Chestguard [quality] => 4 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 101750 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) [createdBy] => SimpleXMLElement Object ( [spell] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => trade_leatherworking [id] => 78489 [name] => Twilight Scale Chestguard ) [reagent] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 10 [icon] => item_savageleather [id] => 52976 [name] => Savage Leather [quality] => 1 ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_rubysanctum2 [id] => 52979 [name] => Blackened Dragonscale [quality] => 1 ) ) [2] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_pelt_12 [id] => 52980 [name] => Pristine Hide [quality] => 3 ) ) [3] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_volatilewater [id] => 52326 [name] => Volatile Water [quality] => 1 ) ) [4] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_volatilefire [id] => 52325 [name] => Volatile Fire [quality] => 1 ) ) [5] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_volatilelife_green [id] => 52329 [name] => Volatile Life [quality] => 1 ) ) ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=56538 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_belt_mail_raidshaman_i_01 [id] => 56538 [level] => 359 [name] => Stormleather Sash [quality] => 4 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 53729 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) [createdBy] => SimpleXMLElement Object ( [spell] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => trade_leatherworking [id] => 78462 [name] => Stormleather Sash ) [reagent] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 10 [icon] => item_savageleather [id] => 52976 [name] => Savage Leather [quality] => 1 ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_rubysanctum2 [id] => 52979 [name] => Blackened Dragonscale [quality] => 1 ) ) [2] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_pelt_12 [id] => 52980 [name] => Pristine Hide [quality] => 3 ) ) [3] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_volatilewater [id] => 52326 [name] => Volatile Water [quality] => 1 ) ) [4] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_volatilefire [id] => 52325 [name] => Volatile Fire [quality] => 1 ) ) [5] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_volatilelife_green [id] => 52329 [name] => Volatile Life [quality] => 1 ) ) ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=67148 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_pant_raidshaman_i_01 [id] => 67148 [level] => 359 [name] => Kilt of Trollish Dreams [quality] => 4 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 196103 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=62363 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_boots_raidshaman_i_01 [id] => 62363 [level] => 359 [name] => Earthmender's Boots [quality] => 4 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 159778 ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=59310 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_bracer_raidshaman_i_01 [id] => 59310 [level] => 359 [name] => Chaos Beast Bracers [quality] => 4 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 102564 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) [dropCreatures] => SimpleXMLElement Object ( [creature] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Blackwing Descent [classification] => 3 [dropRate] => 3 [id] => 43296 [maxLevel] => 88 [minLevel] => 88 [name] => Chimaeron [type] => Beast ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Blackwing Descent [classification] => 3 [dropRate] => 2 [id] => 47774 [maxLevel] => 88 [minLevel] => 88 [name] => Chimaeron [type] => Beast ) ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=60314 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_glove_raidshaman_i_01 [id] => 60314 [level] => 359 [name] => Gloves of the Raging Elements [quality] => 4 [type] => Mail ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 105223 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) [dropCreatures] => SimpleXMLElement Object ( [creature] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Baradin Hold [classification] => 1 [dropRate] => 1 [id] => 47120 [maxLevel] => 88 [minLevel] => 88 [name] => Argaloth [type] => Demon ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Baradin Hold [classification] => 1 [dropRate] => 1 [heroic] => 1 [id] => 51350 [maxLevel] => 88 [minLevel] => 88 [name] => Argaloth [type] => Demon ) ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=59220 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_misc_rubystar [id] => 59220 [level] => 359 [name] => Security Measure Alpha [quality] => 4 [type] => Miscellaneous ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 53434 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) [dropCreatures] => SimpleXMLElement Object ( [creature] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Blackwing Descent [classification] => 1 [dropRate] => 3 [id] => 42180 [maxLevel] => 88 [minLevel] => 88 [name] => Toxitron [type] => Mechanical ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Blackwing Descent [classification] => 1 [dropRate] => 3 [id] => 49050 [maxLevel] => 88 [minLevel] => 88 [name] => Toxitron [type] => Mechanical ) ) [2] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Blackwing Descent [classification] => 1 [dropRate] => 2 [id] => 49056 [maxLevel] => 88 [minLevel] => 88 [name] => Arcanotron [type] => Mechanical ) ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=67129 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_misc_pearlring1 [id] => 67129 [level] => 359 [name] => Signet of High Arcanist Savor [quality] => 4 [type] => Miscellaneous ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 53434 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=62465 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_misc_branch_01 [id] => 62465 [level] => 359 [name] => Stump of Time [quality] => 4 [type] => Miscellaneous ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 80507 ) ) [translationFor] => SimpleXMLElement Object ( [@attributes] => Array ( [factionEquiv] => 0 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_misc_branch_01 [id] => 62470 [level] => 359 [name] => Stump of Time [quality] => 4 ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=62047 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_inscription_tarot_volcanocard [id] => 62047 [level] => 359 [name] => Darkmoon Card: Volcano [quality] => 4 [type] => Miscellaneous ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 107343 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=67131 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_misc_cape_cataclysm_caster_c_01 [id] => 67131 [level] => 359 [name] => Ritssyn's Ruminous Drape [quality] => 4 [type] => Cloth ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 99205 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=61338 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_mace_1h_pvp400_c_01 [id] => 61338 [level] => 359 [name] => Vicious Gladiator's Gavel [quality] => 4 [type] => One-Handed Maces ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 334291 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=55070 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [icon] => inv_shield_bwdraid_d_02 [id] => 55070 [level] => 359 [name] => Elementium Stormshield [quality] => 4 [type] => Shields ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 115029 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) [createdBy] => SimpleXMLElement Object ( [spell] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => spell_shadow_sealofkings [id] => 76455 [name] => Elementium Stormshield ) [reagent] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 8 [icon] => inv_misc_ebonsteelbar [id] => 53039 [name] => Hardened Elementium Bar [quality] => 1 ) ) [1] => SimpleXMLElement Object ( [@attributes] => Array ( [count] => 1 [icon] => inv_misc_pyriumbar [id] => 52186 [name] => Elementium Bar [quality] => 1 ) ) ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=64672 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_shield_56 [id] => 64672 [level] => 359 [name] => Relic of Norgannon [quality] => 4 [type] => Relic ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [sellPrice] => 101843 ) ) [disenchantLoot] => SimpleXMLElement Object ( [@attributes] => Array ( [requiredSkillRank] => 500 ) [item] => SimpleXMLElement Object ( [@attributes] => Array ( [canAuction] => 1 [dropRate] => 6 [icon] => inv_misc_crystalepic [id] => 52722 [level] => 85 [maxCount] => 1 [minCount] => 1 [name] => Maelstrom Crystal [quality] => 4 [type] => Enchanting ) ) ) ) ) ) SimpleXMLElement Object ( [@attributes] => Array ( [globalSearch] => 1 [lang] => en_us [requestQuery] => i=65904 [requestUrl] => /item-info.xml ) [itemInfo] => SimpleXMLElement Object ( [item] => SimpleXMLElement Object ( [@attributes] => Array ( [icon] => inv_misc_tabard_tolvir [id] => 65904 [level] => 85 [name] => Tabard of Ramkahen [quality] => 1 [type] => Miscellaneous ) [cost] => SimpleXMLElement Object ( [@attributes] => Array ( [buyPrice] => 10000 [sellPrice] => 2500 ) ) [vendors] => SimpleXMLElement Object ( [creature] => SimpleXMLElement Object ( [@attributes] => Array ( [area] => Uldum [classification] => 0 [heroic] => 1 [id] => 48617 [maxLevel] => 83 [minLevel] => 83 [name] => Blacksmith Abasi [title] => Ramkahen Quartermaster [type] => Humanoid ) ) ) ) ) ) I guess the shirt and tabard can be identified by the "[Quality]=>1" which no other items should typically have. The big issue comes with the third odd ball (off hand). This off-hand could be a shield or any weapon with few exceptions depending on the player class. As I continue to try and figure this out, one solution could be to first take the previous two "[Quality]=>1" items out of the equation IF they exist, then ONLY IF there are 17 items remaining subtract the value of block/iteration 17 before calulating as usual. If 16 items, then just run $calc is it currently is. How would I accomplish this? I do not mind displaying the item's name, in fact I would prefer to keep the item list as it currently I just need to not include the said items in the item level average. I know this is probably relatively straight forward to accomplish and that I am a noob, but would be grateful of your assistance. Thanks. |