PHP - Text-based Rpg Game Help
I have a little experience in coding php and am wanting to code a browser-based RPG. (One of the click the link games). I know how to code the login, registration, player list, lost password, etc., but I have no idea where to start with coding the attack, throwing in random chance, strength, agility and so forth; stores, items, money, and so on and so on. Can someone help me?
Similar TutorialsHello, I am building an online game(users make a character and move on a map and so on...)
All user data is stored in a mySQL database and I want the users to interact in real-time, but there can be a 1-3 second delay between the communication, but not exceed 3 seconds even if 500 players are playing at the same time.
But for the purpose of the question let's say the users can only chat between one another, if I'll have a solution for that then I can use the same method for more parts of the game.
I can't use websockets because my webhost doesn't support it( I don't want to use pusher.com).
I know I can make real-time apps with ajax long polling, but I think that with 500 players playing at the same time it's not the best solution.
So, finally:
How can I make user interaction as close as possible to a real-time game?
(Without too much load on the hosting server)
(I am sorry if some of my terms are not correct - I am just getting back to coding after a long time...)
Edited by Mythion, 17 August 2014 - 02:34 AM. Hi folks, If thought i finally managed to make a 2 player game with PHP and Jquery but i my whole computer gets stucked when the first player has gets his 2nd turn. What i basically have are 2 .txt files where both players units are listed. I will read this file into an array. Each unit has a speed key wich value increases when that unit has made an action, i write the new speed to the file and the script runs again. Heres the script that decides which unit goes first. Code: [Select] $time = 0; $found = 0; while ($found != 1) { foreach ($P1recruit as $p1) { if ($found == 1) break; if ($p1['speed']<$time) { $p1['speed'] = $p1['speed'] * ceil ($time / $p1['speed']); } elseif ($p1['speed']==$time) { $p1turn = true; $p2turn = false; $found ++; } } foreach ($P2recruit as $p2) { if ($found == 1) break; if ($p2['speed']<$time) { $p2['speed'] = $p2['speed'] * ceil ($time / $p2['speed']); } elseif ($p2['speed']==$time) { $p1turn = false; $p2turn = true; $found ++; } } $time ++; } Then follows all the HTML to build up the page. The player who has to act gets a form with choices to do with his unit. The other player gets "Opponents turn" in that window. So in the above code you see $p1turn or $p2turn gets true or false. This is for the Jquery script at the end of all the HTML to tell wich player needs to keep polling the unit files until theres a unit for him to act. Heres the script: Code: [Select] if ($p1turn == true) { if ($battle['player2'] == $_SESSION['SESS_MEMBER_ID']) { echo " <script type='text/javascript'> function turnlistener() { $('#main').load('battlegetnextunit.php'); }; $(function() { setInterval('turnlistener()', 5000 ); }); </script> "; } } if ($p2turn == true) { if ($battle['player1'] == $_SESSION['SESS_MEMBER_ID']) { echo " <script type='text/javascript'> function turnlistener() { $('#main').load('battlegetnextunit.php'); }; $(function() { setInterval('turnlistener()', 5000 ); }); </script> "; } } Now for the first player (the one who starts the battle) he can act properly. The next player can act, but he still is longpolling the .txt files as the form resets. If he acts withing the 5 seconds (setInterval('turnlistener()', 5000 )) the other player gets his turn again but my whole computer starts strugling and i'm not able to select anything in the form. Maybe it's like the players get double longpolling the 2nd turn. But i only have the last code once and obviously only 1 of 2 can run as either $p1turn or $p2turn can be true and it can only run for one player. What could this be? Is doing it this way even possible? I'm trying to figure this out for days now, i really hope someone can help me out. Thanks! I'm working on a web based RPG game, and I want the ability to run different "servers" but I'm not sure what the best way to go about it would be.
First idea: Create a table which would be named, "world" when a character is created, they get to choose a world to join, and then use world_id to know what items, mobs, npc, is in that world. Here is just a quick mock-up of the table.
Second idea: Create a whole new database for the game data, creature_game contains the accounts and forum data. While creature_server_x contains the rest of the game. The structure of each database would be exactly the same.
I want the people that runs the different "servers" to be able to do whatever changes they want, even if that would mean to rewrite the story line. I could do it with both the first and second idea. But I want to hear about what people here think is best and why. Ofc, they won't be able to access or change the tables inside the databases, just the data the tables contains.
Hello, I have started a DB for simple web based inventory system, I have only dabbled in PHP before 6 weeks ago, within the last 6 weeks with some help and going through countless tutorials and asking questions when I need. At this time setup an insert, delete and update function for this db and are working perfectly, now what I need to know is there a way to display something like 'in stock' and 'out of stock' using php, based on the value of the quantity in my db next to the item in a table?
Example : when the table is generated it will display:
| Part number | Description | Stock | (normally Stock would show the quantity of each part, I just wish to
|10-1111 | Some info | In Stock | display In or out os stock)
|10-1112 | Some Info | Out of Stock |
I the only code I have is the tables and just not sure what to do next to get the results I have described above. So I will include the table code I have and see where we can go from there. Or if you have some webs site that I can read through that will be great as well as long as it can give me basic instruction on how to do this.
Reminder, I am self taught and still learning.
<?php $con = mysqli_connect("localhost","user","pass","part_inventory"); // Check connection if (mysqli_connect_errno()) { printf("Connect failed: %s\n", mysqli_connect_error()); exit(); } else { $result = mysqli_query($con, "SELECT * FROM amp20"); echo "<table border='1'> <tr> <th>ID</th> <th>Part number</th> <th>description</th> <th>location</th> <th>Quantity</th> </tr>"; while ($row = mysqli_fetch_array($result)) { echo "<tr>"; echo "<td>" . $row['amp20ptid'] . "</td>"; echo "<td>" . $row['partnum'] . "</td>"; echo "<td>" . $row['description'] . "</td>"; echo "<td>" . $row['location'] . "</td>"; echo "<td>" . $row['quantity'] . "</td>"; echo "</tr>"; } echo "</table>"; mysqli_close($con); } ?> Edited by Thunder_Wolf, 22 October 2014 - 11:16 AM. Hi, I am trying to limit an user's input based on a text area size which is 180px. Is this even possible? There are ways to read how many linebreak's (\n) there are in a text area, but a long sentence will read as one linebreak. Any Ideaas? the idea on what im doing is like a converter, like showing what your name would look like with certain images per letter, when you input text (your name for example) and when you press the submit button you would get a series of images in a row that represent each character that you typed.
here is the example that i did...
<html> <?php Hi all, I'm currently rewriting our contact us form using the php Pear Mail package. It allows both html based emails and text based emails, and displays the relevant version based on the end recipients broswer capabilities. I have the html version working perfect, however the text based version spits out the whole message without line breaks. Since some of the computers in our building only except text emails (due to security) it needs to be laid out so that it is legible. I've searched around and tried various options but the emails are still arriving without breaks. So as an example: A User Inputs the following message using a textarea on the php form: Hi there, Great website, need help with such and such though. Regards Bob The email message gets collected and included in a html message. Then a duplicate text based message is made like so (Code so far): Code: [Select] $plaintxt = '-----------------------------------------' . "\n"; $plaintxt .= Website Enquiry' . "\n"; $plaintxt .= '-----------------------------------------' . "\n"; $plaintxt .= 'A visitor to our website has submitted the following enquiry:' . "\n\n"; $plaintxt .= 'Name: ' . $visitor_name . "\n"; $plaintxt .= 'Company Name: ' . $visitor_companyname . "\n"; $plaintxt .= 'Email Address: ' . $visitor_email . "\n"; $plaintxt .= 'Telephone Number: ' . $message_telephone . "\n\n"; $plaintxt .= 'Subject of Enquiry: ' . $msg_subject . "\n"; $plaintxt .= 'Enquiry: ' . "\n\n"; $plaintxt .= $message_body . "\n\n"; $plaintxt .= '-----------------------------------------' . "\n\n"; $plaintxt .= 'User IP Address:' . $ip . "\n"; $plaintxt .= 'User Browser Info:' . $httpagent . "\n"; $plaintxt .= 'Date/Time Submitted:' . $time . "\n"; $crlf = "\n"; $headers = array('From' => $contact_from_email, 'Return-Path' => $contact_from, 'Subject' => $subject, 'To' => $contact_to); // Creating the Mime message $mime = new Mail_mime($crlf); // Setting the body of the email $mime->setTXTBody($htmlmessage); //Text version of the email $mime->setHTMLBody($plaintxt); // HTML version of the email "\n"; - These were suggested by users on the pear mail manual. Then once sent and opened you'd expect to see: Quote ----------------------------------------- Website Enquiry ----------------------------------------- A visitor to our website has submitted the following enquiry: Name: Bob Company Name: Someplace Ltd Email Address: bob@someplace.com Telephone Number: 01234 567890 Subject of Enquiry: help Enquiry: Hi there, Great website, need help with such and such though. Regards Bob ----------------------------------------- User IP Address: 123.456.789.012 User Browser Info: Mozilla Date/Time Submitted: 29th September 2011 09:56 However when opened in all the email applications I have (Outlook, Gmail, Live Mail, Hotmail, Yahoo) it looks like this: Quote -----------------------------------------Website Enquiry-----------------------------------------A visitor to our website has submitted the following enquiry:Name: BobCompany Name: Someplace LtdEmail Address: bob@someplace.comTelephone Number: 01234 567890Subject of Enquiry: helpEnquiry: Hi there,Great website, need help with such and such though.RegardsBob-----------------------------------------User IP Address: 123.456.789.012User Browser Info: MozillaDate/Time Submitted: 29th September 2011 09:56 Yet if you look at the source of the email. The line breaks are there. Am I missing something?
Auto Save Plugin for the CKEditor which automatically saves the content (via HTML5 LocalStorage) temporarly (for example when a login session times out). And after the content is saved it can be restored when the editor is reloaded.
The auto save plugin for CKEditor does its job the way its described in the quote above.
I was wondering if there is a way to have the web based text editor for my blog, the way the Wordpress text editor is, with an auto save (draft) function?
Is there a web based text editor with such function, which would enable me this?
Edited by glassfish, 01 December 2014 - 07:43 AM. I don't have a lot of money and I'm launching a high traffic website, I intend to have a payment system linked to hosting service I am using so that in the event that my website is actually successful, it can expand accordingly.
I want to know ahead of time about bandwith usage, I have a 3TB limit per month which may seem like a lot but what if thousands of users are accessing/using files that are between 2 to 10 MB each? Uploading, viewing, scrolling, text...
This calculation also applies to storage
I haven't really given this much thought, I'm just curious, I have a lot to do and I would like to start amassing information ahead of time
Thank you for any help
I have a tic tac toe game that I've been working on for a school project. When I attempt to run it a parse error comes up saying "syntax error, unexpected $end" on line 311. If anyone wants to try and run it. go here http://itstudents.ccs.uconn.edu/~iskm218st38/newnewnewtictactoe.html I'm trying to make the computer randomly select a tile after the human player selects but the first issue I need help with is why i'm getting this syntax error on a line that doesnt have code on. This is the html gameboard Code: [Select] <!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>Untitled</title> <meta name="generator" content="BBEdit 16.0" /> </head> <body> <center> <?php session_start() ?> <form action="tictactoe.php" method="post"> <table> <tr> <td colspan="3" align="center"> <input type="text" size="9" name="message" style="border:none; text-align:center;" /></td> </tr> <tr align="center"> <tr> <td> <input type="text" size="1" name="box1" pattern="[X|O{2}]" title="X or O" /></td> <td align="center"> <input type="text" size="1" name="box2" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box3" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box4" pattern="[X|O{2}]" title="X or O" /></td> </tr> <tr> <td> <input type="text" size="1" name="box5" pattern="[X|O{2}]" title="X or O" /></td> <td align="center"> <input type="text" size="1" name="box6" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box7" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box8" pattern="[X|O{2}]" title="X or O" /></td> </tr> <tr> <td> <input type="text" size="1" name="box9" pattern="[X|O{2}]" title="X or O" /></td> <td align="center"> <input type="text" size="1" name="box10" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box11" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box12" pattern="[X|O{2}]" title="X or O" /></td> </tr> <tr> <td> <input type="text" size="1" name="box13" pattern="[X|O{2}]" title="X or O" /></td> <td align="center"> <input type="text" size="1" name="box14" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box15" pattern="[X|O{2}]" title="X or O" /></td> <td align="right"> <input type="text" size="1" name="box16" pattern="[X|O{2}]" title="X or O" /></td> </tr> <tr> <td colspan="3"><input type="button" value="new game" onclick="new_game(); play();" /></td> <td colspan="3"><input type="button" value="submit" onclick="submit();" /></td> </tr> </center> </body> </html> And this is the tictactoe.php file. Code: [Select] <!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>Untitled</title> <meta name="generator" content="BBEdit 16.0" /> </head> <body> <center> <?php //refer to the comment below $box1 = ''; $box2 = ''; $box3 = ''; $box4 = ''; $box5 = ''; $box6 = ''; $box7 = ''; $box8 = ''; $box9 = ''; $box10 = ''; $box11 = ''; $box12 = ''; $box13 = ''; $box14 = ''; $box15 = ''; $box16 = ''; $human = ''; $computer = ''; $players = array ($human, $computer); $gameboard = array( $box1, $box2, $box3, $box4, $box5, $box6, $box7, $box8, $box9, $box10, $box11, $box12, $box13, $box14, $box15, $box16, ); switch ($box1) { case "O": echo $_POST["box1"]; break; case "X": echo $_POST["box1"]; break; } switch ($box2) { case "O": echo $_POST["box2"]; break; case "X": echo $_POST["box2"]; break; } switch ($box3) { case "O": echo $_POST["box3"]; break; case "X": echo $_POST["box3"]; break; } switch ($box4) { case "O": echo $_POST["box4"]; break; case "X": echo $_POST["box4"]; break; } switch ($box5) { case "O": echo $_POST["box5"]; break; case "X": echo $_POST["box5"]; break; } switch ($box6) { case "O": echo $_POST["box6"]; break; case "X": echo $_POST["box6"]; break; } switch ($box7) { case "O": echo $_POST["box7"]; break; case "X": echo $_POST["box7"]; break; } switch ($box8) { case "O": echo $_POST["box8"]; break; case "X": echo $_POST["box8"]; break; } switch ($box9) { case "O": echo $_POST["box9"]; break; case "X": echo $_POST["box9"]; break; } switch ($box10) { case "O": echo $_POST["box10"]; break; case "X": echo $_POST["box10"]; break; } switch ($box11) { case "O": echo $_POST["box11"]; break; case "X": echo $_POST["box11"]; break; } switch ($box12) { case "O": echo $_POST["box12"]; break; case "X": echo $_POST["box12"]; break; } switch ($box13) { case "O": echo $_POST["box13"]; break; case "X": echo $_POST["box13"]; break; } switch ($box14) { case "O": echo $_POST["box14"]; break; case "X": echo $_POST["box14"]; break; } switch ($box15) { case "O": echo $_POST["box15"]; break; case "X": echo $_POST["box15"]; break; } switch ($box16) { case "O": echo $_POST["box16"]; break; case "X": echo $_POST["box16"]; break; } /*$gameboard = array_rand($box1, $box2, $box3, $box4, $box5, $box6, $box7, $box8, $box9, $box10, $box11, $box12, $box13, $box14, $box15, $box16 ); foreach ($gameboard as &$value) { $value = 'O'; }*/ // $gameboard is now array_rand() as &$value = O unset($value); // break the reference with the last element if ($box1=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box2=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box3=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box4=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box5=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box6=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box7=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box8=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box9=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box10=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box11=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box12=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box13=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box14=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box15=="X") echo $gameboard[$rand_keys[0]] . "\n"; if ($box16=="X") echo $gameboard[$rand_keys[0]] . "\n"; /* unset($b); $b[] = "box1|box2|box3|box4"; $b[] = "box5|box6|box7|box8"; $b[] = "box9|box10|box11|box12"; $b[] = "box13|box14|box15|box16"; */ /* $boardtile = (); $gameboard = array( array(box1, box2, box3), array(box4, box5, box6), array(box7, box8, box9)); public static GUI_Box */ $Human = true; function check_input( $box1 ) { if( preg_match( "X|O", $text ) ) { return false; } else { return true; // human wins if if( //horizontal ($box1 == $human && $box2 == $human && $box3 == $human && $box4 == $human) or ($box5 == $human && $box6 == $human && $box7 == $human && $box8 == $human) or ($box9 == $human && $box10 == $human && $box11 == $human && $box12 == $human) or ($box9 == $human && $box10 == $human && $box11 == $human && $box12 == $human) or //vertical ($box1 == $human && $box5 == $human && $box9 == $human && $box13 == $human) or ($box2 == $human && $box6 == $human && $box10 == $human && $box14 == $human) or ($box3 == $human && $box7 == $human && $box11 == $human && $box15 == $human) or ($box4 == $human && $box8 == $human && $box12 == $human && $box16 == $human) or //diagonal ($box4 == $human && $box7 == $human && $box10 == $human && $box13 == $human) or ($box1 == $human && $box6 == $human && $box11 == $human && $box16 == $human)) echo("human "+$players[0]+" won") ; //computer wins if if( //horizontal ($box1 == $computer && $box2 == $computer && $box3 == $computer && $box4 == $computer) or ($box5 == $computer && $box6 == $computer && $box7 == $computer && $box8 == $computer) or ($box9 == $computer && $box10 == $computer && $box11 == $computer && $box12 == $computer) or ($box9 == $computer && $box10 == $computer && $box11 == $computer && $box12 == $computer) or //vertical ($box1 == $computer && $box5 == $computer && $box9 == $computer && $box13 == $computer) or ($box2 == $computer && $box6 == $computer && $box10 == $computer && $box14 == $computer) or ($box3 == $computer && $box7 == $computer && $box11 == $computer && $box15 == $computer) or ($box4 == $computer && $box8 == $computer && $box12 == $computer && $box16 == $computer) or //diagonal ($box4 == $computer && $box7 == $computer && $box10 == $computer && $box13 == $computer) or ($box1 == $computer && $box6 == $computer && $box11 == $computer && $box16 == $computer)) echo("computer "+$players[1]+" won") ; } ?> </center> </body> </html> how would you code a map for a browser game like travian? i know how it works but i cant code that sort of stuff. ive got my database set up like this x y player 1 1 1 2 etc.... so i when you click an arrow it will got to the next square along. Hello Everyone, I am using some code for a hangman game. It is written in PHP. I am using code directly from this website http://www.daniweb.com/code/snippet267046.html and am having issues with it. I have the php file on my web server, and I also have a words.txt file on the server as well. However, I am getting errors, and the game also automatically says "you win!" even when entering just one letter. I'm not sure what is going on, as I am using the exact code from the website. Here is where the file is located: http://www.littlehousegardening.com/hangman/hangmanfinal.php Errors I am encountering: Warning: Unknown: Your script possibly relies on a session side-effect which existed until PHP 4.2.3. Please be advised that the session extension does not consider global variables as a source of data, unless register_globals is enabled. You can disable this functionality and this warning by setting session.bug_compat_42 or session.bug_compat_warn to off, respectively in Unknown on line 0 code: Code: [Select] <?php session_start(); // The following function returns a word of dots, each dot represents a letter function word2dots($word) { $wordlength = strlen($word); $dotWord = ""; for ($i = 0; $i < $wordlength; $i++) { $dotWord = "".$dotWord."."; } return $dotWord; } // The following function opens the file, reads it, saves it into an array and returns a random word function getWord() { // Opening and reading file $filename = "words.txt"; // You can change this into whatever words file you'd like, as long as it's local. $filehandle = fopen($filename,"r"); $filecontent = fread($filehandle,filesize($filename)); fclose($filehandle); if (!$filehandle) { $_SESSION['message'] = "Could not open ".$filename; } // Splitting the content into the $words array $words = split("\|", $filecontent); $words_amount = count($words); // Calculating random number $random_number = mt_rand(0,$words_amount); // Returning random word $theWord2 = $words[$random_number]; return $theWord2; } // Resetting the message $_SESSION['message'] = ""; // Retrieving the guessWord, theWord and the amount of errors. if (isset($_POST['send_letter']) && $_SESSION['gameEnded'] != true) { if (isset($_POST['HangManLetter']) && preg_match("/[A-Z\s_]/i", $_POST['HangManLetter']) > 0) { // Getting the $letter value $letter = htmlentities(stripslashes($_POST['HangManLetter'])); // Retrieving session variables $theWord = $_SESSION['theWord']; $guessWord = $_SESSION['guessWord']; $error_amount = $_SESSION['error_amount']; // Checking wether the $letter occurs in the word // Filling the arrays: for ($d = 0; $d < strlen($theWord); $d++) { $theWordArray[$d] = substr($theWord, $d, 1); $guessWordArray[$d] = substr($guessWord, $d, 1); } // Checking occurance of the letter in theWord $letterOccured = false; for ($f = 0; $f < strlen($theWord); $f++) { if ($theWordArray[$f] == $letter) { $letterOccured = true; $guessWordArray[$f] = $theWordArray[$f]; } } // Updating the guessWord: $guessWord = ""; for ($r = 0; $r < strlen($theWord); $r++) { $guessWord = "".$guessWord."".$guessWordArray[$r].""; } $_SESSION['guessWord'] = $guessWord; if ($_SESSION['guessWord'] == $_SESSION['theWord']) { $_SESSION['message'] = "You won! <input type='submit' name='reset' value='Try again?' />"; unset($_SESSION['theWord']); unset($_SESSION['guessWord']); $_SESSION['gameEnded'] = true; $_SESSION['guessWord'] = $theWord; } if ($letterOccured == false) { $error_amount++; $_SESSION['error_amount'] = $error_amount; // If the error_amount is higher as 9, the player lost if ($error_amount > 9) { $_SESSION['message'] = "You lost! <input type='submit' name='reset' value='Try again?' />"; unset($_SESSION['theWord']); unset($_SESSION['guessWord']); $_SESSION['gameEnded'] = true; $_SESSION['guessWord'] = $theWord; } } } else { // Showing the message if (preg_match("/[A-Z\s_]/i", $_POST['letter']) < 0) { $_SESSION['message'] = "Only alphanumeric symbols are allowed!"; } else { $_SESSION['message'] = "Enter a letter!"; } // End of else isaplha ($_POST['HangManLetter']) } // End of else isset($_POST['HangManLetter']) and preg_match("/[A-Z\s_]/i", $_POST['HangManLetter']) } else { // If the game has been resetted or there has not yet been a game played $theWord = getWord(); $guessWord = word2dots($theWord); $error_amount = 0; $_SESSION['theWord'] = $theWord; $_SESSION['guessWord'] = $guessWord; $_SESSION['error_amount'] = $error_amount; $_SESSION['gameEnded'] = false; } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <link rel="stylesheet" href="style1.css" type="text/css" /> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Hangman</title> </head> <body onload="document.getElementById('HangManInput').focus()"> <div style="background-color:#EFEFEF;position:relative; top:0px; left:0px; border:2px ridge #BBBBBB; width:200px; height:280px; font-family:Times New Roman; font-weight:normal; font-style:normal; text-decoration:none;"> <form action="" method="post" onsubmit="return true;"> <div id="HangManTitle" style="font-size:22px; position:absolute; top:5px; width:200px; text-align:center;"> Hangman </div> <div id="HangManConsole" style="font-size:16px; position:absolute; top:34px; text-align:center; width:200px;"> Enter a letter: <input type="text" maxlength="1" size="1" id="HangManInput" name="HangManLetter" /><input type="hidden" value="true" name="send_letter" /><input type="submit" value="Go" name="send_letter_button" /><br /> The word: <span id="HangManGuessWord"><?php echo $_SESSION['guessWord']; ?></span><br /> </div> <div id="HangManImage" style="position:absolute; top:85px; left:22px;"> <img src="http://www.hangman.symbolwebdesign.nl/hmimgs/hm<?php echo $_SESSION['error_amount']; ?>.bmp" id="HangManIMG" style="border:1px ridge #BBBBBB;" /> </div> <div id="HangManMessage" style="font-size:16px; position:absolute; top:250px; width:200px; text-align:center;"> <?php echo $_SESSION['message']; ?> </div> </form> </div> </body> </html> Hello everyone and thanks for reading my request for help
I am working on a basic game where 3 - 5 images will be displayed on each page for the user to see (there should be about 5 pages), each of these images will have a value e.g. -1, +1, 0, -10, +12. When the user clicks on an image his/her score will change and the next page with 3 - 5 new images will be shown. When all of the pages have been shown and the user has a score of lets just say 20 or more then more pages will be displayed, if not then a new page will display stating that the game is over.
My question is how do I give each image a value and how do I show a new set of images based on the overall "score" of the player after the first set of pages have been shown?
And is there a way to display the players score on the page?
Thanks and any answers will be appreciated.
If you know of any videos which may help please tell me
:-\
Haven't done much in PHP for a while, and as a refresher and a bit of a challenge to myself I have decided to write up a simple game of sorts. Basically in the game I have townships, every play has their own town. And I want these towns to have events every 3-10 hours, and have these events have results such as births/deaths/fires/flooding/etc. At the moment I'm looking at this kind of setup: A database table with the city information.. city_id, city_owner_id, city_name, etc. I figure I can make another field such as city_nextevent and fill it with a timestamp plus a random number of seconds. then when the user views their city if city_nextevent is older than current time then run the event function and set the next event time. In my head this idea seems to work well, until I realised that if the user doesn't log on for 20+ hours the events will not stack, they will only get the one event when they next view their town when several events should have passed. I realise I could use a cronjob to check all events across all towns, but is there a better way of doing it. I had also though about adding several fields to the database containing say the next five event times, then updating each field after time had passed. Which gives more events if the user has been offline for 20+ hours. So if the play was offline for say a week, their town would pretty much dry up until they returned. Basically, I want their town to run while they're offline. But was trying to avoid using a cronjob. Anyone have any thoughts on how this could be done? Can someone point me to a layman's tutorial for a simple hangman game? I downloaded one off the internet, but it doesn't do what I want. The one I use doesn't allow capitalized letters or spaces! I can live without the capitlization but MOST of the words will have spaces and therefore, this code will not work. I want to start a brand new code from scratch but I can't seem to figure it out. I am new to coding and have been coding my site using MySQL, and that's fine, but ALL of the coding for hangman is very confusing for me! Code: [Select] $letters = array('a','b','c','d','e','f','g','h','i','j','k','l','m', 'n','o','p','q','r','s','t','u','v','w','x','y','z', ' '); if(empty($_POST)) { $rightcount = '0'; $wrongcount = '0'; $words = explode("\n", file_get_contents('words.list.txt')); $right = array_fill_keys($letters, ' _ '); $wrong = array(); shuffle($words); $word = strtolower($words[0]); $rightstr = serialize($right); $wrongstr = serialize($wrong); $wordletters = str_split($word); $show = ''; foreach($wordletters as $letter) { $show .= $right[$letter]; } } else { $show = $_POST['show']; $word = $_POST['word']; $lettercount = strlen($word); echo $lettercount . "<br>"; $word = htmlspecialchars($word); $word = mysql_real_escape_string($word); $rightcount = $_POST['rightcount']; $wrongcount = $_POST['wrongcount']; $guess = strtolower($_POST['guess']); $guess = ctype_alpha($guess); if($guess == TRUE) { $guess = strtolower($_POST['guess']); } else { echo "<b>Please use only letters.</b><br>"; $guess = ''; } $letterinstance = @substr_count($word, $guess); $right = unserialize($_POST['rightstr']); $wrong = unserialize($_POST['wrongstr']); $wordletters = str_split($word); if(!(empty($guess))) { if(stristr($word, $guess)) { $show = ''; $right[$guess] = $guess; $wordletters = str_split($word); $rightcount = $rightcount + (1*$letterinstance); foreach($wordletters as $letter) { $show .= $right[$letter]; } } else { $show = ''; $wrong[$guess] = $guess; $wrongcount = $wrongcount + 1; if(count($wrong) == 6) { $show = $word; echo "You lost this round of hangman.<br>"; } else { foreach($wordletters as $letter) { $show .= $right[$letter]; } } } } $rightstr = serialize($right); $wrongstr = serialize($wrong); echo "Right: $rightcount<br>Wrong: $wrongcount<br>"; if($rightcount == $lettercount) { echo "You win!<br>"; } } echo "Incorrect Guesses: "; echo implode(', ', $wrong); echo "<br>"; echo $show; echo "<br />"; echo "<form method='post'> <input name='guess'>"; echo "<input type='hidden' name='show' value='$show'> "; echo "<input type='hidden' name='rightcount' value='$rightcount'> "; echo "<input type='hidden' name='wrongcount' value='$wrongcount'> "; echo "<input type='hidden' name='word' value='$word'> "; echo "<input type='hidden' name='rightstr' value='$rightstr'>"; echo "<input type='hidden' name='wrongstr' value='$wrongstr'>"; echo "<input type='submit' value='guess'> "; echo "</form>"; echo "<a href='hangman.php'>Reset</a>"; That is the code I am using now. The connect to the database and rewarding the user when they guess all the letters work fine, but I need for my other details to be in there and I have NO clue how to do that. I've tried a lot of things but everything just screws up. Here's the code I have now that is from scratch, and it's very basic. I really have no freakin' clue where to go from there. Code: [Select] <?php $words = explode(";", file_get_contents('words.list.txt')); shuffle($words); $word = $words[0]; $upletters = array('a','b','c','d','e','f','g','h','i','j','k','l','m', 'n','o','p','q','r','s','t','u','v','w','x','y','z'); $lowletters = array('A','B','C','D','E','F','G','H','I','J','K','L','M', 'N','O','P','Q','R','S','T','U','V','W','X','Y','Z'); echo $word . "<br>"; $word1 = str_replace($upletters, ' _ ', $word); $word1 = str_replace($lowletters, ' _ ', $word1); echo $word1 . "<br><br>"; echo "<form action = '1.php' method = 'POST'>"; echo "<input type = 'text' name = 'guess' size = '10'>"; echo "<input type = 'hidden' name = 'word' value = '$word'>"; echo "<input type = 'hidden' name = 'word1' value = '$word1'>"; echo "<br><input type = 'submit' value = 'Guess!'></form>"; ?> Can someone PLEASE point me in the right direction! Or give me all the functions I need to use to get through this! Thanks in advance. Hey First let me say I am not asking exactly how to do this. Just the best method of what I want to do. The idea is to have a database of every model of a dirt bike. A user who is logged in to the system can submit data for a dirt bike (I can create forms for this). On the main page of the database I need to be able to have the user select what model bike and year or years to find the information people submitted in a nice list. Do you think this is to big of a project? I'm doing this as a hobby type thing so there really is no time schedule. For making the database: Would an array be best? Are there any examples somewhat close to what I'm talking about? hi iam finished from my online strategy game but iwant add map to it players can see cities and their troops on map any 1 can give me code? Wow, I have no clue what I'm doing.. I'm trying to make a random game and if you roll a 6, you will win 500 rp and I'm trying to insert the 500 rp into the user who is logged in ($_SESSION['username'). But I... just don't know where to begin. Here is my crappy coding that I just.. am stumped on: <p><?php $dice = rand(1,6); if($dice == 1){ echo "You rolled a <br><b>1</b>"; }if($dice == 2){ echo "You rolled a <br><b>2</b>"; }if($dice == 3){ echo "You rolled a <br><b>3</b>"; }if($dice == 4){ echo "You rolled a <br><b>4</b>"; }if($dice == 5){ echo "You rolled a <br><b>5</b>"; }if($dice == 6){ echo "You rolled a <br><b>6</b>"; } $winner = "500"; if($dice == 6); { include("haha.php"); $cxn = mysqli_connect($dbhost,$dbuser,$dbpassword,$dbdatabase); $sql = "INSERT INTO Member (rp) VALUES ('$winner')"; mysqli_query($cxn,$sql); } ?> Hi I'm attempting to learn more advanced PHP, such as OOP and the integration of XML, by making a browser-based version of the old Richard Garfield card game "Netrunner". I have a few years experience with pretty basic (bordering on intermediate) PHP. I've done some very basic coding for the game with PHP forms and I've researched some OOP (classes, objects, methods, etc.) but I'm not finding the beginner tutorials that I need. Everything I find has terminology and code that is beyond me. Does anyone have any book or website suggestions for me? I've tried the PHP online manual, but even that throws in advanced stuff all over the place. My goal is to better learn how to use PHP (because I've already put time into it) to create browser based games. Many thanks, Andy I have just did this php code for the high-low game but the $tries variable always goes down to 0 when I refresh..Can someone help me to return the $tries to browser with the url? Thank you
<html>
<?php function High_Low($guess){
|